Searched refs:functionHasProj (Results 1 – 4 of 4) sorted by relevance
61 inline bool functionHasProj (Function function) in functionHasProj() function326 …bool useProj = functionHasProj(m_lookupSpec.function) && !functionHasLod(m_lookupSpec.functi… in initTexture()419 bool isProj = functionHasProj(function); in initShaderSources()
80 inline bool functionHasProj (Function function) in functionHasProj() function570 …bool useProj = functionHasProj(m_lookupSpec.function) && !functionHasGrad(m_lookupSpec.funct… in initTexture()747 bool isProj = functionHasProj(function); in initShaderSources()
86 inline bool functionHasProj (Function function) in functionHasProj() function881 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture()1252 bool isProj = functionHasProj(function); in initShaderSources()3385 const bool isProj = functionHasProj(function); in initShaderSources()3623 bool sparseSupported = !functionHasProj(cases[ndx].lookupSpec.function) && in createCaseGroup()
83 inline bool functionHasProj (Function function) in functionHasProj() function878 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture()1251 bool isProj = functionHasProj(function); in initShaderSources()3230 const bool isProj = functionHasProj(function); in initShaderSources()3468 bool sparseSupported = !functionHasProj(cases[ndx].lookupSpec.function) && in createCaseGroup()