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Searched refs:getDrawFramebuffer (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp781 Framebuffer *drawFramebuffer = getDrawFramebuffer(); in setFramebufferDrawBuffers()
1138 Framebuffer *Context::getDrawFramebuffer() const in getDrawFramebuffer() function in es2::Context
2016 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2104 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2125 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2140 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2216 Framebuffer* framebuffer = getDrawFramebuffer(); in getIntegerv()
2775 Framebuffer *framebuffer = getDrawFramebuffer(); in applyRenderTarget()
2856 Framebuffer *framebuffer = getDrawFramebuffer(); in applyState()
3433 Framebuffer *framebuffer = getDrawFramebuffer(); in clear()
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DContext.h624 Framebuffer *getDrawFramebuffer() const;
DlibGLESv2.cpp583 framebuffer = context->getDrawFramebuffer(); in CheckFramebufferStatus()
1896 framebuffer = context->getDrawFramebuffer(); in FramebufferRenderbuffer()
2027 framebuffer = context->getDrawFramebuffer(); in FramebufferTexture2D()
6036 framebuffer = context->getDrawFramebuffer(); in FramebufferTexture3DOES()
DlibGLESv3.cpp1279 framebuffer = context->getDrawFramebuffer(); in FramebufferTextureLayer()
3562 framebuffer = context->getDrawFramebuffer(); in InvalidateSubFramebuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp3398 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateColorMasks()
3408 FramebufferVk *framebufferVk = vk::GetImpl(mState.getDrawFramebuffer()); in updateBlendFuncsAndEquations()
3422 FramebufferVk *drawFramebuffer = vk::GetImpl(mState.getDrawFramebuffer()); in updateSampleMaskWithRasterizationSamples()
3524 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer()); in updateScissor()
3557 gl::Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in updateDepthStencil()
3722 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer()); in syncState()
3777 glState.getDrawFramebuffer()); in syncState()
3789 glState.getDrawFramebuffer()); in syncState()
3797 glState.getDrawFramebuffer()); in syncState()
3822 glState.getDrawFramebuffer()); in syncState()
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DProgramExecutableVk.cpp893 gl::DrawBufferMask framebufferMask = glState.getDrawFramebuffer()->getDrawBufferMask(); in getGraphicsPipeline()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.inl.h119 !mState.getDrawFramebuffer()->hasResourceThatNeedsInit()); in prepareForDraw()
DContext.cpp300 const Extents &dimensions = glState.getDrawFramebuffer()->getExtents(); in IsEmptyScissor()
4106 ANGLE_TRY(mState.getDrawFramebuffer()->ensureClearAttachmentsInitialized(this, mask)); in prepareForClear()
4113 ANGLE_TRY(mState.getDrawFramebuffer()->ensureClearBufferAttachmentsInitialized(this, buffer, in prepareForClearBuffer()
4185 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer(); in blitFramebuffer()
4264 if (mState.getDrawFramebuffer()->getDepthAttachment() == nullptr || in clear()
4271 if (mState.getDrawFramebuffer()->getStencilAttachment() == nullptr || in clear()
4285 ANGLE_CONTEXT_TRY(mState.getDrawFramebuffer()->clear(this, mask)); in clear()
4309 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in noopClearBuffer()
4323 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferfv()
4351 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferuiv()
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DvalidationES.cpp467 const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateFragmentShaderColorBufferMaskMatch()
478 const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateFragmentShaderColorBufferTypeMatch()
570 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateProgramDrawStates()
1506 Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in ValidateBlitFramebufferParameters()
3914 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateDrawStates()
4936 ASSERT(context->getState().getDrawFramebuffer()); in ValidateDrawBuffersBase()
4937 FramebufferID frameBufferId = context->getState().getDrawFramebuffer()->id(); in ValidateDrawBuffersBase()
6385 context->getState().getDrawFramebuffer()->getDrawBuffer(drawbuffer); in ValidateWebGLFramebufferAttachmentClearType()
8162 Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); in ValidateGetMultisamplefvBase()
DState.cpp2843 Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2872 const Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
2887 const Framebuffer *framebuffer = getDrawFramebuffer(); in getIntegerv()
DState.h346 Framebuffer *getDrawFramebuffer() const { return mDrawFramebuffer; } in getDrawFramebuffer() function
DvalidationES2.cpp2436 Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); in ValidateBlitFramebufferANGLE()
2562 Framebuffer *fbo = context->getState().getDrawFramebuffer(); in ValidateClear()
2596 Framebuffer *framebuffer = state.getDrawFramebuffer(); in ValidateClear()
DvalidationES3.cpp1759 defaultFramebuffer = context->getState().getDrawFramebuffer()->isDefault(); in ValidateInvalidateFramebuffer()
1800 if (!ValidateFramebufferComplete(context, entryPoint, context->getState().getDrawFramebuffer())) in ValidateClearBuffer()
DFramebuffer.cpp783 return context->getState().getDrawFramebuffer()->id() == mId; in isBoundAsDrawFramebuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.mm925 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer());
1508 FramebufferMtl *currentframebuffer = mtl::GetImpl(getState().getDrawFramebuffer());
1734 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer());
1793 FramebufferMtl *framebufferMtl = mtl::GetImpl(glState.getDrawFramebuffer());
1818 mDrawFramebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
1830 ASSERT(framebuffer == mtl::GetImpl(glState.getDrawFramebuffer()));
1854 FramebufferMtl *framebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
DFrameBufferMtl.mm669 mtl::GetImpl(context->getState().getDrawFramebuffer());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp46 const auto *framebufferObject = state.getDrawFramebuffer(); in GetClearParameters()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DFramebufferGL.cpp60 const Framebuffer *destFramebuffer = context->getState().getDrawFramebuffer(); in GetBlitFramebufferBounds()
753 const Framebuffer *destFramebuffer = context->getState().getDrawFramebuffer(); in blit()
1349 if (attachment && mState.id() == context->getState().getDrawFramebuffer()->id()) in syncState()
DStateManagerGL.cpp1860 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer(); in syncState()
1995 gl::Framebuffer *framebuffer = state.getDrawFramebuffer(); in syncState()
2105 program, state.getDrawFramebuffer()->getImplementation()->getState()); in syncState()
2150 GetImplAs<FramebufferGL>(state.getDrawFramebuffer())); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp858 const auto *framebuffer = context->getState().getDrawFramebuffer(); in checkPresentPath()
1137 mFramebuffer11 = GetImplAs<Framebuffer11>(state.getDrawFramebuffer()); in syncState()
1244 const gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in handleMultiviewDrawFramebufferChange()
1403 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in syncScissorRectangle()
1436 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in syncViewport()
1550 gl::Framebuffer *fbo = context->getState().getDrawFramebuffer(); in processFramebufferInvalidation()
DContext11.cpp880 const auto *drawFBO = glState.getDrawFramebuffer(); in triggerDrawCallProgramRecompilation()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp326 const gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates()
DRenderer9.cpp1095 gl::Framebuffer *framebuffer = glState.getDrawFramebuffer(); in updateState()
1147 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); in setBlendDepthRasterStates()
1763 const gl::Framebuffer *drawFramebuffer = state.getDrawFramebuffer(); in applyShaders()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp578 SerializeResourceID(json, "DrawFramebufferID", state.getDrawFramebuffer()); in SerializeContextState()
DFrameCapture.cpp3387 gl::FramebufferID stateDrawFramebuffer = apiState.getDrawFramebuffer()->id(); in CaptureMidExecutionSetup()