Searched refs:functionSequence (Results 1 – 1 of 1) sorted by relevance
1482 TIntermSequence &functionSequence = getTreeRoot()->getAsAggregate()->getSequence(); in checkCallGraphBodies() local1483 … std::vector<bool> reachable(functionSequence.size(), true); // so that non-functions are reachable in checkCallGraphBodies()1484 for (int f = 0; f < (int)functionSequence.size(); ++f) { in checkCallGraphBodies()1485 glslang::TIntermAggregate* node = functionSequence[f]->getAsAggregate(); in checkCallGraphBodies()1536 for (int f = 0; f < (int)functionSequence.size(); ++f) { in checkCallGraphBodies()1539 resetTopLevelUncalledStatus(functionSequence[f]->getAsAggregate()->getName()); in checkCallGraphBodies()1540 functionSequence[f] = nullptr; in checkCallGraphBodies()1543 …functionSequence.erase(std::remove(functionSequence.begin(), functionSequence.end(), nullptr), fun… in checkCallGraphBodies()