Home
last modified time | relevance | path

Searched refs:mCreateDebugDevice (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp410 mCreateDebugDevice(false), in Renderer11()
518 mCreateDebugDevice = ShouldUseDebugLayers(attributes); in Renderer11()
664 if (mCreateDebugDevice) in initialize()
851 if (mCreateDebugDevice) in initializeD3DDevice()
955 mResourceManager11.setAllocationsInitialized(mCreateDebugDevice); in initializeD3DDevice()
2178 UINT flags = (mCreateDebugDevice ? D3D11_CREATE_DEVICE_DEBUG : 0); in testDeviceResettable()
DRenderer11.h562 bool mCreateDebugDevice; variable