Searched refs:float (Results 1 – 16 of 16) sorted by relevance
37 …ose.ConstraintLayoutBaseScope.BaselineAnchor anchor, optional float margin, optional float goneMar…38 …e.ConstraintLayoutBaseScope.HorizontalAnchor anchor, optional float margin, optional float goneMar…46 …oidx.compose.runtime.Stable public androidx.constraintlayout.compose.ChainStyle Packed(float bias);56 method public androidx.constraintlayout.compose.Dimension asDimension(float);59 …ayout.compose.ConstrainedLayoutReference other, optional @FloatRange(from=0.0, to=1.0) float bias);61 …ayout.compose.ConstrainedLayoutReference other, optional @FloatRange(from=0.0, to=1.0) float bias);62 …r(androidx.constraintlayout.compose.ConstrainedLayoutReference other, float angle, float distance);68 method public float getAlpha();73 method public float getHorizontalBias();74 method public float getHorizontalChainWeight();[all …]
37 …ose.ConstraintLayoutBaseScope.BaselineAnchor anchor, optional float margin, optional float goneMar…38 …e.ConstraintLayoutBaseScope.HorizontalAnchor anchor, optional float margin, optional float goneMar…46 …oidx.compose.runtime.Stable public androidx.constraintlayout.compose.ChainStyle Packed(float bias);61 method public androidx.constraintlayout.compose.Dimension asDimension(float);64 …ayout.compose.ConstrainedLayoutReference other, optional @FloatRange(from=0.0, to=1.0) float bias);66 …ayout.compose.ConstrainedLayoutReference other, optional @FloatRange(from=0.0, to=1.0) float bias);67 …r(androidx.constraintlayout.compose.ConstrainedLayoutReference other, float angle, float distance);73 method public float getAlpha();78 method public float getHorizontalBias();79 method public float getHorizontalChainWeight();[all …]
30 method public void addViewToCircularFlow(android.view.View!, int, float);31 method public float[]! getAngles();34 method public void setDefaultAngle(float);36 method public void updateAngle(android.view.View!, float);38 method public void updateReference(android.view.View!, int, float);45 method public void setFirstHorizontalBias(float);47 method public void setFirstVerticalBias(float);50 method public void setHorizontalBias(float);53 method public void setLastHorizontalBias(float);55 method public void setLastVerticalBias(float);[all …]
28 …yout.motion.widget.DesignTool#getPositionKeyframe(Object, Object, float, float, String[], float[]):216 …intlayout.motion.widget.MotionLayout#onNestedFling(android.view.View, float, float, boolean) param…218 …ntlayout.motion.widget.MotionLayout#onNestedPreFling(android.view.View, float, float) parameter #0:222 KotlinOperator: androidx.constraintlayout.motion.utils.ViewTimeCycle#get(float, long, android.view.…226 KotlinOperator: androidx.constraintlayout.motion.widget.CustomFloatAttributes#set(String, float):254 …ansitionChange(androidx.constraintlayout.motion.widget.MotionLayout, int, int, float) parameter #0:272 …ayout.helper.widget.CircularFlow#addViewToCircularFlow(android.view.View, int, float) parameter #0:284 …idx.constraintlayout.helper.widget.CircularFlow#updateAngle(android.view.View, float) parameter #0:288 …raintlayout.helper.widget.CircularFlow#updateReference(android.view.View, int, float) parameter #0:398 …lue(androidx.constraintlayout.widget.ConstraintAttribute, android.view.View, float[]) parameter #0:[all …]
5 method public void add(androidx.constraintlayout.core.SolverVariable!, float, boolean);9 method public void divideByAmount(float);10 method public final float get(androidx.constraintlayout.core.SolverVariable!);15 method public final float getValue(int);17 method public float getVariableValue(int);20 method public final void put(androidx.constraintlayout.core.SolverVariable!, float);21 method public final float remove(androidx.constraintlayout.core.SolverVariable!, boolean);23 method public float use(androidx.constraintlayout.core.ArrayRow!, boolean);33 …oidx.constraintlayout.core.SolverVariable!, androidx.constraintlayout.core.SolverVariable!, float);34 …c androidx.constraintlayout.core.ArrayRow! createRowEqualDimension(float, float, float, androidx.c…[all …]
123 Field should be Collection<> (or subclass) instead of raw array; was `float[][]`694 KotlinOperator: androidx.constraintlayout.core.motion.utils.KeyCycleOscillator#get(float):696 KotlinOperator: androidx.constraintlayout.core.motion.utils.SplineSet#get(float):708 …e.ArrayLinkedVariables#add(androidx.constraintlayout.core.SolverVariable, float, boolean) paramete…720 …t.core.ArrayLinkedVariables#put(androidx.constraintlayout.core.SolverVariable, float) parameter #0:734 …droidx.constraintlayout.core.SolverVariable, androidx.constraintlayout.core.SolverVariable, float):736 …aintlayout.core.SolverVariable, androidx.constraintlayout.core.SolverVariable, float) parameter #0:738 …aintlayout.core.SolverVariable, androidx.constraintlayout.core.SolverVariable, float) parameter #1:740 …aintlayout.core.SolverVariable, androidx.constraintlayout.core.SolverVariable, float) parameter #2:742 …aintlayout.core.SolverVariable, androidx.constraintlayout.core.SolverVariable, float) parameter #3:[all …]
99 val variable = key.value.float in applyLayoutVariables()
799 fun float(name: String): Float { in float() method in MotionLayoutScope.CustomProperties849 fun float(name: String): Float { in float() method