1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Budget Fair Queueing (BFQ) I/O scheduler.
4 *
5 * Based on ideas and code from CFQ:
6 * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
7 *
8 * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
9 * Paolo Valente <paolo.valente@unimore.it>
10 *
11 * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
12 * Arianna Avanzini <avanzini@google.com>
13 *
14 * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
15 *
16 * BFQ is a proportional-share I/O scheduler, with some extra
17 * low-latency capabilities. BFQ also supports full hierarchical
18 * scheduling through cgroups. Next paragraphs provide an introduction
19 * on BFQ inner workings. Details on BFQ benefits, usage and
20 * limitations can be found in Documentation/block/bfq-iosched.rst.
21 *
22 * BFQ is a proportional-share storage-I/O scheduling algorithm based
23 * on the slice-by-slice service scheme of CFQ. But BFQ assigns
24 * budgets, measured in number of sectors, to processes instead of
25 * time slices. The device is not granted to the in-service process
26 * for a given time slice, but until it has exhausted its assigned
27 * budget. This change from the time to the service domain enables BFQ
28 * to distribute the device throughput among processes as desired,
29 * without any distortion due to throughput fluctuations, or to device
30 * internal queueing. BFQ uses an ad hoc internal scheduler, called
31 * B-WF2Q+, to schedule processes according to their budgets. More
32 * precisely, BFQ schedules queues associated with processes. Each
33 * process/queue is assigned a user-configurable weight, and B-WF2Q+
34 * guarantees that each queue receives a fraction of the throughput
35 * proportional to its weight. Thanks to the accurate policy of
36 * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
37 * processes issuing sequential requests (to boost the throughput),
38 * and yet guarantee a low latency to interactive and soft real-time
39 * applications.
40 *
41 * In particular, to provide these low-latency guarantees, BFQ
42 * explicitly privileges the I/O of two classes of time-sensitive
43 * applications: interactive and soft real-time. In more detail, BFQ
44 * behaves this way if the low_latency parameter is set (default
45 * configuration). This feature enables BFQ to provide applications in
46 * these classes with a very low latency.
47 *
48 * To implement this feature, BFQ constantly tries to detect whether
49 * the I/O requests in a bfq_queue come from an interactive or a soft
50 * real-time application. For brevity, in these cases, the queue is
51 * said to be interactive or soft real-time. In both cases, BFQ
52 * privileges the service of the queue, over that of non-interactive
53 * and non-soft-real-time queues. This privileging is performed,
54 * mainly, by raising the weight of the queue. So, for brevity, we
55 * call just weight-raising periods the time periods during which a
56 * queue is privileged, because deemed interactive or soft real-time.
57 *
58 * The detection of soft real-time queues/applications is described in
59 * detail in the comments on the function
60 * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
61 * interactive queue works as follows: a queue is deemed interactive
62 * if it is constantly non empty only for a limited time interval,
63 * after which it does become empty. The queue may be deemed
64 * interactive again (for a limited time), if it restarts being
65 * constantly non empty, provided that this happens only after the
66 * queue has remained empty for a given minimum idle time.
67 *
68 * By default, BFQ computes automatically the above maximum time
69 * interval, i.e., the time interval after which a constantly
70 * non-empty queue stops being deemed interactive. Since a queue is
71 * weight-raised while it is deemed interactive, this maximum time
72 * interval happens to coincide with the (maximum) duration of the
73 * weight-raising for interactive queues.
74 *
75 * Finally, BFQ also features additional heuristics for
76 * preserving both a low latency and a high throughput on NCQ-capable,
77 * rotational or flash-based devices, and to get the job done quickly
78 * for applications consisting in many I/O-bound processes.
79 *
80 * NOTE: if the main or only goal, with a given device, is to achieve
81 * the maximum-possible throughput at all times, then do switch off
82 * all low-latency heuristics for that device, by setting low_latency
83 * to 0.
84 *
85 * BFQ is described in [1], where also a reference to the initial,
86 * more theoretical paper on BFQ can be found. The interested reader
87 * can find in the latter paper full details on the main algorithm, as
88 * well as formulas of the guarantees and formal proofs of all the
89 * properties. With respect to the version of BFQ presented in these
90 * papers, this implementation adds a few more heuristics, such as the
91 * ones that guarantee a low latency to interactive and soft real-time
92 * applications, and a hierarchical extension based on H-WF2Q+.
93 *
94 * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
95 * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
96 * with O(log N) complexity derives from the one introduced with EEVDF
97 * in [3].
98 *
99 * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
100 * Scheduler", Proceedings of the First Workshop on Mobile System
101 * Technologies (MST-2015), May 2015.
102 * http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
103 *
104 * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
105 * Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
106 * Oct 1997.
107 *
108 * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
109 *
110 * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
111 * First: A Flexible and Accurate Mechanism for Proportional Share
112 * Resource Allocation", technical report.
113 *
114 * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
115 */
116 #include <linux/module.h>
117 #include <linux/slab.h>
118 #include <linux/blkdev.h>
119 #include <linux/cgroup.h>
120 #include <linux/ktime.h>
121 #include <linux/rbtree.h>
122 #include <linux/ioprio.h>
123 #include <linux/sbitmap.h>
124 #include <linux/delay.h>
125 #include <linux/backing-dev.h>
126
127 #include <trace/events/block.h>
128
129 #include "elevator.h"
130 #include "blk.h"
131 #include "blk-mq.h"
132 #include "blk-mq-sched.h"
133 #include "bfq-iosched.h"
134 #include "blk-wbt.h"
135
136 #define BFQ_BFQQ_FNS(name) \
137 void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
138 { \
139 __set_bit(BFQQF_##name, &(bfqq)->flags); \
140 } \
141 void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
142 { \
143 __clear_bit(BFQQF_##name, &(bfqq)->flags); \
144 } \
145 int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
146 { \
147 return test_bit(BFQQF_##name, &(bfqq)->flags); \
148 }
149
150 BFQ_BFQQ_FNS(just_created);
151 BFQ_BFQQ_FNS(busy);
152 BFQ_BFQQ_FNS(wait_request);
153 BFQ_BFQQ_FNS(non_blocking_wait_rq);
154 BFQ_BFQQ_FNS(fifo_expire);
155 BFQ_BFQQ_FNS(has_short_ttime);
156 BFQ_BFQQ_FNS(sync);
157 BFQ_BFQQ_FNS(IO_bound);
158 BFQ_BFQQ_FNS(in_large_burst);
159 BFQ_BFQQ_FNS(coop);
160 BFQ_BFQQ_FNS(split_coop);
161 BFQ_BFQQ_FNS(softrt_update);
162 #undef BFQ_BFQQ_FNS \
163
164 /* Expiration time of async (0) and sync (1) requests, in ns. */
165 static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
166
167 /* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
168 static const int bfq_back_max = 16 * 1024;
169
170 /* Penalty of a backwards seek, in number of sectors. */
171 static const int bfq_back_penalty = 2;
172
173 /* Idling period duration, in ns. */
174 static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
175
176 /* Minimum number of assigned budgets for which stats are safe to compute. */
177 static const int bfq_stats_min_budgets = 194;
178
179 /* Default maximum budget values, in sectors and number of requests. */
180 static const int bfq_default_max_budget = 16 * 1024;
181
182 /*
183 * When a sync request is dispatched, the queue that contains that
184 * request, and all the ancestor entities of that queue, are charged
185 * with the number of sectors of the request. In contrast, if the
186 * request is async, then the queue and its ancestor entities are
187 * charged with the number of sectors of the request, multiplied by
188 * the factor below. This throttles the bandwidth for async I/O,
189 * w.r.t. to sync I/O, and it is done to counter the tendency of async
190 * writes to steal I/O throughput to reads.
191 *
192 * The current value of this parameter is the result of a tuning with
193 * several hardware and software configurations. We tried to find the
194 * lowest value for which writes do not cause noticeable problems to
195 * reads. In fact, the lower this parameter, the stabler I/O control,
196 * in the following respect. The lower this parameter is, the less
197 * the bandwidth enjoyed by a group decreases
198 * - when the group does writes, w.r.t. to when it does reads;
199 * - when other groups do reads, w.r.t. to when they do writes.
200 */
201 static const int bfq_async_charge_factor = 3;
202
203 /* Default timeout values, in jiffies, approximating CFQ defaults. */
204 const int bfq_timeout = HZ / 8;
205
206 /*
207 * Time limit for merging (see comments in bfq_setup_cooperator). Set
208 * to the slowest value that, in our tests, proved to be effective in
209 * removing false positives, while not causing true positives to miss
210 * queue merging.
211 *
212 * As can be deduced from the low time limit below, queue merging, if
213 * successful, happens at the very beginning of the I/O of the involved
214 * cooperating processes, as a consequence of the arrival of the very
215 * first requests from each cooperator. After that, there is very
216 * little chance to find cooperators.
217 */
218 static const unsigned long bfq_merge_time_limit = HZ/10;
219
220 static struct kmem_cache *bfq_pool;
221
222 /* Below this threshold (in ns), we consider thinktime immediate. */
223 #define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
224
225 /* hw_tag detection: parallel requests threshold and min samples needed. */
226 #define BFQ_HW_QUEUE_THRESHOLD 3
227 #define BFQ_HW_QUEUE_SAMPLES 32
228
229 #define BFQQ_SEEK_THR (sector_t)(8 * 100)
230 #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
231 #define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
232 (get_sdist(last_pos, rq) > \
233 BFQQ_SEEK_THR && \
234 (!blk_queue_nonrot(bfqd->queue) || \
235 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
236 #define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
237 #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
238 /*
239 * Sync random I/O is likely to be confused with soft real-time I/O,
240 * because it is characterized by limited throughput and apparently
241 * isochronous arrival pattern. To avoid false positives, queues
242 * containing only random (seeky) I/O are prevented from being tagged
243 * as soft real-time.
244 */
245 #define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
246
247 /* Min number of samples required to perform peak-rate update */
248 #define BFQ_RATE_MIN_SAMPLES 32
249 /* Min observation time interval required to perform a peak-rate update (ns) */
250 #define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
251 /* Target observation time interval for a peak-rate update (ns) */
252 #define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
253
254 /*
255 * Shift used for peak-rate fixed precision calculations.
256 * With
257 * - the current shift: 16 positions
258 * - the current type used to store rate: u32
259 * - the current unit of measure for rate: [sectors/usec], or, more precisely,
260 * [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
261 * the range of rates that can be stored is
262 * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
263 * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
264 * [15, 65G] sectors/sec
265 * Which, assuming a sector size of 512B, corresponds to a range of
266 * [7.5K, 33T] B/sec
267 */
268 #define BFQ_RATE_SHIFT 16
269
270 /*
271 * When configured for computing the duration of the weight-raising
272 * for interactive queues automatically (see the comments at the
273 * beginning of this file), BFQ does it using the following formula:
274 * duration = (ref_rate / r) * ref_wr_duration,
275 * where r is the peak rate of the device, and ref_rate and
276 * ref_wr_duration are two reference parameters. In particular,
277 * ref_rate is the peak rate of the reference storage device (see
278 * below), and ref_wr_duration is about the maximum time needed, with
279 * BFQ and while reading two files in parallel, to load typical large
280 * applications on the reference device (see the comments on
281 * max_service_from_wr below, for more details on how ref_wr_duration
282 * is obtained). In practice, the slower/faster the device at hand
283 * is, the more/less it takes to load applications with respect to the
284 * reference device. Accordingly, the longer/shorter BFQ grants
285 * weight raising to interactive applications.
286 *
287 * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
288 * depending on whether the device is rotational or non-rotational.
289 *
290 * In the following definitions, ref_rate[0] and ref_wr_duration[0]
291 * are the reference values for a rotational device, whereas
292 * ref_rate[1] and ref_wr_duration[1] are the reference values for a
293 * non-rotational device. The reference rates are not the actual peak
294 * rates of the devices used as a reference, but slightly lower
295 * values. The reason for using slightly lower values is that the
296 * peak-rate estimator tends to yield slightly lower values than the
297 * actual peak rate (it can yield the actual peak rate only if there
298 * is only one process doing I/O, and the process does sequential
299 * I/O).
300 *
301 * The reference peak rates are measured in sectors/usec, left-shifted
302 * by BFQ_RATE_SHIFT.
303 */
304 static int ref_rate[2] = {14000, 33000};
305 /*
306 * To improve readability, a conversion function is used to initialize
307 * the following array, which entails that the array can be
308 * initialized only in a function.
309 */
310 static int ref_wr_duration[2];
311
312 /*
313 * BFQ uses the above-detailed, time-based weight-raising mechanism to
314 * privilege interactive tasks. This mechanism is vulnerable to the
315 * following false positives: I/O-bound applications that will go on
316 * doing I/O for much longer than the duration of weight
317 * raising. These applications have basically no benefit from being
318 * weight-raised at the beginning of their I/O. On the opposite end,
319 * while being weight-raised, these applications
320 * a) unjustly steal throughput to applications that may actually need
321 * low latency;
322 * b) make BFQ uselessly perform device idling; device idling results
323 * in loss of device throughput with most flash-based storage, and may
324 * increase latencies when used purposelessly.
325 *
326 * BFQ tries to reduce these problems, by adopting the following
327 * countermeasure. To introduce this countermeasure, we need first to
328 * finish explaining how the duration of weight-raising for
329 * interactive tasks is computed.
330 *
331 * For a bfq_queue deemed as interactive, the duration of weight
332 * raising is dynamically adjusted, as a function of the estimated
333 * peak rate of the device, so as to be equal to the time needed to
334 * execute the 'largest' interactive task we benchmarked so far. By
335 * largest task, we mean the task for which each involved process has
336 * to do more I/O than for any of the other tasks we benchmarked. This
337 * reference interactive task is the start-up of LibreOffice Writer,
338 * and in this task each process/bfq_queue needs to have at most ~110K
339 * sectors transferred.
340 *
341 * This last piece of information enables BFQ to reduce the actual
342 * duration of weight-raising for at least one class of I/O-bound
343 * applications: those doing sequential or quasi-sequential I/O. An
344 * example is file copy. In fact, once started, the main I/O-bound
345 * processes of these applications usually consume the above 110K
346 * sectors in much less time than the processes of an application that
347 * is starting, because these I/O-bound processes will greedily devote
348 * almost all their CPU cycles only to their target,
349 * throughput-friendly I/O operations. This is even more true if BFQ
350 * happens to be underestimating the device peak rate, and thus
351 * overestimating the duration of weight raising. But, according to
352 * our measurements, once transferred 110K sectors, these processes
353 * have no right to be weight-raised any longer.
354 *
355 * Basing on the last consideration, BFQ ends weight-raising for a
356 * bfq_queue if the latter happens to have received an amount of
357 * service at least equal to the following constant. The constant is
358 * set to slightly more than 110K, to have a minimum safety margin.
359 *
360 * This early ending of weight-raising reduces the amount of time
361 * during which interactive false positives cause the two problems
362 * described at the beginning of these comments.
363 */
364 static const unsigned long max_service_from_wr = 120000;
365
366 /*
367 * Maximum time between the creation of two queues, for stable merge
368 * to be activated (in ms)
369 */
370 static const unsigned long bfq_activation_stable_merging = 600;
371 /*
372 * Minimum time to be waited before evaluating delayed stable merge (in ms)
373 */
374 static const unsigned long bfq_late_stable_merging = 600;
375
376 #define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
377 #define RQ_BFQQ(rq) ((rq)->elv.priv[1])
378
bic_to_bfqq(struct bfq_io_cq * bic,bool is_sync,unsigned int actuator_idx)379 struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
380 unsigned int actuator_idx)
381 {
382 if (is_sync)
383 return bic->bfqq[1][actuator_idx];
384
385 return bic->bfqq[0][actuator_idx];
386 }
387
388 static void bfq_put_stable_ref(struct bfq_queue *bfqq);
389
bic_set_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq,bool is_sync,unsigned int actuator_idx)390 void bic_set_bfqq(struct bfq_io_cq *bic,
391 struct bfq_queue *bfqq,
392 bool is_sync,
393 unsigned int actuator_idx)
394 {
395 struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
396
397 /*
398 * If bfqq != NULL, then a non-stable queue merge between
399 * bic->bfqq and bfqq is happening here. This causes troubles
400 * in the following case: bic->bfqq has also been scheduled
401 * for a possible stable merge with bic->stable_merge_bfqq,
402 * and bic->stable_merge_bfqq == bfqq happens to
403 * hold. Troubles occur because bfqq may then undergo a split,
404 * thereby becoming eligible for a stable merge. Yet, if
405 * bic->stable_merge_bfqq points exactly to bfqq, then bfqq
406 * would be stably merged with itself. To avoid this anomaly,
407 * we cancel the stable merge if
408 * bic->stable_merge_bfqq == bfqq.
409 */
410 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
411
412 /* Clear bic pointer if bfqq is detached from this bic */
413 if (old_bfqq && old_bfqq->bic == bic)
414 old_bfqq->bic = NULL;
415
416 if (is_sync)
417 bic->bfqq[1][actuator_idx] = bfqq;
418 else
419 bic->bfqq[0][actuator_idx] = bfqq;
420
421 if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
422 /*
423 * Actually, these same instructions are executed also
424 * in bfq_setup_cooperator, in case of abort or actual
425 * execution of a stable merge. We could avoid
426 * repeating these instructions there too, but if we
427 * did so, we would nest even more complexity in this
428 * function.
429 */
430 bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
431
432 bfqq_data->stable_merge_bfqq = NULL;
433 }
434 }
435
bic_to_bfqd(struct bfq_io_cq * bic)436 struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
437 {
438 return bic->icq.q->elevator->elevator_data;
439 }
440
441 /**
442 * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
443 * @icq: the iocontext queue.
444 */
icq_to_bic(struct io_cq * icq)445 static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
446 {
447 /* bic->icq is the first member, %NULL will convert to %NULL */
448 return container_of(icq, struct bfq_io_cq, icq);
449 }
450
451 /**
452 * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
453 * @q: the request queue.
454 */
bfq_bic_lookup(struct request_queue * q)455 static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
456 {
457 struct bfq_io_cq *icq;
458 unsigned long flags;
459
460 if (!current->io_context)
461 return NULL;
462
463 spin_lock_irqsave(&q->queue_lock, flags);
464 icq = icq_to_bic(ioc_lookup_icq(q));
465 spin_unlock_irqrestore(&q->queue_lock, flags);
466
467 return icq;
468 }
469
470 /*
471 * Scheduler run of queue, if there are requests pending and no one in the
472 * driver that will restart queueing.
473 */
bfq_schedule_dispatch(struct bfq_data * bfqd)474 void bfq_schedule_dispatch(struct bfq_data *bfqd)
475 {
476 lockdep_assert_held(&bfqd->lock);
477
478 if (bfqd->queued != 0) {
479 bfq_log(bfqd, "schedule dispatch");
480 blk_mq_run_hw_queues(bfqd->queue, true);
481 }
482 }
483
484 #define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
485
486 #define bfq_sample_valid(samples) ((samples) > 80)
487
488 /*
489 * Lifted from AS - choose which of rq1 and rq2 that is best served now.
490 * We choose the request that is closer to the head right now. Distance
491 * behind the head is penalized and only allowed to a certain extent.
492 */
bfq_choose_req(struct bfq_data * bfqd,struct request * rq1,struct request * rq2,sector_t last)493 static struct request *bfq_choose_req(struct bfq_data *bfqd,
494 struct request *rq1,
495 struct request *rq2,
496 sector_t last)
497 {
498 sector_t s1, s2, d1 = 0, d2 = 0;
499 unsigned long back_max;
500 #define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
501 #define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
502 unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
503
504 if (!rq1 || rq1 == rq2)
505 return rq2;
506 if (!rq2)
507 return rq1;
508
509 if (rq_is_sync(rq1) && !rq_is_sync(rq2))
510 return rq1;
511 else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
512 return rq2;
513 if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
514 return rq1;
515 else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
516 return rq2;
517
518 s1 = blk_rq_pos(rq1);
519 s2 = blk_rq_pos(rq2);
520
521 /*
522 * By definition, 1KiB is 2 sectors.
523 */
524 back_max = bfqd->bfq_back_max * 2;
525
526 /*
527 * Strict one way elevator _except_ in the case where we allow
528 * short backward seeks which are biased as twice the cost of a
529 * similar forward seek.
530 */
531 if (s1 >= last)
532 d1 = s1 - last;
533 else if (s1 + back_max >= last)
534 d1 = (last - s1) * bfqd->bfq_back_penalty;
535 else
536 wrap |= BFQ_RQ1_WRAP;
537
538 if (s2 >= last)
539 d2 = s2 - last;
540 else if (s2 + back_max >= last)
541 d2 = (last - s2) * bfqd->bfq_back_penalty;
542 else
543 wrap |= BFQ_RQ2_WRAP;
544
545 /* Found required data */
546
547 /*
548 * By doing switch() on the bit mask "wrap" we avoid having to
549 * check two variables for all permutations: --> faster!
550 */
551 switch (wrap) {
552 case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
553 if (d1 < d2)
554 return rq1;
555 else if (d2 < d1)
556 return rq2;
557
558 if (s1 >= s2)
559 return rq1;
560 else
561 return rq2;
562
563 case BFQ_RQ2_WRAP:
564 return rq1;
565 case BFQ_RQ1_WRAP:
566 return rq2;
567 case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
568 default:
569 /*
570 * Since both rqs are wrapped,
571 * start with the one that's further behind head
572 * (--> only *one* back seek required),
573 * since back seek takes more time than forward.
574 */
575 if (s1 <= s2)
576 return rq1;
577 else
578 return rq2;
579 }
580 }
581
582 #define BFQ_LIMIT_INLINE_DEPTH 16
583
584 #ifdef CONFIG_BFQ_GROUP_IOSCHED
bfqq_request_over_limit(struct bfq_data * bfqd,struct bfq_io_cq * bic,blk_opf_t opf,unsigned int act_idx,int limit)585 static bool bfqq_request_over_limit(struct bfq_data *bfqd,
586 struct bfq_io_cq *bic, blk_opf_t opf,
587 unsigned int act_idx, int limit)
588 {
589 struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
590 struct bfq_entity **entities = inline_entities;
591 int alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
592 struct bfq_sched_data *sched_data;
593 struct bfq_entity *entity;
594 struct bfq_queue *bfqq;
595 unsigned long wsum;
596 bool ret = false;
597 int depth;
598 int level;
599
600 retry:
601 spin_lock_irq(&bfqd->lock);
602 bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx);
603 if (!bfqq)
604 goto out;
605
606 entity = &bfqq->entity;
607 if (!entity->on_st_or_in_serv)
608 goto out;
609
610 /* +1 for bfqq entity, root cgroup not included */
611 depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
612 if (depth > alloc_depth) {
613 spin_unlock_irq(&bfqd->lock);
614 if (entities != inline_entities)
615 kfree(entities);
616 entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
617 if (!entities)
618 return false;
619 alloc_depth = depth;
620 goto retry;
621 }
622
623 sched_data = entity->sched_data;
624 /* Gather our ancestors as we need to traverse them in reverse order */
625 level = 0;
626 for_each_entity(entity) {
627 /*
628 * If at some level entity is not even active, allow request
629 * queueing so that BFQ knows there's work to do and activate
630 * entities.
631 */
632 if (!entity->on_st_or_in_serv)
633 goto out;
634 /* Uh, more parents than cgroup subsystem thinks? */
635 if (WARN_ON_ONCE(level >= depth))
636 break;
637 entities[level++] = entity;
638 }
639 WARN_ON_ONCE(level != depth);
640 for (level--; level >= 0; level--) {
641 entity = entities[level];
642 if (level > 0) {
643 wsum = bfq_entity_service_tree(entity)->wsum;
644 } else {
645 int i;
646 /*
647 * For bfqq itself we take into account service trees
648 * of all higher priority classes and multiply their
649 * weights so that low prio queue from higher class
650 * gets more requests than high prio queue from lower
651 * class.
652 */
653 wsum = 0;
654 for (i = 0; i <= bfqq->ioprio_class - 1; i++) {
655 wsum = wsum * IOPRIO_BE_NR +
656 sched_data->service_tree[i].wsum;
657 }
658 }
659 if (!wsum)
660 continue;
661 limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
662 if (entity->allocated >= limit) {
663 bfq_log_bfqq(bfqq->bfqd, bfqq,
664 "too many requests: allocated %d limit %d level %d",
665 entity->allocated, limit, level);
666 ret = true;
667 break;
668 }
669 }
670 out:
671 spin_unlock_irq(&bfqd->lock);
672 if (entities != inline_entities)
673 kfree(entities);
674 return ret;
675 }
676 #else
bfqq_request_over_limit(struct bfq_data * bfqd,struct bfq_io_cq * bic,blk_opf_t opf,unsigned int act_idx,int limit)677 static bool bfqq_request_over_limit(struct bfq_data *bfqd,
678 struct bfq_io_cq *bic, blk_opf_t opf,
679 unsigned int act_idx, int limit)
680 {
681 return false;
682 }
683 #endif
684
685 /*
686 * Async I/O can easily starve sync I/O (both sync reads and sync
687 * writes), by consuming all tags. Similarly, storms of sync writes,
688 * such as those that sync(2) may trigger, can starve sync reads.
689 * Limit depths of async I/O and sync writes so as to counter both
690 * problems.
691 *
692 * Also if a bfq queue or its parent cgroup consume more tags than would be
693 * appropriate for their weight, we trim the available tag depth to 1. This
694 * avoids a situation where one cgroup can starve another cgroup from tags and
695 * thus block service differentiation among cgroups. Note that because the
696 * queue / cgroup already has many requests allocated and queued, this does not
697 * significantly affect service guarantees coming from the BFQ scheduling
698 * algorithm.
699 */
bfq_limit_depth(blk_opf_t opf,struct blk_mq_alloc_data * data)700 static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
701 {
702 struct bfq_data *bfqd = data->q->elevator->elevator_data;
703 struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
704 unsigned int limit, act_idx;
705
706 /* Sync reads have full depth available */
707 if (op_is_sync(opf) && !op_is_write(opf))
708 limit = data->q->nr_requests;
709 else
710 limit = bfqd->async_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
711
712 for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
713 /* Fast path to check if bfqq is already allocated. */
714 if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx))
715 continue;
716
717 /*
718 * Does queue (or any parent entity) exceed number of
719 * requests that should be available to it? Heavily
720 * limit depth so that it cannot consume more
721 * available requests and thus starve other entities.
722 */
723 if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) {
724 limit = 1;
725 break;
726 }
727 }
728
729 bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
730 __func__, bfqd->wr_busy_queues, op_is_sync(opf), limit);
731
732 if (limit < data->q->nr_requests)
733 data->shallow_depth = limit;
734 }
735
736 static struct bfq_queue *
bfq_rq_pos_tree_lookup(struct bfq_data * bfqd,struct rb_root * root,sector_t sector,struct rb_node ** ret_parent,struct rb_node *** rb_link)737 bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
738 sector_t sector, struct rb_node **ret_parent,
739 struct rb_node ***rb_link)
740 {
741 struct rb_node **p, *parent;
742 struct bfq_queue *bfqq = NULL;
743
744 parent = NULL;
745 p = &root->rb_node;
746 while (*p) {
747 struct rb_node **n;
748
749 parent = *p;
750 bfqq = rb_entry(parent, struct bfq_queue, pos_node);
751
752 /*
753 * Sort strictly based on sector. Smallest to the left,
754 * largest to the right.
755 */
756 if (sector > blk_rq_pos(bfqq->next_rq))
757 n = &(*p)->rb_right;
758 else if (sector < blk_rq_pos(bfqq->next_rq))
759 n = &(*p)->rb_left;
760 else
761 break;
762 p = n;
763 bfqq = NULL;
764 }
765
766 *ret_parent = parent;
767 if (rb_link)
768 *rb_link = p;
769
770 bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
771 (unsigned long long)sector,
772 bfqq ? bfqq->pid : 0);
773
774 return bfqq;
775 }
776
bfq_too_late_for_merging(struct bfq_queue * bfqq)777 static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
778 {
779 return bfqq->service_from_backlogged > 0 &&
780 time_is_before_jiffies(bfqq->first_IO_time +
781 bfq_merge_time_limit);
782 }
783
784 /*
785 * The following function is not marked as __cold because it is
786 * actually cold, but for the same performance goal described in the
787 * comments on the likely() at the beginning of
788 * bfq_setup_cooperator(). Unexpectedly, to reach an even lower
789 * execution time for the case where this function is not invoked, we
790 * had to add an unlikely() in each involved if().
791 */
792 void __cold
bfq_pos_tree_add_move(struct bfq_data * bfqd,struct bfq_queue * bfqq)793 bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
794 {
795 struct rb_node **p, *parent;
796 struct bfq_queue *__bfqq;
797
798 if (bfqq->pos_root) {
799 rb_erase(&bfqq->pos_node, bfqq->pos_root);
800 bfqq->pos_root = NULL;
801 }
802
803 /* oom_bfqq does not participate in queue merging */
804 if (bfqq == &bfqd->oom_bfqq)
805 return;
806
807 /*
808 * bfqq cannot be merged any longer (see comments in
809 * bfq_setup_cooperator): no point in adding bfqq into the
810 * position tree.
811 */
812 if (bfq_too_late_for_merging(bfqq))
813 return;
814
815 if (bfq_class_idle(bfqq))
816 return;
817 if (!bfqq->next_rq)
818 return;
819
820 bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
821 __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
822 blk_rq_pos(bfqq->next_rq), &parent, &p);
823 if (!__bfqq) {
824 rb_link_node(&bfqq->pos_node, parent, p);
825 rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
826 } else
827 bfqq->pos_root = NULL;
828 }
829
830 /*
831 * The following function returns false either if every active queue
832 * must receive the same share of the throughput (symmetric scenario),
833 * or, as a special case, if bfqq must receive a share of the
834 * throughput lower than or equal to the share that every other active
835 * queue must receive. If bfqq does sync I/O, then these are the only
836 * two cases where bfqq happens to be guaranteed its share of the
837 * throughput even if I/O dispatching is not plugged when bfqq remains
838 * temporarily empty (for more details, see the comments in the
839 * function bfq_better_to_idle()). For this reason, the return value
840 * of this function is used to check whether I/O-dispatch plugging can
841 * be avoided.
842 *
843 * The above first case (symmetric scenario) occurs when:
844 * 1) all active queues have the same weight,
845 * 2) all active queues belong to the same I/O-priority class,
846 * 3) all active groups at the same level in the groups tree have the same
847 * weight,
848 * 4) all active groups at the same level in the groups tree have the same
849 * number of children.
850 *
851 * Unfortunately, keeping the necessary state for evaluating exactly
852 * the last two symmetry sub-conditions above would be quite complex
853 * and time consuming. Therefore this function evaluates, instead,
854 * only the following stronger three sub-conditions, for which it is
855 * much easier to maintain the needed state:
856 * 1) all active queues have the same weight,
857 * 2) all active queues belong to the same I/O-priority class,
858 * 3) there is at most one active group.
859 * In particular, the last condition is always true if hierarchical
860 * support or the cgroups interface are not enabled, thus no state
861 * needs to be maintained in this case.
862 */
bfq_asymmetric_scenario(struct bfq_data * bfqd,struct bfq_queue * bfqq)863 static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
864 struct bfq_queue *bfqq)
865 {
866 bool smallest_weight = bfqq &&
867 bfqq->weight_counter &&
868 bfqq->weight_counter ==
869 container_of(
870 rb_first_cached(&bfqd->queue_weights_tree),
871 struct bfq_weight_counter,
872 weights_node);
873
874 /*
875 * For queue weights to differ, queue_weights_tree must contain
876 * at least two nodes.
877 */
878 bool varied_queue_weights = !smallest_weight &&
879 !RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
880 (bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
881 bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
882
883 bool multiple_classes_busy =
884 (bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
885 (bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
886 (bfqd->busy_queues[1] && bfqd->busy_queues[2]);
887
888 return varied_queue_weights || multiple_classes_busy
889 #ifdef CONFIG_BFQ_GROUP_IOSCHED
890 || bfqd->num_groups_with_pending_reqs > 1
891 #endif
892 ;
893 }
894
895 /*
896 * If the weight-counter tree passed as input contains no counter for
897 * the weight of the input queue, then add that counter; otherwise just
898 * increment the existing counter.
899 *
900 * Note that weight-counter trees contain few nodes in mostly symmetric
901 * scenarios. For example, if all queues have the same weight, then the
902 * weight-counter tree for the queues may contain at most one node.
903 * This holds even if low_latency is on, because weight-raised queues
904 * are not inserted in the tree.
905 * In most scenarios, the rate at which nodes are created/destroyed
906 * should be low too.
907 */
bfq_weights_tree_add(struct bfq_queue * bfqq)908 void bfq_weights_tree_add(struct bfq_queue *bfqq)
909 {
910 struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
911 struct bfq_entity *entity = &bfqq->entity;
912 struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
913 bool leftmost = true;
914
915 /*
916 * Do not insert if the queue is already associated with a
917 * counter, which happens if:
918 * 1) a request arrival has caused the queue to become both
919 * non-weight-raised, and hence change its weight, and
920 * backlogged; in this respect, each of the two events
921 * causes an invocation of this function,
922 * 2) this is the invocation of this function caused by the
923 * second event. This second invocation is actually useless,
924 * and we handle this fact by exiting immediately. More
925 * efficient or clearer solutions might possibly be adopted.
926 */
927 if (bfqq->weight_counter)
928 return;
929
930 while (*new) {
931 struct bfq_weight_counter *__counter = container_of(*new,
932 struct bfq_weight_counter,
933 weights_node);
934 parent = *new;
935
936 if (entity->weight == __counter->weight) {
937 bfqq->weight_counter = __counter;
938 goto inc_counter;
939 }
940 if (entity->weight < __counter->weight)
941 new = &((*new)->rb_left);
942 else {
943 new = &((*new)->rb_right);
944 leftmost = false;
945 }
946 }
947
948 bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
949 GFP_ATOMIC);
950
951 /*
952 * In the unlucky event of an allocation failure, we just
953 * exit. This will cause the weight of queue to not be
954 * considered in bfq_asymmetric_scenario, which, in its turn,
955 * causes the scenario to be deemed wrongly symmetric in case
956 * bfqq's weight would have been the only weight making the
957 * scenario asymmetric. On the bright side, no unbalance will
958 * however occur when bfqq becomes inactive again (the
959 * invocation of this function is triggered by an activation
960 * of queue). In fact, bfq_weights_tree_remove does nothing
961 * if !bfqq->weight_counter.
962 */
963 if (unlikely(!bfqq->weight_counter))
964 return;
965
966 bfqq->weight_counter->weight = entity->weight;
967 rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
968 rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
969 leftmost);
970
971 inc_counter:
972 bfqq->weight_counter->num_active++;
973 bfqq->ref++;
974 }
975
976 /*
977 * Decrement the weight counter associated with the queue, and, if the
978 * counter reaches 0, remove the counter from the tree.
979 * See the comments to the function bfq_weights_tree_add() for considerations
980 * about overhead.
981 */
bfq_weights_tree_remove(struct bfq_queue * bfqq)982 void bfq_weights_tree_remove(struct bfq_queue *bfqq)
983 {
984 struct rb_root_cached *root;
985
986 if (!bfqq->weight_counter)
987 return;
988
989 root = &bfqq->bfqd->queue_weights_tree;
990 bfqq->weight_counter->num_active--;
991 if (bfqq->weight_counter->num_active > 0)
992 goto reset_entity_pointer;
993
994 rb_erase_cached(&bfqq->weight_counter->weights_node, root);
995 kfree(bfqq->weight_counter);
996
997 reset_entity_pointer:
998 bfqq->weight_counter = NULL;
999 bfq_put_queue(bfqq);
1000 }
1001
1002 /*
1003 * Return expired entry, or NULL to just start from scratch in rbtree.
1004 */
bfq_check_fifo(struct bfq_queue * bfqq,struct request * last)1005 static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
1006 struct request *last)
1007 {
1008 struct request *rq;
1009
1010 if (bfq_bfqq_fifo_expire(bfqq))
1011 return NULL;
1012
1013 bfq_mark_bfqq_fifo_expire(bfqq);
1014
1015 rq = rq_entry_fifo(bfqq->fifo.next);
1016
1017 if (rq == last || blk_time_get_ns() < rq->fifo_time)
1018 return NULL;
1019
1020 bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1021 return rq;
1022 }
1023
bfq_find_next_rq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * last)1024 static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1025 struct bfq_queue *bfqq,
1026 struct request *last)
1027 {
1028 struct rb_node *rbnext = rb_next(&last->rb_node);
1029 struct rb_node *rbprev = rb_prev(&last->rb_node);
1030 struct request *next, *prev = NULL;
1031
1032 /* Follow expired path, else get first next available. */
1033 next = bfq_check_fifo(bfqq, last);
1034 if (next)
1035 return next;
1036
1037 if (rbprev)
1038 prev = rb_entry_rq(rbprev);
1039
1040 if (rbnext)
1041 next = rb_entry_rq(rbnext);
1042 else {
1043 rbnext = rb_first(&bfqq->sort_list);
1044 if (rbnext && rbnext != &last->rb_node)
1045 next = rb_entry_rq(rbnext);
1046 }
1047
1048 return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1049 }
1050
1051 /* see the definition of bfq_async_charge_factor for details */
bfq_serv_to_charge(struct request * rq,struct bfq_queue * bfqq)1052 static unsigned long bfq_serv_to_charge(struct request *rq,
1053 struct bfq_queue *bfqq)
1054 {
1055 if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1056 bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1057 return blk_rq_sectors(rq);
1058
1059 return blk_rq_sectors(rq) * bfq_async_charge_factor;
1060 }
1061
1062 /**
1063 * bfq_updated_next_req - update the queue after a new next_rq selection.
1064 * @bfqd: the device data the queue belongs to.
1065 * @bfqq: the queue to update.
1066 *
1067 * If the first request of a queue changes we make sure that the queue
1068 * has enough budget to serve at least its first request (if the
1069 * request has grown). We do this because if the queue has not enough
1070 * budget for its first request, it has to go through two dispatch
1071 * rounds to actually get it dispatched.
1072 */
bfq_updated_next_req(struct bfq_data * bfqd,struct bfq_queue * bfqq)1073 static void bfq_updated_next_req(struct bfq_data *bfqd,
1074 struct bfq_queue *bfqq)
1075 {
1076 struct bfq_entity *entity = &bfqq->entity;
1077 struct request *next_rq = bfqq->next_rq;
1078 unsigned long new_budget;
1079
1080 if (!next_rq)
1081 return;
1082
1083 if (bfqq == bfqd->in_service_queue)
1084 /*
1085 * In order not to break guarantees, budgets cannot be
1086 * changed after an entity has been selected.
1087 */
1088 return;
1089
1090 new_budget = max_t(unsigned long,
1091 max_t(unsigned long, bfqq->max_budget,
1092 bfq_serv_to_charge(next_rq, bfqq)),
1093 entity->service);
1094 if (entity->budget != new_budget) {
1095 entity->budget = new_budget;
1096 bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1097 new_budget);
1098 bfq_requeue_bfqq(bfqd, bfqq, false);
1099 }
1100 }
1101
bfq_wr_duration(struct bfq_data * bfqd)1102 static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1103 {
1104 u64 dur;
1105
1106 dur = bfqd->rate_dur_prod;
1107 do_div(dur, bfqd->peak_rate);
1108
1109 /*
1110 * Limit duration between 3 and 25 seconds. The upper limit
1111 * has been conservatively set after the following worst case:
1112 * on a QEMU/KVM virtual machine
1113 * - running in a slow PC
1114 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
1115 * - serving a heavy I/O workload, such as the sequential reading
1116 * of several files
1117 * mplayer took 23 seconds to start, if constantly weight-raised.
1118 *
1119 * As for higher values than that accommodating the above bad
1120 * scenario, tests show that higher values would often yield
1121 * the opposite of the desired result, i.e., would worsen
1122 * responsiveness by allowing non-interactive applications to
1123 * preserve weight raising for too long.
1124 *
1125 * On the other end, lower values than 3 seconds make it
1126 * difficult for most interactive tasks to complete their jobs
1127 * before weight-raising finishes.
1128 */
1129 return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1130 }
1131
1132 /* switch back from soft real-time to interactive weight raising */
switch_back_to_interactive_wr(struct bfq_queue * bfqq,struct bfq_data * bfqd)1133 static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1134 struct bfq_data *bfqd)
1135 {
1136 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1137 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1138 bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1139 }
1140
1141 static void
bfq_bfqq_resume_state(struct bfq_queue * bfqq,struct bfq_data * bfqd,struct bfq_io_cq * bic,bool bfq_already_existing)1142 bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1143 struct bfq_io_cq *bic, bool bfq_already_existing)
1144 {
1145 unsigned int old_wr_coeff = 1;
1146 bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1147 unsigned int a_idx = bfqq->actuator_idx;
1148 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1149
1150 if (bfqq_data->saved_has_short_ttime)
1151 bfq_mark_bfqq_has_short_ttime(bfqq);
1152 else
1153 bfq_clear_bfqq_has_short_ttime(bfqq);
1154
1155 if (bfqq_data->saved_IO_bound)
1156 bfq_mark_bfqq_IO_bound(bfqq);
1157 else
1158 bfq_clear_bfqq_IO_bound(bfqq);
1159
1160 bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1161 bfqq->inject_limit = bfqq_data->saved_inject_limit;
1162 bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1163
1164 bfqq->entity.new_weight = bfqq_data->saved_weight;
1165 bfqq->ttime = bfqq_data->saved_ttime;
1166 bfqq->io_start_time = bfqq_data->saved_io_start_time;
1167 bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1168 /*
1169 * Restore weight coefficient only if low_latency is on
1170 */
1171 if (bfqd->low_latency) {
1172 old_wr_coeff = bfqq->wr_coeff;
1173 bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1174 }
1175 bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1176 bfqq->wr_start_at_switch_to_srt =
1177 bfqq_data->saved_wr_start_at_switch_to_srt;
1178 bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1179 bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1180
1181 if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1182 time_is_before_jiffies(bfqq->last_wr_start_finish +
1183 bfqq->wr_cur_max_time))) {
1184 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1185 !bfq_bfqq_in_large_burst(bfqq) &&
1186 time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1187 bfq_wr_duration(bfqd))) {
1188 switch_back_to_interactive_wr(bfqq, bfqd);
1189 } else {
1190 bfqq->wr_coeff = 1;
1191 bfq_log_bfqq(bfqq->bfqd, bfqq,
1192 "resume state: switching off wr");
1193 }
1194 }
1195
1196 /* make sure weight will be updated, however we got here */
1197 bfqq->entity.prio_changed = 1;
1198
1199 if (likely(!busy))
1200 return;
1201
1202 if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1203 bfqd->wr_busy_queues++;
1204 else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1205 bfqd->wr_busy_queues--;
1206 }
1207
bfqq_process_refs(struct bfq_queue * bfqq)1208 static int bfqq_process_refs(struct bfq_queue *bfqq)
1209 {
1210 return bfqq->ref - bfqq->entity.allocated -
1211 bfqq->entity.on_st_or_in_serv -
1212 (bfqq->weight_counter != NULL) - bfqq->stable_ref;
1213 }
1214
1215 /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
bfq_reset_burst_list(struct bfq_data * bfqd,struct bfq_queue * bfqq)1216 static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1217 {
1218 struct bfq_queue *item;
1219 struct hlist_node *n;
1220
1221 hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1222 hlist_del_init(&item->burst_list_node);
1223
1224 /*
1225 * Start the creation of a new burst list only if there is no
1226 * active queue. See comments on the conditional invocation of
1227 * bfq_handle_burst().
1228 */
1229 if (bfq_tot_busy_queues(bfqd) == 0) {
1230 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1231 bfqd->burst_size = 1;
1232 } else
1233 bfqd->burst_size = 0;
1234
1235 bfqd->burst_parent_entity = bfqq->entity.parent;
1236 }
1237
1238 /* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
bfq_add_to_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1239 static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1240 {
1241 /* Increment burst size to take into account also bfqq */
1242 bfqd->burst_size++;
1243
1244 if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1245 struct bfq_queue *pos, *bfqq_item;
1246 struct hlist_node *n;
1247
1248 /*
1249 * Enough queues have been activated shortly after each
1250 * other to consider this burst as large.
1251 */
1252 bfqd->large_burst = true;
1253
1254 /*
1255 * We can now mark all queues in the burst list as
1256 * belonging to a large burst.
1257 */
1258 hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1259 burst_list_node)
1260 bfq_mark_bfqq_in_large_burst(bfqq_item);
1261 bfq_mark_bfqq_in_large_burst(bfqq);
1262
1263 /*
1264 * From now on, and until the current burst finishes, any
1265 * new queue being activated shortly after the last queue
1266 * was inserted in the burst can be immediately marked as
1267 * belonging to a large burst. So the burst list is not
1268 * needed any more. Remove it.
1269 */
1270 hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1271 burst_list_node)
1272 hlist_del_init(&pos->burst_list_node);
1273 } else /*
1274 * Burst not yet large: add bfqq to the burst list. Do
1275 * not increment the ref counter for bfqq, because bfqq
1276 * is removed from the burst list before freeing bfqq
1277 * in put_queue.
1278 */
1279 hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1280 }
1281
1282 /*
1283 * If many queues belonging to the same group happen to be created
1284 * shortly after each other, then the processes associated with these
1285 * queues have typically a common goal. In particular, bursts of queue
1286 * creations are usually caused by services or applications that spawn
1287 * many parallel threads/processes. Examples are systemd during boot,
1288 * or git grep. To help these processes get their job done as soon as
1289 * possible, it is usually better to not grant either weight-raising
1290 * or device idling to their queues, unless these queues must be
1291 * protected from the I/O flowing through other active queues.
1292 *
1293 * In this comment we describe, firstly, the reasons why this fact
1294 * holds, and, secondly, the next function, which implements the main
1295 * steps needed to properly mark these queues so that they can then be
1296 * treated in a different way.
1297 *
1298 * The above services or applications benefit mostly from a high
1299 * throughput: the quicker the requests of the activated queues are
1300 * cumulatively served, the sooner the target job of these queues gets
1301 * completed. As a consequence, weight-raising any of these queues,
1302 * which also implies idling the device for it, is almost always
1303 * counterproductive, unless there are other active queues to isolate
1304 * these new queues from. If there no other active queues, then
1305 * weight-raising these new queues just lowers throughput in most
1306 * cases.
1307 *
1308 * On the other hand, a burst of queue creations may be caused also by
1309 * the start of an application that does not consist of a lot of
1310 * parallel I/O-bound threads. In fact, with a complex application,
1311 * several short processes may need to be executed to start-up the
1312 * application. In this respect, to start an application as quickly as
1313 * possible, the best thing to do is in any case to privilege the I/O
1314 * related to the application with respect to all other
1315 * I/O. Therefore, the best strategy to start as quickly as possible
1316 * an application that causes a burst of queue creations is to
1317 * weight-raise all the queues created during the burst. This is the
1318 * exact opposite of the best strategy for the other type of bursts.
1319 *
1320 * In the end, to take the best action for each of the two cases, the
1321 * two types of bursts need to be distinguished. Fortunately, this
1322 * seems relatively easy, by looking at the sizes of the bursts. In
1323 * particular, we found a threshold such that only bursts with a
1324 * larger size than that threshold are apparently caused by
1325 * services or commands such as systemd or git grep. For brevity,
1326 * hereafter we call just 'large' these bursts. BFQ *does not*
1327 * weight-raise queues whose creation occurs in a large burst. In
1328 * addition, for each of these queues BFQ performs or does not perform
1329 * idling depending on which choice boosts the throughput more. The
1330 * exact choice depends on the device and request pattern at
1331 * hand.
1332 *
1333 * Unfortunately, false positives may occur while an interactive task
1334 * is starting (e.g., an application is being started). The
1335 * consequence is that the queues associated with the task do not
1336 * enjoy weight raising as expected. Fortunately these false positives
1337 * are very rare. They typically occur if some service happens to
1338 * start doing I/O exactly when the interactive task starts.
1339 *
1340 * Turning back to the next function, it is invoked only if there are
1341 * no active queues (apart from active queues that would belong to the
1342 * same, possible burst bfqq would belong to), and it implements all
1343 * the steps needed to detect the occurrence of a large burst and to
1344 * properly mark all the queues belonging to it (so that they can then
1345 * be treated in a different way). This goal is achieved by
1346 * maintaining a "burst list" that holds, temporarily, the queues that
1347 * belong to the burst in progress. The list is then used to mark
1348 * these queues as belonging to a large burst if the burst does become
1349 * large. The main steps are the following.
1350 *
1351 * . when the very first queue is created, the queue is inserted into the
1352 * list (as it could be the first queue in a possible burst)
1353 *
1354 * . if the current burst has not yet become large, and a queue Q that does
1355 * not yet belong to the burst is activated shortly after the last time
1356 * at which a new queue entered the burst list, then the function appends
1357 * Q to the burst list
1358 *
1359 * . if, as a consequence of the previous step, the burst size reaches
1360 * the large-burst threshold, then
1361 *
1362 * . all the queues in the burst list are marked as belonging to a
1363 * large burst
1364 *
1365 * . the burst list is deleted; in fact, the burst list already served
1366 * its purpose (keeping temporarily track of the queues in a burst,
1367 * so as to be able to mark them as belonging to a large burst in the
1368 * previous sub-step), and now is not needed any more
1369 *
1370 * . the device enters a large-burst mode
1371 *
1372 * . if a queue Q that does not belong to the burst is created while
1373 * the device is in large-burst mode and shortly after the last time
1374 * at which a queue either entered the burst list or was marked as
1375 * belonging to the current large burst, then Q is immediately marked
1376 * as belonging to a large burst.
1377 *
1378 * . if a queue Q that does not belong to the burst is created a while
1379 * later, i.e., not shortly after, than the last time at which a queue
1380 * either entered the burst list or was marked as belonging to the
1381 * current large burst, then the current burst is deemed as finished and:
1382 *
1383 * . the large-burst mode is reset if set
1384 *
1385 * . the burst list is emptied
1386 *
1387 * . Q is inserted in the burst list, as Q may be the first queue
1388 * in a possible new burst (then the burst list contains just Q
1389 * after this step).
1390 */
bfq_handle_burst(struct bfq_data * bfqd,struct bfq_queue * bfqq)1391 static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1392 {
1393 /*
1394 * If bfqq is already in the burst list or is part of a large
1395 * burst, or finally has just been split, then there is
1396 * nothing else to do.
1397 */
1398 if (!hlist_unhashed(&bfqq->burst_list_node) ||
1399 bfq_bfqq_in_large_burst(bfqq) ||
1400 time_is_after_eq_jiffies(bfqq->split_time +
1401 msecs_to_jiffies(10)))
1402 return;
1403
1404 /*
1405 * If bfqq's creation happens late enough, or bfqq belongs to
1406 * a different group than the burst group, then the current
1407 * burst is finished, and related data structures must be
1408 * reset.
1409 *
1410 * In this respect, consider the special case where bfqq is
1411 * the very first queue created after BFQ is selected for this
1412 * device. In this case, last_ins_in_burst and
1413 * burst_parent_entity are not yet significant when we get
1414 * here. But it is easy to verify that, whether or not the
1415 * following condition is true, bfqq will end up being
1416 * inserted into the burst list. In particular the list will
1417 * happen to contain only bfqq. And this is exactly what has
1418 * to happen, as bfqq may be the first queue of the first
1419 * burst.
1420 */
1421 if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1422 bfqd->bfq_burst_interval) ||
1423 bfqq->entity.parent != bfqd->burst_parent_entity) {
1424 bfqd->large_burst = false;
1425 bfq_reset_burst_list(bfqd, bfqq);
1426 goto end;
1427 }
1428
1429 /*
1430 * If we get here, then bfqq is being activated shortly after the
1431 * last queue. So, if the current burst is also large, we can mark
1432 * bfqq as belonging to this large burst immediately.
1433 */
1434 if (bfqd->large_burst) {
1435 bfq_mark_bfqq_in_large_burst(bfqq);
1436 goto end;
1437 }
1438
1439 /*
1440 * If we get here, then a large-burst state has not yet been
1441 * reached, but bfqq is being activated shortly after the last
1442 * queue. Then we add bfqq to the burst.
1443 */
1444 bfq_add_to_burst(bfqd, bfqq);
1445 end:
1446 /*
1447 * At this point, bfqq either has been added to the current
1448 * burst or has caused the current burst to terminate and a
1449 * possible new burst to start. In particular, in the second
1450 * case, bfqq has become the first queue in the possible new
1451 * burst. In both cases last_ins_in_burst needs to be moved
1452 * forward.
1453 */
1454 bfqd->last_ins_in_burst = jiffies;
1455 }
1456
bfq_bfqq_budget_left(struct bfq_queue * bfqq)1457 static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1458 {
1459 struct bfq_entity *entity = &bfqq->entity;
1460
1461 return entity->budget - entity->service;
1462 }
1463
1464 /*
1465 * If enough samples have been computed, return the current max budget
1466 * stored in bfqd, which is dynamically updated according to the
1467 * estimated disk peak rate; otherwise return the default max budget
1468 */
bfq_max_budget(struct bfq_data * bfqd)1469 static int bfq_max_budget(struct bfq_data *bfqd)
1470 {
1471 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1472 return bfq_default_max_budget;
1473 else
1474 return bfqd->bfq_max_budget;
1475 }
1476
1477 /*
1478 * Return min budget, which is a fraction of the current or default
1479 * max budget (trying with 1/32)
1480 */
bfq_min_budget(struct bfq_data * bfqd)1481 static int bfq_min_budget(struct bfq_data *bfqd)
1482 {
1483 if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1484 return bfq_default_max_budget / 32;
1485 else
1486 return bfqd->bfq_max_budget / 32;
1487 }
1488
1489 /*
1490 * The next function, invoked after the input queue bfqq switches from
1491 * idle to busy, updates the budget of bfqq. The function also tells
1492 * whether the in-service queue should be expired, by returning
1493 * true. The purpose of expiring the in-service queue is to give bfqq
1494 * the chance to possibly preempt the in-service queue, and the reason
1495 * for preempting the in-service queue is to achieve one of the two
1496 * goals below.
1497 *
1498 * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1499 * expired because it has remained idle. In particular, bfqq may have
1500 * expired for one of the following two reasons:
1501 *
1502 * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1503 * and did not make it to issue a new request before its last
1504 * request was served;
1505 *
1506 * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1507 * a new request before the expiration of the idling-time.
1508 *
1509 * Even if bfqq has expired for one of the above reasons, the process
1510 * associated with the queue may be however issuing requests greedily,
1511 * and thus be sensitive to the bandwidth it receives (bfqq may have
1512 * remained idle for other reasons: CPU high load, bfqq not enjoying
1513 * idling, I/O throttling somewhere in the path from the process to
1514 * the I/O scheduler, ...). But if, after every expiration for one of
1515 * the above two reasons, bfqq has to wait for the service of at least
1516 * one full budget of another queue before being served again, then
1517 * bfqq is likely to get a much lower bandwidth or resource time than
1518 * its reserved ones. To address this issue, two countermeasures need
1519 * to be taken.
1520 *
1521 * First, the budget and the timestamps of bfqq need to be updated in
1522 * a special way on bfqq reactivation: they need to be updated as if
1523 * bfqq did not remain idle and did not expire. In fact, if they are
1524 * computed as if bfqq expired and remained idle until reactivation,
1525 * then the process associated with bfqq is treated as if, instead of
1526 * being greedy, it stopped issuing requests when bfqq remained idle,
1527 * and restarts issuing requests only on this reactivation. In other
1528 * words, the scheduler does not help the process recover the "service
1529 * hole" between bfqq expiration and reactivation. As a consequence,
1530 * the process receives a lower bandwidth than its reserved one. In
1531 * contrast, to recover this hole, the budget must be updated as if
1532 * bfqq was not expired at all before this reactivation, i.e., it must
1533 * be set to the value of the remaining budget when bfqq was
1534 * expired. Along the same line, timestamps need to be assigned the
1535 * value they had the last time bfqq was selected for service, i.e.,
1536 * before last expiration. Thus timestamps need to be back-shifted
1537 * with respect to their normal computation (see [1] for more details
1538 * on this tricky aspect).
1539 *
1540 * Secondly, to allow the process to recover the hole, the in-service
1541 * queue must be expired too, to give bfqq the chance to preempt it
1542 * immediately. In fact, if bfqq has to wait for a full budget of the
1543 * in-service queue to be completed, then it may become impossible to
1544 * let the process recover the hole, even if the back-shifted
1545 * timestamps of bfqq are lower than those of the in-service queue. If
1546 * this happens for most or all of the holes, then the process may not
1547 * receive its reserved bandwidth. In this respect, it is worth noting
1548 * that, being the service of outstanding requests unpreemptible, a
1549 * little fraction of the holes may however be unrecoverable, thereby
1550 * causing a little loss of bandwidth.
1551 *
1552 * The last important point is detecting whether bfqq does need this
1553 * bandwidth recovery. In this respect, the next function deems the
1554 * process associated with bfqq greedy, and thus allows it to recover
1555 * the hole, if: 1) the process is waiting for the arrival of a new
1556 * request (which implies that bfqq expired for one of the above two
1557 * reasons), and 2) such a request has arrived soon. The first
1558 * condition is controlled through the flag non_blocking_wait_rq,
1559 * while the second through the flag arrived_in_time. If both
1560 * conditions hold, then the function computes the budget in the
1561 * above-described special way, and signals that the in-service queue
1562 * should be expired. Timestamp back-shifting is done later in
1563 * __bfq_activate_entity.
1564 *
1565 * 2. Reduce latency. Even if timestamps are not backshifted to let
1566 * the process associated with bfqq recover a service hole, bfqq may
1567 * however happen to have, after being (re)activated, a lower finish
1568 * timestamp than the in-service queue. That is, the next budget of
1569 * bfqq may have to be completed before the one of the in-service
1570 * queue. If this is the case, then preempting the in-service queue
1571 * allows this goal to be achieved, apart from the unpreemptible,
1572 * outstanding requests mentioned above.
1573 *
1574 * Unfortunately, regardless of which of the above two goals one wants
1575 * to achieve, service trees need first to be updated to know whether
1576 * the in-service queue must be preempted. To have service trees
1577 * correctly updated, the in-service queue must be expired and
1578 * rescheduled, and bfqq must be scheduled too. This is one of the
1579 * most costly operations (in future versions, the scheduling
1580 * mechanism may be re-designed in such a way to make it possible to
1581 * know whether preemption is needed without needing to update service
1582 * trees). In addition, queue preemptions almost always cause random
1583 * I/O, which may in turn cause loss of throughput. Finally, there may
1584 * even be no in-service queue when the next function is invoked (so,
1585 * no queue to compare timestamps with). Because of these facts, the
1586 * next function adopts the following simple scheme to avoid costly
1587 * operations, too frequent preemptions and too many dependencies on
1588 * the state of the scheduler: it requests the expiration of the
1589 * in-service queue (unconditionally) only for queues that need to
1590 * recover a hole. Then it delegates to other parts of the code the
1591 * responsibility of handling the above case 2.
1592 */
bfq_bfqq_update_budg_for_activation(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool arrived_in_time)1593 static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1594 struct bfq_queue *bfqq,
1595 bool arrived_in_time)
1596 {
1597 struct bfq_entity *entity = &bfqq->entity;
1598
1599 /*
1600 * In the next compound condition, we check also whether there
1601 * is some budget left, because otherwise there is no point in
1602 * trying to go on serving bfqq with this same budget: bfqq
1603 * would be expired immediately after being selected for
1604 * service. This would only cause useless overhead.
1605 */
1606 if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1607 bfq_bfqq_budget_left(bfqq) > 0) {
1608 /*
1609 * We do not clear the flag non_blocking_wait_rq here, as
1610 * the latter is used in bfq_activate_bfqq to signal
1611 * that timestamps need to be back-shifted (and is
1612 * cleared right after).
1613 */
1614
1615 /*
1616 * In next assignment we rely on that either
1617 * entity->service or entity->budget are not updated
1618 * on expiration if bfqq is empty (see
1619 * __bfq_bfqq_recalc_budget). Thus both quantities
1620 * remain unchanged after such an expiration, and the
1621 * following statement therefore assigns to
1622 * entity->budget the remaining budget on such an
1623 * expiration.
1624 */
1625 entity->budget = min_t(unsigned long,
1626 bfq_bfqq_budget_left(bfqq),
1627 bfqq->max_budget);
1628
1629 /*
1630 * At this point, we have used entity->service to get
1631 * the budget left (needed for updating
1632 * entity->budget). Thus we finally can, and have to,
1633 * reset entity->service. The latter must be reset
1634 * because bfqq would otherwise be charged again for
1635 * the service it has received during its previous
1636 * service slot(s).
1637 */
1638 entity->service = 0;
1639
1640 return true;
1641 }
1642
1643 /*
1644 * We can finally complete expiration, by setting service to 0.
1645 */
1646 entity->service = 0;
1647 entity->budget = max_t(unsigned long, bfqq->max_budget,
1648 bfq_serv_to_charge(bfqq->next_rq, bfqq));
1649 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1650 return false;
1651 }
1652
1653 /*
1654 * Return the farthest past time instant according to jiffies
1655 * macros.
1656 */
bfq_smallest_from_now(void)1657 static unsigned long bfq_smallest_from_now(void)
1658 {
1659 return jiffies - MAX_JIFFY_OFFSET;
1660 }
1661
bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data * bfqd,struct bfq_queue * bfqq,unsigned int old_wr_coeff,bool wr_or_deserves_wr,bool interactive,bool in_burst,bool soft_rt)1662 static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1663 struct bfq_queue *bfqq,
1664 unsigned int old_wr_coeff,
1665 bool wr_or_deserves_wr,
1666 bool interactive,
1667 bool in_burst,
1668 bool soft_rt)
1669 {
1670 if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1671 /* start a weight-raising period */
1672 if (interactive) {
1673 bfqq->service_from_wr = 0;
1674 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1675 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1676 } else {
1677 /*
1678 * No interactive weight raising in progress
1679 * here: assign minus infinity to
1680 * wr_start_at_switch_to_srt, to make sure
1681 * that, at the end of the soft-real-time
1682 * weight raising periods that is starting
1683 * now, no interactive weight-raising period
1684 * may be wrongly considered as still in
1685 * progress (and thus actually started by
1686 * mistake).
1687 */
1688 bfqq->wr_start_at_switch_to_srt =
1689 bfq_smallest_from_now();
1690 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1691 BFQ_SOFTRT_WEIGHT_FACTOR;
1692 bfqq->wr_cur_max_time =
1693 bfqd->bfq_wr_rt_max_time;
1694 }
1695
1696 /*
1697 * If needed, further reduce budget to make sure it is
1698 * close to bfqq's backlog, so as to reduce the
1699 * scheduling-error component due to a too large
1700 * budget. Do not care about throughput consequences,
1701 * but only about latency. Finally, do not assign a
1702 * too small budget either, to avoid increasing
1703 * latency by causing too frequent expirations.
1704 */
1705 bfqq->entity.budget = min_t(unsigned long,
1706 bfqq->entity.budget,
1707 2 * bfq_min_budget(bfqd));
1708 } else if (old_wr_coeff > 1) {
1709 if (interactive) { /* update wr coeff and duration */
1710 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1711 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1712 } else if (in_burst)
1713 bfqq->wr_coeff = 1;
1714 else if (soft_rt) {
1715 /*
1716 * The application is now or still meeting the
1717 * requirements for being deemed soft rt. We
1718 * can then correctly and safely (re)charge
1719 * the weight-raising duration for the
1720 * application with the weight-raising
1721 * duration for soft rt applications.
1722 *
1723 * In particular, doing this recharge now, i.e.,
1724 * before the weight-raising period for the
1725 * application finishes, reduces the probability
1726 * of the following negative scenario:
1727 * 1) the weight of a soft rt application is
1728 * raised at startup (as for any newly
1729 * created application),
1730 * 2) since the application is not interactive,
1731 * at a certain time weight-raising is
1732 * stopped for the application,
1733 * 3) at that time the application happens to
1734 * still have pending requests, and hence
1735 * is destined to not have a chance to be
1736 * deemed soft rt before these requests are
1737 * completed (see the comments to the
1738 * function bfq_bfqq_softrt_next_start()
1739 * for details on soft rt detection),
1740 * 4) these pending requests experience a high
1741 * latency because the application is not
1742 * weight-raised while they are pending.
1743 */
1744 if (bfqq->wr_cur_max_time !=
1745 bfqd->bfq_wr_rt_max_time) {
1746 bfqq->wr_start_at_switch_to_srt =
1747 bfqq->last_wr_start_finish;
1748
1749 bfqq->wr_cur_max_time =
1750 bfqd->bfq_wr_rt_max_time;
1751 bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1752 BFQ_SOFTRT_WEIGHT_FACTOR;
1753 }
1754 bfqq->last_wr_start_finish = jiffies;
1755 }
1756 }
1757 }
1758
bfq_bfqq_idle_for_long_time(struct bfq_data * bfqd,struct bfq_queue * bfqq)1759 static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1760 struct bfq_queue *bfqq)
1761 {
1762 return bfqq->dispatched == 0 &&
1763 time_is_before_jiffies(
1764 bfqq->budget_timeout +
1765 bfqd->bfq_wr_min_idle_time);
1766 }
1767
1768
1769 /*
1770 * Return true if bfqq is in a higher priority class, or has a higher
1771 * weight than the in-service queue.
1772 */
bfq_bfqq_higher_class_or_weight(struct bfq_queue * bfqq,struct bfq_queue * in_serv_bfqq)1773 static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1774 struct bfq_queue *in_serv_bfqq)
1775 {
1776 int bfqq_weight, in_serv_weight;
1777
1778 if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1779 return true;
1780
1781 if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1782 bfqq_weight = bfqq->entity.weight;
1783 in_serv_weight = in_serv_bfqq->entity.weight;
1784 } else {
1785 if (bfqq->entity.parent)
1786 bfqq_weight = bfqq->entity.parent->weight;
1787 else
1788 bfqq_weight = bfqq->entity.weight;
1789 if (in_serv_bfqq->entity.parent)
1790 in_serv_weight = in_serv_bfqq->entity.parent->weight;
1791 else
1792 in_serv_weight = in_serv_bfqq->entity.weight;
1793 }
1794
1795 return bfqq_weight > in_serv_weight;
1796 }
1797
1798 /*
1799 * Get the index of the actuator that will serve bio.
1800 */
bfq_actuator_index(struct bfq_data * bfqd,struct bio * bio)1801 static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1802 {
1803 unsigned int i;
1804 sector_t end;
1805
1806 /* no search needed if one or zero ranges present */
1807 if (bfqd->num_actuators == 1)
1808 return 0;
1809
1810 /* bio_end_sector(bio) gives the sector after the last one */
1811 end = bio_end_sector(bio) - 1;
1812
1813 for (i = 0; i < bfqd->num_actuators; i++) {
1814 if (end >= bfqd->sector[i] &&
1815 end < bfqd->sector[i] + bfqd->nr_sectors[i])
1816 return i;
1817 }
1818
1819 WARN_ONCE(true,
1820 "bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1821 end);
1822 return 0;
1823 }
1824
1825 static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1826
bfq_bfqq_handle_idle_busy_switch(struct bfq_data * bfqd,struct bfq_queue * bfqq,int old_wr_coeff,struct request * rq,bool * interactive)1827 static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1828 struct bfq_queue *bfqq,
1829 int old_wr_coeff,
1830 struct request *rq,
1831 bool *interactive)
1832 {
1833 bool soft_rt, in_burst, wr_or_deserves_wr,
1834 bfqq_wants_to_preempt,
1835 idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1836 /*
1837 * See the comments on
1838 * bfq_bfqq_update_budg_for_activation for
1839 * details on the usage of the next variable.
1840 */
1841 arrived_in_time = blk_time_get_ns() <=
1842 bfqq->ttime.last_end_request +
1843 bfqd->bfq_slice_idle * 3;
1844 unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1845 bool bfqq_non_merged_or_stably_merged =
1846 bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1847
1848 /*
1849 * bfqq deserves to be weight-raised if:
1850 * - it is sync,
1851 * - it does not belong to a large burst,
1852 * - it has been idle for enough time or is soft real-time,
1853 * - is linked to a bfq_io_cq (it is not shared in any sense),
1854 * - has a default weight (otherwise we assume the user wanted
1855 * to control its weight explicitly)
1856 */
1857 in_burst = bfq_bfqq_in_large_burst(bfqq);
1858 soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1859 !BFQQ_TOTALLY_SEEKY(bfqq) &&
1860 !in_burst &&
1861 time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1862 bfqq->dispatched == 0 &&
1863 bfqq->entity.new_weight == 40;
1864 *interactive = !in_burst && idle_for_long_time &&
1865 bfqq->entity.new_weight == 40;
1866 /*
1867 * Merged bfq_queues are kept out of weight-raising
1868 * (low-latency) mechanisms. The reason is that these queues
1869 * are usually created for non-interactive and
1870 * non-soft-real-time tasks. Yet this is not the case for
1871 * stably-merged queues. These queues are merged just because
1872 * they are created shortly after each other. So they may
1873 * easily serve the I/O of an interactive or soft-real time
1874 * application, if the application happens to spawn multiple
1875 * processes. So let also stably-merged queued enjoy weight
1876 * raising.
1877 */
1878 wr_or_deserves_wr = bfqd->low_latency &&
1879 (bfqq->wr_coeff > 1 ||
1880 (bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1881 (*interactive || soft_rt)));
1882
1883 /*
1884 * Using the last flag, update budget and check whether bfqq
1885 * may want to preempt the in-service queue.
1886 */
1887 bfqq_wants_to_preempt =
1888 bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1889 arrived_in_time);
1890
1891 /*
1892 * If bfqq happened to be activated in a burst, but has been
1893 * idle for much more than an interactive queue, then we
1894 * assume that, in the overall I/O initiated in the burst, the
1895 * I/O associated with bfqq is finished. So bfqq does not need
1896 * to be treated as a queue belonging to a burst
1897 * anymore. Accordingly, we reset bfqq's in_large_burst flag
1898 * if set, and remove bfqq from the burst list if it's
1899 * there. We do not decrement burst_size, because the fact
1900 * that bfqq does not need to belong to the burst list any
1901 * more does not invalidate the fact that bfqq was created in
1902 * a burst.
1903 */
1904 if (likely(!bfq_bfqq_just_created(bfqq)) &&
1905 idle_for_long_time &&
1906 time_is_before_jiffies(
1907 bfqq->budget_timeout +
1908 msecs_to_jiffies(10000))) {
1909 hlist_del_init(&bfqq->burst_list_node);
1910 bfq_clear_bfqq_in_large_burst(bfqq);
1911 }
1912
1913 bfq_clear_bfqq_just_created(bfqq);
1914
1915 if (bfqd->low_latency) {
1916 if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1917 /* wraparound */
1918 bfqq->split_time =
1919 jiffies - bfqd->bfq_wr_min_idle_time - 1;
1920
1921 if (time_is_before_jiffies(bfqq->split_time +
1922 bfqd->bfq_wr_min_idle_time)) {
1923 bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1924 old_wr_coeff,
1925 wr_or_deserves_wr,
1926 *interactive,
1927 in_burst,
1928 soft_rt);
1929
1930 if (old_wr_coeff != bfqq->wr_coeff)
1931 bfqq->entity.prio_changed = 1;
1932 }
1933 }
1934
1935 bfqq->last_idle_bklogged = jiffies;
1936 bfqq->service_from_backlogged = 0;
1937 bfq_clear_bfqq_softrt_update(bfqq);
1938
1939 bfq_add_bfqq_busy(bfqq);
1940
1941 /*
1942 * Expire in-service queue if preemption may be needed for
1943 * guarantees or throughput. As for guarantees, we care
1944 * explicitly about two cases. The first is that bfqq has to
1945 * recover a service hole, as explained in the comments on
1946 * bfq_bfqq_update_budg_for_activation(), i.e., that
1947 * bfqq_wants_to_preempt is true. However, if bfqq does not
1948 * carry time-critical I/O, then bfqq's bandwidth is less
1949 * important than that of queues that carry time-critical I/O.
1950 * So, as a further constraint, we consider this case only if
1951 * bfqq is at least as weight-raised, i.e., at least as time
1952 * critical, as the in-service queue.
1953 *
1954 * The second case is that bfqq is in a higher priority class,
1955 * or has a higher weight than the in-service queue. If this
1956 * condition does not hold, we don't care because, even if
1957 * bfqq does not start to be served immediately, the resulting
1958 * delay for bfqq's I/O is however lower or much lower than
1959 * the ideal completion time to be guaranteed to bfqq's I/O.
1960 *
1961 * In both cases, preemption is needed only if, according to
1962 * the timestamps of both bfqq and of the in-service queue,
1963 * bfqq actually is the next queue to serve. So, to reduce
1964 * useless preemptions, the return value of
1965 * next_queue_may_preempt() is considered in the next compound
1966 * condition too. Yet next_queue_may_preempt() just checks a
1967 * simple, necessary condition for bfqq to be the next queue
1968 * to serve. In fact, to evaluate a sufficient condition, the
1969 * timestamps of the in-service queue would need to be
1970 * updated, and this operation is quite costly (see the
1971 * comments on bfq_bfqq_update_budg_for_activation()).
1972 *
1973 * As for throughput, we ask bfq_better_to_idle() whether we
1974 * still need to plug I/O dispatching. If bfq_better_to_idle()
1975 * says no, then plugging is not needed any longer, either to
1976 * boost throughput or to perserve service guarantees. Then
1977 * the best option is to stop plugging I/O, as not doing so
1978 * would certainly lower throughput. We may end up in this
1979 * case if: (1) upon a dispatch attempt, we detected that it
1980 * was better to plug I/O dispatch, and to wait for a new
1981 * request to arrive for the currently in-service queue, but
1982 * (2) this switch of bfqq to busy changes the scenario.
1983 */
1984 if (bfqd->in_service_queue &&
1985 ((bfqq_wants_to_preempt &&
1986 bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1987 bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1988 !bfq_better_to_idle(bfqd->in_service_queue)) &&
1989 next_queue_may_preempt(bfqd))
1990 bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1991 false, BFQQE_PREEMPTED);
1992 }
1993
bfq_reset_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)1994 static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1995 struct bfq_queue *bfqq)
1996 {
1997 /* invalidate baseline total service time */
1998 bfqq->last_serv_time_ns = 0;
1999
2000 /*
2001 * Reset pointer in case we are waiting for
2002 * some request completion.
2003 */
2004 bfqd->waited_rq = NULL;
2005
2006 /*
2007 * If bfqq has a short think time, then start by setting the
2008 * inject limit to 0 prudentially, because the service time of
2009 * an injected I/O request may be higher than the think time
2010 * of bfqq, and therefore, if one request was injected when
2011 * bfqq remains empty, this injected request might delay the
2012 * service of the next I/O request for bfqq significantly. In
2013 * case bfqq can actually tolerate some injection, then the
2014 * adaptive update will however raise the limit soon. This
2015 * lucky circumstance holds exactly because bfqq has a short
2016 * think time, and thus, after remaining empty, is likely to
2017 * get new I/O enqueued---and then completed---before being
2018 * expired. This is the very pattern that gives the
2019 * limit-update algorithm the chance to measure the effect of
2020 * injection on request service times, and then to update the
2021 * limit accordingly.
2022 *
2023 * However, in the following special case, the inject limit is
2024 * left to 1 even if the think time is short: bfqq's I/O is
2025 * synchronized with that of some other queue, i.e., bfqq may
2026 * receive new I/O only after the I/O of the other queue is
2027 * completed. Keeping the inject limit to 1 allows the
2028 * blocking I/O to be served while bfqq is in service. And
2029 * this is very convenient both for bfqq and for overall
2030 * throughput, as explained in detail in the comments in
2031 * bfq_update_has_short_ttime().
2032 *
2033 * On the opposite end, if bfqq has a long think time, then
2034 * start directly by 1, because:
2035 * a) on the bright side, keeping at most one request in
2036 * service in the drive is unlikely to cause any harm to the
2037 * latency of bfqq's requests, as the service time of a single
2038 * request is likely to be lower than the think time of bfqq;
2039 * b) on the downside, after becoming empty, bfqq is likely to
2040 * expire before getting its next request. With this request
2041 * arrival pattern, it is very hard to sample total service
2042 * times and update the inject limit accordingly (see comments
2043 * on bfq_update_inject_limit()). So the limit is likely to be
2044 * never, or at least seldom, updated. As a consequence, by
2045 * setting the limit to 1, we avoid that no injection ever
2046 * occurs with bfqq. On the downside, this proactive step
2047 * further reduces chances to actually compute the baseline
2048 * total service time. Thus it reduces chances to execute the
2049 * limit-update algorithm and possibly raise the limit to more
2050 * than 1.
2051 */
2052 if (bfq_bfqq_has_short_ttime(bfqq))
2053 bfqq->inject_limit = 0;
2054 else
2055 bfqq->inject_limit = 1;
2056
2057 bfqq->decrease_time_jif = jiffies;
2058 }
2059
bfq_update_io_intensity(struct bfq_queue * bfqq,u64 now_ns)2060 static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2061 {
2062 u64 tot_io_time = now_ns - bfqq->io_start_time;
2063
2064 if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2065 bfqq->tot_idle_time +=
2066 now_ns - bfqq->ttime.last_end_request;
2067
2068 if (unlikely(bfq_bfqq_just_created(bfqq)))
2069 return;
2070
2071 /*
2072 * Must be busy for at least about 80% of the time to be
2073 * considered I/O bound.
2074 */
2075 if (bfqq->tot_idle_time * 5 > tot_io_time)
2076 bfq_clear_bfqq_IO_bound(bfqq);
2077 else
2078 bfq_mark_bfqq_IO_bound(bfqq);
2079
2080 /*
2081 * Keep an observation window of at most 200 ms in the past
2082 * from now.
2083 */
2084 if (tot_io_time > 200 * NSEC_PER_MSEC) {
2085 bfqq->io_start_time = now_ns - (tot_io_time>>1);
2086 bfqq->tot_idle_time >>= 1;
2087 }
2088 }
2089
2090 /*
2091 * Detect whether bfqq's I/O seems synchronized with that of some
2092 * other queue, i.e., whether bfqq, after remaining empty, happens to
2093 * receive new I/O only right after some I/O request of the other
2094 * queue has been completed. We call waker queue the other queue, and
2095 * we assume, for simplicity, that bfqq may have at most one waker
2096 * queue.
2097 *
2098 * A remarkable throughput boost can be reached by unconditionally
2099 * injecting the I/O of the waker queue, every time a new
2100 * bfq_dispatch_request happens to be invoked while I/O is being
2101 * plugged for bfqq. In addition to boosting throughput, this
2102 * unblocks bfqq's I/O, thereby improving bandwidth and latency for
2103 * bfqq. Note that these same results may be achieved with the general
2104 * injection mechanism, but less effectively. For details on this
2105 * aspect, see the comments on the choice of the queue for injection
2106 * in bfq_select_queue().
2107 *
2108 * Turning back to the detection of a waker queue, a queue Q is deemed as a
2109 * waker queue for bfqq if, for three consecutive times, bfqq happens to become
2110 * non empty right after a request of Q has been completed within given
2111 * timeout. In this respect, even if bfqq is empty, we do not check for a waker
2112 * if it still has some in-flight I/O. In fact, in this case bfqq is actually
2113 * still being served by the drive, and may receive new I/O on the completion
2114 * of some of the in-flight requests. In particular, on the first time, Q is
2115 * tentatively set as a candidate waker queue, while on the third consecutive
2116 * time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2117 * is a waker queue for bfqq. These detection steps are performed only if bfqq
2118 * has a long think time, so as to make it more likely that bfqq's I/O is
2119 * actually being blocked by a synchronization. This last filter, plus the
2120 * above three-times requirement and time limit for detection, make false
2121 * positives less likely.
2122 *
2123 * NOTE
2124 *
2125 * The sooner a waker queue is detected, the sooner throughput can be
2126 * boosted by injecting I/O from the waker queue. Fortunately,
2127 * detection is likely to be actually fast, for the following
2128 * reasons. While blocked by synchronization, bfqq has a long think
2129 * time. This implies that bfqq's inject limit is at least equal to 1
2130 * (see the comments in bfq_update_inject_limit()). So, thanks to
2131 * injection, the waker queue is likely to be served during the very
2132 * first I/O-plugging time interval for bfqq. This triggers the first
2133 * step of the detection mechanism. Thanks again to injection, the
2134 * candidate waker queue is then likely to be confirmed no later than
2135 * during the next I/O-plugging interval for bfqq.
2136 *
2137 * ISSUE
2138 *
2139 * On queue merging all waker information is lost.
2140 */
bfq_check_waker(struct bfq_data * bfqd,struct bfq_queue * bfqq,u64 now_ns)2141 static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2142 u64 now_ns)
2143 {
2144 char waker_name[MAX_BFQQ_NAME_LENGTH];
2145
2146 if (!bfqd->last_completed_rq_bfqq ||
2147 bfqd->last_completed_rq_bfqq == bfqq ||
2148 bfq_bfqq_has_short_ttime(bfqq) ||
2149 now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2150 bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2151 bfqq == &bfqd->oom_bfqq)
2152 return;
2153
2154 /*
2155 * We reset waker detection logic also if too much time has passed
2156 * since the first detection. If wakeups are rare, pointless idling
2157 * doesn't hurt throughput that much. The condition below makes sure
2158 * we do not uselessly idle blocking waker in more than 1/64 cases.
2159 */
2160 if (bfqd->last_completed_rq_bfqq !=
2161 bfqq->tentative_waker_bfqq ||
2162 now_ns > bfqq->waker_detection_started +
2163 128 * (u64)bfqd->bfq_slice_idle) {
2164 /*
2165 * First synchronization detected with a
2166 * candidate waker queue, or with a different
2167 * candidate waker queue from the current one.
2168 */
2169 bfqq->tentative_waker_bfqq =
2170 bfqd->last_completed_rq_bfqq;
2171 bfqq->num_waker_detections = 1;
2172 bfqq->waker_detection_started = now_ns;
2173 bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2174 MAX_BFQQ_NAME_LENGTH);
2175 bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2176 } else /* Same tentative waker queue detected again */
2177 bfqq->num_waker_detections++;
2178
2179 if (bfqq->num_waker_detections == 3) {
2180 bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2181 bfqq->tentative_waker_bfqq = NULL;
2182 bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2183 MAX_BFQQ_NAME_LENGTH);
2184 bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2185
2186 /*
2187 * If the waker queue disappears, then
2188 * bfqq->waker_bfqq must be reset. To
2189 * this goal, we maintain in each
2190 * waker queue a list, woken_list, of
2191 * all the queues that reference the
2192 * waker queue through their
2193 * waker_bfqq pointer. When the waker
2194 * queue exits, the waker_bfqq pointer
2195 * of all the queues in the woken_list
2196 * is reset.
2197 *
2198 * In addition, if bfqq is already in
2199 * the woken_list of a waker queue,
2200 * then, before being inserted into
2201 * the woken_list of a new waker
2202 * queue, bfqq must be removed from
2203 * the woken_list of the old waker
2204 * queue.
2205 */
2206 if (!hlist_unhashed(&bfqq->woken_list_node))
2207 hlist_del_init(&bfqq->woken_list_node);
2208 hlist_add_head(&bfqq->woken_list_node,
2209 &bfqd->last_completed_rq_bfqq->woken_list);
2210 }
2211 }
2212
bfq_add_request(struct request * rq)2213 static void bfq_add_request(struct request *rq)
2214 {
2215 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2216 struct bfq_data *bfqd = bfqq->bfqd;
2217 struct request *next_rq, *prev;
2218 unsigned int old_wr_coeff = bfqq->wr_coeff;
2219 bool interactive = false;
2220 u64 now_ns = blk_time_get_ns();
2221
2222 bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2223 bfqq->queued[rq_is_sync(rq)]++;
2224 /*
2225 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2226 * may be read without holding the lock in bfq_has_work().
2227 */
2228 WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2229
2230 if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2231 bfq_check_waker(bfqd, bfqq, now_ns);
2232
2233 /*
2234 * Periodically reset inject limit, to make sure that
2235 * the latter eventually drops in case workload
2236 * changes, see step (3) in the comments on
2237 * bfq_update_inject_limit().
2238 */
2239 if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2240 msecs_to_jiffies(1000)))
2241 bfq_reset_inject_limit(bfqd, bfqq);
2242
2243 /*
2244 * The following conditions must hold to setup a new
2245 * sampling of total service time, and then a new
2246 * update of the inject limit:
2247 * - bfqq is in service, because the total service
2248 * time is evaluated only for the I/O requests of
2249 * the queues in service;
2250 * - this is the right occasion to compute or to
2251 * lower the baseline total service time, because
2252 * there are actually no requests in the drive,
2253 * or
2254 * the baseline total service time is available, and
2255 * this is the right occasion to compute the other
2256 * quantity needed to update the inject limit, i.e.,
2257 * the total service time caused by the amount of
2258 * injection allowed by the current value of the
2259 * limit. It is the right occasion because injection
2260 * has actually been performed during the service
2261 * hole, and there are still in-flight requests,
2262 * which are very likely to be exactly the injected
2263 * requests, or part of them;
2264 * - the minimum interval for sampling the total
2265 * service time and updating the inject limit has
2266 * elapsed.
2267 */
2268 if (bfqq == bfqd->in_service_queue &&
2269 (bfqd->tot_rq_in_driver == 0 ||
2270 (bfqq->last_serv_time_ns > 0 &&
2271 bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2272 time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2273 msecs_to_jiffies(10))) {
2274 bfqd->last_empty_occupied_ns = blk_time_get_ns();
2275 /*
2276 * Start the state machine for measuring the
2277 * total service time of rq: setting
2278 * wait_dispatch will cause bfqd->waited_rq to
2279 * be set when rq will be dispatched.
2280 */
2281 bfqd->wait_dispatch = true;
2282 /*
2283 * If there is no I/O in service in the drive,
2284 * then possible injection occurred before the
2285 * arrival of rq will not affect the total
2286 * service time of rq. So the injection limit
2287 * must not be updated as a function of such
2288 * total service time, unless new injection
2289 * occurs before rq is completed. To have the
2290 * injection limit updated only in the latter
2291 * case, reset rqs_injected here (rqs_injected
2292 * will be set in case injection is performed
2293 * on bfqq before rq is completed).
2294 */
2295 if (bfqd->tot_rq_in_driver == 0)
2296 bfqd->rqs_injected = false;
2297 }
2298 }
2299
2300 if (bfq_bfqq_sync(bfqq))
2301 bfq_update_io_intensity(bfqq, now_ns);
2302
2303 elv_rb_add(&bfqq->sort_list, rq);
2304
2305 /*
2306 * Check if this request is a better next-serve candidate.
2307 */
2308 prev = bfqq->next_rq;
2309 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2310 bfqq->next_rq = next_rq;
2311
2312 /*
2313 * Adjust priority tree position, if next_rq changes.
2314 * See comments on bfq_pos_tree_add_move() for the unlikely().
2315 */
2316 if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2317 bfq_pos_tree_add_move(bfqd, bfqq);
2318
2319 if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2320 bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2321 rq, &interactive);
2322 else {
2323 if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2324 time_is_before_jiffies(
2325 bfqq->last_wr_start_finish +
2326 bfqd->bfq_wr_min_inter_arr_async)) {
2327 bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2328 bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2329
2330 bfqd->wr_busy_queues++;
2331 bfqq->entity.prio_changed = 1;
2332 }
2333 if (prev != bfqq->next_rq)
2334 bfq_updated_next_req(bfqd, bfqq);
2335 }
2336
2337 /*
2338 * Assign jiffies to last_wr_start_finish in the following
2339 * cases:
2340 *
2341 * . if bfqq is not going to be weight-raised, because, for
2342 * non weight-raised queues, last_wr_start_finish stores the
2343 * arrival time of the last request; as of now, this piece
2344 * of information is used only for deciding whether to
2345 * weight-raise async queues
2346 *
2347 * . if bfqq is not weight-raised, because, if bfqq is now
2348 * switching to weight-raised, then last_wr_start_finish
2349 * stores the time when weight-raising starts
2350 *
2351 * . if bfqq is interactive, because, regardless of whether
2352 * bfqq is currently weight-raised, the weight-raising
2353 * period must start or restart (this case is considered
2354 * separately because it is not detected by the above
2355 * conditions, if bfqq is already weight-raised)
2356 *
2357 * last_wr_start_finish has to be updated also if bfqq is soft
2358 * real-time, because the weight-raising period is constantly
2359 * restarted on idle-to-busy transitions for these queues, but
2360 * this is already done in bfq_bfqq_handle_idle_busy_switch if
2361 * needed.
2362 */
2363 if (bfqd->low_latency &&
2364 (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2365 bfqq->last_wr_start_finish = jiffies;
2366 }
2367
bfq_find_rq_fmerge(struct bfq_data * bfqd,struct bio * bio,struct request_queue * q)2368 static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2369 struct bio *bio,
2370 struct request_queue *q)
2371 {
2372 struct bfq_queue *bfqq = bfqd->bio_bfqq;
2373
2374
2375 if (bfqq)
2376 return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2377
2378 return NULL;
2379 }
2380
get_sdist(sector_t last_pos,struct request * rq)2381 static sector_t get_sdist(sector_t last_pos, struct request *rq)
2382 {
2383 if (last_pos)
2384 return abs(blk_rq_pos(rq) - last_pos);
2385
2386 return 0;
2387 }
2388
bfq_remove_request(struct request_queue * q,struct request * rq)2389 static void bfq_remove_request(struct request_queue *q,
2390 struct request *rq)
2391 {
2392 struct bfq_queue *bfqq = RQ_BFQQ(rq);
2393 struct bfq_data *bfqd = bfqq->bfqd;
2394 const int sync = rq_is_sync(rq);
2395
2396 if (bfqq->next_rq == rq) {
2397 bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2398 bfq_updated_next_req(bfqd, bfqq);
2399 }
2400
2401 if (rq->queuelist.prev != &rq->queuelist)
2402 list_del_init(&rq->queuelist);
2403 bfqq->queued[sync]--;
2404 /*
2405 * Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2406 * may be read without holding the lock in bfq_has_work().
2407 */
2408 WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2409 elv_rb_del(&bfqq->sort_list, rq);
2410
2411 elv_rqhash_del(q, rq);
2412 if (q->last_merge == rq)
2413 q->last_merge = NULL;
2414
2415 if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2416 bfqq->next_rq = NULL;
2417
2418 if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2419 bfq_del_bfqq_busy(bfqq, false);
2420 /*
2421 * bfqq emptied. In normal operation, when
2422 * bfqq is empty, bfqq->entity.service and
2423 * bfqq->entity.budget must contain,
2424 * respectively, the service received and the
2425 * budget used last time bfqq emptied. These
2426 * facts do not hold in this case, as at least
2427 * this last removal occurred while bfqq is
2428 * not in service. To avoid inconsistencies,
2429 * reset both bfqq->entity.service and
2430 * bfqq->entity.budget, if bfqq has still a
2431 * process that may issue I/O requests to it.
2432 */
2433 bfqq->entity.budget = bfqq->entity.service = 0;
2434 }
2435
2436 /*
2437 * Remove queue from request-position tree as it is empty.
2438 */
2439 if (bfqq->pos_root) {
2440 rb_erase(&bfqq->pos_node, bfqq->pos_root);
2441 bfqq->pos_root = NULL;
2442 }
2443 } else {
2444 /* see comments on bfq_pos_tree_add_move() for the unlikely() */
2445 if (unlikely(!bfqd->nonrot_with_queueing))
2446 bfq_pos_tree_add_move(bfqd, bfqq);
2447 }
2448
2449 if (rq->cmd_flags & REQ_META)
2450 bfqq->meta_pending--;
2451
2452 }
2453
bfq_bio_merge(struct request_queue * q,struct bio * bio,unsigned int nr_segs)2454 static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2455 unsigned int nr_segs)
2456 {
2457 struct bfq_data *bfqd = q->elevator->elevator_data;
2458 struct request *free = NULL;
2459 /*
2460 * bfq_bic_lookup grabs the queue_lock: invoke it now and
2461 * store its return value for later use, to avoid nesting
2462 * queue_lock inside the bfqd->lock. We assume that the bic
2463 * returned by bfq_bic_lookup does not go away before
2464 * bfqd->lock is taken.
2465 */
2466 struct bfq_io_cq *bic = bfq_bic_lookup(q);
2467 bool ret;
2468
2469 spin_lock_irq(&bfqd->lock);
2470
2471 if (bic) {
2472 /*
2473 * Make sure cgroup info is uptodate for current process before
2474 * considering the merge.
2475 */
2476 bfq_bic_update_cgroup(bic, bio);
2477
2478 bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2479 bfq_actuator_index(bfqd, bio));
2480 } else {
2481 bfqd->bio_bfqq = NULL;
2482 }
2483 bfqd->bio_bic = bic;
2484
2485 ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2486
2487 spin_unlock_irq(&bfqd->lock);
2488 if (free)
2489 blk_mq_free_request(free);
2490
2491 return ret;
2492 }
2493
bfq_request_merge(struct request_queue * q,struct request ** req,struct bio * bio)2494 static int bfq_request_merge(struct request_queue *q, struct request **req,
2495 struct bio *bio)
2496 {
2497 struct bfq_data *bfqd = q->elevator->elevator_data;
2498 struct request *__rq;
2499
2500 __rq = bfq_find_rq_fmerge(bfqd, bio, q);
2501 if (__rq && elv_bio_merge_ok(__rq, bio)) {
2502 *req = __rq;
2503
2504 if (blk_discard_mergable(__rq))
2505 return ELEVATOR_DISCARD_MERGE;
2506 return ELEVATOR_FRONT_MERGE;
2507 }
2508
2509 return ELEVATOR_NO_MERGE;
2510 }
2511
bfq_request_merged(struct request_queue * q,struct request * req,enum elv_merge type)2512 static void bfq_request_merged(struct request_queue *q, struct request *req,
2513 enum elv_merge type)
2514 {
2515 if (type == ELEVATOR_FRONT_MERGE &&
2516 rb_prev(&req->rb_node) &&
2517 blk_rq_pos(req) <
2518 blk_rq_pos(container_of(rb_prev(&req->rb_node),
2519 struct request, rb_node))) {
2520 struct bfq_queue *bfqq = RQ_BFQQ(req);
2521 struct bfq_data *bfqd;
2522 struct request *prev, *next_rq;
2523
2524 if (!bfqq)
2525 return;
2526
2527 bfqd = bfqq->bfqd;
2528
2529 /* Reposition request in its sort_list */
2530 elv_rb_del(&bfqq->sort_list, req);
2531 elv_rb_add(&bfqq->sort_list, req);
2532
2533 /* Choose next request to be served for bfqq */
2534 prev = bfqq->next_rq;
2535 next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2536 bfqd->last_position);
2537 bfqq->next_rq = next_rq;
2538 /*
2539 * If next_rq changes, update both the queue's budget to
2540 * fit the new request and the queue's position in its
2541 * rq_pos_tree.
2542 */
2543 if (prev != bfqq->next_rq) {
2544 bfq_updated_next_req(bfqd, bfqq);
2545 /*
2546 * See comments on bfq_pos_tree_add_move() for
2547 * the unlikely().
2548 */
2549 if (unlikely(!bfqd->nonrot_with_queueing))
2550 bfq_pos_tree_add_move(bfqd, bfqq);
2551 }
2552 }
2553 }
2554
2555 /*
2556 * This function is called to notify the scheduler that the requests
2557 * rq and 'next' have been merged, with 'next' going away. BFQ
2558 * exploits this hook to address the following issue: if 'next' has a
2559 * fifo_time lower that rq, then the fifo_time of rq must be set to
2560 * the value of 'next', to not forget the greater age of 'next'.
2561 *
2562 * NOTE: in this function we assume that rq is in a bfq_queue, basing
2563 * on that rq is picked from the hash table q->elevator->hash, which,
2564 * in its turn, is filled only with I/O requests present in
2565 * bfq_queues, while BFQ is in use for the request queue q. In fact,
2566 * the function that fills this hash table (elv_rqhash_add) is called
2567 * only by bfq_insert_request.
2568 */
bfq_requests_merged(struct request_queue * q,struct request * rq,struct request * next)2569 static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2570 struct request *next)
2571 {
2572 struct bfq_queue *bfqq = RQ_BFQQ(rq),
2573 *next_bfqq = RQ_BFQQ(next);
2574
2575 if (!bfqq)
2576 goto remove;
2577
2578 /*
2579 * If next and rq belong to the same bfq_queue and next is older
2580 * than rq, then reposition rq in the fifo (by substituting next
2581 * with rq). Otherwise, if next and rq belong to different
2582 * bfq_queues, never reposition rq: in fact, we would have to
2583 * reposition it with respect to next's position in its own fifo,
2584 * which would most certainly be too expensive with respect to
2585 * the benefits.
2586 */
2587 if (bfqq == next_bfqq &&
2588 !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2589 next->fifo_time < rq->fifo_time) {
2590 list_del_init(&rq->queuelist);
2591 list_replace_init(&next->queuelist, &rq->queuelist);
2592 rq->fifo_time = next->fifo_time;
2593 }
2594
2595 if (bfqq->next_rq == next)
2596 bfqq->next_rq = rq;
2597
2598 bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2599 remove:
2600 /* Merged request may be in the IO scheduler. Remove it. */
2601 if (!RB_EMPTY_NODE(&next->rb_node)) {
2602 bfq_remove_request(next->q, next);
2603 if (next_bfqq)
2604 bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2605 next->cmd_flags);
2606 }
2607 }
2608
2609 /* Must be called with bfqq != NULL */
bfq_bfqq_end_wr(struct bfq_queue * bfqq)2610 static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2611 {
2612 /*
2613 * If bfqq has been enjoying interactive weight-raising, then
2614 * reset soft_rt_next_start. We do it for the following
2615 * reason. bfqq may have been conveying the I/O needed to load
2616 * a soft real-time application. Such an application actually
2617 * exhibits a soft real-time I/O pattern after it finishes
2618 * loading, and finally starts doing its job. But, if bfqq has
2619 * been receiving a lot of bandwidth so far (likely to happen
2620 * on a fast device), then soft_rt_next_start now contains a
2621 * high value that. So, without this reset, bfqq would be
2622 * prevented from being possibly considered as soft_rt for a
2623 * very long time.
2624 */
2625
2626 if (bfqq->wr_cur_max_time !=
2627 bfqq->bfqd->bfq_wr_rt_max_time)
2628 bfqq->soft_rt_next_start = jiffies;
2629
2630 if (bfq_bfqq_busy(bfqq))
2631 bfqq->bfqd->wr_busy_queues--;
2632 bfqq->wr_coeff = 1;
2633 bfqq->wr_cur_max_time = 0;
2634 bfqq->last_wr_start_finish = jiffies;
2635 /*
2636 * Trigger a weight change on the next invocation of
2637 * __bfq_entity_update_weight_prio.
2638 */
2639 bfqq->entity.prio_changed = 1;
2640 }
2641
bfq_end_wr_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)2642 void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2643 struct bfq_group *bfqg)
2644 {
2645 int i, j, k;
2646
2647 for (k = 0; k < bfqd->num_actuators; k++) {
2648 for (i = 0; i < 2; i++)
2649 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2650 if (bfqg->async_bfqq[i][j][k])
2651 bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2652 if (bfqg->async_idle_bfqq[k])
2653 bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2654 }
2655 }
2656
bfq_end_wr(struct bfq_data * bfqd)2657 static void bfq_end_wr(struct bfq_data *bfqd)
2658 {
2659 struct bfq_queue *bfqq;
2660 int i;
2661
2662 spin_lock_irq(&bfqd->lock);
2663
2664 for (i = 0; i < bfqd->num_actuators; i++) {
2665 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2666 bfq_bfqq_end_wr(bfqq);
2667 }
2668 list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2669 bfq_bfqq_end_wr(bfqq);
2670 bfq_end_wr_async(bfqd);
2671
2672 spin_unlock_irq(&bfqd->lock);
2673 }
2674
bfq_io_struct_pos(void * io_struct,bool request)2675 static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2676 {
2677 if (request)
2678 return blk_rq_pos(io_struct);
2679 else
2680 return ((struct bio *)io_struct)->bi_iter.bi_sector;
2681 }
2682
bfq_rq_close_to_sector(void * io_struct,bool request,sector_t sector)2683 static int bfq_rq_close_to_sector(void *io_struct, bool request,
2684 sector_t sector)
2685 {
2686 return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2687 BFQQ_CLOSE_THR;
2688 }
2689
bfqq_find_close(struct bfq_data * bfqd,struct bfq_queue * bfqq,sector_t sector)2690 static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2691 struct bfq_queue *bfqq,
2692 sector_t sector)
2693 {
2694 struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2695 struct rb_node *parent, *node;
2696 struct bfq_queue *__bfqq;
2697
2698 if (RB_EMPTY_ROOT(root))
2699 return NULL;
2700
2701 /*
2702 * First, if we find a request starting at the end of the last
2703 * request, choose it.
2704 */
2705 __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2706 if (__bfqq)
2707 return __bfqq;
2708
2709 /*
2710 * If the exact sector wasn't found, the parent of the NULL leaf
2711 * will contain the closest sector (rq_pos_tree sorted by
2712 * next_request position).
2713 */
2714 __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2715 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2716 return __bfqq;
2717
2718 if (blk_rq_pos(__bfqq->next_rq) < sector)
2719 node = rb_next(&__bfqq->pos_node);
2720 else
2721 node = rb_prev(&__bfqq->pos_node);
2722 if (!node)
2723 return NULL;
2724
2725 __bfqq = rb_entry(node, struct bfq_queue, pos_node);
2726 if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2727 return __bfqq;
2728
2729 return NULL;
2730 }
2731
bfq_find_close_cooperator(struct bfq_data * bfqd,struct bfq_queue * cur_bfqq,sector_t sector)2732 static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2733 struct bfq_queue *cur_bfqq,
2734 sector_t sector)
2735 {
2736 struct bfq_queue *bfqq;
2737
2738 /*
2739 * We shall notice if some of the queues are cooperating,
2740 * e.g., working closely on the same area of the device. In
2741 * that case, we can group them together and: 1) don't waste
2742 * time idling, and 2) serve the union of their requests in
2743 * the best possible order for throughput.
2744 */
2745 bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2746 if (!bfqq || bfqq == cur_bfqq)
2747 return NULL;
2748
2749 return bfqq;
2750 }
2751
2752 static struct bfq_queue *
bfq_setup_merge(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2753 bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2754 {
2755 int process_refs, new_process_refs;
2756 struct bfq_queue *__bfqq;
2757
2758 /*
2759 * If there are no process references on the new_bfqq, then it is
2760 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2761 * may have dropped their last reference (not just their last process
2762 * reference).
2763 */
2764 if (!bfqq_process_refs(new_bfqq))
2765 return NULL;
2766
2767 /* Avoid a circular list and skip interim queue merges. */
2768 while ((__bfqq = new_bfqq->new_bfqq)) {
2769 if (__bfqq == bfqq)
2770 return NULL;
2771 new_bfqq = __bfqq;
2772 }
2773
2774 process_refs = bfqq_process_refs(bfqq);
2775 new_process_refs = bfqq_process_refs(new_bfqq);
2776 /*
2777 * If the process for the bfqq has gone away, there is no
2778 * sense in merging the queues.
2779 */
2780 if (process_refs == 0 || new_process_refs == 0)
2781 return NULL;
2782
2783 /*
2784 * Make sure merged queues belong to the same parent. Parents could
2785 * have changed since the time we decided the two queues are suitable
2786 * for merging.
2787 */
2788 if (new_bfqq->entity.parent != bfqq->entity.parent)
2789 return NULL;
2790
2791 bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2792 new_bfqq->pid);
2793
2794 /*
2795 * Merging is just a redirection: the requests of the process
2796 * owning one of the two queues are redirected to the other queue.
2797 * The latter queue, in its turn, is set as shared if this is the
2798 * first time that the requests of some process are redirected to
2799 * it.
2800 *
2801 * We redirect bfqq to new_bfqq and not the opposite, because
2802 * we are in the context of the process owning bfqq, thus we
2803 * have the io_cq of this process. So we can immediately
2804 * configure this io_cq to redirect the requests of the
2805 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
2806 * not available any more (new_bfqq->bic == NULL).
2807 *
2808 * Anyway, even in case new_bfqq coincides with the in-service
2809 * queue, redirecting requests the in-service queue is the
2810 * best option, as we feed the in-service queue with new
2811 * requests close to the last request served and, by doing so,
2812 * are likely to increase the throughput.
2813 */
2814 bfqq->new_bfqq = new_bfqq;
2815 /*
2816 * The above assignment schedules the following redirections:
2817 * each time some I/O for bfqq arrives, the process that
2818 * generated that I/O is disassociated from bfqq and
2819 * associated with new_bfqq. Here we increases new_bfqq->ref
2820 * in advance, adding the number of processes that are
2821 * expected to be associated with new_bfqq as they happen to
2822 * issue I/O.
2823 */
2824 new_bfqq->ref += process_refs;
2825 return new_bfqq;
2826 }
2827
bfq_may_be_close_cooperator(struct bfq_queue * bfqq,struct bfq_queue * new_bfqq)2828 static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2829 struct bfq_queue *new_bfqq)
2830 {
2831 if (bfq_too_late_for_merging(new_bfqq))
2832 return false;
2833
2834 if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2835 (bfqq->ioprio_class != new_bfqq->ioprio_class))
2836 return false;
2837
2838 /*
2839 * If either of the queues has already been detected as seeky,
2840 * then merging it with the other queue is unlikely to lead to
2841 * sequential I/O.
2842 */
2843 if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2844 return false;
2845
2846 /*
2847 * Interleaved I/O is known to be done by (some) applications
2848 * only for reads, so it does not make sense to merge async
2849 * queues.
2850 */
2851 if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2852 return false;
2853
2854 return true;
2855 }
2856
2857 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2858 struct bfq_queue *bfqq);
2859
2860 static struct bfq_queue *
bfq_setup_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_queue * stable_merge_bfqq,struct bfq_iocq_bfqq_data * bfqq_data)2861 bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2862 struct bfq_queue *stable_merge_bfqq,
2863 struct bfq_iocq_bfqq_data *bfqq_data)
2864 {
2865 int proc_ref = min(bfqq_process_refs(bfqq),
2866 bfqq_process_refs(stable_merge_bfqq));
2867 struct bfq_queue *new_bfqq = NULL;
2868
2869 bfqq_data->stable_merge_bfqq = NULL;
2870 if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
2871 goto out;
2872
2873 /* next function will take at least one ref */
2874 new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2875
2876 if (new_bfqq) {
2877 bfqq_data->stably_merged = true;
2878 if (new_bfqq->bic) {
2879 unsigned int new_a_idx = new_bfqq->actuator_idx;
2880 struct bfq_iocq_bfqq_data *new_bfqq_data =
2881 &new_bfqq->bic->bfqq_data[new_a_idx];
2882
2883 new_bfqq_data->stably_merged = true;
2884 }
2885 }
2886
2887 out:
2888 /* deschedule stable merge, because done or aborted here */
2889 bfq_put_stable_ref(stable_merge_bfqq);
2890
2891 return new_bfqq;
2892 }
2893
2894 /*
2895 * Attempt to schedule a merge of bfqq with the currently in-service
2896 * queue or with a close queue among the scheduled queues. Return
2897 * NULL if no merge was scheduled, a pointer to the shared bfq_queue
2898 * structure otherwise.
2899 *
2900 * The OOM queue is not allowed to participate to cooperation: in fact, since
2901 * the requests temporarily redirected to the OOM queue could be redirected
2902 * again to dedicated queues at any time, the state needed to correctly
2903 * handle merging with the OOM queue would be quite complex and expensive
2904 * to maintain. Besides, in such a critical condition as an out of memory,
2905 * the benefits of queue merging may be little relevant, or even negligible.
2906 *
2907 * WARNING: queue merging may impair fairness among non-weight raised
2908 * queues, for at least two reasons: 1) the original weight of a
2909 * merged queue may change during the merged state, 2) even being the
2910 * weight the same, a merged queue may be bloated with many more
2911 * requests than the ones produced by its originally-associated
2912 * process.
2913 */
2914 static struct bfq_queue *
bfq_setup_cooperator(struct bfq_data * bfqd,struct bfq_queue * bfqq,void * io_struct,bool request,struct bfq_io_cq * bic)2915 bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2916 void *io_struct, bool request, struct bfq_io_cq *bic)
2917 {
2918 struct bfq_queue *in_service_bfqq, *new_bfqq;
2919 unsigned int a_idx = bfqq->actuator_idx;
2920 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2921
2922 /* if a merge has already been setup, then proceed with that first */
2923 new_bfqq = bfqq->new_bfqq;
2924 if (new_bfqq) {
2925 while (new_bfqq->new_bfqq)
2926 new_bfqq = new_bfqq->new_bfqq;
2927 return new_bfqq;
2928 }
2929
2930 /*
2931 * Check delayed stable merge for rotational or non-queueing
2932 * devs. For this branch to be executed, bfqq must not be
2933 * currently merged with some other queue (i.e., bfqq->bic
2934 * must be non null). If we considered also merged queues,
2935 * then we should also check whether bfqq has already been
2936 * merged with bic->stable_merge_bfqq. But this would be
2937 * costly and complicated.
2938 */
2939 if (unlikely(!bfqd->nonrot_with_queueing)) {
2940 /*
2941 * Make sure also that bfqq is sync, because
2942 * bic->stable_merge_bfqq may point to some queue (for
2943 * stable merging) also if bic is associated with a
2944 * sync queue, but this bfqq is async
2945 */
2946 if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2947 !bfq_bfqq_just_created(bfqq) &&
2948 time_is_before_jiffies(bfqq->split_time +
2949 msecs_to_jiffies(bfq_late_stable_merging)) &&
2950 time_is_before_jiffies(bfqq->creation_time +
2951 msecs_to_jiffies(bfq_late_stable_merging))) {
2952 struct bfq_queue *stable_merge_bfqq =
2953 bfqq_data->stable_merge_bfqq;
2954
2955 return bfq_setup_stable_merge(bfqd, bfqq,
2956 stable_merge_bfqq,
2957 bfqq_data);
2958 }
2959 }
2960
2961 /*
2962 * Do not perform queue merging if the device is non
2963 * rotational and performs internal queueing. In fact, such a
2964 * device reaches a high speed through internal parallelism
2965 * and pipelining. This means that, to reach a high
2966 * throughput, it must have many requests enqueued at the same
2967 * time. But, in this configuration, the internal scheduling
2968 * algorithm of the device does exactly the job of queue
2969 * merging: it reorders requests so as to obtain as much as
2970 * possible a sequential I/O pattern. As a consequence, with
2971 * the workload generated by processes doing interleaved I/O,
2972 * the throughput reached by the device is likely to be the
2973 * same, with and without queue merging.
2974 *
2975 * Disabling merging also provides a remarkable benefit in
2976 * terms of throughput. Merging tends to make many workloads
2977 * artificially more uneven, because of shared queues
2978 * remaining non empty for incomparably more time than
2979 * non-merged queues. This may accentuate workload
2980 * asymmetries. For example, if one of the queues in a set of
2981 * merged queues has a higher weight than a normal queue, then
2982 * the shared queue may inherit such a high weight and, by
2983 * staying almost always active, may force BFQ to perform I/O
2984 * plugging most of the time. This evidently makes it harder
2985 * for BFQ to let the device reach a high throughput.
2986 *
2987 * Finally, the likely() macro below is not used because one
2988 * of the two branches is more likely than the other, but to
2989 * have the code path after the following if() executed as
2990 * fast as possible for the case of a non rotational device
2991 * with queueing. We want it because this is the fastest kind
2992 * of device. On the opposite end, the likely() may lengthen
2993 * the execution time of BFQ for the case of slower devices
2994 * (rotational or at least without queueing). But in this case
2995 * the execution time of BFQ matters very little, if not at
2996 * all.
2997 */
2998 if (likely(bfqd->nonrot_with_queueing))
2999 return NULL;
3000
3001 /*
3002 * Prevent bfqq from being merged if it has been created too
3003 * long ago. The idea is that true cooperating processes, and
3004 * thus their associated bfq_queues, are supposed to be
3005 * created shortly after each other. This is the case, e.g.,
3006 * for KVM/QEMU and dump I/O threads. Basing on this
3007 * assumption, the following filtering greatly reduces the
3008 * probability that two non-cooperating processes, which just
3009 * happen to do close I/O for some short time interval, have
3010 * their queues merged by mistake.
3011 */
3012 if (bfq_too_late_for_merging(bfqq))
3013 return NULL;
3014
3015 if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3016 return NULL;
3017
3018 /* If there is only one backlogged queue, don't search. */
3019 if (bfq_tot_busy_queues(bfqd) == 1)
3020 return NULL;
3021
3022 in_service_bfqq = bfqd->in_service_queue;
3023
3024 if (in_service_bfqq && in_service_bfqq != bfqq &&
3025 likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3026 bfq_rq_close_to_sector(io_struct, request,
3027 bfqd->in_serv_last_pos) &&
3028 bfqq->entity.parent == in_service_bfqq->entity.parent &&
3029 bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3030 new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3031 if (new_bfqq)
3032 return new_bfqq;
3033 }
3034 /*
3035 * Check whether there is a cooperator among currently scheduled
3036 * queues. The only thing we need is that the bio/request is not
3037 * NULL, as we need it to establish whether a cooperator exists.
3038 */
3039 new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3040 bfq_io_struct_pos(io_struct, request));
3041
3042 if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3043 bfq_may_be_close_cooperator(bfqq, new_bfqq))
3044 return bfq_setup_merge(bfqq, new_bfqq);
3045
3046 return NULL;
3047 }
3048
bfq_bfqq_save_state(struct bfq_queue * bfqq)3049 static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3050 {
3051 struct bfq_io_cq *bic = bfqq->bic;
3052 unsigned int a_idx = bfqq->actuator_idx;
3053 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3054
3055 /*
3056 * If !bfqq->bic, the queue is already shared or its requests
3057 * have already been redirected to a shared queue; both idle window
3058 * and weight raising state have already been saved. Do nothing.
3059 */
3060 if (!bic)
3061 return;
3062
3063 bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3064 bfqq_data->saved_inject_limit = bfqq->inject_limit;
3065 bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3066
3067 bfqq_data->saved_weight = bfqq->entity.orig_weight;
3068 bfqq_data->saved_ttime = bfqq->ttime;
3069 bfqq_data->saved_has_short_ttime =
3070 bfq_bfqq_has_short_ttime(bfqq);
3071 bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3072 bfqq_data->saved_io_start_time = bfqq->io_start_time;
3073 bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3074 bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3075 bfqq_data->was_in_burst_list =
3076 !hlist_unhashed(&bfqq->burst_list_node);
3077
3078 if (unlikely(bfq_bfqq_just_created(bfqq) &&
3079 !bfq_bfqq_in_large_burst(bfqq) &&
3080 bfqq->bfqd->low_latency)) {
3081 /*
3082 * bfqq being merged right after being created: bfqq
3083 * would have deserved interactive weight raising, but
3084 * did not make it to be set in a weight-raised state,
3085 * because of this early merge. Store directly the
3086 * weight-raising state that would have been assigned
3087 * to bfqq, so that to avoid that bfqq unjustly fails
3088 * to enjoy weight raising if split soon.
3089 */
3090 bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3091 bfqq_data->saved_wr_start_at_switch_to_srt =
3092 bfq_smallest_from_now();
3093 bfqq_data->saved_wr_cur_max_time =
3094 bfq_wr_duration(bfqq->bfqd);
3095 bfqq_data->saved_last_wr_start_finish = jiffies;
3096 } else {
3097 bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3098 bfqq_data->saved_wr_start_at_switch_to_srt =
3099 bfqq->wr_start_at_switch_to_srt;
3100 bfqq_data->saved_service_from_wr =
3101 bfqq->service_from_wr;
3102 bfqq_data->saved_last_wr_start_finish =
3103 bfqq->last_wr_start_finish;
3104 bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3105 }
3106 }
3107
3108
bfq_reassign_last_bfqq(struct bfq_queue * cur_bfqq,struct bfq_queue * new_bfqq)3109 void bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq,
3110 struct bfq_queue *new_bfqq)
3111 {
3112 if (cur_bfqq->entity.parent &&
3113 cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3114 cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3115 else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3116 cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3117 }
3118
bfq_release_process_ref(struct bfq_data * bfqd,struct bfq_queue * bfqq)3119 void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3120 {
3121 /*
3122 * To prevent bfqq's service guarantees from being violated,
3123 * bfqq may be left busy, i.e., queued for service, even if
3124 * empty (see comments in __bfq_bfqq_expire() for
3125 * details). But, if no process will send requests to bfqq any
3126 * longer, then there is no point in keeping bfqq queued for
3127 * service. In addition, keeping bfqq queued for service, but
3128 * with no process ref any longer, may have caused bfqq to be
3129 * freed when dequeued from service. But this is assumed to
3130 * never happen.
3131 */
3132 if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3133 bfqq != bfqd->in_service_queue)
3134 bfq_del_bfqq_busy(bfqq, false);
3135
3136 bfq_reassign_last_bfqq(bfqq, NULL);
3137
3138 bfq_put_queue(bfqq);
3139 }
3140
bfq_merge_bfqqs(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bfq_queue * bfqq)3141 static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd,
3142 struct bfq_io_cq *bic,
3143 struct bfq_queue *bfqq)
3144 {
3145 struct bfq_queue *new_bfqq = bfqq->new_bfqq;
3146
3147 bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3148 (unsigned long)new_bfqq->pid);
3149 /* Save weight raising and idle window of the merged queues */
3150 bfq_bfqq_save_state(bfqq);
3151 bfq_bfqq_save_state(new_bfqq);
3152 if (bfq_bfqq_IO_bound(bfqq))
3153 bfq_mark_bfqq_IO_bound(new_bfqq);
3154 bfq_clear_bfqq_IO_bound(bfqq);
3155
3156 /*
3157 * The processes associated with bfqq are cooperators of the
3158 * processes associated with new_bfqq. So, if bfqq has a
3159 * waker, then assume that all these processes will be happy
3160 * to let bfqq's waker freely inject I/O when they have no
3161 * I/O.
3162 */
3163 if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3164 bfqq->waker_bfqq != new_bfqq) {
3165 new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3166 new_bfqq->tentative_waker_bfqq = NULL;
3167
3168 /*
3169 * If the waker queue disappears, then
3170 * new_bfqq->waker_bfqq must be reset. So insert
3171 * new_bfqq into the woken_list of the waker. See
3172 * bfq_check_waker for details.
3173 */
3174 hlist_add_head(&new_bfqq->woken_list_node,
3175 &new_bfqq->waker_bfqq->woken_list);
3176
3177 }
3178
3179 /*
3180 * If bfqq is weight-raised, then let new_bfqq inherit
3181 * weight-raising. To reduce false positives, neglect the case
3182 * where bfqq has just been created, but has not yet made it
3183 * to be weight-raised (which may happen because EQM may merge
3184 * bfqq even before bfq_add_request is executed for the first
3185 * time for bfqq). Handling this case would however be very
3186 * easy, thanks to the flag just_created.
3187 */
3188 if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3189 new_bfqq->wr_coeff = bfqq->wr_coeff;
3190 new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3191 new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3192 new_bfqq->wr_start_at_switch_to_srt =
3193 bfqq->wr_start_at_switch_to_srt;
3194 if (bfq_bfqq_busy(new_bfqq))
3195 bfqd->wr_busy_queues++;
3196 new_bfqq->entity.prio_changed = 1;
3197 }
3198
3199 if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3200 bfqq->wr_coeff = 1;
3201 bfqq->entity.prio_changed = 1;
3202 if (bfq_bfqq_busy(bfqq))
3203 bfqd->wr_busy_queues--;
3204 }
3205
3206 bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3207 bfqd->wr_busy_queues);
3208
3209 /*
3210 * Merge queues (that is, let bic redirect its requests to new_bfqq)
3211 */
3212 bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3213 bfq_mark_bfqq_coop(new_bfqq);
3214 /*
3215 * new_bfqq now belongs to at least two bics (it is a shared queue):
3216 * set new_bfqq->bic to NULL. bfqq either:
3217 * - does not belong to any bic any more, and hence bfqq->bic must
3218 * be set to NULL, or
3219 * - is a queue whose owning bics have already been redirected to a
3220 * different queue, hence the queue is destined to not belong to
3221 * any bic soon and bfqq->bic is already NULL (therefore the next
3222 * assignment causes no harm).
3223 */
3224 new_bfqq->bic = NULL;
3225 /*
3226 * If the queue is shared, the pid is the pid of one of the associated
3227 * processes. Which pid depends on the exact sequence of merge events
3228 * the queue underwent. So printing such a pid is useless and confusing
3229 * because it reports a random pid between those of the associated
3230 * processes.
3231 * We mark such a queue with a pid -1, and then print SHARED instead of
3232 * a pid in logging messages.
3233 */
3234 new_bfqq->pid = -1;
3235 bfqq->bic = NULL;
3236
3237 bfq_reassign_last_bfqq(bfqq, new_bfqq);
3238
3239 bfq_release_process_ref(bfqd, bfqq);
3240
3241 return new_bfqq;
3242 }
3243
bfq_allow_bio_merge(struct request_queue * q,struct request * rq,struct bio * bio)3244 static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3245 struct bio *bio)
3246 {
3247 struct bfq_data *bfqd = q->elevator->elevator_data;
3248 bool is_sync = op_is_sync(bio->bi_opf);
3249 struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3250
3251 /*
3252 * Disallow merge of a sync bio into an async request.
3253 */
3254 if (is_sync && !rq_is_sync(rq))
3255 return false;
3256
3257 /*
3258 * Lookup the bfqq that this bio will be queued with. Allow
3259 * merge only if rq is queued there.
3260 */
3261 if (!bfqq)
3262 return false;
3263
3264 /*
3265 * We take advantage of this function to perform an early merge
3266 * of the queues of possible cooperating processes.
3267 */
3268 new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3269 if (new_bfqq) {
3270 /*
3271 * bic still points to bfqq, then it has not yet been
3272 * redirected to some other bfq_queue, and a queue
3273 * merge between bfqq and new_bfqq can be safely
3274 * fulfilled, i.e., bic can be redirected to new_bfqq
3275 * and bfqq can be put.
3276 */
3277 while (bfqq != new_bfqq)
3278 bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq);
3279
3280 /*
3281 * Change also bqfd->bio_bfqq, as
3282 * bfqd->bio_bic now points to new_bfqq, and
3283 * this function may be invoked again (and then may
3284 * use again bqfd->bio_bfqq).
3285 */
3286 bfqd->bio_bfqq = bfqq;
3287 }
3288
3289 return bfqq == RQ_BFQQ(rq);
3290 }
3291
3292 /*
3293 * Set the maximum time for the in-service queue to consume its
3294 * budget. This prevents seeky processes from lowering the throughput.
3295 * In practice, a time-slice service scheme is used with seeky
3296 * processes.
3297 */
bfq_set_budget_timeout(struct bfq_data * bfqd,struct bfq_queue * bfqq)3298 static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3299 struct bfq_queue *bfqq)
3300 {
3301 unsigned int timeout_coeff;
3302
3303 if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3304 timeout_coeff = 1;
3305 else
3306 timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3307
3308 bfqd->last_budget_start = blk_time_get();
3309
3310 bfqq->budget_timeout = jiffies +
3311 bfqd->bfq_timeout * timeout_coeff;
3312 }
3313
__bfq_set_in_service_queue(struct bfq_data * bfqd,struct bfq_queue * bfqq)3314 static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3315 struct bfq_queue *bfqq)
3316 {
3317 if (bfqq) {
3318 bfq_clear_bfqq_fifo_expire(bfqq);
3319
3320 bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3321
3322 if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3323 bfqq->wr_coeff > 1 &&
3324 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3325 time_is_before_jiffies(bfqq->budget_timeout)) {
3326 /*
3327 * For soft real-time queues, move the start
3328 * of the weight-raising period forward by the
3329 * time the queue has not received any
3330 * service. Otherwise, a relatively long
3331 * service delay is likely to cause the
3332 * weight-raising period of the queue to end,
3333 * because of the short duration of the
3334 * weight-raising period of a soft real-time
3335 * queue. It is worth noting that this move
3336 * is not so dangerous for the other queues,
3337 * because soft real-time queues are not
3338 * greedy.
3339 *
3340 * To not add a further variable, we use the
3341 * overloaded field budget_timeout to
3342 * determine for how long the queue has not
3343 * received service, i.e., how much time has
3344 * elapsed since the queue expired. However,
3345 * this is a little imprecise, because
3346 * budget_timeout is set to jiffies if bfqq
3347 * not only expires, but also remains with no
3348 * request.
3349 */
3350 if (time_after(bfqq->budget_timeout,
3351 bfqq->last_wr_start_finish))
3352 bfqq->last_wr_start_finish +=
3353 jiffies - bfqq->budget_timeout;
3354 else
3355 bfqq->last_wr_start_finish = jiffies;
3356 }
3357
3358 bfq_set_budget_timeout(bfqd, bfqq);
3359 bfq_log_bfqq(bfqd, bfqq,
3360 "set_in_service_queue, cur-budget = %d",
3361 bfqq->entity.budget);
3362 }
3363
3364 bfqd->in_service_queue = bfqq;
3365 bfqd->in_serv_last_pos = 0;
3366 }
3367
3368 /*
3369 * Get and set a new queue for service.
3370 */
bfq_set_in_service_queue(struct bfq_data * bfqd)3371 static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3372 {
3373 struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3374
3375 __bfq_set_in_service_queue(bfqd, bfqq);
3376 return bfqq;
3377 }
3378
bfq_arm_slice_timer(struct bfq_data * bfqd)3379 static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3380 {
3381 struct bfq_queue *bfqq = bfqd->in_service_queue;
3382 u32 sl;
3383
3384 bfq_mark_bfqq_wait_request(bfqq);
3385
3386 /*
3387 * We don't want to idle for seeks, but we do want to allow
3388 * fair distribution of slice time for a process doing back-to-back
3389 * seeks. So allow a little bit of time for him to submit a new rq.
3390 */
3391 sl = bfqd->bfq_slice_idle;
3392 /*
3393 * Unless the queue is being weight-raised or the scenario is
3394 * asymmetric, grant only minimum idle time if the queue
3395 * is seeky. A long idling is preserved for a weight-raised
3396 * queue, or, more in general, in an asymmetric scenario,
3397 * because a long idling is needed for guaranteeing to a queue
3398 * its reserved share of the throughput (in particular, it is
3399 * needed if the queue has a higher weight than some other
3400 * queue).
3401 */
3402 if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3403 !bfq_asymmetric_scenario(bfqd, bfqq))
3404 sl = min_t(u64, sl, BFQ_MIN_TT);
3405 else if (bfqq->wr_coeff > 1)
3406 sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3407
3408 bfqd->last_idling_start = blk_time_get();
3409 bfqd->last_idling_start_jiffies = jiffies;
3410
3411 hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3412 HRTIMER_MODE_REL);
3413 bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3414 }
3415
3416 /*
3417 * In autotuning mode, max_budget is dynamically recomputed as the
3418 * amount of sectors transferred in timeout at the estimated peak
3419 * rate. This enables BFQ to utilize a full timeslice with a full
3420 * budget, even if the in-service queue is served at peak rate. And
3421 * this maximises throughput with sequential workloads.
3422 */
bfq_calc_max_budget(struct bfq_data * bfqd)3423 static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3424 {
3425 return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3426 jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3427 }
3428
3429 /*
3430 * Update parameters related to throughput and responsiveness, as a
3431 * function of the estimated peak rate. See comments on
3432 * bfq_calc_max_budget(), and on the ref_wr_duration array.
3433 */
update_thr_responsiveness_params(struct bfq_data * bfqd)3434 static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3435 {
3436 if (bfqd->bfq_user_max_budget == 0) {
3437 bfqd->bfq_max_budget =
3438 bfq_calc_max_budget(bfqd);
3439 bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3440 }
3441 }
3442
bfq_reset_rate_computation(struct bfq_data * bfqd,struct request * rq)3443 static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3444 struct request *rq)
3445 {
3446 if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3447 bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns();
3448 bfqd->peak_rate_samples = 1;
3449 bfqd->sequential_samples = 0;
3450 bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3451 blk_rq_sectors(rq);
3452 } else /* no new rq dispatched, just reset the number of samples */
3453 bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3454
3455 bfq_log(bfqd,
3456 "reset_rate_computation at end, sample %u/%u tot_sects %llu",
3457 bfqd->peak_rate_samples, bfqd->sequential_samples,
3458 bfqd->tot_sectors_dispatched);
3459 }
3460
bfq_update_rate_reset(struct bfq_data * bfqd,struct request * rq)3461 static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3462 {
3463 u32 rate, weight, divisor;
3464
3465 /*
3466 * For the convergence property to hold (see comments on
3467 * bfq_update_peak_rate()) and for the assessment to be
3468 * reliable, a minimum number of samples must be present, and
3469 * a minimum amount of time must have elapsed. If not so, do
3470 * not compute new rate. Just reset parameters, to get ready
3471 * for a new evaluation attempt.
3472 */
3473 if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3474 bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3475 goto reset_computation;
3476
3477 /*
3478 * If a new request completion has occurred after last
3479 * dispatch, then, to approximate the rate at which requests
3480 * have been served by the device, it is more precise to
3481 * extend the observation interval to the last completion.
3482 */
3483 bfqd->delta_from_first =
3484 max_t(u64, bfqd->delta_from_first,
3485 bfqd->last_completion - bfqd->first_dispatch);
3486
3487 /*
3488 * Rate computed in sects/usec, and not sects/nsec, for
3489 * precision issues.
3490 */
3491 rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3492 div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3493
3494 /*
3495 * Peak rate not updated if:
3496 * - the percentage of sequential dispatches is below 3/4 of the
3497 * total, and rate is below the current estimated peak rate
3498 * - rate is unreasonably high (> 20M sectors/sec)
3499 */
3500 if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3501 rate <= bfqd->peak_rate) ||
3502 rate > 20<<BFQ_RATE_SHIFT)
3503 goto reset_computation;
3504
3505 /*
3506 * We have to update the peak rate, at last! To this purpose,
3507 * we use a low-pass filter. We compute the smoothing constant
3508 * of the filter as a function of the 'weight' of the new
3509 * measured rate.
3510 *
3511 * As can be seen in next formulas, we define this weight as a
3512 * quantity proportional to how sequential the workload is,
3513 * and to how long the observation time interval is.
3514 *
3515 * The weight runs from 0 to 8. The maximum value of the
3516 * weight, 8, yields the minimum value for the smoothing
3517 * constant. At this minimum value for the smoothing constant,
3518 * the measured rate contributes for half of the next value of
3519 * the estimated peak rate.
3520 *
3521 * So, the first step is to compute the weight as a function
3522 * of how sequential the workload is. Note that the weight
3523 * cannot reach 9, because bfqd->sequential_samples cannot
3524 * become equal to bfqd->peak_rate_samples, which, in its
3525 * turn, holds true because bfqd->sequential_samples is not
3526 * incremented for the first sample.
3527 */
3528 weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3529
3530 /*
3531 * Second step: further refine the weight as a function of the
3532 * duration of the observation interval.
3533 */
3534 weight = min_t(u32, 8,
3535 div_u64(weight * bfqd->delta_from_first,
3536 BFQ_RATE_REF_INTERVAL));
3537
3538 /*
3539 * Divisor ranging from 10, for minimum weight, to 2, for
3540 * maximum weight.
3541 */
3542 divisor = 10 - weight;
3543
3544 /*
3545 * Finally, update peak rate:
3546 *
3547 * peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3548 */
3549 bfqd->peak_rate *= divisor-1;
3550 bfqd->peak_rate /= divisor;
3551 rate /= divisor; /* smoothing constant alpha = 1/divisor */
3552
3553 bfqd->peak_rate += rate;
3554
3555 /*
3556 * For a very slow device, bfqd->peak_rate can reach 0 (see
3557 * the minimum representable values reported in the comments
3558 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3559 * divisions by zero where bfqd->peak_rate is used as a
3560 * divisor.
3561 */
3562 bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3563
3564 update_thr_responsiveness_params(bfqd);
3565
3566 reset_computation:
3567 bfq_reset_rate_computation(bfqd, rq);
3568 }
3569
3570 /*
3571 * Update the read/write peak rate (the main quantity used for
3572 * auto-tuning, see update_thr_responsiveness_params()).
3573 *
3574 * It is not trivial to estimate the peak rate (correctly): because of
3575 * the presence of sw and hw queues between the scheduler and the
3576 * device components that finally serve I/O requests, it is hard to
3577 * say exactly when a given dispatched request is served inside the
3578 * device, and for how long. As a consequence, it is hard to know
3579 * precisely at what rate a given set of requests is actually served
3580 * by the device.
3581 *
3582 * On the opposite end, the dispatch time of any request is trivially
3583 * available, and, from this piece of information, the "dispatch rate"
3584 * of requests can be immediately computed. So, the idea in the next
3585 * function is to use what is known, namely request dispatch times
3586 * (plus, when useful, request completion times), to estimate what is
3587 * unknown, namely in-device request service rate.
3588 *
3589 * The main issue is that, because of the above facts, the rate at
3590 * which a certain set of requests is dispatched over a certain time
3591 * interval can vary greatly with respect to the rate at which the
3592 * same requests are then served. But, since the size of any
3593 * intermediate queue is limited, and the service scheme is lossless
3594 * (no request is silently dropped), the following obvious convergence
3595 * property holds: the number of requests dispatched MUST become
3596 * closer and closer to the number of requests completed as the
3597 * observation interval grows. This is the key property used in
3598 * the next function to estimate the peak service rate as a function
3599 * of the observed dispatch rate. The function assumes to be invoked
3600 * on every request dispatch.
3601 */
bfq_update_peak_rate(struct bfq_data * bfqd,struct request * rq)3602 static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3603 {
3604 u64 now_ns = blk_time_get_ns();
3605
3606 if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3607 bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3608 bfqd->peak_rate_samples);
3609 bfq_reset_rate_computation(bfqd, rq);
3610 goto update_last_values; /* will add one sample */
3611 }
3612
3613 /*
3614 * Device idle for very long: the observation interval lasting
3615 * up to this dispatch cannot be a valid observation interval
3616 * for computing a new peak rate (similarly to the late-
3617 * completion event in bfq_completed_request()). Go to
3618 * update_rate_and_reset to have the following three steps
3619 * taken:
3620 * - close the observation interval at the last (previous)
3621 * request dispatch or completion
3622 * - compute rate, if possible, for that observation interval
3623 * - start a new observation interval with this dispatch
3624 */
3625 if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3626 bfqd->tot_rq_in_driver == 0)
3627 goto update_rate_and_reset;
3628
3629 /* Update sampling information */
3630 bfqd->peak_rate_samples++;
3631
3632 if ((bfqd->tot_rq_in_driver > 0 ||
3633 now_ns - bfqd->last_completion < BFQ_MIN_TT)
3634 && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3635 bfqd->sequential_samples++;
3636
3637 bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3638
3639 /* Reset max observed rq size every 32 dispatches */
3640 if (likely(bfqd->peak_rate_samples % 32))
3641 bfqd->last_rq_max_size =
3642 max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3643 else
3644 bfqd->last_rq_max_size = blk_rq_sectors(rq);
3645
3646 bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3647
3648 /* Target observation interval not yet reached, go on sampling */
3649 if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3650 goto update_last_values;
3651
3652 update_rate_and_reset:
3653 bfq_update_rate_reset(bfqd, rq);
3654 update_last_values:
3655 bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3656 if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3657 bfqd->in_serv_last_pos = bfqd->last_position;
3658 bfqd->last_dispatch = now_ns;
3659 }
3660
3661 /*
3662 * Remove request from internal lists.
3663 */
bfq_dispatch_remove(struct request_queue * q,struct request * rq)3664 static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3665 {
3666 struct bfq_queue *bfqq = RQ_BFQQ(rq);
3667
3668 /*
3669 * For consistency, the next instruction should have been
3670 * executed after removing the request from the queue and
3671 * dispatching it. We execute instead this instruction before
3672 * bfq_remove_request() (and hence introduce a temporary
3673 * inconsistency), for efficiency. In fact, should this
3674 * dispatch occur for a non in-service bfqq, this anticipated
3675 * increment prevents two counters related to bfqq->dispatched
3676 * from risking to be, first, uselessly decremented, and then
3677 * incremented again when the (new) value of bfqq->dispatched
3678 * happens to be taken into account.
3679 */
3680 bfqq->dispatched++;
3681 bfq_update_peak_rate(q->elevator->elevator_data, rq);
3682
3683 bfq_remove_request(q, rq);
3684 }
3685
3686 /*
3687 * There is a case where idling does not have to be performed for
3688 * throughput concerns, but to preserve the throughput share of
3689 * the process associated with bfqq.
3690 *
3691 * To introduce this case, we can note that allowing the drive
3692 * to enqueue more than one request at a time, and hence
3693 * delegating de facto final scheduling decisions to the
3694 * drive's internal scheduler, entails loss of control on the
3695 * actual request service order. In particular, the critical
3696 * situation is when requests from different processes happen
3697 * to be present, at the same time, in the internal queue(s)
3698 * of the drive. In such a situation, the drive, by deciding
3699 * the service order of the internally-queued requests, does
3700 * determine also the actual throughput distribution among
3701 * these processes. But the drive typically has no notion or
3702 * concern about per-process throughput distribution, and
3703 * makes its decisions only on a per-request basis. Therefore,
3704 * the service distribution enforced by the drive's internal
3705 * scheduler is likely to coincide with the desired throughput
3706 * distribution only in a completely symmetric, or favorably
3707 * skewed scenario where:
3708 * (i-a) each of these processes must get the same throughput as
3709 * the others,
3710 * (i-b) in case (i-a) does not hold, it holds that the process
3711 * associated with bfqq must receive a lower or equal
3712 * throughput than any of the other processes;
3713 * (ii) the I/O of each process has the same properties, in
3714 * terms of locality (sequential or random), direction
3715 * (reads or writes), request sizes, greediness
3716 * (from I/O-bound to sporadic), and so on;
3717
3718 * In fact, in such a scenario, the drive tends to treat the requests
3719 * of each process in about the same way as the requests of the
3720 * others, and thus to provide each of these processes with about the
3721 * same throughput. This is exactly the desired throughput
3722 * distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3723 * even more convenient distribution for (the process associated with)
3724 * bfqq.
3725 *
3726 * In contrast, in any asymmetric or unfavorable scenario, device
3727 * idling (I/O-dispatch plugging) is certainly needed to guarantee
3728 * that bfqq receives its assigned fraction of the device throughput
3729 * (see [1] for details).
3730 *
3731 * The problem is that idling may significantly reduce throughput with
3732 * certain combinations of types of I/O and devices. An important
3733 * example is sync random I/O on flash storage with command
3734 * queueing. So, unless bfqq falls in cases where idling also boosts
3735 * throughput, it is important to check conditions (i-a), i(-b) and
3736 * (ii) accurately, so as to avoid idling when not strictly needed for
3737 * service guarantees.
3738 *
3739 * Unfortunately, it is extremely difficult to thoroughly check
3740 * condition (ii). And, in case there are active groups, it becomes
3741 * very difficult to check conditions (i-a) and (i-b) too. In fact,
3742 * if there are active groups, then, for conditions (i-a) or (i-b) to
3743 * become false 'indirectly', it is enough that an active group
3744 * contains more active processes or sub-groups than some other active
3745 * group. More precisely, for conditions (i-a) or (i-b) to become
3746 * false because of such a group, it is not even necessary that the
3747 * group is (still) active: it is sufficient that, even if the group
3748 * has become inactive, some of its descendant processes still have
3749 * some request already dispatched but still waiting for
3750 * completion. In fact, requests have still to be guaranteed their
3751 * share of the throughput even after being dispatched. In this
3752 * respect, it is easy to show that, if a group frequently becomes
3753 * inactive while still having in-flight requests, and if, when this
3754 * happens, the group is not considered in the calculation of whether
3755 * the scenario is asymmetric, then the group may fail to be
3756 * guaranteed its fair share of the throughput (basically because
3757 * idling may not be performed for the descendant processes of the
3758 * group, but it had to be). We address this issue with the following
3759 * bi-modal behavior, implemented in the function
3760 * bfq_asymmetric_scenario().
3761 *
3762 * If there are groups with requests waiting for completion
3763 * (as commented above, some of these groups may even be
3764 * already inactive), then the scenario is tagged as
3765 * asymmetric, conservatively, without checking any of the
3766 * conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3767 * This behavior matches also the fact that groups are created
3768 * exactly if controlling I/O is a primary concern (to
3769 * preserve bandwidth and latency guarantees).
3770 *
3771 * On the opposite end, if there are no groups with requests waiting
3772 * for completion, then only conditions (i-a) and (i-b) are actually
3773 * controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3774 * idling is not performed, regardless of whether condition (ii)
3775 * holds. In other words, only if conditions (i-a) and (i-b) do not
3776 * hold, then idling is allowed, and the device tends to be prevented
3777 * from queueing many requests, possibly of several processes. Since
3778 * there are no groups with requests waiting for completion, then, to
3779 * control conditions (i-a) and (i-b) it is enough to check just
3780 * whether all the queues with requests waiting for completion also
3781 * have the same weight.
3782 *
3783 * Not checking condition (ii) evidently exposes bfqq to the
3784 * risk of getting less throughput than its fair share.
3785 * However, for queues with the same weight, a further
3786 * mechanism, preemption, mitigates or even eliminates this
3787 * problem. And it does so without consequences on overall
3788 * throughput. This mechanism and its benefits are explained
3789 * in the next three paragraphs.
3790 *
3791 * Even if a queue, say Q, is expired when it remains idle, Q
3792 * can still preempt the new in-service queue if the next
3793 * request of Q arrives soon (see the comments on
3794 * bfq_bfqq_update_budg_for_activation). If all queues and
3795 * groups have the same weight, this form of preemption,
3796 * combined with the hole-recovery heuristic described in the
3797 * comments on function bfq_bfqq_update_budg_for_activation,
3798 * are enough to preserve a correct bandwidth distribution in
3799 * the mid term, even without idling. In fact, even if not
3800 * idling allows the internal queues of the device to contain
3801 * many requests, and thus to reorder requests, we can rather
3802 * safely assume that the internal scheduler still preserves a
3803 * minimum of mid-term fairness.
3804 *
3805 * More precisely, this preemption-based, idleless approach
3806 * provides fairness in terms of IOPS, and not sectors per
3807 * second. This can be seen with a simple example. Suppose
3808 * that there are two queues with the same weight, but that
3809 * the first queue receives requests of 8 sectors, while the
3810 * second queue receives requests of 1024 sectors. In
3811 * addition, suppose that each of the two queues contains at
3812 * most one request at a time, which implies that each queue
3813 * always remains idle after it is served. Finally, after
3814 * remaining idle, each queue receives very quickly a new
3815 * request. It follows that the two queues are served
3816 * alternatively, preempting each other if needed. This
3817 * implies that, although both queues have the same weight,
3818 * the queue with large requests receives a service that is
3819 * 1024/8 times as high as the service received by the other
3820 * queue.
3821 *
3822 * The motivation for using preemption instead of idling (for
3823 * queues with the same weight) is that, by not idling,
3824 * service guarantees are preserved (completely or at least in
3825 * part) without minimally sacrificing throughput. And, if
3826 * there is no active group, then the primary expectation for
3827 * this device is probably a high throughput.
3828 *
3829 * We are now left only with explaining the two sub-conditions in the
3830 * additional compound condition that is checked below for deciding
3831 * whether the scenario is asymmetric. To explain the first
3832 * sub-condition, we need to add that the function
3833 * bfq_asymmetric_scenario checks the weights of only
3834 * non-weight-raised queues, for efficiency reasons (see comments on
3835 * bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3836 * is checked explicitly here. More precisely, the compound condition
3837 * below takes into account also the fact that, even if bfqq is being
3838 * weight-raised, the scenario is still symmetric if all queues with
3839 * requests waiting for completion happen to be
3840 * weight-raised. Actually, we should be even more precise here, and
3841 * differentiate between interactive weight raising and soft real-time
3842 * weight raising.
3843 *
3844 * The second sub-condition checked in the compound condition is
3845 * whether there is a fair amount of already in-flight I/O not
3846 * belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3847 * following reason. The drive may decide to serve in-flight
3848 * non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3849 * arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3850 * I/O-dispatching is not plugged, then, while bfqq remains empty, a
3851 * basically uncontrolled amount of I/O from other queues may be
3852 * dispatched too, possibly causing the service of bfqq's I/O to be
3853 * delayed even longer in the drive. This problem gets more and more
3854 * serious as the speed and the queue depth of the drive grow,
3855 * because, as these two quantities grow, the probability to find no
3856 * queue busy but many requests in flight grows too. By contrast,
3857 * plugging I/O dispatching minimizes the delay induced by already
3858 * in-flight I/O, and enables bfqq to recover the bandwidth it may
3859 * lose because of this delay.
3860 *
3861 * As a side note, it is worth considering that the above
3862 * device-idling countermeasures may however fail in the following
3863 * unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3864 * in a time period during which all symmetry sub-conditions hold, and
3865 * therefore the device is allowed to enqueue many requests, but at
3866 * some later point in time some sub-condition stops to hold, then it
3867 * may become impossible to make requests be served in the desired
3868 * order until all the requests already queued in the device have been
3869 * served. The last sub-condition commented above somewhat mitigates
3870 * this problem for weight-raised queues.
3871 *
3872 * However, as an additional mitigation for this problem, we preserve
3873 * plugging for a special symmetric case that may suddenly turn into
3874 * asymmetric: the case where only bfqq is busy. In this case, not
3875 * expiring bfqq does not cause any harm to any other queues in terms
3876 * of service guarantees. In contrast, it avoids the following unlucky
3877 * sequence of events: (1) bfqq is expired, (2) a new queue with a
3878 * lower weight than bfqq becomes busy (or more queues), (3) the new
3879 * queue is served until a new request arrives for bfqq, (4) when bfqq
3880 * is finally served, there are so many requests of the new queue in
3881 * the drive that the pending requests for bfqq take a lot of time to
3882 * be served. In particular, event (2) may case even already
3883 * dispatched requests of bfqq to be delayed, inside the drive. So, to
3884 * avoid this series of events, the scenario is preventively declared
3885 * as asymmetric also if bfqq is the only busy queues
3886 */
idling_needed_for_service_guarantees(struct bfq_data * bfqd,struct bfq_queue * bfqq)3887 static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3888 struct bfq_queue *bfqq)
3889 {
3890 int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3891
3892 /* No point in idling for bfqq if it won't get requests any longer */
3893 if (unlikely(!bfqq_process_refs(bfqq)))
3894 return false;
3895
3896 return (bfqq->wr_coeff > 1 &&
3897 (bfqd->wr_busy_queues < tot_busy_queues ||
3898 bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3899 bfq_asymmetric_scenario(bfqd, bfqq) ||
3900 tot_busy_queues == 1;
3901 }
3902
__bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3903 static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3904 enum bfqq_expiration reason)
3905 {
3906 /*
3907 * If this bfqq is shared between multiple processes, check
3908 * to make sure that those processes are still issuing I/Os
3909 * within the mean seek distance. If not, it may be time to
3910 * break the queues apart again.
3911 */
3912 if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3913 bfq_mark_bfqq_split_coop(bfqq);
3914
3915 /*
3916 * Consider queues with a higher finish virtual time than
3917 * bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3918 * true, then bfqq's bandwidth would be violated if an
3919 * uncontrolled amount of I/O from these queues were
3920 * dispatched while bfqq is waiting for its new I/O to
3921 * arrive. This is exactly what may happen if this is a forced
3922 * expiration caused by a preemption attempt, and if bfqq is
3923 * not re-scheduled. To prevent this from happening, re-queue
3924 * bfqq if it needs I/O-dispatch plugging, even if it is
3925 * empty. By doing so, bfqq is granted to be served before the
3926 * above queues (provided that bfqq is of course eligible).
3927 */
3928 if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3929 !(reason == BFQQE_PREEMPTED &&
3930 idling_needed_for_service_guarantees(bfqd, bfqq))) {
3931 if (bfqq->dispatched == 0)
3932 /*
3933 * Overloading budget_timeout field to store
3934 * the time at which the queue remains with no
3935 * backlog and no outstanding request; used by
3936 * the weight-raising mechanism.
3937 */
3938 bfqq->budget_timeout = jiffies;
3939
3940 bfq_del_bfqq_busy(bfqq, true);
3941 } else {
3942 bfq_requeue_bfqq(bfqd, bfqq, true);
3943 /*
3944 * Resort priority tree of potential close cooperators.
3945 * See comments on bfq_pos_tree_add_move() for the unlikely().
3946 */
3947 if (unlikely(!bfqd->nonrot_with_queueing &&
3948 !RB_EMPTY_ROOT(&bfqq->sort_list)))
3949 bfq_pos_tree_add_move(bfqd, bfqq);
3950 }
3951
3952 /*
3953 * All in-service entities must have been properly deactivated
3954 * or requeued before executing the next function, which
3955 * resets all in-service entities as no more in service. This
3956 * may cause bfqq to be freed. If this happens, the next
3957 * function returns true.
3958 */
3959 return __bfq_bfqd_reset_in_service(bfqd);
3960 }
3961
3962 /**
3963 * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3964 * @bfqd: device data.
3965 * @bfqq: queue to update.
3966 * @reason: reason for expiration.
3967 *
3968 * Handle the feedback on @bfqq budget at queue expiration.
3969 * See the body for detailed comments.
3970 */
__bfq_bfqq_recalc_budget(struct bfq_data * bfqd,struct bfq_queue * bfqq,enum bfqq_expiration reason)3971 static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3972 struct bfq_queue *bfqq,
3973 enum bfqq_expiration reason)
3974 {
3975 struct request *next_rq;
3976 int budget, min_budget;
3977
3978 min_budget = bfq_min_budget(bfqd);
3979
3980 if (bfqq->wr_coeff == 1)
3981 budget = bfqq->max_budget;
3982 else /*
3983 * Use a constant, low budget for weight-raised queues,
3984 * to help achieve a low latency. Keep it slightly higher
3985 * than the minimum possible budget, to cause a little
3986 * bit fewer expirations.
3987 */
3988 budget = 2 * min_budget;
3989
3990 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3991 bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3992 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3993 budget, bfq_min_budget(bfqd));
3994 bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3995 bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3996
3997 if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3998 switch (reason) {
3999 /*
4000 * Caveat: in all the following cases we trade latency
4001 * for throughput.
4002 */
4003 case BFQQE_TOO_IDLE:
4004 /*
4005 * This is the only case where we may reduce
4006 * the budget: if there is no request of the
4007 * process still waiting for completion, then
4008 * we assume (tentatively) that the timer has
4009 * expired because the batch of requests of
4010 * the process could have been served with a
4011 * smaller budget. Hence, betting that
4012 * process will behave in the same way when it
4013 * becomes backlogged again, we reduce its
4014 * next budget. As long as we guess right,
4015 * this budget cut reduces the latency
4016 * experienced by the process.
4017 *
4018 * However, if there are still outstanding
4019 * requests, then the process may have not yet
4020 * issued its next request just because it is
4021 * still waiting for the completion of some of
4022 * the still outstanding ones. So in this
4023 * subcase we do not reduce its budget, on the
4024 * contrary we increase it to possibly boost
4025 * the throughput, as discussed in the
4026 * comments to the BUDGET_TIMEOUT case.
4027 */
4028 if (bfqq->dispatched > 0) /* still outstanding reqs */
4029 budget = min(budget * 2, bfqd->bfq_max_budget);
4030 else {
4031 if (budget > 5 * min_budget)
4032 budget -= 4 * min_budget;
4033 else
4034 budget = min_budget;
4035 }
4036 break;
4037 case BFQQE_BUDGET_TIMEOUT:
4038 /*
4039 * We double the budget here because it gives
4040 * the chance to boost the throughput if this
4041 * is not a seeky process (and has bumped into
4042 * this timeout because of, e.g., ZBR).
4043 */
4044 budget = min(budget * 2, bfqd->bfq_max_budget);
4045 break;
4046 case BFQQE_BUDGET_EXHAUSTED:
4047 /*
4048 * The process still has backlog, and did not
4049 * let either the budget timeout or the disk
4050 * idling timeout expire. Hence it is not
4051 * seeky, has a short thinktime and may be
4052 * happy with a higher budget too. So
4053 * definitely increase the budget of this good
4054 * candidate to boost the disk throughput.
4055 */
4056 budget = min(budget * 4, bfqd->bfq_max_budget);
4057 break;
4058 case BFQQE_NO_MORE_REQUESTS:
4059 /*
4060 * For queues that expire for this reason, it
4061 * is particularly important to keep the
4062 * budget close to the actual service they
4063 * need. Doing so reduces the timestamp
4064 * misalignment problem described in the
4065 * comments in the body of
4066 * __bfq_activate_entity. In fact, suppose
4067 * that a queue systematically expires for
4068 * BFQQE_NO_MORE_REQUESTS and presents a
4069 * new request in time to enjoy timestamp
4070 * back-shifting. The larger the budget of the
4071 * queue is with respect to the service the
4072 * queue actually requests in each service
4073 * slot, the more times the queue can be
4074 * reactivated with the same virtual finish
4075 * time. It follows that, even if this finish
4076 * time is pushed to the system virtual time
4077 * to reduce the consequent timestamp
4078 * misalignment, the queue unjustly enjoys for
4079 * many re-activations a lower finish time
4080 * than all newly activated queues.
4081 *
4082 * The service needed by bfqq is measured
4083 * quite precisely by bfqq->entity.service.
4084 * Since bfqq does not enjoy device idling,
4085 * bfqq->entity.service is equal to the number
4086 * of sectors that the process associated with
4087 * bfqq requested to read/write before waiting
4088 * for request completions, or blocking for
4089 * other reasons.
4090 */
4091 budget = max_t(int, bfqq->entity.service, min_budget);
4092 break;
4093 default:
4094 return;
4095 }
4096 } else if (!bfq_bfqq_sync(bfqq)) {
4097 /*
4098 * Async queues get always the maximum possible
4099 * budget, as for them we do not care about latency
4100 * (in addition, their ability to dispatch is limited
4101 * by the charging factor).
4102 */
4103 budget = bfqd->bfq_max_budget;
4104 }
4105
4106 bfqq->max_budget = budget;
4107
4108 if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4109 !bfqd->bfq_user_max_budget)
4110 bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4111
4112 /*
4113 * If there is still backlog, then assign a new budget, making
4114 * sure that it is large enough for the next request. Since
4115 * the finish time of bfqq must be kept in sync with the
4116 * budget, be sure to call __bfq_bfqq_expire() *after* this
4117 * update.
4118 *
4119 * If there is no backlog, then no need to update the budget;
4120 * it will be updated on the arrival of a new request.
4121 */
4122 next_rq = bfqq->next_rq;
4123 if (next_rq)
4124 bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4125 bfq_serv_to_charge(next_rq, bfqq));
4126
4127 bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4128 next_rq ? blk_rq_sectors(next_rq) : 0,
4129 bfqq->entity.budget);
4130 }
4131
4132 /*
4133 * Return true if the process associated with bfqq is "slow". The slow
4134 * flag is used, in addition to the budget timeout, to reduce the
4135 * amount of service provided to seeky processes, and thus reduce
4136 * their chances to lower the throughput. More details in the comments
4137 * on the function bfq_bfqq_expire().
4138 *
4139 * An important observation is in order: as discussed in the comments
4140 * on the function bfq_update_peak_rate(), with devices with internal
4141 * queues, it is hard if ever possible to know when and for how long
4142 * an I/O request is processed by the device (apart from the trivial
4143 * I/O pattern where a new request is dispatched only after the
4144 * previous one has been completed). This makes it hard to evaluate
4145 * the real rate at which the I/O requests of each bfq_queue are
4146 * served. In fact, for an I/O scheduler like BFQ, serving a
4147 * bfq_queue means just dispatching its requests during its service
4148 * slot (i.e., until the budget of the queue is exhausted, or the
4149 * queue remains idle, or, finally, a timeout fires). But, during the
4150 * service slot of a bfq_queue, around 100 ms at most, the device may
4151 * be even still processing requests of bfq_queues served in previous
4152 * service slots. On the opposite end, the requests of the in-service
4153 * bfq_queue may be completed after the service slot of the queue
4154 * finishes.
4155 *
4156 * Anyway, unless more sophisticated solutions are used
4157 * (where possible), the sum of the sizes of the requests dispatched
4158 * during the service slot of a bfq_queue is probably the only
4159 * approximation available for the service received by the bfq_queue
4160 * during its service slot. And this sum is the quantity used in this
4161 * function to evaluate the I/O speed of a process.
4162 */
bfq_bfqq_is_slow(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,unsigned long * delta_ms)4163 static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4164 bool compensate, unsigned long *delta_ms)
4165 {
4166 ktime_t delta_ktime;
4167 u32 delta_usecs;
4168 bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4169
4170 if (!bfq_bfqq_sync(bfqq))
4171 return false;
4172
4173 if (compensate)
4174 delta_ktime = bfqd->last_idling_start;
4175 else
4176 delta_ktime = blk_time_get();
4177 delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4178 delta_usecs = ktime_to_us(delta_ktime);
4179
4180 /* don't use too short time intervals */
4181 if (delta_usecs < 1000) {
4182 if (blk_queue_nonrot(bfqd->queue))
4183 /*
4184 * give same worst-case guarantees as idling
4185 * for seeky
4186 */
4187 *delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4188 else /* charge at least one seek */
4189 *delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4190
4191 return slow;
4192 }
4193
4194 *delta_ms = delta_usecs / USEC_PER_MSEC;
4195
4196 /*
4197 * Use only long (> 20ms) intervals to filter out excessive
4198 * spikes in service rate estimation.
4199 */
4200 if (delta_usecs > 20000) {
4201 /*
4202 * Caveat for rotational devices: processes doing I/O
4203 * in the slower disk zones tend to be slow(er) even
4204 * if not seeky. In this respect, the estimated peak
4205 * rate is likely to be an average over the disk
4206 * surface. Accordingly, to not be too harsh with
4207 * unlucky processes, a process is deemed slow only if
4208 * its rate has been lower than half of the estimated
4209 * peak rate.
4210 */
4211 slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4212 }
4213
4214 bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4215
4216 return slow;
4217 }
4218
4219 /*
4220 * To be deemed as soft real-time, an application must meet two
4221 * requirements. First, the application must not require an average
4222 * bandwidth higher than the approximate bandwidth required to playback or
4223 * record a compressed high-definition video.
4224 * The next function is invoked on the completion of the last request of a
4225 * batch, to compute the next-start time instant, soft_rt_next_start, such
4226 * that, if the next request of the application does not arrive before
4227 * soft_rt_next_start, then the above requirement on the bandwidth is met.
4228 *
4229 * The second requirement is that the request pattern of the application is
4230 * isochronous, i.e., that, after issuing a request or a batch of requests,
4231 * the application stops issuing new requests until all its pending requests
4232 * have been completed. After that, the application may issue a new batch,
4233 * and so on.
4234 * For this reason the next function is invoked to compute
4235 * soft_rt_next_start only for applications that meet this requirement,
4236 * whereas soft_rt_next_start is set to infinity for applications that do
4237 * not.
4238 *
4239 * Unfortunately, even a greedy (i.e., I/O-bound) application may
4240 * happen to meet, occasionally or systematically, both the above
4241 * bandwidth and isochrony requirements. This may happen at least in
4242 * the following circumstances. First, if the CPU load is high. The
4243 * application may stop issuing requests while the CPUs are busy
4244 * serving other processes, then restart, then stop again for a while,
4245 * and so on. The other circumstances are related to the storage
4246 * device: the storage device is highly loaded or reaches a low-enough
4247 * throughput with the I/O of the application (e.g., because the I/O
4248 * is random and/or the device is slow). In all these cases, the
4249 * I/O of the application may be simply slowed down enough to meet
4250 * the bandwidth and isochrony requirements. To reduce the probability
4251 * that greedy applications are deemed as soft real-time in these
4252 * corner cases, a further rule is used in the computation of
4253 * soft_rt_next_start: the return value of this function is forced to
4254 * be higher than the maximum between the following two quantities.
4255 *
4256 * (a) Current time plus: (1) the maximum time for which the arrival
4257 * of a request is waited for when a sync queue becomes idle,
4258 * namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4259 * postpone for a moment the reason for adding a few extra
4260 * jiffies; we get back to it after next item (b). Lower-bounding
4261 * the return value of this function with the current time plus
4262 * bfqd->bfq_slice_idle tends to filter out greedy applications,
4263 * because the latter issue their next request as soon as possible
4264 * after the last one has been completed. In contrast, a soft
4265 * real-time application spends some time processing data, after a
4266 * batch of its requests has been completed.
4267 *
4268 * (b) Current value of bfqq->soft_rt_next_start. As pointed out
4269 * above, greedy applications may happen to meet both the
4270 * bandwidth and isochrony requirements under heavy CPU or
4271 * storage-device load. In more detail, in these scenarios, these
4272 * applications happen, only for limited time periods, to do I/O
4273 * slowly enough to meet all the requirements described so far,
4274 * including the filtering in above item (a). These slow-speed
4275 * time intervals are usually interspersed between other time
4276 * intervals during which these applications do I/O at a very high
4277 * speed. Fortunately, exactly because of the high speed of the
4278 * I/O in the high-speed intervals, the values returned by this
4279 * function happen to be so high, near the end of any such
4280 * high-speed interval, to be likely to fall *after* the end of
4281 * the low-speed time interval that follows. These high values are
4282 * stored in bfqq->soft_rt_next_start after each invocation of
4283 * this function. As a consequence, if the last value of
4284 * bfqq->soft_rt_next_start is constantly used to lower-bound the
4285 * next value that this function may return, then, from the very
4286 * beginning of a low-speed interval, bfqq->soft_rt_next_start is
4287 * likely to be constantly kept so high that any I/O request
4288 * issued during the low-speed interval is considered as arriving
4289 * to soon for the application to be deemed as soft
4290 * real-time. Then, in the high-speed interval that follows, the
4291 * application will not be deemed as soft real-time, just because
4292 * it will do I/O at a high speed. And so on.
4293 *
4294 * Getting back to the filtering in item (a), in the following two
4295 * cases this filtering might be easily passed by a greedy
4296 * application, if the reference quantity was just
4297 * bfqd->bfq_slice_idle:
4298 * 1) HZ is so low that the duration of a jiffy is comparable to or
4299 * higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4300 * devices with HZ=100. The time granularity may be so coarse
4301 * that the approximation, in jiffies, of bfqd->bfq_slice_idle
4302 * is rather lower than the exact value.
4303 * 2) jiffies, instead of increasing at a constant rate, may stop increasing
4304 * for a while, then suddenly 'jump' by several units to recover the lost
4305 * increments. This seems to happen, e.g., inside virtual machines.
4306 * To address this issue, in the filtering in (a) we do not use as a
4307 * reference time interval just bfqd->bfq_slice_idle, but
4308 * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4309 * minimum number of jiffies for which the filter seems to be quite
4310 * precise also in embedded systems and KVM/QEMU virtual machines.
4311 */
bfq_bfqq_softrt_next_start(struct bfq_data * bfqd,struct bfq_queue * bfqq)4312 static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4313 struct bfq_queue *bfqq)
4314 {
4315 return max3(bfqq->soft_rt_next_start,
4316 bfqq->last_idle_bklogged +
4317 HZ * bfqq->service_from_backlogged /
4318 bfqd->bfq_wr_max_softrt_rate,
4319 jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4320 }
4321
4322 /**
4323 * bfq_bfqq_expire - expire a queue.
4324 * @bfqd: device owning the queue.
4325 * @bfqq: the queue to expire.
4326 * @compensate: if true, compensate for the time spent idling.
4327 * @reason: the reason causing the expiration.
4328 *
4329 * If the process associated with bfqq does slow I/O (e.g., because it
4330 * issues random requests), we charge bfqq with the time it has been
4331 * in service instead of the service it has received (see
4332 * bfq_bfqq_charge_time for details on how this goal is achieved). As
4333 * a consequence, bfqq will typically get higher timestamps upon
4334 * reactivation, and hence it will be rescheduled as if it had
4335 * received more service than what it has actually received. In the
4336 * end, bfqq receives less service in proportion to how slowly its
4337 * associated process consumes its budgets (and hence how seriously it
4338 * tends to lower the throughput). In addition, this time-charging
4339 * strategy guarantees time fairness among slow processes. In
4340 * contrast, if the process associated with bfqq is not slow, we
4341 * charge bfqq exactly with the service it has received.
4342 *
4343 * Charging time to the first type of queues and the exact service to
4344 * the other has the effect of using the WF2Q+ policy to schedule the
4345 * former on a timeslice basis, without violating service domain
4346 * guarantees among the latter.
4347 */
bfq_bfqq_expire(struct bfq_data * bfqd,struct bfq_queue * bfqq,bool compensate,enum bfqq_expiration reason)4348 void bfq_bfqq_expire(struct bfq_data *bfqd,
4349 struct bfq_queue *bfqq,
4350 bool compensate,
4351 enum bfqq_expiration reason)
4352 {
4353 bool slow;
4354 unsigned long delta = 0;
4355 struct bfq_entity *entity = &bfqq->entity;
4356
4357 /*
4358 * Check whether the process is slow (see bfq_bfqq_is_slow).
4359 */
4360 slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4361
4362 /*
4363 * As above explained, charge slow (typically seeky) and
4364 * timed-out queues with the time and not the service
4365 * received, to favor sequential workloads.
4366 *
4367 * Processes doing I/O in the slower disk zones will tend to
4368 * be slow(er) even if not seeky. Therefore, since the
4369 * estimated peak rate is actually an average over the disk
4370 * surface, these processes may timeout just for bad luck. To
4371 * avoid punishing them, do not charge time to processes that
4372 * succeeded in consuming at least 2/3 of their budget. This
4373 * allows BFQ to preserve enough elasticity to still perform
4374 * bandwidth, and not time, distribution with little unlucky
4375 * or quasi-sequential processes.
4376 */
4377 if (bfqq->wr_coeff == 1 &&
4378 (slow ||
4379 (reason == BFQQE_BUDGET_TIMEOUT &&
4380 bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4381 bfq_bfqq_charge_time(bfqd, bfqq, delta);
4382
4383 if (bfqd->low_latency && bfqq->wr_coeff == 1)
4384 bfqq->last_wr_start_finish = jiffies;
4385
4386 if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4387 RB_EMPTY_ROOT(&bfqq->sort_list)) {
4388 /*
4389 * If we get here, and there are no outstanding
4390 * requests, then the request pattern is isochronous
4391 * (see the comments on the function
4392 * bfq_bfqq_softrt_next_start()). Therefore we can
4393 * compute soft_rt_next_start.
4394 *
4395 * If, instead, the queue still has outstanding
4396 * requests, then we have to wait for the completion
4397 * of all the outstanding requests to discover whether
4398 * the request pattern is actually isochronous.
4399 */
4400 if (bfqq->dispatched == 0)
4401 bfqq->soft_rt_next_start =
4402 bfq_bfqq_softrt_next_start(bfqd, bfqq);
4403 else if (bfqq->dispatched > 0) {
4404 /*
4405 * Schedule an update of soft_rt_next_start to when
4406 * the task may be discovered to be isochronous.
4407 */
4408 bfq_mark_bfqq_softrt_update(bfqq);
4409 }
4410 }
4411
4412 bfq_log_bfqq(bfqd, bfqq,
4413 "expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4414 slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4415
4416 /*
4417 * bfqq expired, so no total service time needs to be computed
4418 * any longer: reset state machine for measuring total service
4419 * times.
4420 */
4421 bfqd->rqs_injected = bfqd->wait_dispatch = false;
4422 bfqd->waited_rq = NULL;
4423
4424 /*
4425 * Increase, decrease or leave budget unchanged according to
4426 * reason.
4427 */
4428 __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4429 if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4430 /* bfqq is gone, no more actions on it */
4431 return;
4432
4433 /* mark bfqq as waiting a request only if a bic still points to it */
4434 if (!bfq_bfqq_busy(bfqq) &&
4435 reason != BFQQE_BUDGET_TIMEOUT &&
4436 reason != BFQQE_BUDGET_EXHAUSTED) {
4437 bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4438 /*
4439 * Not setting service to 0, because, if the next rq
4440 * arrives in time, the queue will go on receiving
4441 * service with this same budget (as if it never expired)
4442 */
4443 } else
4444 entity->service = 0;
4445
4446 /*
4447 * Reset the received-service counter for every parent entity.
4448 * Differently from what happens with bfqq->entity.service,
4449 * the resetting of this counter never needs to be postponed
4450 * for parent entities. In fact, in case bfqq may have a
4451 * chance to go on being served using the last, partially
4452 * consumed budget, bfqq->entity.service needs to be kept,
4453 * because if bfqq then actually goes on being served using
4454 * the same budget, the last value of bfqq->entity.service is
4455 * needed to properly decrement bfqq->entity.budget by the
4456 * portion already consumed. In contrast, it is not necessary
4457 * to keep entity->service for parent entities too, because
4458 * the bubble up of the new value of bfqq->entity.budget will
4459 * make sure that the budgets of parent entities are correct,
4460 * even in case bfqq and thus parent entities go on receiving
4461 * service with the same budget.
4462 */
4463 entity = entity->parent;
4464 for_each_entity(entity)
4465 entity->service = 0;
4466 }
4467
4468 /*
4469 * Budget timeout is not implemented through a dedicated timer, but
4470 * just checked on request arrivals and completions, as well as on
4471 * idle timer expirations.
4472 */
bfq_bfqq_budget_timeout(struct bfq_queue * bfqq)4473 static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4474 {
4475 return time_is_before_eq_jiffies(bfqq->budget_timeout);
4476 }
4477
4478 /*
4479 * If we expire a queue that is actively waiting (i.e., with the
4480 * device idled) for the arrival of a new request, then we may incur
4481 * the timestamp misalignment problem described in the body of the
4482 * function __bfq_activate_entity. Hence we return true only if this
4483 * condition does not hold, or if the queue is slow enough to deserve
4484 * only to be kicked off for preserving a high throughput.
4485 */
bfq_may_expire_for_budg_timeout(struct bfq_queue * bfqq)4486 static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4487 {
4488 bfq_log_bfqq(bfqq->bfqd, bfqq,
4489 "may_budget_timeout: wait_request %d left %d timeout %d",
4490 bfq_bfqq_wait_request(bfqq),
4491 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4492 bfq_bfqq_budget_timeout(bfqq));
4493
4494 return (!bfq_bfqq_wait_request(bfqq) ||
4495 bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4496 &&
4497 bfq_bfqq_budget_timeout(bfqq);
4498 }
4499
idling_boosts_thr_without_issues(struct bfq_data * bfqd,struct bfq_queue * bfqq)4500 static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4501 struct bfq_queue *bfqq)
4502 {
4503 bool rot_without_queueing =
4504 !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4505 bfqq_sequential_and_IO_bound,
4506 idling_boosts_thr;
4507
4508 /* No point in idling for bfqq if it won't get requests any longer */
4509 if (unlikely(!bfqq_process_refs(bfqq)))
4510 return false;
4511
4512 bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4513 bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4514
4515 /*
4516 * The next variable takes into account the cases where idling
4517 * boosts the throughput.
4518 *
4519 * The value of the variable is computed considering, first, that
4520 * idling is virtually always beneficial for the throughput if:
4521 * (a) the device is not NCQ-capable and rotational, or
4522 * (b) regardless of the presence of NCQ, the device is rotational and
4523 * the request pattern for bfqq is I/O-bound and sequential, or
4524 * (c) regardless of whether it is rotational, the device is
4525 * not NCQ-capable and the request pattern for bfqq is
4526 * I/O-bound and sequential.
4527 *
4528 * Secondly, and in contrast to the above item (b), idling an
4529 * NCQ-capable flash-based device would not boost the
4530 * throughput even with sequential I/O; rather it would lower
4531 * the throughput in proportion to how fast the device
4532 * is. Accordingly, the next variable is true if any of the
4533 * above conditions (a), (b) or (c) is true, and, in
4534 * particular, happens to be false if bfqd is an NCQ-capable
4535 * flash-based device.
4536 */
4537 idling_boosts_thr = rot_without_queueing ||
4538 ((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4539 bfqq_sequential_and_IO_bound);
4540
4541 /*
4542 * The return value of this function is equal to that of
4543 * idling_boosts_thr, unless a special case holds. In this
4544 * special case, described below, idling may cause problems to
4545 * weight-raised queues.
4546 *
4547 * When the request pool is saturated (e.g., in the presence
4548 * of write hogs), if the processes associated with
4549 * non-weight-raised queues ask for requests at a lower rate,
4550 * then processes associated with weight-raised queues have a
4551 * higher probability to get a request from the pool
4552 * immediately (or at least soon) when they need one. Thus
4553 * they have a higher probability to actually get a fraction
4554 * of the device throughput proportional to their high
4555 * weight. This is especially true with NCQ-capable drives,
4556 * which enqueue several requests in advance, and further
4557 * reorder internally-queued requests.
4558 *
4559 * For this reason, we force to false the return value if
4560 * there are weight-raised busy queues. In this case, and if
4561 * bfqq is not weight-raised, this guarantees that the device
4562 * is not idled for bfqq (if, instead, bfqq is weight-raised,
4563 * then idling will be guaranteed by another variable, see
4564 * below). Combined with the timestamping rules of BFQ (see
4565 * [1] for details), this behavior causes bfqq, and hence any
4566 * sync non-weight-raised queue, to get a lower number of
4567 * requests served, and thus to ask for a lower number of
4568 * requests from the request pool, before the busy
4569 * weight-raised queues get served again. This often mitigates
4570 * starvation problems in the presence of heavy write
4571 * workloads and NCQ, thereby guaranteeing a higher
4572 * application and system responsiveness in these hostile
4573 * scenarios.
4574 */
4575 return idling_boosts_thr &&
4576 bfqd->wr_busy_queues == 0;
4577 }
4578
4579 /*
4580 * For a queue that becomes empty, device idling is allowed only if
4581 * this function returns true for that queue. As a consequence, since
4582 * device idling plays a critical role for both throughput boosting
4583 * and service guarantees, the return value of this function plays a
4584 * critical role as well.
4585 *
4586 * In a nutshell, this function returns true only if idling is
4587 * beneficial for throughput or, even if detrimental for throughput,
4588 * idling is however necessary to preserve service guarantees (low
4589 * latency, desired throughput distribution, ...). In particular, on
4590 * NCQ-capable devices, this function tries to return false, so as to
4591 * help keep the drives' internal queues full, whenever this helps the
4592 * device boost the throughput without causing any service-guarantee
4593 * issue.
4594 *
4595 * Most of the issues taken into account to get the return value of
4596 * this function are not trivial. We discuss these issues in the two
4597 * functions providing the main pieces of information needed by this
4598 * function.
4599 */
bfq_better_to_idle(struct bfq_queue * bfqq)4600 static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4601 {
4602 struct bfq_data *bfqd = bfqq->bfqd;
4603 bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4604
4605 /* No point in idling for bfqq if it won't get requests any longer */
4606 if (unlikely(!bfqq_process_refs(bfqq)))
4607 return false;
4608
4609 if (unlikely(bfqd->strict_guarantees))
4610 return true;
4611
4612 /*
4613 * Idling is performed only if slice_idle > 0. In addition, we
4614 * do not idle if
4615 * (a) bfqq is async
4616 * (b) bfqq is in the idle io prio class: in this case we do
4617 * not idle because we want to minimize the bandwidth that
4618 * queues in this class can steal to higher-priority queues
4619 */
4620 if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4621 bfq_class_idle(bfqq))
4622 return false;
4623
4624 idling_boosts_thr_with_no_issue =
4625 idling_boosts_thr_without_issues(bfqd, bfqq);
4626
4627 idling_needed_for_service_guar =
4628 idling_needed_for_service_guarantees(bfqd, bfqq);
4629
4630 /*
4631 * We have now the two components we need to compute the
4632 * return value of the function, which is true only if idling
4633 * either boosts the throughput (without issues), or is
4634 * necessary to preserve service guarantees.
4635 */
4636 return idling_boosts_thr_with_no_issue ||
4637 idling_needed_for_service_guar;
4638 }
4639
4640 /*
4641 * If the in-service queue is empty but the function bfq_better_to_idle
4642 * returns true, then:
4643 * 1) the queue must remain in service and cannot be expired, and
4644 * 2) the device must be idled to wait for the possible arrival of a new
4645 * request for the queue.
4646 * See the comments on the function bfq_better_to_idle for the reasons
4647 * why performing device idling is the best choice to boost the throughput
4648 * and preserve service guarantees when bfq_better_to_idle itself
4649 * returns true.
4650 */
bfq_bfqq_must_idle(struct bfq_queue * bfqq)4651 static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4652 {
4653 return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4654 }
4655
4656 /*
4657 * This function chooses the queue from which to pick the next extra
4658 * I/O request to inject, if it finds a compatible queue. See the
4659 * comments on bfq_update_inject_limit() for details on the injection
4660 * mechanism, and for the definitions of the quantities mentioned
4661 * below.
4662 */
4663 static struct bfq_queue *
bfq_choose_bfqq_for_injection(struct bfq_data * bfqd)4664 bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4665 {
4666 struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4667 unsigned int limit = in_serv_bfqq->inject_limit;
4668 int i;
4669
4670 /*
4671 * If
4672 * - bfqq is not weight-raised and therefore does not carry
4673 * time-critical I/O,
4674 * or
4675 * - regardless of whether bfqq is weight-raised, bfqq has
4676 * however a long think time, during which it can absorb the
4677 * effect of an appropriate number of extra I/O requests
4678 * from other queues (see bfq_update_inject_limit for
4679 * details on the computation of this number);
4680 * then injection can be performed without restrictions.
4681 */
4682 bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4683 !bfq_bfqq_has_short_ttime(in_serv_bfqq);
4684
4685 /*
4686 * If
4687 * - the baseline total service time could not be sampled yet,
4688 * so the inject limit happens to be still 0, and
4689 * - a lot of time has elapsed since the plugging of I/O
4690 * dispatching started, so drive speed is being wasted
4691 * significantly;
4692 * then temporarily raise inject limit to one request.
4693 */
4694 if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4695 bfq_bfqq_wait_request(in_serv_bfqq) &&
4696 time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4697 bfqd->bfq_slice_idle)
4698 )
4699 limit = 1;
4700
4701 if (bfqd->tot_rq_in_driver >= limit)
4702 return NULL;
4703
4704 /*
4705 * Linear search of the source queue for injection; but, with
4706 * a high probability, very few steps are needed to find a
4707 * candidate queue, i.e., a queue with enough budget left for
4708 * its next request. In fact:
4709 * - BFQ dynamically updates the budget of every queue so as
4710 * to accommodate the expected backlog of the queue;
4711 * - if a queue gets all its requests dispatched as injected
4712 * service, then the queue is removed from the active list
4713 * (and re-added only if it gets new requests, but then it
4714 * is assigned again enough budget for its new backlog).
4715 */
4716 for (i = 0; i < bfqd->num_actuators; i++) {
4717 list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4718 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4719 (in_serv_always_inject || bfqq->wr_coeff > 1) &&
4720 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4721 bfq_bfqq_budget_left(bfqq)) {
4722 /*
4723 * Allow for only one large in-flight request
4724 * on non-rotational devices, for the
4725 * following reason. On non-rotationl drives,
4726 * large requests take much longer than
4727 * smaller requests to be served. In addition,
4728 * the drive prefers to serve large requests
4729 * w.r.t. to small ones, if it can choose. So,
4730 * having more than one large requests queued
4731 * in the drive may easily make the next first
4732 * request of the in-service queue wait for so
4733 * long to break bfqq's service guarantees. On
4734 * the bright side, large requests let the
4735 * drive reach a very high throughput, even if
4736 * there is only one in-flight large request
4737 * at a time.
4738 */
4739 if (blk_queue_nonrot(bfqd->queue) &&
4740 blk_rq_sectors(bfqq->next_rq) >=
4741 BFQQ_SECT_THR_NONROT &&
4742 bfqd->tot_rq_in_driver >= 1)
4743 continue;
4744 else {
4745 bfqd->rqs_injected = true;
4746 return bfqq;
4747 }
4748 }
4749 }
4750
4751 return NULL;
4752 }
4753
4754 static struct bfq_queue *
bfq_find_active_bfqq_for_actuator(struct bfq_data * bfqd,int idx)4755 bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4756 {
4757 struct bfq_queue *bfqq;
4758
4759 if (bfqd->in_service_queue &&
4760 bfqd->in_service_queue->actuator_idx == idx)
4761 return bfqd->in_service_queue;
4762
4763 list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4764 if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4765 bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4766 bfq_bfqq_budget_left(bfqq)) {
4767 return bfqq;
4768 }
4769 }
4770
4771 return NULL;
4772 }
4773
4774 /*
4775 * Perform a linear scan of each actuator, until an actuator is found
4776 * for which the following three conditions hold: the load of the
4777 * actuator is below the threshold (see comments on
4778 * actuator_load_threshold for details) and lower than that of the
4779 * next actuator (comments on this extra condition below), and there
4780 * is a queue that contains I/O for that actuator. On success, return
4781 * that queue.
4782 *
4783 * Performing a plain linear scan entails a prioritization among
4784 * actuators. The extra condition above breaks this prioritization and
4785 * tends to distribute injection uniformly across actuators.
4786 */
4787 static struct bfq_queue *
bfq_find_bfqq_for_underused_actuator(struct bfq_data * bfqd)4788 bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4789 {
4790 int i;
4791
4792 for (i = 0 ; i < bfqd->num_actuators; i++) {
4793 if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4794 (i == bfqd->num_actuators - 1 ||
4795 bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4796 struct bfq_queue *bfqq =
4797 bfq_find_active_bfqq_for_actuator(bfqd, i);
4798
4799 if (bfqq)
4800 return bfqq;
4801 }
4802 }
4803
4804 return NULL;
4805 }
4806
4807
4808 /*
4809 * Select a queue for service. If we have a current queue in service,
4810 * check whether to continue servicing it, or retrieve and set a new one.
4811 */
bfq_select_queue(struct bfq_data * bfqd)4812 static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4813 {
4814 struct bfq_queue *bfqq, *inject_bfqq;
4815 struct request *next_rq;
4816 enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4817
4818 bfqq = bfqd->in_service_queue;
4819 if (!bfqq)
4820 goto new_queue;
4821
4822 bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4823
4824 /*
4825 * Do not expire bfqq for budget timeout if bfqq may be about
4826 * to enjoy device idling. The reason why, in this case, we
4827 * prevent bfqq from expiring is the same as in the comments
4828 * on the case where bfq_bfqq_must_idle() returns true, in
4829 * bfq_completed_request().
4830 */
4831 if (bfq_may_expire_for_budg_timeout(bfqq) &&
4832 !bfq_bfqq_must_idle(bfqq))
4833 goto expire;
4834
4835 check_queue:
4836 /*
4837 * If some actuator is underutilized, but the in-service
4838 * queue does not contain I/O for that actuator, then try to
4839 * inject I/O for that actuator.
4840 */
4841 inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4842 if (inject_bfqq && inject_bfqq != bfqq)
4843 return inject_bfqq;
4844
4845 /*
4846 * This loop is rarely executed more than once. Even when it
4847 * happens, it is much more convenient to re-execute this loop
4848 * than to return NULL and trigger a new dispatch to get a
4849 * request served.
4850 */
4851 next_rq = bfqq->next_rq;
4852 /*
4853 * If bfqq has requests queued and it has enough budget left to
4854 * serve them, keep the queue, otherwise expire it.
4855 */
4856 if (next_rq) {
4857 if (bfq_serv_to_charge(next_rq, bfqq) >
4858 bfq_bfqq_budget_left(bfqq)) {
4859 /*
4860 * Expire the queue for budget exhaustion,
4861 * which makes sure that the next budget is
4862 * enough to serve the next request, even if
4863 * it comes from the fifo expired path.
4864 */
4865 reason = BFQQE_BUDGET_EXHAUSTED;
4866 goto expire;
4867 } else {
4868 /*
4869 * The idle timer may be pending because we may
4870 * not disable disk idling even when a new request
4871 * arrives.
4872 */
4873 if (bfq_bfqq_wait_request(bfqq)) {
4874 /*
4875 * If we get here: 1) at least a new request
4876 * has arrived but we have not disabled the
4877 * timer because the request was too small,
4878 * 2) then the block layer has unplugged
4879 * the device, causing the dispatch to be
4880 * invoked.
4881 *
4882 * Since the device is unplugged, now the
4883 * requests are probably large enough to
4884 * provide a reasonable throughput.
4885 * So we disable idling.
4886 */
4887 bfq_clear_bfqq_wait_request(bfqq);
4888 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4889 }
4890 goto keep_queue;
4891 }
4892 }
4893
4894 /*
4895 * No requests pending. However, if the in-service queue is idling
4896 * for a new request, or has requests waiting for a completion and
4897 * may idle after their completion, then keep it anyway.
4898 *
4899 * Yet, inject service from other queues if it boosts
4900 * throughput and is possible.
4901 */
4902 if (bfq_bfqq_wait_request(bfqq) ||
4903 (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4904 unsigned int act_idx = bfqq->actuator_idx;
4905 struct bfq_queue *async_bfqq = NULL;
4906 struct bfq_queue *blocked_bfqq =
4907 !hlist_empty(&bfqq->woken_list) ?
4908 container_of(bfqq->woken_list.first,
4909 struct bfq_queue,
4910 woken_list_node)
4911 : NULL;
4912
4913 if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4914 bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4915 bfqq->bic->bfqq[0][act_idx]->next_rq)
4916 async_bfqq = bfqq->bic->bfqq[0][act_idx];
4917 /*
4918 * The next four mutually-exclusive ifs decide
4919 * whether to try injection, and choose the queue to
4920 * pick an I/O request from.
4921 *
4922 * The first if checks whether the process associated
4923 * with bfqq has also async I/O pending. If so, it
4924 * injects such I/O unconditionally. Injecting async
4925 * I/O from the same process can cause no harm to the
4926 * process. On the contrary, it can only increase
4927 * bandwidth and reduce latency for the process.
4928 *
4929 * The second if checks whether there happens to be a
4930 * non-empty waker queue for bfqq, i.e., a queue whose
4931 * I/O needs to be completed for bfqq to receive new
4932 * I/O. This happens, e.g., if bfqq is associated with
4933 * a process that does some sync. A sync generates
4934 * extra blocking I/O, which must be completed before
4935 * the process associated with bfqq can go on with its
4936 * I/O. If the I/O of the waker queue is not served,
4937 * then bfqq remains empty, and no I/O is dispatched,
4938 * until the idle timeout fires for bfqq. This is
4939 * likely to result in lower bandwidth and higher
4940 * latencies for bfqq, and in a severe loss of total
4941 * throughput. The best action to take is therefore to
4942 * serve the waker queue as soon as possible. So do it
4943 * (without relying on the third alternative below for
4944 * eventually serving waker_bfqq's I/O; see the last
4945 * paragraph for further details). This systematic
4946 * injection of I/O from the waker queue does not
4947 * cause any delay to bfqq's I/O. On the contrary,
4948 * next bfqq's I/O is brought forward dramatically,
4949 * for it is not blocked for milliseconds.
4950 *
4951 * The third if checks whether there is a queue woken
4952 * by bfqq, and currently with pending I/O. Such a
4953 * woken queue does not steal bandwidth from bfqq,
4954 * because it remains soon without I/O if bfqq is not
4955 * served. So there is virtually no risk of loss of
4956 * bandwidth for bfqq if this woken queue has I/O
4957 * dispatched while bfqq is waiting for new I/O.
4958 *
4959 * The fourth if checks whether bfqq is a queue for
4960 * which it is better to avoid injection. It is so if
4961 * bfqq delivers more throughput when served without
4962 * any further I/O from other queues in the middle, or
4963 * if the service times of bfqq's I/O requests both
4964 * count more than overall throughput, and may be
4965 * easily increased by injection (this happens if bfqq
4966 * has a short think time). If none of these
4967 * conditions holds, then a candidate queue for
4968 * injection is looked for through
4969 * bfq_choose_bfqq_for_injection(). Note that the
4970 * latter may return NULL (for example if the inject
4971 * limit for bfqq is currently 0).
4972 *
4973 * NOTE: motivation for the second alternative
4974 *
4975 * Thanks to the way the inject limit is updated in
4976 * bfq_update_has_short_ttime(), it is rather likely
4977 * that, if I/O is being plugged for bfqq and the
4978 * waker queue has pending I/O requests that are
4979 * blocking bfqq's I/O, then the fourth alternative
4980 * above lets the waker queue get served before the
4981 * I/O-plugging timeout fires. So one may deem the
4982 * second alternative superfluous. It is not, because
4983 * the fourth alternative may be way less effective in
4984 * case of a synchronization. For two main
4985 * reasons. First, throughput may be low because the
4986 * inject limit may be too low to guarantee the same
4987 * amount of injected I/O, from the waker queue or
4988 * other queues, that the second alternative
4989 * guarantees (the second alternative unconditionally
4990 * injects a pending I/O request of the waker queue
4991 * for each bfq_dispatch_request()). Second, with the
4992 * fourth alternative, the duration of the plugging,
4993 * i.e., the time before bfqq finally receives new I/O,
4994 * may not be minimized, because the waker queue may
4995 * happen to be served only after other queues.
4996 */
4997 if (async_bfqq &&
4998 icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4999 bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
5000 bfq_bfqq_budget_left(async_bfqq))
5001 bfqq = async_bfqq;
5002 else if (bfqq->waker_bfqq &&
5003 bfq_bfqq_busy(bfqq->waker_bfqq) &&
5004 bfqq->waker_bfqq->next_rq &&
5005 bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
5006 bfqq->waker_bfqq) <=
5007 bfq_bfqq_budget_left(bfqq->waker_bfqq)
5008 )
5009 bfqq = bfqq->waker_bfqq;
5010 else if (blocked_bfqq &&
5011 bfq_bfqq_busy(blocked_bfqq) &&
5012 blocked_bfqq->next_rq &&
5013 bfq_serv_to_charge(blocked_bfqq->next_rq,
5014 blocked_bfqq) <=
5015 bfq_bfqq_budget_left(blocked_bfqq)
5016 )
5017 bfqq = blocked_bfqq;
5018 else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5019 (bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5020 !bfq_bfqq_has_short_ttime(bfqq)))
5021 bfqq = bfq_choose_bfqq_for_injection(bfqd);
5022 else
5023 bfqq = NULL;
5024
5025 goto keep_queue;
5026 }
5027
5028 reason = BFQQE_NO_MORE_REQUESTS;
5029 expire:
5030 bfq_bfqq_expire(bfqd, bfqq, false, reason);
5031 new_queue:
5032 bfqq = bfq_set_in_service_queue(bfqd);
5033 if (bfqq) {
5034 bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5035 goto check_queue;
5036 }
5037 keep_queue:
5038 if (bfqq)
5039 bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5040 else
5041 bfq_log(bfqd, "select_queue: no queue returned");
5042
5043 return bfqq;
5044 }
5045
bfq_update_wr_data(struct bfq_data * bfqd,struct bfq_queue * bfqq)5046 static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5047 {
5048 struct bfq_entity *entity = &bfqq->entity;
5049
5050 if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5051 bfq_log_bfqq(bfqd, bfqq,
5052 "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5053 jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5054 jiffies_to_msecs(bfqq->wr_cur_max_time),
5055 bfqq->wr_coeff,
5056 bfqq->entity.weight, bfqq->entity.orig_weight);
5057
5058 if (entity->prio_changed)
5059 bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5060
5061 /*
5062 * If the queue was activated in a burst, or too much
5063 * time has elapsed from the beginning of this
5064 * weight-raising period, then end weight raising.
5065 */
5066 if (bfq_bfqq_in_large_burst(bfqq))
5067 bfq_bfqq_end_wr(bfqq);
5068 else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5069 bfqq->wr_cur_max_time)) {
5070 if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5071 time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5072 bfq_wr_duration(bfqd))) {
5073 /*
5074 * Either in interactive weight
5075 * raising, or in soft_rt weight
5076 * raising with the
5077 * interactive-weight-raising period
5078 * elapsed (so no switch back to
5079 * interactive weight raising).
5080 */
5081 bfq_bfqq_end_wr(bfqq);
5082 } else { /*
5083 * soft_rt finishing while still in
5084 * interactive period, switch back to
5085 * interactive weight raising
5086 */
5087 switch_back_to_interactive_wr(bfqq, bfqd);
5088 bfqq->entity.prio_changed = 1;
5089 }
5090 }
5091 if (bfqq->wr_coeff > 1 &&
5092 bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5093 bfqq->service_from_wr > max_service_from_wr) {
5094 /* see comments on max_service_from_wr */
5095 bfq_bfqq_end_wr(bfqq);
5096 }
5097 }
5098 /*
5099 * To improve latency (for this or other queues), immediately
5100 * update weight both if it must be raised and if it must be
5101 * lowered. Since, entity may be on some active tree here, and
5102 * might have a pending change of its ioprio class, invoke
5103 * next function with the last parameter unset (see the
5104 * comments on the function).
5105 */
5106 if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5107 __bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5108 entity, false);
5109 }
5110
5111 /*
5112 * Dispatch next request from bfqq.
5113 */
bfq_dispatch_rq_from_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5114 static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5115 struct bfq_queue *bfqq)
5116 {
5117 struct request *rq = bfqq->next_rq;
5118 unsigned long service_to_charge;
5119
5120 service_to_charge = bfq_serv_to_charge(rq, bfqq);
5121
5122 bfq_bfqq_served(bfqq, service_to_charge);
5123
5124 if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5125 bfqd->wait_dispatch = false;
5126 bfqd->waited_rq = rq;
5127 }
5128
5129 bfq_dispatch_remove(bfqd->queue, rq);
5130
5131 if (bfqq != bfqd->in_service_queue)
5132 return rq;
5133
5134 /*
5135 * If weight raising has to terminate for bfqq, then next
5136 * function causes an immediate update of bfqq's weight,
5137 * without waiting for next activation. As a consequence, on
5138 * expiration, bfqq will be timestamped as if has never been
5139 * weight-raised during this service slot, even if it has
5140 * received part or even most of the service as a
5141 * weight-raised queue. This inflates bfqq's timestamps, which
5142 * is beneficial, as bfqq is then more willing to leave the
5143 * device immediately to possible other weight-raised queues.
5144 */
5145 bfq_update_wr_data(bfqd, bfqq);
5146
5147 /*
5148 * Expire bfqq, pretending that its budget expired, if bfqq
5149 * belongs to CLASS_IDLE and other queues are waiting for
5150 * service.
5151 */
5152 if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5153 bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5154
5155 return rq;
5156 }
5157
bfq_has_work(struct blk_mq_hw_ctx * hctx)5158 static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5159 {
5160 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5161
5162 /*
5163 * Avoiding lock: a race on bfqd->queued should cause at
5164 * most a call to dispatch for nothing
5165 */
5166 return !list_empty_careful(&bfqd->dispatch) ||
5167 READ_ONCE(bfqd->queued);
5168 }
5169
__bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5170 static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5171 {
5172 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5173 struct request *rq = NULL;
5174 struct bfq_queue *bfqq = NULL;
5175
5176 if (!list_empty(&bfqd->dispatch)) {
5177 rq = list_first_entry(&bfqd->dispatch, struct request,
5178 queuelist);
5179 list_del_init(&rq->queuelist);
5180
5181 bfqq = RQ_BFQQ(rq);
5182
5183 if (bfqq) {
5184 /*
5185 * Increment counters here, because this
5186 * dispatch does not follow the standard
5187 * dispatch flow (where counters are
5188 * incremented)
5189 */
5190 bfqq->dispatched++;
5191
5192 goto inc_in_driver_start_rq;
5193 }
5194
5195 /*
5196 * We exploit the bfq_finish_requeue_request hook to
5197 * decrement tot_rq_in_driver, but
5198 * bfq_finish_requeue_request will not be invoked on
5199 * this request. So, to avoid unbalance, just start
5200 * this request, without incrementing tot_rq_in_driver. As
5201 * a negative consequence, tot_rq_in_driver is deceptively
5202 * lower than it should be while this request is in
5203 * service. This may cause bfq_schedule_dispatch to be
5204 * invoked uselessly.
5205 *
5206 * As for implementing an exact solution, the
5207 * bfq_finish_requeue_request hook, if defined, is
5208 * probably invoked also on this request. So, by
5209 * exploiting this hook, we could 1) increment
5210 * tot_rq_in_driver here, and 2) decrement it in
5211 * bfq_finish_requeue_request. Such a solution would
5212 * let the value of the counter be always accurate,
5213 * but it would entail using an extra interface
5214 * function. This cost seems higher than the benefit,
5215 * being the frequency of non-elevator-private
5216 * requests very low.
5217 */
5218 goto start_rq;
5219 }
5220
5221 bfq_log(bfqd, "dispatch requests: %d busy queues",
5222 bfq_tot_busy_queues(bfqd));
5223
5224 if (bfq_tot_busy_queues(bfqd) == 0)
5225 goto exit;
5226
5227 /*
5228 * Force device to serve one request at a time if
5229 * strict_guarantees is true. Forcing this service scheme is
5230 * currently the ONLY way to guarantee that the request
5231 * service order enforced by the scheduler is respected by a
5232 * queueing device. Otherwise the device is free even to make
5233 * some unlucky request wait for as long as the device
5234 * wishes.
5235 *
5236 * Of course, serving one request at a time may cause loss of
5237 * throughput.
5238 */
5239 if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5240 goto exit;
5241
5242 bfqq = bfq_select_queue(bfqd);
5243 if (!bfqq)
5244 goto exit;
5245
5246 rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5247
5248 if (rq) {
5249 inc_in_driver_start_rq:
5250 bfqd->rq_in_driver[bfqq->actuator_idx]++;
5251 bfqd->tot_rq_in_driver++;
5252 start_rq:
5253 rq->rq_flags |= RQF_STARTED;
5254 }
5255 exit:
5256 return rq;
5257 }
5258
5259 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5260 static void bfq_update_dispatch_stats(struct request_queue *q,
5261 struct request *rq,
5262 struct bfq_queue *in_serv_queue,
5263 bool idle_timer_disabled)
5264 {
5265 struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5266
5267 if (!idle_timer_disabled && !bfqq)
5268 return;
5269
5270 /*
5271 * rq and bfqq are guaranteed to exist until this function
5272 * ends, for the following reasons. First, rq can be
5273 * dispatched to the device, and then can be completed and
5274 * freed, only after this function ends. Second, rq cannot be
5275 * merged (and thus freed because of a merge) any longer,
5276 * because it has already started. Thus rq cannot be freed
5277 * before this function ends, and, since rq has a reference to
5278 * bfqq, the same guarantee holds for bfqq too.
5279 *
5280 * In addition, the following queue lock guarantees that
5281 * bfqq_group(bfqq) exists as well.
5282 */
5283 spin_lock_irq(&q->queue_lock);
5284 if (idle_timer_disabled)
5285 /*
5286 * Since the idle timer has been disabled,
5287 * in_serv_queue contained some request when
5288 * __bfq_dispatch_request was invoked above, which
5289 * implies that rq was picked exactly from
5290 * in_serv_queue. Thus in_serv_queue == bfqq, and is
5291 * therefore guaranteed to exist because of the above
5292 * arguments.
5293 */
5294 bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5295 if (bfqq) {
5296 struct bfq_group *bfqg = bfqq_group(bfqq);
5297
5298 bfqg_stats_update_avg_queue_size(bfqg);
5299 bfqg_stats_set_start_empty_time(bfqg);
5300 bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5301 }
5302 spin_unlock_irq(&q->queue_lock);
5303 }
5304 #else
bfq_update_dispatch_stats(struct request_queue * q,struct request * rq,struct bfq_queue * in_serv_queue,bool idle_timer_disabled)5305 static inline void bfq_update_dispatch_stats(struct request_queue *q,
5306 struct request *rq,
5307 struct bfq_queue *in_serv_queue,
5308 bool idle_timer_disabled) {}
5309 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
5310
bfq_dispatch_request(struct blk_mq_hw_ctx * hctx)5311 static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5312 {
5313 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5314 struct request *rq;
5315 struct bfq_queue *in_serv_queue;
5316 bool waiting_rq, idle_timer_disabled = false;
5317
5318 spin_lock_irq(&bfqd->lock);
5319
5320 in_serv_queue = bfqd->in_service_queue;
5321 waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5322
5323 rq = __bfq_dispatch_request(hctx);
5324 if (in_serv_queue == bfqd->in_service_queue) {
5325 idle_timer_disabled =
5326 waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5327 }
5328
5329 spin_unlock_irq(&bfqd->lock);
5330 bfq_update_dispatch_stats(hctx->queue, rq,
5331 idle_timer_disabled ? in_serv_queue : NULL,
5332 idle_timer_disabled);
5333
5334 return rq;
5335 }
5336
5337 /*
5338 * Task holds one reference to the queue, dropped when task exits. Each rq
5339 * in-flight on this queue also holds a reference, dropped when rq is freed.
5340 *
5341 * Scheduler lock must be held here. Recall not to use bfqq after calling
5342 * this function on it.
5343 */
bfq_put_queue(struct bfq_queue * bfqq)5344 void bfq_put_queue(struct bfq_queue *bfqq)
5345 {
5346 struct bfq_queue *item;
5347 struct hlist_node *n;
5348 struct bfq_group *bfqg = bfqq_group(bfqq);
5349
5350 bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5351
5352 bfqq->ref--;
5353 if (bfqq->ref)
5354 return;
5355
5356 if (!hlist_unhashed(&bfqq->burst_list_node)) {
5357 hlist_del_init(&bfqq->burst_list_node);
5358 /*
5359 * Decrement also burst size after the removal, if the
5360 * process associated with bfqq is exiting, and thus
5361 * does not contribute to the burst any longer. This
5362 * decrement helps filter out false positives of large
5363 * bursts, when some short-lived process (often due to
5364 * the execution of commands by some service) happens
5365 * to start and exit while a complex application is
5366 * starting, and thus spawning several processes that
5367 * do I/O (and that *must not* be treated as a large
5368 * burst, see comments on bfq_handle_burst).
5369 *
5370 * In particular, the decrement is performed only if:
5371 * 1) bfqq is not a merged queue, because, if it is,
5372 * then this free of bfqq is not triggered by the exit
5373 * of the process bfqq is associated with, but exactly
5374 * by the fact that bfqq has just been merged.
5375 * 2) burst_size is greater than 0, to handle
5376 * unbalanced decrements. Unbalanced decrements may
5377 * happen in te following case: bfqq is inserted into
5378 * the current burst list--without incrementing
5379 * bust_size--because of a split, but the current
5380 * burst list is not the burst list bfqq belonged to
5381 * (see comments on the case of a split in
5382 * bfq_set_request).
5383 */
5384 if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5385 bfqq->bfqd->burst_size--;
5386 }
5387
5388 /*
5389 * bfqq does not exist any longer, so it cannot be woken by
5390 * any other queue, and cannot wake any other queue. Then bfqq
5391 * must be removed from the woken list of its possible waker
5392 * queue, and all queues in the woken list of bfqq must stop
5393 * having a waker queue. Strictly speaking, these updates
5394 * should be performed when bfqq remains with no I/O source
5395 * attached to it, which happens before bfqq gets freed. In
5396 * particular, this happens when the last process associated
5397 * with bfqq exits or gets associated with a different
5398 * queue. However, both events lead to bfqq being freed soon,
5399 * and dangling references would come out only after bfqq gets
5400 * freed. So these updates are done here, as a simple and safe
5401 * way to handle all cases.
5402 */
5403 /* remove bfqq from woken list */
5404 if (!hlist_unhashed(&bfqq->woken_list_node))
5405 hlist_del_init(&bfqq->woken_list_node);
5406
5407 /* reset waker for all queues in woken list */
5408 hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5409 woken_list_node) {
5410 item->waker_bfqq = NULL;
5411 hlist_del_init(&item->woken_list_node);
5412 }
5413
5414 if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5415 bfqq->bfqd->last_completed_rq_bfqq = NULL;
5416
5417 WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5418 WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5419 WARN_ON_ONCE(bfqq->dispatched);
5420
5421 kmem_cache_free(bfq_pool, bfqq);
5422 bfqg_and_blkg_put(bfqg);
5423 }
5424
bfq_put_stable_ref(struct bfq_queue * bfqq)5425 static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5426 {
5427 bfqq->stable_ref--;
5428 bfq_put_queue(bfqq);
5429 }
5430
bfq_put_cooperator(struct bfq_queue * bfqq)5431 void bfq_put_cooperator(struct bfq_queue *bfqq)
5432 {
5433 struct bfq_queue *__bfqq, *next;
5434
5435 /*
5436 * If this queue was scheduled to merge with another queue, be
5437 * sure to drop the reference taken on that queue (and others in
5438 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5439 */
5440 __bfqq = bfqq->new_bfqq;
5441 while (__bfqq) {
5442 next = __bfqq->new_bfqq;
5443 bfq_put_queue(__bfqq);
5444 __bfqq = next;
5445 }
5446 }
5447
bfq_exit_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq)5448 static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5449 {
5450 if (bfqq == bfqd->in_service_queue) {
5451 __bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5452 bfq_schedule_dispatch(bfqd);
5453 }
5454
5455 bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5456
5457 bfq_put_cooperator(bfqq);
5458
5459 bfq_release_process_ref(bfqd, bfqq);
5460 }
5461
bfq_exit_icq_bfqq(struct bfq_io_cq * bic,bool is_sync,unsigned int actuator_idx)5462 static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5463 unsigned int actuator_idx)
5464 {
5465 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5466 struct bfq_data *bfqd;
5467
5468 if (bfqq)
5469 bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5470
5471 if (bfqq && bfqd) {
5472 bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5473 bfq_exit_bfqq(bfqd, bfqq);
5474 }
5475 }
5476
_bfq_exit_icq(struct bfq_io_cq * bic,unsigned int num_actuators)5477 static void _bfq_exit_icq(struct bfq_io_cq *bic, unsigned int num_actuators)
5478 {
5479 struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5480 unsigned int act_idx;
5481
5482 for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5483 if (bfqq_data[act_idx].stable_merge_bfqq)
5484 bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5485
5486 bfq_exit_icq_bfqq(bic, true, act_idx);
5487 bfq_exit_icq_bfqq(bic, false, act_idx);
5488 }
5489 }
5490
bfq_exit_icq(struct io_cq * icq)5491 static void bfq_exit_icq(struct io_cq *icq)
5492 {
5493 struct bfq_io_cq *bic = icq_to_bic(icq);
5494 struct bfq_data *bfqd = bic_to_bfqd(bic);
5495 unsigned long flags;
5496
5497 /*
5498 * If bfqd and thus bfqd->num_actuators is not available any
5499 * longer, then cycle over all possible per-actuator bfqqs in
5500 * next loop. We rely on bic being zeroed on creation, and
5501 * therefore on its unused per-actuator fields being NULL.
5502 *
5503 * bfqd is NULL if scheduler already exited, and in that case
5504 * this is the last time these queues are accessed.
5505 */
5506 if (bfqd) {
5507 spin_lock_irqsave(&bfqd->lock, flags);
5508 _bfq_exit_icq(bic, bfqd->num_actuators);
5509 spin_unlock_irqrestore(&bfqd->lock, flags);
5510 } else {
5511 _bfq_exit_icq(bic, BFQ_MAX_ACTUATORS);
5512 }
5513 }
5514
5515 /*
5516 * Update the entity prio values; note that the new values will not
5517 * be used until the next (re)activation.
5518 */
5519 static void
bfq_set_next_ioprio_data(struct bfq_queue * bfqq,struct bfq_io_cq * bic)5520 bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5521 {
5522 struct task_struct *tsk = current;
5523 int ioprio_class;
5524 struct bfq_data *bfqd = bfqq->bfqd;
5525
5526 if (!bfqd)
5527 return;
5528
5529 ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5530 switch (ioprio_class) {
5531 default:
5532 pr_err("bdi %s: bfq: bad prio class %d\n",
5533 bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5534 ioprio_class);
5535 fallthrough;
5536 case IOPRIO_CLASS_NONE:
5537 /*
5538 * No prio set, inherit CPU scheduling settings.
5539 */
5540 bfqq->new_ioprio = task_nice_ioprio(tsk);
5541 bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5542 break;
5543 case IOPRIO_CLASS_RT:
5544 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5545 bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5546 break;
5547 case IOPRIO_CLASS_BE:
5548 bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5549 bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5550 break;
5551 case IOPRIO_CLASS_IDLE:
5552 bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5553 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5554 break;
5555 }
5556
5557 if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5558 pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5559 bfqq->new_ioprio);
5560 bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5561 }
5562
5563 bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5564 bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5565 bfqq->new_ioprio, bfqq->entity.new_weight);
5566 bfqq->entity.prio_changed = 1;
5567 }
5568
5569 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5570 struct bio *bio, bool is_sync,
5571 struct bfq_io_cq *bic,
5572 bool respawn);
5573
bfq_check_ioprio_change(struct bfq_io_cq * bic,struct bio * bio)5574 static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5575 {
5576 struct bfq_data *bfqd = bic_to_bfqd(bic);
5577 struct bfq_queue *bfqq;
5578 int ioprio = bic->icq.ioc->ioprio;
5579
5580 /*
5581 * This condition may trigger on a newly created bic, be sure to
5582 * drop the lock before returning.
5583 */
5584 if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5585 return;
5586
5587 bic->ioprio = ioprio;
5588
5589 bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5590 if (bfqq) {
5591 struct bfq_queue *old_bfqq = bfqq;
5592
5593 bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5594 bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5595 bfq_release_process_ref(bfqd, old_bfqq);
5596 }
5597
5598 bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5599 if (bfqq)
5600 bfq_set_next_ioprio_data(bfqq, bic);
5601 }
5602
bfq_init_bfqq(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,pid_t pid,int is_sync,unsigned int act_idx)5603 static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5604 struct bfq_io_cq *bic, pid_t pid, int is_sync,
5605 unsigned int act_idx)
5606 {
5607 u64 now_ns = blk_time_get_ns();
5608
5609 bfqq->actuator_idx = act_idx;
5610 RB_CLEAR_NODE(&bfqq->entity.rb_node);
5611 INIT_LIST_HEAD(&bfqq->fifo);
5612 INIT_HLIST_NODE(&bfqq->burst_list_node);
5613 INIT_HLIST_NODE(&bfqq->woken_list_node);
5614 INIT_HLIST_HEAD(&bfqq->woken_list);
5615
5616 bfqq->ref = 0;
5617 bfqq->bfqd = bfqd;
5618
5619 if (bic)
5620 bfq_set_next_ioprio_data(bfqq, bic);
5621
5622 if (is_sync) {
5623 /*
5624 * No need to mark as has_short_ttime if in
5625 * idle_class, because no device idling is performed
5626 * for queues in idle class
5627 */
5628 if (!bfq_class_idle(bfqq))
5629 /* tentatively mark as has_short_ttime */
5630 bfq_mark_bfqq_has_short_ttime(bfqq);
5631 bfq_mark_bfqq_sync(bfqq);
5632 bfq_mark_bfqq_just_created(bfqq);
5633 } else
5634 bfq_clear_bfqq_sync(bfqq);
5635
5636 /* set end request to minus infinity from now */
5637 bfqq->ttime.last_end_request = now_ns + 1;
5638
5639 bfqq->creation_time = jiffies;
5640
5641 bfqq->io_start_time = now_ns;
5642
5643 bfq_mark_bfqq_IO_bound(bfqq);
5644
5645 bfqq->pid = pid;
5646
5647 /* Tentative initial value to trade off between thr and lat */
5648 bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5649 bfqq->budget_timeout = bfq_smallest_from_now();
5650
5651 bfqq->wr_coeff = 1;
5652 bfqq->last_wr_start_finish = jiffies;
5653 bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5654 bfqq->split_time = bfq_smallest_from_now();
5655
5656 /*
5657 * To not forget the possibly high bandwidth consumed by a
5658 * process/queue in the recent past,
5659 * bfq_bfqq_softrt_next_start() returns a value at least equal
5660 * to the current value of bfqq->soft_rt_next_start (see
5661 * comments on bfq_bfqq_softrt_next_start). Set
5662 * soft_rt_next_start to now, to mean that bfqq has consumed
5663 * no bandwidth so far.
5664 */
5665 bfqq->soft_rt_next_start = jiffies;
5666
5667 /* first request is almost certainly seeky */
5668 bfqq->seek_history = 1;
5669
5670 bfqq->decrease_time_jif = jiffies;
5671 }
5672
bfq_async_queue_prio(struct bfq_data * bfqd,struct bfq_group * bfqg,int ioprio_class,int ioprio,int act_idx)5673 static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5674 struct bfq_group *bfqg,
5675 int ioprio_class, int ioprio, int act_idx)
5676 {
5677 switch (ioprio_class) {
5678 case IOPRIO_CLASS_RT:
5679 return &bfqg->async_bfqq[0][ioprio][act_idx];
5680 case IOPRIO_CLASS_NONE:
5681 ioprio = IOPRIO_BE_NORM;
5682 fallthrough;
5683 case IOPRIO_CLASS_BE:
5684 return &bfqg->async_bfqq[1][ioprio][act_idx];
5685 case IOPRIO_CLASS_IDLE:
5686 return &bfqg->async_idle_bfqq[act_idx];
5687 default:
5688 return NULL;
5689 }
5690 }
5691
5692 static struct bfq_queue *
bfq_do_early_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic,struct bfq_queue * last_bfqq_created)5693 bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5694 struct bfq_io_cq *bic,
5695 struct bfq_queue *last_bfqq_created)
5696 {
5697 unsigned int a_idx = last_bfqq_created->actuator_idx;
5698 struct bfq_queue *new_bfqq =
5699 bfq_setup_merge(bfqq, last_bfqq_created);
5700
5701 if (!new_bfqq)
5702 return bfqq;
5703
5704 if (new_bfqq->bic)
5705 new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5706 bic->bfqq_data[a_idx].stably_merged = true;
5707
5708 /*
5709 * Reusing merge functions. This implies that
5710 * bfqq->bic must be set too, for
5711 * bfq_merge_bfqqs to correctly save bfqq's
5712 * state before killing it.
5713 */
5714 bfqq->bic = bic;
5715 return bfq_merge_bfqqs(bfqd, bic, bfqq);
5716 }
5717
5718 /*
5719 * Many throughput-sensitive workloads are made of several parallel
5720 * I/O flows, with all flows generated by the same application, or
5721 * more generically by the same task (e.g., system boot). The most
5722 * counterproductive action with these workloads is plugging I/O
5723 * dispatch when one of the bfq_queues associated with these flows
5724 * remains temporarily empty.
5725 *
5726 * To avoid this plugging, BFQ has been using a burst-handling
5727 * mechanism for years now. This mechanism has proven effective for
5728 * throughput, and not detrimental for service guarantees. The
5729 * following function pushes this mechanism a little bit further,
5730 * basing on the following two facts.
5731 *
5732 * First, all the I/O flows of a the same application or task
5733 * contribute to the execution/completion of that common application
5734 * or task. So the performance figures that matter are total
5735 * throughput of the flows and task-wide I/O latency. In particular,
5736 * these flows do not need to be protected from each other, in terms
5737 * of individual bandwidth or latency.
5738 *
5739 * Second, the above fact holds regardless of the number of flows.
5740 *
5741 * Putting these two facts together, this commits merges stably the
5742 * bfq_queues associated with these I/O flows, i.e., with the
5743 * processes that generate these IO/ flows, regardless of how many the
5744 * involved processes are.
5745 *
5746 * To decide whether a set of bfq_queues is actually associated with
5747 * the I/O flows of a common application or task, and to merge these
5748 * queues stably, this function operates as follows: given a bfq_queue,
5749 * say Q2, currently being created, and the last bfq_queue, say Q1,
5750 * created before Q2, Q2 is merged stably with Q1 if
5751 * - very little time has elapsed since when Q1 was created
5752 * - Q2 has the same ioprio as Q1
5753 * - Q2 belongs to the same group as Q1
5754 *
5755 * Merging bfq_queues also reduces scheduling overhead. A fio test
5756 * with ten random readers on /dev/nullb shows a throughput boost of
5757 * 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5758 * the total per-request processing time, the above throughput boost
5759 * implies that BFQ's overhead is reduced by more than 50%.
5760 *
5761 * This new mechanism most certainly obsoletes the current
5762 * burst-handling heuristics. We keep those heuristics for the moment.
5763 */
bfq_do_or_sched_stable_merge(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5764 static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5765 struct bfq_queue *bfqq,
5766 struct bfq_io_cq *bic)
5767 {
5768 struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5769 &bfqq->entity.parent->last_bfqq_created :
5770 &bfqd->last_bfqq_created;
5771
5772 struct bfq_queue *last_bfqq_created = *source_bfqq;
5773
5774 /*
5775 * If last_bfqq_created has not been set yet, then init it. If
5776 * it has been set already, but too long ago, then move it
5777 * forward to bfqq. Finally, move also if bfqq belongs to a
5778 * different group than last_bfqq_created, or if bfqq has a
5779 * different ioprio, ioprio_class or actuator_idx. If none of
5780 * these conditions holds true, then try an early stable merge
5781 * or schedule a delayed stable merge. As for the condition on
5782 * actuator_idx, the reason is that, if queues associated with
5783 * different actuators are merged, then control is lost on
5784 * each actuator. Therefore some actuator may be
5785 * underutilized, and throughput may decrease.
5786 *
5787 * A delayed merge is scheduled (instead of performing an
5788 * early merge), in case bfqq might soon prove to be more
5789 * throughput-beneficial if not merged. Currently this is
5790 * possible only if bfqd is rotational with no queueing. For
5791 * such a drive, not merging bfqq is better for throughput if
5792 * bfqq happens to contain sequential I/O. So, we wait a
5793 * little bit for enough I/O to flow through bfqq. After that,
5794 * if such an I/O is sequential, then the merge is
5795 * canceled. Otherwise the merge is finally performed.
5796 */
5797 if (!last_bfqq_created ||
5798 time_before(last_bfqq_created->creation_time +
5799 msecs_to_jiffies(bfq_activation_stable_merging),
5800 bfqq->creation_time) ||
5801 bfqq->entity.parent != last_bfqq_created->entity.parent ||
5802 bfqq->ioprio != last_bfqq_created->ioprio ||
5803 bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5804 bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5805 *source_bfqq = bfqq;
5806 else if (time_after_eq(last_bfqq_created->creation_time +
5807 bfqd->bfq_burst_interval,
5808 bfqq->creation_time)) {
5809 if (likely(bfqd->nonrot_with_queueing))
5810 /*
5811 * With this type of drive, leaving
5812 * bfqq alone may provide no
5813 * throughput benefits compared with
5814 * merging bfqq. So merge bfqq now.
5815 */
5816 bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5817 bic,
5818 last_bfqq_created);
5819 else { /* schedule tentative stable merge */
5820 /*
5821 * get reference on last_bfqq_created,
5822 * to prevent it from being freed,
5823 * until we decide whether to merge
5824 */
5825 last_bfqq_created->ref++;
5826 /*
5827 * need to keep track of stable refs, to
5828 * compute process refs correctly
5829 */
5830 last_bfqq_created->stable_ref++;
5831 /*
5832 * Record the bfqq to merge to.
5833 */
5834 bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5835 last_bfqq_created;
5836 }
5837 }
5838
5839 return bfqq;
5840 }
5841
5842
bfq_get_queue(struct bfq_data * bfqd,struct bio * bio,bool is_sync,struct bfq_io_cq * bic,bool respawn)5843 static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5844 struct bio *bio, bool is_sync,
5845 struct bfq_io_cq *bic,
5846 bool respawn)
5847 {
5848 const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5849 const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5850 struct bfq_queue **async_bfqq = NULL;
5851 struct bfq_queue *bfqq;
5852 struct bfq_group *bfqg;
5853
5854 bfqg = bfq_bio_bfqg(bfqd, bio);
5855 if (!is_sync) {
5856 async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5857 ioprio,
5858 bfq_actuator_index(bfqd, bio));
5859 bfqq = *async_bfqq;
5860 if (bfqq)
5861 goto out;
5862 }
5863
5864 bfqq = kmem_cache_alloc_node(bfq_pool,
5865 GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
5866 bfqd->queue->node);
5867
5868 if (bfqq) {
5869 bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5870 is_sync, bfq_actuator_index(bfqd, bio));
5871 bfq_init_entity(&bfqq->entity, bfqg);
5872 bfq_log_bfqq(bfqd, bfqq, "allocated");
5873 } else {
5874 bfqq = &bfqd->oom_bfqq;
5875 bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5876 goto out;
5877 }
5878
5879 /*
5880 * Pin the queue now that it's allocated, scheduler exit will
5881 * prune it.
5882 */
5883 if (async_bfqq) {
5884 bfqq->ref++; /*
5885 * Extra group reference, w.r.t. sync
5886 * queue. This extra reference is removed
5887 * only if bfqq->bfqg disappears, to
5888 * guarantee that this queue is not freed
5889 * until its group goes away.
5890 */
5891 bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5892 bfqq, bfqq->ref);
5893 *async_bfqq = bfqq;
5894 }
5895
5896 out:
5897 bfqq->ref++; /* get a process reference to this queue */
5898
5899 if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5900 bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5901 return bfqq;
5902 }
5903
bfq_update_io_thinktime(struct bfq_data * bfqd,struct bfq_queue * bfqq)5904 static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5905 struct bfq_queue *bfqq)
5906 {
5907 struct bfq_ttime *ttime = &bfqq->ttime;
5908 u64 elapsed;
5909
5910 /*
5911 * We are really interested in how long it takes for the queue to
5912 * become busy when there is no outstanding IO for this queue. So
5913 * ignore cases when the bfq queue has already IO queued.
5914 */
5915 if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5916 return;
5917 elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request;
5918 elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5919
5920 ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5921 ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5922 ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5923 ttime->ttime_samples);
5924 }
5925
5926 static void
bfq_update_io_seektime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)5927 bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5928 struct request *rq)
5929 {
5930 bfqq->seek_history <<= 1;
5931 bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5932
5933 if (bfqq->wr_coeff > 1 &&
5934 bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5935 BFQQ_TOTALLY_SEEKY(bfqq)) {
5936 if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5937 bfq_wr_duration(bfqd))) {
5938 /*
5939 * In soft_rt weight raising with the
5940 * interactive-weight-raising period
5941 * elapsed (so no switch back to
5942 * interactive weight raising).
5943 */
5944 bfq_bfqq_end_wr(bfqq);
5945 } else { /*
5946 * stopping soft_rt weight raising
5947 * while still in interactive period,
5948 * switch back to interactive weight
5949 * raising
5950 */
5951 switch_back_to_interactive_wr(bfqq, bfqd);
5952 bfqq->entity.prio_changed = 1;
5953 }
5954 }
5955 }
5956
bfq_update_has_short_ttime(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct bfq_io_cq * bic)5957 static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5958 struct bfq_queue *bfqq,
5959 struct bfq_io_cq *bic)
5960 {
5961 bool has_short_ttime = true, state_changed;
5962
5963 /*
5964 * No need to update has_short_ttime if bfqq is async or in
5965 * idle io prio class, or if bfq_slice_idle is zero, because
5966 * no device idling is performed for bfqq in this case.
5967 */
5968 if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5969 bfqd->bfq_slice_idle == 0)
5970 return;
5971
5972 /* Idle window just restored, statistics are meaningless. */
5973 if (time_is_after_eq_jiffies(bfqq->split_time +
5974 bfqd->bfq_wr_min_idle_time))
5975 return;
5976
5977 /* Think time is infinite if no process is linked to
5978 * bfqq. Otherwise check average think time to decide whether
5979 * to mark as has_short_ttime. To this goal, compare average
5980 * think time with half the I/O-plugging timeout.
5981 */
5982 if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5983 (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5984 bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5985 has_short_ttime = false;
5986
5987 state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5988
5989 if (has_short_ttime)
5990 bfq_mark_bfqq_has_short_ttime(bfqq);
5991 else
5992 bfq_clear_bfqq_has_short_ttime(bfqq);
5993
5994 /*
5995 * Until the base value for the total service time gets
5996 * finally computed for bfqq, the inject limit does depend on
5997 * the think-time state (short|long). In particular, the limit
5998 * is 0 or 1 if the think time is deemed, respectively, as
5999 * short or long (details in the comments in
6000 * bfq_update_inject_limit()). Accordingly, the next
6001 * instructions reset the inject limit if the think-time state
6002 * has changed and the above base value is still to be
6003 * computed.
6004 *
6005 * However, the reset is performed only if more than 100 ms
6006 * have elapsed since the last update of the inject limit, or
6007 * (inclusive) if the change is from short to long think
6008 * time. The reason for this waiting is as follows.
6009 *
6010 * bfqq may have a long think time because of a
6011 * synchronization with some other queue, i.e., because the
6012 * I/O of some other queue may need to be completed for bfqq
6013 * to receive new I/O. Details in the comments on the choice
6014 * of the queue for injection in bfq_select_queue().
6015 *
6016 * As stressed in those comments, if such a synchronization is
6017 * actually in place, then, without injection on bfqq, the
6018 * blocking I/O cannot happen to served while bfqq is in
6019 * service. As a consequence, if bfqq is granted
6020 * I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6021 * is dispatched, until the idle timeout fires. This is likely
6022 * to result in lower bandwidth and higher latencies for bfqq,
6023 * and in a severe loss of total throughput.
6024 *
6025 * On the opposite end, a non-zero inject limit may allow the
6026 * I/O that blocks bfqq to be executed soon, and therefore
6027 * bfqq to receive new I/O soon.
6028 *
6029 * But, if the blocking gets actually eliminated, then the
6030 * next think-time sample for bfqq may be very low. This in
6031 * turn may cause bfqq's think time to be deemed
6032 * short. Without the 100 ms barrier, this new state change
6033 * would cause the body of the next if to be executed
6034 * immediately. But this would set to 0 the inject
6035 * limit. Without injection, the blocking I/O would cause the
6036 * think time of bfqq to become long again, and therefore the
6037 * inject limit to be raised again, and so on. The only effect
6038 * of such a steady oscillation between the two think-time
6039 * states would be to prevent effective injection on bfqq.
6040 *
6041 * In contrast, if the inject limit is not reset during such a
6042 * long time interval as 100 ms, then the number of short
6043 * think time samples can grow significantly before the reset
6044 * is performed. As a consequence, the think time state can
6045 * become stable before the reset. Therefore there will be no
6046 * state change when the 100 ms elapse, and no reset of the
6047 * inject limit. The inject limit remains steadily equal to 1
6048 * both during and after the 100 ms. So injection can be
6049 * performed at all times, and throughput gets boosted.
6050 *
6051 * An inject limit equal to 1 is however in conflict, in
6052 * general, with the fact that the think time of bfqq is
6053 * short, because injection may be likely to delay bfqq's I/O
6054 * (as explained in the comments in
6055 * bfq_update_inject_limit()). But this does not happen in
6056 * this special case, because bfqq's low think time is due to
6057 * an effective handling of a synchronization, through
6058 * injection. In this special case, bfqq's I/O does not get
6059 * delayed by injection; on the contrary, bfqq's I/O is
6060 * brought forward, because it is not blocked for
6061 * milliseconds.
6062 *
6063 * In addition, serving the blocking I/O much sooner, and much
6064 * more frequently than once per I/O-plugging timeout, makes
6065 * it much quicker to detect a waker queue (the concept of
6066 * waker queue is defined in the comments in
6067 * bfq_add_request()). This makes it possible to start sooner
6068 * to boost throughput more effectively, by injecting the I/O
6069 * of the waker queue unconditionally on every
6070 * bfq_dispatch_request().
6071 *
6072 * One last, important benefit of not resetting the inject
6073 * limit before 100 ms is that, during this time interval, the
6074 * base value for the total service time is likely to get
6075 * finally computed for bfqq, freeing the inject limit from
6076 * its relation with the think time.
6077 */
6078 if (state_changed && bfqq->last_serv_time_ns == 0 &&
6079 (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6080 msecs_to_jiffies(100)) ||
6081 !has_short_ttime))
6082 bfq_reset_inject_limit(bfqd, bfqq);
6083 }
6084
6085 /*
6086 * Called when a new fs request (rq) is added to bfqq. Check if there's
6087 * something we should do about it.
6088 */
bfq_rq_enqueued(struct bfq_data * bfqd,struct bfq_queue * bfqq,struct request * rq)6089 static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6090 struct request *rq)
6091 {
6092 if (rq->cmd_flags & REQ_META)
6093 bfqq->meta_pending++;
6094
6095 bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6096
6097 if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6098 bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6099 blk_rq_sectors(rq) < 32;
6100 bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6101
6102 /*
6103 * There is just this request queued: if
6104 * - the request is small, and
6105 * - we are idling to boost throughput, and
6106 * - the queue is not to be expired,
6107 * then just exit.
6108 *
6109 * In this way, if the device is being idled to wait
6110 * for a new request from the in-service queue, we
6111 * avoid unplugging the device and committing the
6112 * device to serve just a small request. In contrast
6113 * we wait for the block layer to decide when to
6114 * unplug the device: hopefully, new requests will be
6115 * merged to this one quickly, then the device will be
6116 * unplugged and larger requests will be dispatched.
6117 */
6118 if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6119 !budget_timeout)
6120 return;
6121
6122 /*
6123 * A large enough request arrived, or idling is being
6124 * performed to preserve service guarantees, or
6125 * finally the queue is to be expired: in all these
6126 * cases disk idling is to be stopped, so clear
6127 * wait_request flag and reset timer.
6128 */
6129 bfq_clear_bfqq_wait_request(bfqq);
6130 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6131
6132 /*
6133 * The queue is not empty, because a new request just
6134 * arrived. Hence we can safely expire the queue, in
6135 * case of budget timeout, without risking that the
6136 * timestamps of the queue are not updated correctly.
6137 * See [1] for more details.
6138 */
6139 if (budget_timeout)
6140 bfq_bfqq_expire(bfqd, bfqq, false,
6141 BFQQE_BUDGET_TIMEOUT);
6142 }
6143 }
6144
bfqq_request_allocated(struct bfq_queue * bfqq)6145 static void bfqq_request_allocated(struct bfq_queue *bfqq)
6146 {
6147 struct bfq_entity *entity = &bfqq->entity;
6148
6149 for_each_entity(entity)
6150 entity->allocated++;
6151 }
6152
bfqq_request_freed(struct bfq_queue * bfqq)6153 static void bfqq_request_freed(struct bfq_queue *bfqq)
6154 {
6155 struct bfq_entity *entity = &bfqq->entity;
6156
6157 for_each_entity(entity)
6158 entity->allocated--;
6159 }
6160
6161 /* returns true if it causes the idle timer to be disabled */
__bfq_insert_request(struct bfq_data * bfqd,struct request * rq)6162 static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6163 {
6164 struct bfq_queue *bfqq = RQ_BFQQ(rq),
6165 *new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6166 RQ_BIC(rq));
6167 bool waiting, idle_timer_disabled = false;
6168
6169 if (new_bfqq) {
6170 struct bfq_queue *old_bfqq = bfqq;
6171 /*
6172 * Release the request's reference to the old bfqq
6173 * and make sure one is taken to the shared queue.
6174 */
6175 bfqq_request_allocated(new_bfqq);
6176 bfqq_request_freed(bfqq);
6177 new_bfqq->ref++;
6178 /*
6179 * If the bic associated with the process
6180 * issuing this request still points to bfqq
6181 * (and thus has not been already redirected
6182 * to new_bfqq or even some other bfq_queue),
6183 * then complete the merge and redirect it to
6184 * new_bfqq.
6185 */
6186 if (bic_to_bfqq(RQ_BIC(rq), true,
6187 bfq_actuator_index(bfqd, rq->bio)) == bfqq) {
6188 while (bfqq != new_bfqq)
6189 bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq);
6190 }
6191
6192 bfq_clear_bfqq_just_created(old_bfqq);
6193 /*
6194 * rq is about to be enqueued into new_bfqq,
6195 * release rq reference on bfqq
6196 */
6197 bfq_put_queue(old_bfqq);
6198 rq->elv.priv[1] = new_bfqq;
6199 }
6200
6201 bfq_update_io_thinktime(bfqd, bfqq);
6202 bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6203 bfq_update_io_seektime(bfqd, bfqq, rq);
6204
6205 waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6206 bfq_add_request(rq);
6207 idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6208
6209 rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6210 list_add_tail(&rq->queuelist, &bfqq->fifo);
6211
6212 bfq_rq_enqueued(bfqd, bfqq, rq);
6213
6214 return idle_timer_disabled;
6215 }
6216
6217 #ifdef CONFIG_BFQ_CGROUP_DEBUG
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6218 static void bfq_update_insert_stats(struct request_queue *q,
6219 struct bfq_queue *bfqq,
6220 bool idle_timer_disabled,
6221 blk_opf_t cmd_flags)
6222 {
6223 if (!bfqq)
6224 return;
6225
6226 /*
6227 * bfqq still exists, because it can disappear only after
6228 * either it is merged with another queue, or the process it
6229 * is associated with exits. But both actions must be taken by
6230 * the same process currently executing this flow of
6231 * instructions.
6232 *
6233 * In addition, the following queue lock guarantees that
6234 * bfqq_group(bfqq) exists as well.
6235 */
6236 spin_lock_irq(&q->queue_lock);
6237 bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6238 if (idle_timer_disabled)
6239 bfqg_stats_update_idle_time(bfqq_group(bfqq));
6240 spin_unlock_irq(&q->queue_lock);
6241 }
6242 #else
bfq_update_insert_stats(struct request_queue * q,struct bfq_queue * bfqq,bool idle_timer_disabled,blk_opf_t cmd_flags)6243 static inline void bfq_update_insert_stats(struct request_queue *q,
6244 struct bfq_queue *bfqq,
6245 bool idle_timer_disabled,
6246 blk_opf_t cmd_flags) {}
6247 #endif /* CONFIG_BFQ_CGROUP_DEBUG */
6248
6249 static struct bfq_queue *bfq_init_rq(struct request *rq);
6250
bfq_insert_request(struct blk_mq_hw_ctx * hctx,struct request * rq,blk_insert_t flags)6251 static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6252 blk_insert_t flags)
6253 {
6254 struct request_queue *q = hctx->queue;
6255 struct bfq_data *bfqd = q->elevator->elevator_data;
6256 struct bfq_queue *bfqq;
6257 bool idle_timer_disabled = false;
6258 blk_opf_t cmd_flags;
6259 LIST_HEAD(free);
6260
6261 #ifdef CONFIG_BFQ_GROUP_IOSCHED
6262 if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6263 bfqg_stats_update_legacy_io(q, rq);
6264 #endif
6265 spin_lock_irq(&bfqd->lock);
6266 bfqq = bfq_init_rq(rq);
6267 if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6268 spin_unlock_irq(&bfqd->lock);
6269 blk_mq_free_requests(&free);
6270 return;
6271 }
6272
6273 trace_block_rq_insert(rq);
6274
6275 if (flags & BLK_MQ_INSERT_AT_HEAD) {
6276 list_add(&rq->queuelist, &bfqd->dispatch);
6277 } else if (!bfqq) {
6278 list_add_tail(&rq->queuelist, &bfqd->dispatch);
6279 } else {
6280 idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6281 /*
6282 * Update bfqq, because, if a queue merge has occurred
6283 * in __bfq_insert_request, then rq has been
6284 * redirected into a new queue.
6285 */
6286 bfqq = RQ_BFQQ(rq);
6287
6288 if (rq_mergeable(rq)) {
6289 elv_rqhash_add(q, rq);
6290 if (!q->last_merge)
6291 q->last_merge = rq;
6292 }
6293 }
6294
6295 /*
6296 * Cache cmd_flags before releasing scheduler lock, because rq
6297 * may disappear afterwards (for example, because of a request
6298 * merge).
6299 */
6300 cmd_flags = rq->cmd_flags;
6301 spin_unlock_irq(&bfqd->lock);
6302
6303 bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6304 cmd_flags);
6305 }
6306
bfq_insert_requests(struct blk_mq_hw_ctx * hctx,struct list_head * list,blk_insert_t flags)6307 static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6308 struct list_head *list,
6309 blk_insert_t flags)
6310 {
6311 while (!list_empty(list)) {
6312 struct request *rq;
6313
6314 rq = list_first_entry(list, struct request, queuelist);
6315 list_del_init(&rq->queuelist);
6316 bfq_insert_request(hctx, rq, flags);
6317 }
6318 }
6319
bfq_update_hw_tag(struct bfq_data * bfqd)6320 static void bfq_update_hw_tag(struct bfq_data *bfqd)
6321 {
6322 struct bfq_queue *bfqq = bfqd->in_service_queue;
6323
6324 bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6325 bfqd->tot_rq_in_driver);
6326
6327 if (bfqd->hw_tag == 1)
6328 return;
6329
6330 /*
6331 * This sample is valid if the number of outstanding requests
6332 * is large enough to allow a queueing behavior. Note that the
6333 * sum is not exact, as it's not taking into account deactivated
6334 * requests.
6335 */
6336 if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6337 return;
6338
6339 /*
6340 * If active queue hasn't enough requests and can idle, bfq might not
6341 * dispatch sufficient requests to hardware. Don't zero hw_tag in this
6342 * case
6343 */
6344 if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6345 bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6346 BFQ_HW_QUEUE_THRESHOLD &&
6347 bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6348 return;
6349
6350 if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6351 return;
6352
6353 bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6354 bfqd->max_rq_in_driver = 0;
6355 bfqd->hw_tag_samples = 0;
6356
6357 bfqd->nonrot_with_queueing =
6358 blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6359 }
6360
bfq_completed_request(struct bfq_queue * bfqq,struct bfq_data * bfqd)6361 static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6362 {
6363 u64 now_ns;
6364 u32 delta_us;
6365
6366 bfq_update_hw_tag(bfqd);
6367
6368 bfqd->rq_in_driver[bfqq->actuator_idx]--;
6369 bfqd->tot_rq_in_driver--;
6370 bfqq->dispatched--;
6371
6372 if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6373 /*
6374 * Set budget_timeout (which we overload to store the
6375 * time at which the queue remains with no backlog and
6376 * no outstanding request; used by the weight-raising
6377 * mechanism).
6378 */
6379 bfqq->budget_timeout = jiffies;
6380
6381 bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6382 bfq_weights_tree_remove(bfqq);
6383 }
6384
6385 now_ns = blk_time_get_ns();
6386
6387 bfqq->ttime.last_end_request = now_ns;
6388
6389 /*
6390 * Using us instead of ns, to get a reasonable precision in
6391 * computing rate in next check.
6392 */
6393 delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6394
6395 /*
6396 * If the request took rather long to complete, and, according
6397 * to the maximum request size recorded, this completion latency
6398 * implies that the request was certainly served at a very low
6399 * rate (less than 1M sectors/sec), then the whole observation
6400 * interval that lasts up to this time instant cannot be a
6401 * valid time interval for computing a new peak rate. Invoke
6402 * bfq_update_rate_reset to have the following three steps
6403 * taken:
6404 * - close the observation interval at the last (previous)
6405 * request dispatch or completion
6406 * - compute rate, if possible, for that observation interval
6407 * - reset to zero samples, which will trigger a proper
6408 * re-initialization of the observation interval on next
6409 * dispatch
6410 */
6411 if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6412 (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6413 1UL<<(BFQ_RATE_SHIFT - 10))
6414 bfq_update_rate_reset(bfqd, NULL);
6415 bfqd->last_completion = now_ns;
6416 /*
6417 * Shared queues are likely to receive I/O at a high
6418 * rate. This may deceptively let them be considered as wakers
6419 * of other queues. But a false waker will unjustly steal
6420 * bandwidth to its supposedly woken queue. So considering
6421 * also shared queues in the waking mechanism may cause more
6422 * control troubles than throughput benefits. Then reset
6423 * last_completed_rq_bfqq if bfqq is a shared queue.
6424 */
6425 if (!bfq_bfqq_coop(bfqq))
6426 bfqd->last_completed_rq_bfqq = bfqq;
6427 else
6428 bfqd->last_completed_rq_bfqq = NULL;
6429
6430 /*
6431 * If we are waiting to discover whether the request pattern
6432 * of the task associated with the queue is actually
6433 * isochronous, and both requisites for this condition to hold
6434 * are now satisfied, then compute soft_rt_next_start (see the
6435 * comments on the function bfq_bfqq_softrt_next_start()). We
6436 * do not compute soft_rt_next_start if bfqq is in interactive
6437 * weight raising (see the comments in bfq_bfqq_expire() for
6438 * an explanation). We schedule this delayed update when bfqq
6439 * expires, if it still has in-flight requests.
6440 */
6441 if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6442 RB_EMPTY_ROOT(&bfqq->sort_list) &&
6443 bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6444 bfqq->soft_rt_next_start =
6445 bfq_bfqq_softrt_next_start(bfqd, bfqq);
6446
6447 /*
6448 * If this is the in-service queue, check if it needs to be expired,
6449 * or if we want to idle in case it has no pending requests.
6450 */
6451 if (bfqd->in_service_queue == bfqq) {
6452 if (bfq_bfqq_must_idle(bfqq)) {
6453 if (bfqq->dispatched == 0)
6454 bfq_arm_slice_timer(bfqd);
6455 /*
6456 * If we get here, we do not expire bfqq, even
6457 * if bfqq was in budget timeout or had no
6458 * more requests (as controlled in the next
6459 * conditional instructions). The reason for
6460 * not expiring bfqq is as follows.
6461 *
6462 * Here bfqq->dispatched > 0 holds, but
6463 * bfq_bfqq_must_idle() returned true. This
6464 * implies that, even if no request arrives
6465 * for bfqq before bfqq->dispatched reaches 0,
6466 * bfqq will, however, not be expired on the
6467 * completion event that causes bfqq->dispatch
6468 * to reach zero. In contrast, on this event,
6469 * bfqq will start enjoying device idling
6470 * (I/O-dispatch plugging).
6471 *
6472 * But, if we expired bfqq here, bfqq would
6473 * not have the chance to enjoy device idling
6474 * when bfqq->dispatched finally reaches
6475 * zero. This would expose bfqq to violation
6476 * of its reserved service guarantees.
6477 */
6478 return;
6479 } else if (bfq_may_expire_for_budg_timeout(bfqq))
6480 bfq_bfqq_expire(bfqd, bfqq, false,
6481 BFQQE_BUDGET_TIMEOUT);
6482 else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6483 (bfqq->dispatched == 0 ||
6484 !bfq_better_to_idle(bfqq)))
6485 bfq_bfqq_expire(bfqd, bfqq, false,
6486 BFQQE_NO_MORE_REQUESTS);
6487 }
6488
6489 if (!bfqd->tot_rq_in_driver)
6490 bfq_schedule_dispatch(bfqd);
6491 }
6492
6493 /*
6494 * The processes associated with bfqq may happen to generate their
6495 * cumulative I/O at a lower rate than the rate at which the device
6496 * could serve the same I/O. This is rather probable, e.g., if only
6497 * one process is associated with bfqq and the device is an SSD. It
6498 * results in bfqq becoming often empty while in service. In this
6499 * respect, if BFQ is allowed to switch to another queue when bfqq
6500 * remains empty, then the device goes on being fed with I/O requests,
6501 * and the throughput is not affected. In contrast, if BFQ is not
6502 * allowed to switch to another queue---because bfqq is sync and
6503 * I/O-dispatch needs to be plugged while bfqq is temporarily
6504 * empty---then, during the service of bfqq, there will be frequent
6505 * "service holes", i.e., time intervals during which bfqq gets empty
6506 * and the device can only consume the I/O already queued in its
6507 * hardware queues. During service holes, the device may even get to
6508 * remaining idle. In the end, during the service of bfqq, the device
6509 * is driven at a lower speed than the one it can reach with the kind
6510 * of I/O flowing through bfqq.
6511 *
6512 * To counter this loss of throughput, BFQ implements a "request
6513 * injection mechanism", which tries to fill the above service holes
6514 * with I/O requests taken from other queues. The hard part in this
6515 * mechanism is finding the right amount of I/O to inject, so as to
6516 * both boost throughput and not break bfqq's bandwidth and latency
6517 * guarantees. In this respect, the mechanism maintains a per-queue
6518 * inject limit, computed as below. While bfqq is empty, the injection
6519 * mechanism dispatches extra I/O requests only until the total number
6520 * of I/O requests in flight---i.e., already dispatched but not yet
6521 * completed---remains lower than this limit.
6522 *
6523 * A first definition comes in handy to introduce the algorithm by
6524 * which the inject limit is computed. We define as first request for
6525 * bfqq, an I/O request for bfqq that arrives while bfqq is in
6526 * service, and causes bfqq to switch from empty to non-empty. The
6527 * algorithm updates the limit as a function of the effect of
6528 * injection on the service times of only the first requests of
6529 * bfqq. The reason for this restriction is that these are the
6530 * requests whose service time is affected most, because they are the
6531 * first to arrive after injection possibly occurred.
6532 *
6533 * To evaluate the effect of injection, the algorithm measures the
6534 * "total service time" of first requests. We define as total service
6535 * time of an I/O request, the time that elapses since when the
6536 * request is enqueued into bfqq, to when it is completed. This
6537 * quantity allows the whole effect of injection to be measured. It is
6538 * easy to see why. Suppose that some requests of other queues are
6539 * actually injected while bfqq is empty, and that a new request R
6540 * then arrives for bfqq. If the device does start to serve all or
6541 * part of the injected requests during the service hole, then,
6542 * because of this extra service, it may delay the next invocation of
6543 * the dispatch hook of BFQ. Then, even after R gets eventually
6544 * dispatched, the device may delay the actual service of R if it is
6545 * still busy serving the extra requests, or if it decides to serve,
6546 * before R, some extra request still present in its queues. As a
6547 * conclusion, the cumulative extra delay caused by injection can be
6548 * easily evaluated by just comparing the total service time of first
6549 * requests with and without injection.
6550 *
6551 * The limit-update algorithm works as follows. On the arrival of a
6552 * first request of bfqq, the algorithm measures the total time of the
6553 * request only if one of the three cases below holds, and, for each
6554 * case, it updates the limit as described below:
6555 *
6556 * (1) If there is no in-flight request. This gives a baseline for the
6557 * total service time of the requests of bfqq. If the baseline has
6558 * not been computed yet, then, after computing it, the limit is
6559 * set to 1, to start boosting throughput, and to prepare the
6560 * ground for the next case. If the baseline has already been
6561 * computed, then it is updated, in case it results to be lower
6562 * than the previous value.
6563 *
6564 * (2) If the limit is higher than 0 and there are in-flight
6565 * requests. By comparing the total service time in this case with
6566 * the above baseline, it is possible to know at which extent the
6567 * current value of the limit is inflating the total service
6568 * time. If the inflation is below a certain threshold, then bfqq
6569 * is assumed to be suffering from no perceivable loss of its
6570 * service guarantees, and the limit is even tentatively
6571 * increased. If the inflation is above the threshold, then the
6572 * limit is decreased. Due to the lack of any hysteresis, this
6573 * logic makes the limit oscillate even in steady workload
6574 * conditions. Yet we opted for it, because it is fast in reaching
6575 * the best value for the limit, as a function of the current I/O
6576 * workload. To reduce oscillations, this step is disabled for a
6577 * short time interval after the limit happens to be decreased.
6578 *
6579 * (3) Periodically, after resetting the limit, to make sure that the
6580 * limit eventually drops in case the workload changes. This is
6581 * needed because, after the limit has gone safely up for a
6582 * certain workload, it is impossible to guess whether the
6583 * baseline total service time may have changed, without measuring
6584 * it again without injection. A more effective version of this
6585 * step might be to just sample the baseline, by interrupting
6586 * injection only once, and then to reset/lower the limit only if
6587 * the total service time with the current limit does happen to be
6588 * too large.
6589 *
6590 * More details on each step are provided in the comments on the
6591 * pieces of code that implement these steps: the branch handling the
6592 * transition from empty to non empty in bfq_add_request(), the branch
6593 * handling injection in bfq_select_queue(), and the function
6594 * bfq_choose_bfqq_for_injection(). These comments also explain some
6595 * exceptions, made by the injection mechanism in some special cases.
6596 */
bfq_update_inject_limit(struct bfq_data * bfqd,struct bfq_queue * bfqq)6597 static void bfq_update_inject_limit(struct bfq_data *bfqd,
6598 struct bfq_queue *bfqq)
6599 {
6600 u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns;
6601 unsigned int old_limit = bfqq->inject_limit;
6602
6603 if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6604 u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6605
6606 if (tot_time_ns >= threshold && old_limit > 0) {
6607 bfqq->inject_limit--;
6608 bfqq->decrease_time_jif = jiffies;
6609 } else if (tot_time_ns < threshold &&
6610 old_limit <= bfqd->max_rq_in_driver)
6611 bfqq->inject_limit++;
6612 }
6613
6614 /*
6615 * Either we still have to compute the base value for the
6616 * total service time, and there seem to be the right
6617 * conditions to do it, or we can lower the last base value
6618 * computed.
6619 *
6620 * NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6621 * request in flight, because this function is in the code
6622 * path that handles the completion of a request of bfqq, and,
6623 * in particular, this function is executed before
6624 * bfqd->tot_rq_in_driver is decremented in such a code path.
6625 */
6626 if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6627 tot_time_ns < bfqq->last_serv_time_ns) {
6628 if (bfqq->last_serv_time_ns == 0) {
6629 /*
6630 * Now we certainly have a base value: make sure we
6631 * start trying injection.
6632 */
6633 bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6634 }
6635 bfqq->last_serv_time_ns = tot_time_ns;
6636 } else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6637 /*
6638 * No I/O injected and no request still in service in
6639 * the drive: these are the exact conditions for
6640 * computing the base value of the total service time
6641 * for bfqq. So let's update this value, because it is
6642 * rather variable. For example, it varies if the size
6643 * or the spatial locality of the I/O requests in bfqq
6644 * change.
6645 */
6646 bfqq->last_serv_time_ns = tot_time_ns;
6647
6648
6649 /* update complete, not waiting for any request completion any longer */
6650 bfqd->waited_rq = NULL;
6651 bfqd->rqs_injected = false;
6652 }
6653
6654 /*
6655 * Handle either a requeue or a finish for rq. The things to do are
6656 * the same in both cases: all references to rq are to be dropped. In
6657 * particular, rq is considered completed from the point of view of
6658 * the scheduler.
6659 */
bfq_finish_requeue_request(struct request * rq)6660 static void bfq_finish_requeue_request(struct request *rq)
6661 {
6662 struct bfq_queue *bfqq = RQ_BFQQ(rq);
6663 struct bfq_data *bfqd;
6664 unsigned long flags;
6665
6666 /*
6667 * rq either is not associated with any icq, or is an already
6668 * requeued request that has not (yet) been re-inserted into
6669 * a bfq_queue.
6670 */
6671 if (!rq->elv.icq || !bfqq)
6672 return;
6673
6674 bfqd = bfqq->bfqd;
6675
6676 if (rq->rq_flags & RQF_STARTED)
6677 bfqg_stats_update_completion(bfqq_group(bfqq),
6678 rq->start_time_ns,
6679 rq->io_start_time_ns,
6680 rq->cmd_flags);
6681
6682 spin_lock_irqsave(&bfqd->lock, flags);
6683 if (likely(rq->rq_flags & RQF_STARTED)) {
6684 if (rq == bfqd->waited_rq)
6685 bfq_update_inject_limit(bfqd, bfqq);
6686
6687 bfq_completed_request(bfqq, bfqd);
6688 }
6689 bfqq_request_freed(bfqq);
6690 bfq_put_queue(bfqq);
6691 RQ_BIC(rq)->requests--;
6692 spin_unlock_irqrestore(&bfqd->lock, flags);
6693
6694 /*
6695 * Reset private fields. In case of a requeue, this allows
6696 * this function to correctly do nothing if it is spuriously
6697 * invoked again on this same request (see the check at the
6698 * beginning of the function). Probably, a better general
6699 * design would be to prevent blk-mq from invoking the requeue
6700 * or finish hooks of an elevator, for a request that is not
6701 * referred by that elevator.
6702 *
6703 * Resetting the following fields would break the
6704 * request-insertion logic if rq is re-inserted into a bfq
6705 * internal queue, without a re-preparation. Here we assume
6706 * that re-insertions of requeued requests, without
6707 * re-preparation, can happen only for pass_through or at_head
6708 * requests (which are not re-inserted into bfq internal
6709 * queues).
6710 */
6711 rq->elv.priv[0] = NULL;
6712 rq->elv.priv[1] = NULL;
6713 }
6714
bfq_finish_request(struct request * rq)6715 static void bfq_finish_request(struct request *rq)
6716 {
6717 bfq_finish_requeue_request(rq);
6718
6719 if (rq->elv.icq) {
6720 put_io_context(rq->elv.icq->ioc);
6721 rq->elv.icq = NULL;
6722 }
6723 }
6724
6725 /*
6726 * Removes the association between the current task and bfqq, assuming
6727 * that bic points to the bfq iocontext of the task.
6728 * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6729 * was the last process referring to that bfqq.
6730 */
6731 static struct bfq_queue *
bfq_split_bfqq(struct bfq_io_cq * bic,struct bfq_queue * bfqq)6732 bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6733 {
6734 bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6735
6736 if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) {
6737 bfqq->pid = current->pid;
6738 bfq_clear_bfqq_coop(bfqq);
6739 bfq_clear_bfqq_split_coop(bfqq);
6740 return bfqq;
6741 }
6742
6743 bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6744
6745 bfq_put_cooperator(bfqq);
6746
6747 bfq_release_process_ref(bfqq->bfqd, bfqq);
6748 return NULL;
6749 }
6750
6751 static struct bfq_queue *
__bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,bool split,bool is_sync,bool * new_queue)6752 __bfq_get_bfqq_handle_split(struct bfq_data *bfqd, struct bfq_io_cq *bic,
6753 struct bio *bio, bool split, bool is_sync,
6754 bool *new_queue)
6755 {
6756 unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6757 struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6758 struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6759
6760 if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6761 return bfqq;
6762
6763 if (new_queue)
6764 *new_queue = true;
6765
6766 if (bfqq)
6767 bfq_put_queue(bfqq);
6768 bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6769
6770 bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6771 if (split && is_sync) {
6772 if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6773 bfqq_data->saved_in_large_burst)
6774 bfq_mark_bfqq_in_large_burst(bfqq);
6775 else {
6776 bfq_clear_bfqq_in_large_burst(bfqq);
6777 if (bfqq_data->was_in_burst_list)
6778 /*
6779 * If bfqq was in the current
6780 * burst list before being
6781 * merged, then we have to add
6782 * it back. And we do not need
6783 * to increase burst_size, as
6784 * we did not decrement
6785 * burst_size when we removed
6786 * bfqq from the burst list as
6787 * a consequence of a merge
6788 * (see comments in
6789 * bfq_put_queue). In this
6790 * respect, it would be rather
6791 * costly to know whether the
6792 * current burst list is still
6793 * the same burst list from
6794 * which bfqq was removed on
6795 * the merge. To avoid this
6796 * cost, if bfqq was in a
6797 * burst list, then we add
6798 * bfqq to the current burst
6799 * list without any further
6800 * check. This can cause
6801 * inappropriate insertions,
6802 * but rarely enough to not
6803 * harm the detection of large
6804 * bursts significantly.
6805 */
6806 hlist_add_head(&bfqq->burst_list_node,
6807 &bfqd->burst_list);
6808 }
6809 bfqq->split_time = jiffies;
6810 }
6811
6812 return bfqq;
6813 }
6814
6815 /*
6816 * Only reset private fields. The actual request preparation will be
6817 * performed by bfq_init_rq, when rq is either inserted or merged. See
6818 * comments on bfq_init_rq for the reason behind this delayed
6819 * preparation.
6820 */
bfq_prepare_request(struct request * rq)6821 static void bfq_prepare_request(struct request *rq)
6822 {
6823 rq->elv.icq = ioc_find_get_icq(rq->q);
6824
6825 /*
6826 * Regardless of whether we have an icq attached, we have to
6827 * clear the scheduler pointers, as they might point to
6828 * previously allocated bic/bfqq structs.
6829 */
6830 rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6831 }
6832
bfq_waker_bfqq(struct bfq_queue * bfqq)6833 static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq)
6834 {
6835 struct bfq_queue *new_bfqq = bfqq->new_bfqq;
6836 struct bfq_queue *waker_bfqq = bfqq->waker_bfqq;
6837
6838 if (!waker_bfqq)
6839 return NULL;
6840
6841 while (new_bfqq) {
6842 if (new_bfqq == waker_bfqq) {
6843 /*
6844 * If waker_bfqq is in the merge chain, and current
6845 * is the only process, waker_bfqq can be freed.
6846 */
6847 if (bfqq_process_refs(waker_bfqq) == 1)
6848 return NULL;
6849
6850 return waker_bfqq;
6851 }
6852
6853 new_bfqq = new_bfqq->new_bfqq;
6854 }
6855
6856 /*
6857 * If waker_bfqq is not in the merge chain, and it's procress reference
6858 * is 0, waker_bfqq can be freed.
6859 */
6860 if (bfqq_process_refs(waker_bfqq) == 0)
6861 return NULL;
6862
6863 return waker_bfqq;
6864 }
6865
bfq_get_bfqq_handle_split(struct bfq_data * bfqd,struct bfq_io_cq * bic,struct bio * bio,unsigned int idx,bool is_sync)6866 static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6867 struct bfq_io_cq *bic,
6868 struct bio *bio,
6869 unsigned int idx,
6870 bool is_sync)
6871 {
6872 struct bfq_queue *waker_bfqq;
6873 struct bfq_queue *bfqq;
6874 bool new_queue = false;
6875
6876 bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6877 &new_queue);
6878 if (unlikely(new_queue))
6879 return bfqq;
6880
6881 /* If the queue was seeky for too long, break it apart. */
6882 if (!bfq_bfqq_coop(bfqq) || !bfq_bfqq_split_coop(bfqq) ||
6883 bic->bfqq_data[idx].stably_merged)
6884 return bfqq;
6885
6886 waker_bfqq = bfq_waker_bfqq(bfqq);
6887
6888 /* Update bic before losing reference to bfqq */
6889 if (bfq_bfqq_in_large_burst(bfqq))
6890 bic->bfqq_data[idx].saved_in_large_burst = true;
6891
6892 bfqq = bfq_split_bfqq(bic, bfqq);
6893 if (bfqq) {
6894 bfq_bfqq_resume_state(bfqq, bfqd, bic, true);
6895 return bfqq;
6896 }
6897
6898 bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, true, is_sync, NULL);
6899 if (unlikely(bfqq == &bfqd->oom_bfqq))
6900 return bfqq;
6901
6902 bfq_bfqq_resume_state(bfqq, bfqd, bic, false);
6903 bfqq->waker_bfqq = waker_bfqq;
6904 bfqq->tentative_waker_bfqq = NULL;
6905
6906 /*
6907 * If the waker queue disappears, then new_bfqq->waker_bfqq must be
6908 * reset. So insert new_bfqq into the
6909 * woken_list of the waker. See
6910 * bfq_check_waker for details.
6911 */
6912 if (waker_bfqq)
6913 hlist_add_head(&bfqq->woken_list_node,
6914 &bfqq->waker_bfqq->woken_list);
6915
6916 return bfqq;
6917 }
6918
6919 /*
6920 * If needed, init rq, allocate bfq data structures associated with
6921 * rq, and increment reference counters in the destination bfq_queue
6922 * for rq. Return the destination bfq_queue for rq, or NULL is rq is
6923 * not associated with any bfq_queue.
6924 *
6925 * This function is invoked by the functions that perform rq insertion
6926 * or merging. One may have expected the above preparation operations
6927 * to be performed in bfq_prepare_request, and not delayed to when rq
6928 * is inserted or merged. The rationale behind this delayed
6929 * preparation is that, after the prepare_request hook is invoked for
6930 * rq, rq may still be transformed into a request with no icq, i.e., a
6931 * request not associated with any queue. No bfq hook is invoked to
6932 * signal this transformation. As a consequence, should these
6933 * preparation operations be performed when the prepare_request hook
6934 * is invoked, and should rq be transformed one moment later, bfq
6935 * would end up in an inconsistent state, because it would have
6936 * incremented some queue counters for an rq destined to
6937 * transformation, without any chance to correctly lower these
6938 * counters back. In contrast, no transformation can still happen for
6939 * rq after rq has been inserted or merged. So, it is safe to execute
6940 * these preparation operations when rq is finally inserted or merged.
6941 */
bfq_init_rq(struct request * rq)6942 static struct bfq_queue *bfq_init_rq(struct request *rq)
6943 {
6944 struct request_queue *q = rq->q;
6945 struct bio *bio = rq->bio;
6946 struct bfq_data *bfqd = q->elevator->elevator_data;
6947 struct bfq_io_cq *bic;
6948 const int is_sync = rq_is_sync(rq);
6949 struct bfq_queue *bfqq;
6950 unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6951
6952 if (unlikely(!rq->elv.icq))
6953 return NULL;
6954
6955 /*
6956 * Assuming that RQ_BFQQ(rq) is set only if everything is set
6957 * for this rq. This holds true, because this function is
6958 * invoked only for insertion or merging, and, after such
6959 * events, a request cannot be manipulated any longer before
6960 * being removed from bfq.
6961 */
6962 if (RQ_BFQQ(rq))
6963 return RQ_BFQQ(rq);
6964
6965 bic = icq_to_bic(rq->elv.icq);
6966 bfq_check_ioprio_change(bic, bio);
6967 bfq_bic_update_cgroup(bic, bio);
6968 bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, a_idx, is_sync);
6969
6970 bfqq_request_allocated(bfqq);
6971 bfqq->ref++;
6972 bic->requests++;
6973 bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6974 rq, bfqq, bfqq->ref);
6975
6976 rq->elv.priv[0] = bic;
6977 rq->elv.priv[1] = bfqq;
6978
6979 /*
6980 * If a bfq_queue has only one process reference, it is owned
6981 * by only this bic: we can then set bfqq->bic = bic. in
6982 * addition, if the queue has also just been split, we have to
6983 * resume its state.
6984 */
6985 if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq &&
6986 bfqq_process_refs(bfqq) == 1)
6987 bfqq->bic = bic;
6988
6989 /*
6990 * Consider bfqq as possibly belonging to a burst of newly
6991 * created queues only if:
6992 * 1) A burst is actually happening (bfqd->burst_size > 0)
6993 * or
6994 * 2) There is no other active queue. In fact, if, in
6995 * contrast, there are active queues not belonging to the
6996 * possible burst bfqq may belong to, then there is no gain
6997 * in considering bfqq as belonging to a burst, and
6998 * therefore in not weight-raising bfqq. See comments on
6999 * bfq_handle_burst().
7000 *
7001 * This filtering also helps eliminating false positives,
7002 * occurring when bfqq does not belong to an actual large
7003 * burst, but some background task (e.g., a service) happens
7004 * to trigger the creation of new queues very close to when
7005 * bfqq and its possible companion queues are created. See
7006 * comments on bfq_handle_burst() for further details also on
7007 * this issue.
7008 */
7009 if (unlikely(bfq_bfqq_just_created(bfqq) &&
7010 (bfqd->burst_size > 0 ||
7011 bfq_tot_busy_queues(bfqd) == 0)))
7012 bfq_handle_burst(bfqd, bfqq);
7013
7014 return bfqq;
7015 }
7016
7017 static void
bfq_idle_slice_timer_body(struct bfq_data * bfqd,struct bfq_queue * bfqq)7018 bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
7019 {
7020 enum bfqq_expiration reason;
7021 unsigned long flags;
7022
7023 spin_lock_irqsave(&bfqd->lock, flags);
7024
7025 /*
7026 * Considering that bfqq may be in race, we should firstly check
7027 * whether bfqq is in service before doing something on it. If
7028 * the bfqq in race is not in service, it has already been expired
7029 * through __bfq_bfqq_expire func and its wait_request flags has
7030 * been cleared in __bfq_bfqd_reset_in_service func.
7031 */
7032 if (bfqq != bfqd->in_service_queue) {
7033 spin_unlock_irqrestore(&bfqd->lock, flags);
7034 return;
7035 }
7036
7037 bfq_clear_bfqq_wait_request(bfqq);
7038
7039 if (bfq_bfqq_budget_timeout(bfqq))
7040 /*
7041 * Also here the queue can be safely expired
7042 * for budget timeout without wasting
7043 * guarantees
7044 */
7045 reason = BFQQE_BUDGET_TIMEOUT;
7046 else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7047 /*
7048 * The queue may not be empty upon timer expiration,
7049 * because we may not disable the timer when the
7050 * first request of the in-service queue arrives
7051 * during disk idling.
7052 */
7053 reason = BFQQE_TOO_IDLE;
7054 else
7055 goto schedule_dispatch;
7056
7057 bfq_bfqq_expire(bfqd, bfqq, true, reason);
7058
7059 schedule_dispatch:
7060 bfq_schedule_dispatch(bfqd);
7061 spin_unlock_irqrestore(&bfqd->lock, flags);
7062 }
7063
7064 /*
7065 * Handler of the expiration of the timer running if the in-service queue
7066 * is idling inside its time slice.
7067 */
bfq_idle_slice_timer(struct hrtimer * timer)7068 static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7069 {
7070 struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7071 idle_slice_timer);
7072 struct bfq_queue *bfqq = bfqd->in_service_queue;
7073
7074 /*
7075 * Theoretical race here: the in-service queue can be NULL or
7076 * different from the queue that was idling if a new request
7077 * arrives for the current queue and there is a full dispatch
7078 * cycle that changes the in-service queue. This can hardly
7079 * happen, but in the worst case we just expire a queue too
7080 * early.
7081 */
7082 if (bfqq)
7083 bfq_idle_slice_timer_body(bfqd, bfqq);
7084
7085 return HRTIMER_NORESTART;
7086 }
7087
__bfq_put_async_bfqq(struct bfq_data * bfqd,struct bfq_queue ** bfqq_ptr)7088 static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7089 struct bfq_queue **bfqq_ptr)
7090 {
7091 struct bfq_queue *bfqq = *bfqq_ptr;
7092
7093 bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7094 if (bfqq) {
7095 bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7096
7097 bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7098 bfqq, bfqq->ref);
7099 bfq_put_queue(bfqq);
7100 *bfqq_ptr = NULL;
7101 }
7102 }
7103
7104 /*
7105 * Release all the bfqg references to its async queues. If we are
7106 * deallocating the group these queues may still contain requests, so
7107 * we reparent them to the root cgroup (i.e., the only one that will
7108 * exist for sure until all the requests on a device are gone).
7109 */
bfq_put_async_queues(struct bfq_data * bfqd,struct bfq_group * bfqg)7110 void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7111 {
7112 int i, j, k;
7113
7114 for (k = 0; k < bfqd->num_actuators; k++) {
7115 for (i = 0; i < 2; i++)
7116 for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7117 __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7118
7119 __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7120 }
7121 }
7122
7123 /*
7124 * See the comments on bfq_limit_depth for the purpose of
7125 * the depths set in the function. Return minimum shallow depth we'll use.
7126 */
bfq_update_depths(struct bfq_data * bfqd,struct sbitmap_queue * bt)7127 static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7128 {
7129 unsigned int nr_requests = bfqd->queue->nr_requests;
7130
7131 /*
7132 * In-word depths if no bfq_queue is being weight-raised:
7133 * leaving 25% of tags only for sync reads.
7134 *
7135 * In next formulas, right-shift the value
7136 * (1U<<bt->sb.shift), instead of computing directly
7137 * (1U<<(bt->sb.shift - something)), to be robust against
7138 * any possible value of bt->sb.shift, without having to
7139 * limit 'something'.
7140 */
7141 /* no more than 50% of tags for async I/O */
7142 bfqd->async_depths[0][0] = max(nr_requests >> 1, 1U);
7143 /*
7144 * no more than 75% of tags for sync writes (25% extra tags
7145 * w.r.t. async I/O, to prevent async I/O from starving sync
7146 * writes)
7147 */
7148 bfqd->async_depths[0][1] = max((nr_requests * 3) >> 2, 1U);
7149
7150 /*
7151 * In-word depths in case some bfq_queue is being weight-
7152 * raised: leaving ~63% of tags for sync reads. This is the
7153 * highest percentage for which, in our tests, application
7154 * start-up times didn't suffer from any regression due to tag
7155 * shortage.
7156 */
7157 /* no more than ~18% of tags for async I/O */
7158 bfqd->async_depths[1][0] = max((nr_requests * 3) >> 4, 1U);
7159 /* no more than ~37% of tags for sync writes (~20% extra tags) */
7160 bfqd->async_depths[1][1] = max((nr_requests * 6) >> 4, 1U);
7161 }
7162
bfq_depth_updated(struct blk_mq_hw_ctx * hctx)7163 static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7164 {
7165 struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7166 struct blk_mq_tags *tags = hctx->sched_tags;
7167
7168 bfq_update_depths(bfqd, &tags->bitmap_tags);
7169 sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7170 }
7171
bfq_init_hctx(struct blk_mq_hw_ctx * hctx,unsigned int index)7172 static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7173 {
7174 bfq_depth_updated(hctx);
7175 return 0;
7176 }
7177
bfq_exit_queue(struct elevator_queue * e)7178 static void bfq_exit_queue(struct elevator_queue *e)
7179 {
7180 struct bfq_data *bfqd = e->elevator_data;
7181 struct bfq_queue *bfqq, *n;
7182 unsigned int actuator;
7183
7184 hrtimer_cancel(&bfqd->idle_slice_timer);
7185
7186 spin_lock_irq(&bfqd->lock);
7187 list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7188 bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7189 spin_unlock_irq(&bfqd->lock);
7190
7191 for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
7192 WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
7193 WARN_ON_ONCE(bfqd->tot_rq_in_driver);
7194
7195 hrtimer_cancel(&bfqd->idle_slice_timer);
7196
7197 /* release oom-queue reference to root group */
7198 bfqg_and_blkg_put(bfqd->root_group);
7199
7200 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7201 blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7202 #else
7203 spin_lock_irq(&bfqd->lock);
7204 bfq_put_async_queues(bfqd, bfqd->root_group);
7205 kfree(bfqd->root_group);
7206 spin_unlock_irq(&bfqd->lock);
7207 #endif
7208
7209 blk_stat_disable_accounting(bfqd->queue);
7210 clear_bit(ELEVATOR_FLAG_DISABLE_WBT, &e->flags);
7211 wbt_enable_default(bfqd->queue->disk);
7212
7213 kfree(bfqd);
7214 }
7215
bfq_init_root_group(struct bfq_group * root_group,struct bfq_data * bfqd)7216 static void bfq_init_root_group(struct bfq_group *root_group,
7217 struct bfq_data *bfqd)
7218 {
7219 int i;
7220
7221 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7222 root_group->entity.parent = NULL;
7223 root_group->my_entity = NULL;
7224 root_group->bfqd = bfqd;
7225 #endif
7226 root_group->rq_pos_tree = RB_ROOT;
7227 for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7228 root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7229 root_group->sched_data.bfq_class_idle_last_service = jiffies;
7230 }
7231
bfq_init_queue(struct request_queue * q,struct elevator_type * e)7232 static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
7233 {
7234 struct bfq_data *bfqd;
7235 struct elevator_queue *eq;
7236 unsigned int i;
7237 struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7238
7239 eq = elevator_alloc(q, e);
7240 if (!eq)
7241 return -ENOMEM;
7242
7243 bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7244 if (!bfqd) {
7245 kobject_put(&eq->kobj);
7246 return -ENOMEM;
7247 }
7248 eq->elevator_data = bfqd;
7249
7250 spin_lock_irq(&q->queue_lock);
7251 q->elevator = eq;
7252 spin_unlock_irq(&q->queue_lock);
7253
7254 /*
7255 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7256 * Grab a permanent reference to it, so that the normal code flow
7257 * will not attempt to free it.
7258 * Set zero as actuator index: we will pretend that
7259 * all I/O requests are for the same actuator.
7260 */
7261 bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7262 bfqd->oom_bfqq.ref++;
7263 bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7264 bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7265 bfqd->oom_bfqq.entity.new_weight =
7266 bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7267
7268 /* oom_bfqq does not participate to bursts */
7269 bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7270
7271 /*
7272 * Trigger weight initialization, according to ioprio, at the
7273 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7274 * class won't be changed any more.
7275 */
7276 bfqd->oom_bfqq.entity.prio_changed = 1;
7277
7278 bfqd->queue = q;
7279
7280 bfqd->num_actuators = 1;
7281 /*
7282 * If the disk supports multiple actuators, copy independent
7283 * access ranges from the request queue structure.
7284 */
7285 spin_lock_irq(&q->queue_lock);
7286 if (ia_ranges) {
7287 /*
7288 * Check if the disk ia_ranges size exceeds the current bfq
7289 * actuator limit.
7290 */
7291 if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7292 pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7293 ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7294 pr_crit("Falling back to single actuator mode.\n");
7295 } else {
7296 bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7297
7298 for (i = 0; i < bfqd->num_actuators; i++) {
7299 bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7300 bfqd->nr_sectors[i] =
7301 ia_ranges->ia_range[i].nr_sectors;
7302 }
7303 }
7304 }
7305
7306 /* Otherwise use single-actuator dev info */
7307 if (bfqd->num_actuators == 1) {
7308 bfqd->sector[0] = 0;
7309 bfqd->nr_sectors[0] = get_capacity(q->disk);
7310 }
7311 spin_unlock_irq(&q->queue_lock);
7312
7313 INIT_LIST_HEAD(&bfqd->dispatch);
7314
7315 hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
7316 HRTIMER_MODE_REL);
7317 bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
7318
7319 bfqd->queue_weights_tree = RB_ROOT_CACHED;
7320 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7321 bfqd->num_groups_with_pending_reqs = 0;
7322 #endif
7323
7324 INIT_LIST_HEAD(&bfqd->active_list[0]);
7325 INIT_LIST_HEAD(&bfqd->active_list[1]);
7326 INIT_LIST_HEAD(&bfqd->idle_list);
7327 INIT_HLIST_HEAD(&bfqd->burst_list);
7328
7329 bfqd->hw_tag = -1;
7330 bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7331
7332 bfqd->bfq_max_budget = bfq_default_max_budget;
7333
7334 bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7335 bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7336 bfqd->bfq_back_max = bfq_back_max;
7337 bfqd->bfq_back_penalty = bfq_back_penalty;
7338 bfqd->bfq_slice_idle = bfq_slice_idle;
7339 bfqd->bfq_timeout = bfq_timeout;
7340
7341 bfqd->bfq_large_burst_thresh = 8;
7342 bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7343
7344 bfqd->low_latency = true;
7345
7346 /*
7347 * Trade-off between responsiveness and fairness.
7348 */
7349 bfqd->bfq_wr_coeff = 30;
7350 bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7351 bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7352 bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7353 bfqd->bfq_wr_max_softrt_rate = 7000; /*
7354 * Approximate rate required
7355 * to playback or record a
7356 * high-definition compressed
7357 * video.
7358 */
7359 bfqd->wr_busy_queues = 0;
7360
7361 /*
7362 * Begin by assuming, optimistically, that the device peak
7363 * rate is equal to 2/3 of the highest reference rate.
7364 */
7365 bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7366 ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7367 bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7368
7369 /* see comments on the definition of next field inside bfq_data */
7370 bfqd->actuator_load_threshold = 4;
7371
7372 spin_lock_init(&bfqd->lock);
7373
7374 /*
7375 * The invocation of the next bfq_create_group_hierarchy
7376 * function is the head of a chain of function calls
7377 * (bfq_create_group_hierarchy->blkcg_activate_policy->
7378 * blk_mq_freeze_queue) that may lead to the invocation of the
7379 * has_work hook function. For this reason,
7380 * bfq_create_group_hierarchy is invoked only after all
7381 * scheduler data has been initialized, apart from the fields
7382 * that can be initialized only after invoking
7383 * bfq_create_group_hierarchy. This, in particular, enables
7384 * has_work to correctly return false. Of course, to avoid
7385 * other inconsistencies, the blk-mq stack must then refrain
7386 * from invoking further scheduler hooks before this init
7387 * function is finished.
7388 */
7389 bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7390 if (!bfqd->root_group)
7391 goto out_free;
7392 bfq_init_root_group(bfqd->root_group, bfqd);
7393 bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7394
7395 /* We dispatch from request queue wide instead of hw queue */
7396 blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7397
7398 set_bit(ELEVATOR_FLAG_DISABLE_WBT, &eq->flags);
7399 wbt_disable_default(q->disk);
7400 blk_stat_enable_accounting(q);
7401
7402 return 0;
7403
7404 out_free:
7405 kfree(bfqd);
7406 kobject_put(&eq->kobj);
7407 return -ENOMEM;
7408 }
7409
bfq_slab_kill(void)7410 static void bfq_slab_kill(void)
7411 {
7412 kmem_cache_destroy(bfq_pool);
7413 }
7414
bfq_slab_setup(void)7415 static int __init bfq_slab_setup(void)
7416 {
7417 bfq_pool = KMEM_CACHE(bfq_queue, 0);
7418 if (!bfq_pool)
7419 return -ENOMEM;
7420 return 0;
7421 }
7422
bfq_var_show(unsigned int var,char * page)7423 static ssize_t bfq_var_show(unsigned int var, char *page)
7424 {
7425 return sprintf(page, "%u\n", var);
7426 }
7427
bfq_var_store(unsigned long * var,const char * page)7428 static int bfq_var_store(unsigned long *var, const char *page)
7429 {
7430 unsigned long new_val;
7431 int ret = kstrtoul(page, 10, &new_val);
7432
7433 if (ret)
7434 return ret;
7435 *var = new_val;
7436 return 0;
7437 }
7438
7439 #define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7440 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7441 { \
7442 struct bfq_data *bfqd = e->elevator_data; \
7443 u64 __data = __VAR; \
7444 if (__CONV == 1) \
7445 __data = jiffies_to_msecs(__data); \
7446 else if (__CONV == 2) \
7447 __data = div_u64(__data, NSEC_PER_MSEC); \
7448 return bfq_var_show(__data, (page)); \
7449 }
7450 SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7451 SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7452 SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7453 SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7454 SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7455 SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7456 SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7457 SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7458 SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7459 #undef SHOW_FUNCTION
7460
7461 #define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7462 static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7463 { \
7464 struct bfq_data *bfqd = e->elevator_data; \
7465 u64 __data = __VAR; \
7466 __data = div_u64(__data, NSEC_PER_USEC); \
7467 return bfq_var_show(__data, (page)); \
7468 }
7469 USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7470 #undef USEC_SHOW_FUNCTION
7471
7472 #define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7473 static ssize_t \
7474 __FUNC(struct elevator_queue *e, const char *page, size_t count) \
7475 { \
7476 struct bfq_data *bfqd = e->elevator_data; \
7477 unsigned long __data, __min = (MIN), __max = (MAX); \
7478 int ret; \
7479 \
7480 ret = bfq_var_store(&__data, (page)); \
7481 if (ret) \
7482 return ret; \
7483 if (__data < __min) \
7484 __data = __min; \
7485 else if (__data > __max) \
7486 __data = __max; \
7487 if (__CONV == 1) \
7488 *(__PTR) = msecs_to_jiffies(__data); \
7489 else if (__CONV == 2) \
7490 *(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7491 else \
7492 *(__PTR) = __data; \
7493 return count; \
7494 }
7495 STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7496 INT_MAX, 2);
7497 STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7498 INT_MAX, 2);
7499 STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7500 STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7501 INT_MAX, 0);
7502 STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7503 #undef STORE_FUNCTION
7504
7505 #define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7506 static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7507 { \
7508 struct bfq_data *bfqd = e->elevator_data; \
7509 unsigned long __data, __min = (MIN), __max = (MAX); \
7510 int ret; \
7511 \
7512 ret = bfq_var_store(&__data, (page)); \
7513 if (ret) \
7514 return ret; \
7515 if (__data < __min) \
7516 __data = __min; \
7517 else if (__data > __max) \
7518 __data = __max; \
7519 *(__PTR) = (u64)__data * NSEC_PER_USEC; \
7520 return count; \
7521 }
7522 USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7523 UINT_MAX);
7524 #undef USEC_STORE_FUNCTION
7525
bfq_max_budget_store(struct elevator_queue * e,const char * page,size_t count)7526 static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7527 const char *page, size_t count)
7528 {
7529 struct bfq_data *bfqd = e->elevator_data;
7530 unsigned long __data;
7531 int ret;
7532
7533 ret = bfq_var_store(&__data, (page));
7534 if (ret)
7535 return ret;
7536
7537 if (__data == 0)
7538 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7539 else {
7540 if (__data > INT_MAX)
7541 __data = INT_MAX;
7542 bfqd->bfq_max_budget = __data;
7543 }
7544
7545 bfqd->bfq_user_max_budget = __data;
7546
7547 return count;
7548 }
7549
7550 /*
7551 * Leaving this name to preserve name compatibility with cfq
7552 * parameters, but this timeout is used for both sync and async.
7553 */
bfq_timeout_sync_store(struct elevator_queue * e,const char * page,size_t count)7554 static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7555 const char *page, size_t count)
7556 {
7557 struct bfq_data *bfqd = e->elevator_data;
7558 unsigned long __data;
7559 int ret;
7560
7561 ret = bfq_var_store(&__data, (page));
7562 if (ret)
7563 return ret;
7564
7565 if (__data < 1)
7566 __data = 1;
7567 else if (__data > INT_MAX)
7568 __data = INT_MAX;
7569
7570 bfqd->bfq_timeout = msecs_to_jiffies(__data);
7571 if (bfqd->bfq_user_max_budget == 0)
7572 bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7573
7574 return count;
7575 }
7576
bfq_strict_guarantees_store(struct elevator_queue * e,const char * page,size_t count)7577 static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7578 const char *page, size_t count)
7579 {
7580 struct bfq_data *bfqd = e->elevator_data;
7581 unsigned long __data;
7582 int ret;
7583
7584 ret = bfq_var_store(&__data, (page));
7585 if (ret)
7586 return ret;
7587
7588 if (__data > 1)
7589 __data = 1;
7590 if (!bfqd->strict_guarantees && __data == 1
7591 && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7592 bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7593
7594 bfqd->strict_guarantees = __data;
7595
7596 return count;
7597 }
7598
bfq_low_latency_store(struct elevator_queue * e,const char * page,size_t count)7599 static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7600 const char *page, size_t count)
7601 {
7602 struct bfq_data *bfqd = e->elevator_data;
7603 unsigned long __data;
7604 int ret;
7605
7606 ret = bfq_var_store(&__data, (page));
7607 if (ret)
7608 return ret;
7609
7610 if (__data > 1)
7611 __data = 1;
7612 if (__data == 0 && bfqd->low_latency != 0)
7613 bfq_end_wr(bfqd);
7614 bfqd->low_latency = __data;
7615
7616 return count;
7617 }
7618
7619 #define BFQ_ATTR(name) \
7620 __ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7621
7622 static struct elv_fs_entry bfq_attrs[] = {
7623 BFQ_ATTR(fifo_expire_sync),
7624 BFQ_ATTR(fifo_expire_async),
7625 BFQ_ATTR(back_seek_max),
7626 BFQ_ATTR(back_seek_penalty),
7627 BFQ_ATTR(slice_idle),
7628 BFQ_ATTR(slice_idle_us),
7629 BFQ_ATTR(max_budget),
7630 BFQ_ATTR(timeout_sync),
7631 BFQ_ATTR(strict_guarantees),
7632 BFQ_ATTR(low_latency),
7633 __ATTR_NULL
7634 };
7635
7636 static struct elevator_type iosched_bfq_mq = {
7637 .ops = {
7638 .limit_depth = bfq_limit_depth,
7639 .prepare_request = bfq_prepare_request,
7640 .requeue_request = bfq_finish_requeue_request,
7641 .finish_request = bfq_finish_request,
7642 .exit_icq = bfq_exit_icq,
7643 .insert_requests = bfq_insert_requests,
7644 .dispatch_request = bfq_dispatch_request,
7645 .next_request = elv_rb_latter_request,
7646 .former_request = elv_rb_former_request,
7647 .allow_merge = bfq_allow_bio_merge,
7648 .bio_merge = bfq_bio_merge,
7649 .request_merge = bfq_request_merge,
7650 .requests_merged = bfq_requests_merged,
7651 .request_merged = bfq_request_merged,
7652 .has_work = bfq_has_work,
7653 .depth_updated = bfq_depth_updated,
7654 .init_hctx = bfq_init_hctx,
7655 .init_sched = bfq_init_queue,
7656 .exit_sched = bfq_exit_queue,
7657 },
7658
7659 .icq_size = sizeof(struct bfq_io_cq),
7660 .icq_align = __alignof__(struct bfq_io_cq),
7661 .elevator_attrs = bfq_attrs,
7662 .elevator_name = "bfq",
7663 .elevator_owner = THIS_MODULE,
7664 };
7665 MODULE_ALIAS("bfq-iosched");
7666
bfq_init(void)7667 static int __init bfq_init(void)
7668 {
7669 int ret;
7670
7671 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7672 ret = blkcg_policy_register(&blkcg_policy_bfq);
7673 if (ret)
7674 return ret;
7675 #endif
7676
7677 ret = -ENOMEM;
7678 if (bfq_slab_setup())
7679 goto err_pol_unreg;
7680
7681 /*
7682 * Times to load large popular applications for the typical
7683 * systems installed on the reference devices (see the
7684 * comments before the definition of the next
7685 * array). Actually, we use slightly lower values, as the
7686 * estimated peak rate tends to be smaller than the actual
7687 * peak rate. The reason for this last fact is that estimates
7688 * are computed over much shorter time intervals than the long
7689 * intervals typically used for benchmarking. Why? First, to
7690 * adapt more quickly to variations. Second, because an I/O
7691 * scheduler cannot rely on a peak-rate-evaluation workload to
7692 * be run for a long time.
7693 */
7694 ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7695 ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7696
7697 ret = elv_register(&iosched_bfq_mq);
7698 if (ret)
7699 goto slab_kill;
7700
7701 return 0;
7702
7703 slab_kill:
7704 bfq_slab_kill();
7705 err_pol_unreg:
7706 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7707 blkcg_policy_unregister(&blkcg_policy_bfq);
7708 #endif
7709 return ret;
7710 }
7711
bfq_exit(void)7712 static void __exit bfq_exit(void)
7713 {
7714 elv_unregister(&iosched_bfq_mq);
7715 #ifdef CONFIG_BFQ_GROUP_IOSCHED
7716 blkcg_policy_unregister(&blkcg_policy_bfq);
7717 #endif
7718 bfq_slab_kill();
7719 }
7720
7721 module_init(bfq_init);
7722 module_exit(bfq_exit);
7723
7724 MODULE_AUTHOR("Paolo Valente");
7725 MODULE_LICENSE("GPL");
7726 MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7727