Searched defs:endY (Results 1 – 10 of 10) sorted by relevance
48 var endY = 0.0f in Path() variable
454 val endY = if (end.y == Float.POSITIVE_INFINITY) size.height else end.y in createShader() constant
1000 private val PathSegment.endY: Float constant
245 val endY = center.y + lineWidth / 2 in ResizeHandle() constant
1138 val endY = y2 * itemContainerHeight + stateLayerVerticalPadding in drawRangeBackground() constant
1298 val endY = in Placeable() constant
248 val endY = density * 100 / 5f in <lambda>() constant
321 inline val endY: Int constant
947 val endY = bottom - radius - offset in <lambda>() constant
1553 val endY = bottom - radius - offset in <lambda>() constant