Searched refs:getCurrentThreadSerial (Results 1 – 2 of 2) sorted by relevance
99 uint32_t tid = renderTest->getCurrentThreadSerial(); in AddPerfTraceEvent()869 getCurrentThreadSerial()); in beginInternalTraceEvent()879 getCurrentThreadSerial()); in endInternalTraceEvent()888 hostTimeSec, getCurrentThreadSerial()); in beginGLTraceEvent()897 hostTimeSec, getCurrentThreadSerial()); in endGLTraceEvent()1046 uint32_t ANGLERenderTest::getCurrentThreadSerial() in getCurrentThreadSerial() function in ANGLERenderTest
175 uint32_t getCurrentThreadSerial();