Searched refs:forceFloatFiltering (Results 1 – 1 of 1) sorted by relevance
298 …bool forceFloatFiltering = state.highPrecisionFiltering && !hasYuvFormat() && (state.textureFilter… in sampleTexture() local301 …if(hasFloatTexture() || hasUnnormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || … in sampleTexture()