Searched refs:gFramebufferMap2 (Results 1 – 2 of 2) sorted by relevance
155 GLuint *gFramebufferMap2; variable219 gFramebufferMap2 = AllocateZeroedUints(maxFramebuffer); in InitializeReplay2()246 delete[] gFramebufferMap2; in FinishReplay()365 UpdateResourceMap2(gFramebufferMap2, id, readBufferOffset); in UpdateFramebufferID2()430 SetResourceID(gFramebufferMap2, id); in SetFramebufferID()
129 extern GLuint *gFramebufferMap2;