Searched refs:isMultiDrawLineLoop (Results 1 – 1 of 1) sorted by relevance
155 const bool isMultiDrawLineLoop = (mode == gl::PrimitiveMode::LineLoop); in CanMultiDrawIndirectUseCmd() local161 const bool canMultiDrawIndirectUseCmd = supportsMultiDrawIndirect && !isMultiDrawLineLoop && in CanMultiDrawIndirectUseCmd()