Searched refs:prefersLocalInvocationVertexOutput (Results 1 – 11 of 11) sorted by relevance
227 VkBool32 prefersLocalInvocationVertexOutput;270 …* If `prefersLocalInvocationVertexOutput` is `VK_TRUE`, the implementation will perform best when …
1999 * [[limits-prefersLocalInvocationVertexOutput]]2000 pname:prefersLocalInvocationVertexOutput specifies whether writes to the4748 … | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:prefersLocalInvocationVertexOutput …5206 | slink:VkPhysicalDeviceMeshShaderPropertiesEXT::pname:prefersLocalInvocationVertexOutput |…
4118 VkBool32 prefersLocalInvocationVertexOutput; member
17962 VkBool32 prefersLocalInvocationVertexOutput; member
10651 s << "\tprefersLocalInvocationVertexOutput = " << value.prefersLocalInvocationVertexOutput << '\n';
4138 VkBool32 prefersLocalInvocationVertexOutput; member
19132 VkBool32 prefersLocalInvocationVertexOutput; member
10884 s << "\tprefersLocalInvocationVertexOutput = " << value.prefersLocalInvocationVertexOutput << '\n';
19340 VkBool32 prefersLocalInvocationVertexOutput; member
72804 , prefersLocalInvocationVertexOutput( prefersLocalInvocationVertexOutput_ )72900 prefersLocalInvocationVertexOutput, in reflect()72929 ( prefersLocalInvocationVertexOutput == rhs.prefersLocalInvocationVertexOutput ) && in operator ==()72968 VULKAN_HPP_NAMESPACE::Bool32 prefersLocalInvocationVertexOutput = {}; member
9844 …HPP_HASH_COMBINE( seed, physicalDeviceMeshShaderPropertiesEXT.prefersLocalInvocationVertexOutput ); in operator ()()