Searched refs:mLineLoopBufferFirstIndex (Results 1 – 2 of 2) sorted by relevance
492 mLineLoopBufferFirstIndex.reset(); in syncState()897 mLineLoopBufferFirstIndex.reset(); in handleLineLoop()907 if (!mLineLoopBufferFirstIndex.valid() || !mLineLoopBufferLastIndex.valid() || in handleLineLoop()908 mLineLoopBufferFirstIndex != firstVertex || mLineLoopBufferLastIndex != lastVertex) in handleLineLoop()914 mLineLoopBufferFirstIndex = firstVertex; in handleLineLoop()
155 Optional<GLint> mLineLoopBufferFirstIndex; variable