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Searched refs:evalTextureCubeArray (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp448 static void evalTextureCubeArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCubeArray() function
3883 …f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayFixed, evalTextureCubeArray, VERTEX), in init()
3884 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalTextureCubeArray, FRAGMENT), in init()
3885 …f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayFloat, evalTextureCubeArray, VERTEX), in init()
3886 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFloat, evalTextureCubeArray, FRAGMENT), in init()
3887 …01f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayInt, evalTextureCubeArray, VERTEX), in init()
3888 ….5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapInt, evalTextureCubeArray, FRAGMENT), in init()
3889 …1f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayUint, evalTextureCubeArray, VERTEX), in init()
3890 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapUint, evalTextureCubeArray, FRAGMENT), in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp445 static void evalTextureCubeArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCubeArray() function
3728 …f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayFixed, evalTextureCubeArray, VERTEX), in init()
3729 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalTextureCubeArray, FRAGMENT), in init()
3730 …f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayFloat, evalTextureCubeArray, VERTEX), in init()
3731 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFloat, evalTextureCubeArray, FRAGMENT), in init()
3732 …01f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayInt, evalTextureCubeArray, VERTEX), in init()
3733 ….5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapInt, evalTextureCubeArray, FRAGMENT), in init()
3734 …1f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayUint, evalTextureCubeArray, VERTEX), in init()
3735 …5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapUint, evalTextureCubeArray, FRAGMENT), in init()