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Searched refs:texCubeArrayMipmapFixed (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp3787 …static const TextureSpec texCubeArrayMipmapFixed (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8, 64, 64, 12, … in init() local
3884 …1.0f, 1.0f, 1.01f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
3892 …1.0f, 1.0f, 1.01f, 1.5f), true, -2.0f, 2.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
3954 …, 1.0f, 1.01f, 2.0f), true, 0.0f, 5.0f, false, IVec3(0), 3.0f, texCubeArrayMipmapFixed, evalText… in init()
4292 ….0f, 1.0f, 1.01f, 1.5f), false, -1.0f, 7.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
4443 …0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
4492 … 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), 4.0f, texCubeArrayMipmapFixed, evalText… in init()
4920 { "samplercubearray_fixed", "samplerCubeArray", texCubeArrayMipmapFixed }, in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp3632 …static const TextureSpec texCubeArrayMipmapFixed (TEXTURETYPE_CUBE_ARRAY, GL_RGBA8, 64, 64, 12, … in init() local
3729 …1.0f, 1.0f, 1.01f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
3737 …1.0f, 1.0f, 1.01f, 1.5f), true, -2.0f, 2.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
3799 …, 1.0f, 1.01f, 2.0f), true, 0.0f, 5.0f, false, IVec3(0), 3.0f, texCubeArrayMipmapFixed, evalText… in init()
4137 ….0f, 1.0f, 1.01f, 1.5f), false, -1.0f, 7.0f, false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
4288 …0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), texCubeArrayMipmapFixed, evalText… in init()
4337 … 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), 4.0f, texCubeArrayMipmapFixed, evalText… in init()
4762 { "samplercubearray_fixed", "samplerCubeArray", texCubeArrayMipmapFixed }, in init()