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Searched refs:sourceGL (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBufferGL.cpp124 BufferGL *sourceGL = GetAs<BufferGL>(source); in copySubData() local
127 stateManager->bindBuffer(SourceBufferOperationTarget, sourceGL->getBufferID()); in copySubData()
135 ASSERT(sourceGL->mShadowCopy.size() >= static_cast<size_t>(sourceOffset + size)); in copySubData()
136 memcpy(mShadowCopy.data() + destOffset, sourceGL->mShadowCopy.data() + sourceOffset, size); in copySubData()
DTextureGL.cpp893 const TextureGL *sourceGL = GetImplAs<TextureGL>(source); in copyTexture() local
895 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copyTexture()
942 TextureGL *sourceGL = GetImplAs<TextureGL>(source); in copySubTextureHelper() local
944 sourceGL->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copySubTextureHelper()
955 ASSERT(sourceGL->getType() == gl::TextureType::_2D || in copySubTextureHelper()
959 sourceGL->getLevelInfo(NonCubeTextureTypeToTarget(source->getType()), sourceLevel); in copySubTextureHelper()
973 !destSRGB && sourceGL->getType() == gl::TextureType::_2D) in copySubTextureHelper()
976 ANGLE_TRY(blitter->copyTexSubImage(context, sourceGL, sourceLevel, this, target, level, in copySubTextureHelper()
995 context, sourceGL, sourceLevel, sourceComponentType, mTextureID, target, level, in copySubTextureHelper()
1007 context, sourceGL, sourceLevel, sourceFormatInfo.sizedInternalFormat, this, target, level, in copySubTextureHelper()
DBlitGL.cpp488 const FramebufferGL *sourceGL = GetImplAs<FramebufferGL>(source); in blitColorBufferWithShader() local
489 mStateManager->bindFramebuffer(GL_READ_FRAMEBUFFER, sourceGL->getFramebufferID()); in blitColorBufferWithShader()