Searched refs:get_current_reference_frames (Results 1 – 12 of 12) sorted by relevance
167 d3d12_video_decoder_references_manager::get_current_reference_frames() in get_current_reference_frames() function in d3d12_video_decoder_references_manager169 …3d12_video_reference_frames args = m_upD3D12TexturesStorageManager->get_current_reference_frames(); in get_current_reference_frames()404 D3D12_VIDEO_DECODE_REFERENCE_FRAMES curRefFrames = get_current_reference_frames(); in print_dpb()
39 virtual D3D12_VIDEO_ENCODE_REFERENCE_FRAMES get_current_reference_frames() = 0;
39 D3D12_VIDEO_ENCODE_REFERENCE_FRAMES get_current_reference_frames();
85 virtual d3d12_video_reference_frames get_current_reference_frames() = 0;
61 d3d12_video_reference_frames get_current_reference_frames();
179 d3d12_video_encoder_references_manager_h264::get_current_reference_frames() in get_current_reference_frames() function in d3d12_video_encoder_references_manager_h264192 auto curRef = m_rDPBStorageManager.get_current_reference_frames(); in get_current_reference_frames()
82 D3D12_VIDEO_DECODE_REFERENCE_FRAMES get_current_reference_frames();
272 d3d12_texture_array_dpb_manager::get_current_reference_frames() in get_current_reference_frames() function in d3d12_texture_array_dpb_manager
274 d3d12_array_of_textures_dpb_manager::get_current_reference_frames() in get_current_reference_frames() function in d3d12_array_of_textures_dpb_manager
505 d3d12InputArguments.ReferenceFrames = pD3D12Dec->m_spDPBManager->get_current_reference_frames(); in d3d12_video_decoder_end_frame()
1203 pD3D12Enc->m_upDPBManager->get_current_reference_frames(); in d3d12_video_encoder_encode_bitstream()