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Searched refs:forceFloatFiltering (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DSamplerCore.cpp298 …bool forceFloatFiltering = state.highPrecisionFiltering && !hasYuvFormat() && (state.textureFilter… in sampleTexture() local
301 …if(hasFloatTexture() || hasUnnormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || … in sampleTexture()