Searched refs:targetRadius (Results 1 – 3 of 3) sorted by relevance
| /compose/material/material-ripple/src/commonMain/kotlin/androidx/compose/material/ripple/ |
| D | CommonRipple.kt | 73 override fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) { in addRipple() 78 RippleAnimation(origin = origin, radius = targetRadius, bounded = bounded) in addRipple() 117 private var targetRadius = Float.NaN variable in CommonRippleIndicationInstance 120 targetRadius = in drawIndication() 137 RippleAnimation(origin = origin, radius = targetRadius, bounded = bounded) in addRipple()
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| D | Ripple.kt | 293 val targetRadius = in rememberUpdatedRippleInstance() constant 299 drawStateLayer(targetRadius, color) in rememberUpdatedRippleInstance() 327 protected var targetRadius: Float = 0f variable in RippleNode 344 targetRadius = in onRemeasured() 382 is PressInteraction.Press -> addRipple(pressInteraction, rippleSize, targetRadius) in handlePressInteraction() 390 stateLayer?.run { drawStateLayer(targetRadius, rippleColor) } in draw() 396 abstract fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) in DrawScope()
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| /compose/material/material-ripple/src/androidMain/kotlin/androidx/compose/material/ripple/ |
| D | Ripple.android.kt | 142 radius = targetRadius.roundToInt(), in drawRipples() 152 override fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) { in addRipple() 160 radius = targetRadius.roundToInt(), in addRipple()
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