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Searched refs:texture1DArrayShadow (Results 1 – 6 of 6) sorted by relevance

/third_party/glslang/Test/baseResults/
Dhlsl.samplecmp.offsetarray.dx10.frag.out14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
157 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
185 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
328 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
Dhlsl.samplecmplevelzero.offsetarray.dx10.frag.out14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
169 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
197 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
352 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
Dhlsl.samplecmp.array.dx10.frag.out14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
187 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
215 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
388 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
Dhlsl.samplecmplevelzero.array.dx10.frag.out14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
205 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
233 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow)
424 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp427 inline float texture1DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float l… in texture1DArrayShadow() function
545 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadow()
546 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBias()
553 … (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowLod()
582 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBiasClamp()
601 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGrad()
643 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGradClamp()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp424 inline float texture1DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float l… in texture1DArrayShadow() function
542 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadow()
543 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBias()
550 … (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowLod()
579 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBiasClamp()
598 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGrad()
640 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGradClamp()