Searched refs:path_node (Results 1 – 2 of 2) sorted by relevance
28 const auto& path_node = this->node(); in onSync() local33 path.setFillType(path_node->getFillType()); in onSync()36 path_node->setPath(path); in onSync()
151 auto path_node = abuilder->attachPath((*jshape)["ks"]); in parse_glyph_path() local154 if (!path_node || !animators.empty()) { in parse_glyph_path()159 path->addPath(path_node->getPath()); in parse_glyph_path()