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Searched refs:targetRadius (Results 1 – 3 of 3) sorted by relevance

/compose/material/material-ripple/src/commonMain/kotlin/androidx/compose/material/ripple/
DCommonRipple.kt73 override fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) { in addRipple()
78 RippleAnimation(origin = origin, radius = targetRadius, bounded = bounded) in addRipple()
117 private var targetRadius = Float.NaN variable in CommonRippleIndicationInstance
120 targetRadius = in drawIndication()
137 RippleAnimation(origin = origin, radius = targetRadius, bounded = bounded) in addRipple()
DRipple.kt293 val targetRadius = in rememberUpdatedRippleInstance() constant
299 drawStateLayer(targetRadius, color) in rememberUpdatedRippleInstance()
327 protected var targetRadius: Float = 0f variable in RippleNode
344 targetRadius = in onRemeasured()
382 is PressInteraction.Press -> addRipple(pressInteraction, rippleSize, targetRadius) in handlePressInteraction()
390 stateLayer?.run { drawStateLayer(targetRadius, rippleColor) } in draw()
396 abstract fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) in DrawScope()
/compose/material/material-ripple/src/androidMain/kotlin/androidx/compose/material/ripple/
DRipple.android.kt142 radius = targetRadius.roundToInt(), in drawRipples()
152 override fun addRipple(interaction: PressInteraction.Press, size: Size, targetRadius: Float) { in addRipple()
160 radius = targetRadius.roundToInt(), in addRipple()