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/Documentation/devicetree/bindings/phy/
Dhisilicon,hi3660-usb3.yaml29 hisilicon,eye-diagram-param:
32 description: Eye diagram for phy.
38 - hisilicon,eye-diagram-param
50 hisilicon,eye-diagram-param = <0x22466e4>;
Dhisilicon,hi3670-usb3.yaml34 hisilicon,eye-diagram-param:
37 description: Eye diagram for phy.
48 - hisilicon,eye-diagram-param
62 hisilicon,eye-diagram-param = <0xfdfee4>;
Dhisilicon,phy-hi3670-pcie.yaml45 hisilicon,eye-diagram-param:
47 description: Eye diagram for phy.
55 - hisilicon,eye-diagram-param
79 hisilicon,eye-diagram-param = <0xffffffff 0xffffffff
Dmediatek,xsphy.yaml111 mediatek,eye-src:
118 mediatek,eye-vrt:
125 mediatek,eye-term:
186 mediatek,eye-src = <4>;
Dapm-xgene-phy.txt17 - apm,tx-eye-tuning : Manual control to fine tune the capture of the serial
22 - apm,tx-eye-direction : Eye tuning manual control direction. 0 means sample
Dmediatek,tphy.yaml188 mediatek,eye-src:
195 mediatek,eye-vrt:
202 mediatek,eye-term:
225 The level of pre-emphasis which used to widen the eye opening and
226 boost eye swing, the unit step is about 4.16% increment; e.g. the
Dqcom,usb-hs-phy.yaml80 This is related to Device Mode Eye Diagram test.
Dmicrochip,sparx5-serdes.yaml24 * Supports rx eye monitor
/Documentation/userspace-api/media/v4l/
Dcolorspaces.rst20 the human eye has color receptors that are sensitive to three different
26 Color exists only in the eye and brain and is the result of how strongly
30 enters the eye. The science of colorimetry is about the relationship
33 Since the human eye has only three color receptors it is perfectly
69 receptors in the eye and thus cause the perception of color.
93 eye, nor display technology is linear. Doubling the values of all
98 non-linear performance of both the eye and displays. Linear component
110 human eye is more sensitive to differences in luminance than in color
Dyuv-formats.rst25 advantage of the human eye being more sensitive to luminance than color
Dmetafmt-d4xx.rst229 Fish Eye sensor: ::
/Documentation/devicetree/bindings/regulator/
Drichtek,rtmv20-regulator.yaml79 description: Eye safety function pulse width limit in microsecond.
85 description: Eye safety function load current limit in microamp.
117 description: Eye safety function enable control.
/Documentation/devicetree/bindings/media/i2c/
Dpanasonic,amg88xx.txt3 The Panasonic family of AMG88xx Grid-Eye sensors allow recording
/Documentation/devicetree/bindings/soc/hisilicon/
Dhisilicon,hi3660-usb3-otg-bc.yaml44 hisilicon,eye-diagram-param = <0x22466e4>;
/Documentation/admin-guide/media/
Dother-usb-cardlist.rst57 pwc Sotec Afina Eye 04CC:8116
62 pwc AME Co. Afina Eye 06BE:8116
Ddvb-usb-dib0700-cardlist.rst89 * - Hauppauge Nova-TD Stick/Elgato Eye-TV Diversity
Dgspca-cardlist.rst64 sonixj 0458:7025 Genius Eye 311Q
301 pac7302 093a:2622 Genius Eye 312
418 ov534 1415:2000 Sony HD Eye for PS3 (SLEH 00201)
Dphilips.rst32 * Sotec Afina Eye
/Documentation/devicetree/bindings/leds/backlight/
Dlm3630a-backlight.yaml84 transition to the human eye.
/Documentation/admin-guide/laptops/
Dsonypi.rst41 Motion Eye camera.
/Documentation/hwmon/
Dpc87360.rst117 step by step and keep an eye on temperatures.
/Documentation/driver-api/i3c/
Dprotocol.rst22 The I3C (pronounced 'eye-three-see') is a MIPI standardized protocol designed
/Documentation/ABI/testing/
Dsysfs-class-backlight8 The human eye senses brightness approximately logarithmically,
/Documentation/images/
Dlogo.svg1848 inkscape:label="Left Eye"
1860 inkscape:label="Left Eye Pupil"
1869 inkscape:label="Left Eye Pupil" />
1876 inkscape:label="Left Eye Pupil Highlight" />
1898 inkscape:label="Right Eye">
1909 inkscape:label="Right Eye Pupil"
1918 inkscape:label="Right Eye Pupil" />
1925 inkscape:label="Right Eye Pupil Lower Hightlight" />
1932 inkscape:label="Right Eye Pupil Upper Highlight" />
/Documentation/admin-guide/
Dreporting-regressions.rst366 are fixed by keeping an eye on them until they are resolved. Neither of them are

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