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Searched refs:texture2DArrayOffset (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp289 inline Vec4 texture2DArrayOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float… in texture2DArrayOffset() function
325 …(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffset()
329 …(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffsetBias()
333 …(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayLodOffset()
384 …(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayGradOffset()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp431 inline Vec4 texture2DArrayOffset (const ShaderEvalContext& c, float s, float t, float r, float lod,… in texture2DArrayOffset() function
494 …set (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffset()
500 …Bias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffsetBias()
506 …set (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayLodOffset()
529 …lamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffsetBiasClamp()
604 …fset (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayGradOffset()
646 …lamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayGradOffsetClamp()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp428 inline Vec4 texture2DArrayOffset (const ShaderEvalContext& c, float s, float t, float r, float lod,… in texture2DArrayOffset() function
491 …set (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffset()
497 …Bias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffsetBias()
503 …set (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayLodOffset()
526 …lamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayOffsetBiasClamp()
601 …fset (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayGradOffset()
643 …lamp (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArrayOffset(c, c.in[0].… in evalTexture2DArrayGradOffsetClamp()
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_gpu_shader4.txt2123 vec4 texture2DArrayOffset(sampler2DArray sampler, vec3 coord,
/third_party/openGLES/extensions/EXT/
DEXT_gpu_shader4.txt2123 vec4 texture2DArrayOffset(sampler2DArray sampler, vec3 coord,