Searched refs:texture2DArrayShadow (Results 1 – 8 of 8) sorted by relevance
| /third_party/glslang/Test/baseResults/ |
| D | hlsl.samplecmp.offsetarray.dx10.frag.out | 59 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 160 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow) 230 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 331 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
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| D | hlsl.samplecmplevelzero.offsetarray.dx10.frag.out | 65 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 172 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow) 248 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 355 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
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| D | hlsl.samplecmp.array.dx10.frag.out | 53 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 190 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow) 254 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 391 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
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| D | hlsl.samplecmplevelzero.array.dx10.frag.out | 59 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 208 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow) 278 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow) 427 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
| D | esextcTextureShadowLodFunctionsTest.cpp | 204 inline float texture2DArrayShadow(const ShaderEvalContext& c, float ref, float s, float t, float r,… in texture2DArrayShadow() function 230 c.color.x() = texture2DArrayShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod); in evalTexture2DArrayShadow() 234 …c.color.x() = texture2DArrayShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod + … in evalTexture2DArrayShadowBias() 250 …c.color.x() = texture2DArrayShadow(c, c.in[0].w(), c.in[0].x(), c.in[0].y(), c.in[0].z(), c.in[1].… in evalTexture2DArrayShadowLod()
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fShaderTextureFunctionTests.cpp | 286 inline float texture2DArrayShadow (const gls::ShaderEvalContext& c, float ref, float s, float t, fl… in texture2DArrayShadow() function 355 …::ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadow() 381 …s::ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGrad()
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 425 inline float texture2DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float r… in texture2DArrayShadow() function 542 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadow() 599 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGrad() 641 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGradClamp()
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
| D | vktShaderRenderTextureFunctionTests.cpp | 422 inline float texture2DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float r… in texture2DArrayShadow() function 539 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadow() 596 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGrad() 638 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGradClamp()
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