Searched full:learn (Results 1 – 25 of 75) sorted by relevance
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| /Documentation/devicetree/bindings/memory-controllers/ |
| D | calxeda-ddr-ctrlr.yaml | 12 purposes and to learn about the DRAM topology.
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| /Documentation/userspace-api/media/v4l/ |
| D | querycap.rst | 27 example :ref:`VIDIOC_ENUMINPUT` to learn about the
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| D | video.rst | 16 To learn about the number and attributes of the available inputs and
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| D | audio.rst | 28 To learn about the number and attributes of the available inputs and
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| D | dev-output.rst | 81 can be used to learn about hardware limitations without disabling I/O or
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| D | dev-capture.rst | 84 can be used to learn about hardware limitations without disabling I/O or
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| D | dev-osd.rst | 133 the :ref:`VIDIOC_TRY_FMT <VIDIOC_G_FMT>` ioctl can be used to learn
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| D | vidioc-g-fmt.rst | 83 parameters, to learn about hardware limitations, without disabling I/O
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| D | vidioc-g-sliced-vbi-cap.rst | 98 the same time. Applications can learn about these limits using the
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| /Documentation/userspace-api/media/rc/ |
| D | lirc-set-wideband-receiver.rst | 36 intended to be used to learn output of existing remote. This ioctl
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| /Documentation/devicetree/bindings/input/ |
| D | adafruit,seesaw-gamepad.yaml | 28 Datasheet: https://cdn-learn.adafruit.com/downloads/pdf/gamepad-qt.pdf
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| /Documentation/arch/arm/sunxi/ |
| D | clocks.rst | 47 Q: Were can I learn more about the sunxi clocks?
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| /Documentation/admin-guide/ |
| D | filesystem-monitoring.rst | 53 agnostic tool to learn about a problem in the file system, without
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| /Documentation/filesystems/ext4/ |
| D | allocators.rst | 35 to learn where the file's data blocks live and then seek over to the
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| /Documentation/userspace-api/media/cec/ |
| D | cec-ioc-adap-g-conn-info.rst | 36 Using this ioctl an application can learn which HDMI connector this CEC
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| /Documentation/rust/ |
| D | coding-guidelines.rst | 13 contributing from time to time to the kernel does not need to learn and 112 To learn Markdown, there are many guides available out there. For instance, 175 To learn more about how to write documentation for Rust and extra features,
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| /Documentation/process/ |
| D | howto.rst | 7 instructions on how to become a Linux kernel developer and how to learn 20 So, you want to learn how to become a Linux kernel developer? Or you 49 Please remember that you are trying to learn how to work with the 53 such a large and geographically dispersed team. Try to learn as much as 214 will learn the basics of getting your patch into the Linux kernel tree, 355 more stable, but you'll also learn to fix real-world problems and you will
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| D | index.rst | 14 to learn about how our community works. Reading these documents will make
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| D | 7.AdvancedTopics.rst | 7 works. There is still more to learn, however! This section will cover a 157 learn how to program in the kernel environment than by looking at code
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| D | management-style.rst | 157 (2) learn how to apologize when you forgot rule (1) 203 second version in particular is a great way to either learn something
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| /Documentation/networking/ |
| D | vxlan.rst | 18 point. A VXLAN device can learn the IP address of the other endpoint
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| /Documentation/devicetree/bindings/pwm/ |
| D | pwm-samsung.yaml | 54 Refer to SoC documentation to learn which clock source configurations
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| /Documentation/watchdog/ |
| D | hpwdt.rst | 65 For those wishing to learn more please see:
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| /Documentation/gpu/amdgpu/display/ |
| D | index.rst | 85 If you want to learn more about our driver details, take a look at the below
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| /Documentation/gpu/ |
| D | introduction.rst | 135 experience, one needs to get familiar with all the concepts and learn about the 139 and documents that can be used to learn about DRM/KMS and graphics in general.
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