Searched refs:kDefaultDrawFramebufferHandle (Results 1 – 5 of 5) sorted by relevance
354 ASSERT(handle != Framebuffer::kDefaultDrawFramebufferHandle); in AllocateNewObject()378 mObjectMap.assign(Framebuffer::kDefaultDrawFramebufferHandle, framebuffer); in setDefaultFramebuffer()383 return getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getDefaultFramebuffer()
353 : mId(Framebuffer::kDefaultDrawFramebufferHandle), in FramebufferState()392 ASSERT(mId != Framebuffer::kDefaultDrawFramebufferHandle); in FramebufferState()778 return mId == Framebuffer::kDefaultDrawFramebufferHandle; in isDefault()786 const FramebufferID Framebuffer::kDefaultDrawFramebufferHandle = {0}; member in gl::Framebuffer
435 static const FramebufferID kDefaultDrawFramebufferHandle; variable
2880 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getRenderBuffer()9134 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in unsetDefaultFramebuffer()
1537 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()