1 /* 2 * Copyright 2021 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package androidx.benchmark.integration.macrobenchmark.target 18 19 import android.media.AudioAttributes 20 import android.media.AudioFormat 21 import android.media.AudioTrack 22 import android.os.Build 23 import android.os.Bundle 24 import android.widget.TextView 25 import androidx.annotation.RequiresApi 26 import androidx.appcompat.app.AppCompatActivity 27 import kotlin.concurrent.thread 28 import kotlin.math.sin 29 30 @RequiresApi(Build.VERSION_CODES.M) 31 class AudioActivity() : AppCompatActivity() { 32 private lateinit var thread: Thread 33 @Synchronized get 34 @Synchronized set 35 36 private var finished = false 37 onCreatenull38 override fun onCreate(savedInstanceState: Bundle?) { 39 super.onCreate(savedInstanceState) 40 setContentView(R.layout.activity_audio) 41 42 findViewById<TextView>(R.id.audioTextNotice).setText(R.string.audio_notice) 43 44 val sampleRateHz = 22050 45 val bufferDurationMs = 250 46 val buffer = generateBuffer(bufferDurationMs, 500, sampleRateHz) 47 48 // plays beeps continuously until activity is destroyed 49 thread = thread { 50 var format = 51 AudioFormat.Builder() 52 .setEncoding(AudioFormat.ENCODING_PCM_16BIT) 53 .setSampleRate(sampleRateHz) 54 .setChannelMask(AudioFormat.CHANNEL_OUT_MONO) 55 .build() 56 57 var attributes = 58 AudioAttributes.Builder() 59 .setUsage(AudioAttributes.USAGE_MEDIA) 60 .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC) 61 .build() 62 63 val track = 64 AudioTrack.Builder() 65 .setAudioAttributes(attributes) 66 .setAudioFormat(format) 67 .setBufferSizeInBytes(buffer.size * 2) 68 .build() 69 70 track.play() 71 72 while (!finished) { 73 var currentTime = System.currentTimeMillis() 74 track.write(buffer, 0, buffer.size) 75 76 // sleep twice as buffer duration to generate pauses 77 val targetTime = currentTime + bufferDurationMs * 2 78 Thread.sleep(targetTime - System.currentTimeMillis()) 79 } 80 81 track.stop() 82 } 83 } 84 onDestroynull85 override fun onDestroy() { 86 finished = true 87 thread.join() 88 89 super.onDestroy() 90 } 91 generateBuffernull92 private fun generateBuffer(durationMs: Int, frequency: Int, sampleRateHz: Int): ShortArray { 93 val numSamples = durationMs * sampleRateHz / 1000 94 95 val buffer = ShortArray(numSamples) 96 for (i in 0 until numSamples) { 97 val sample = sin(2 * Math.PI * i / (sampleRateHz / frequency)) * 0.1 98 buffer[i] = (sample * Short.MAX_VALUE).toInt().toShort() 99 } 100 101 return buffer 102 } 103 } 104