Searched refs:texture1DArrayShadow (Results 1 – 6 of 6) sorted by relevance
| /third_party/glslang/Test/baseResults/ |
| D | hlsl.samplecmp.offsetarray.dx10.frag.out | 14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 157 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow) 185 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 328 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
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| D | hlsl.samplecmplevelzero.offsetarray.dx10.frag.out | 14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 169 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow) 197 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 352 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
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| D | hlsl.samplecmp.array.dx10.frag.out | 14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 187 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow) 215 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 388 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
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| D | hlsl.samplecmplevelzero.array.dx10.frag.out | 14 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 205 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow) 233 0:42 'g_tTex1df4a' ( uniform texture1DArrayShadow) 424 0:? 'g_tTex1df4a' ( uniform texture1DArrayShadow)
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 427 inline float texture1DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float l… in texture1DArrayShadow() function 545 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadow() 546 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBias() 553 … (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowLod() 582 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBiasClamp() 601 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGrad() 643 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGradClamp()
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 424 inline float texture1DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float l… in texture1DArrayShadow() function 542 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadow() 543 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBias() 550 … (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowLod() 579 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowBiasClamp() 598 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGrad() 640 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture1DArrayShadow(c, c.in[0].… in evalTexture1DArrayShadowGradClamp()
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