Searched refs:variable_array_size (Results 1 – 1 of 1) sorted by relevance
9433 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9440 if (variable_array_size > 1) in getFragmentShaderBody()9442 array_size_sstream << "[" << variable_array_size << "]"; in getFragmentShaderBody()9451 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9455 if (variable_array_size > 1) in getFragmentShaderBody()9498 unsigned int variable_array_size = variables[n_variable].array_size; in getFragmentShaderBody() local9504 for (unsigned int index = 0; index < variable_array_size; ++index) in getFragmentShaderBody()9508 if (variable_array_size > 1) in getFragmentShaderBody()9619 unsigned int variable_array_size = variables[n_variable].array_size; in getGeometryShaderBody() local9624 for (unsigned int index = 0; index < variable_array_size; ++index) in getGeometryShaderBody()[all …]