Searched refs:action (Results 1 – 4 of 4) sorted by relevance
| /test/uiautomator/uiautomator/src/main/java/androidx/test/uiautomator/ |
| D | PointerGesture.java | 110 for (PointerAction action : mActions) { in pointAt() 111 if (time < action.duration) { in pointAt() 112 return action.interpolate((float)time / action.duration); in pointAt() 114 time -= action.duration; in pointAt()
|
| D | GestureController.java | 200 int action = MotionEvent.ACTION_UP; in performGesture() local 203 action = MotionEvent.ACTION_POINTER_UP in performGesture() 206 event = getMotionEvent(startTime, SystemClock.uptimeMillis(), action, properties, in performGesture() 236 int action = MotionEvent.ACTION_DOWN; in performGesture() local 240 action = MotionEvent.ACTION_POINTER_DOWN in performGesture() 243 event = getMotionEvent(startTime, SystemClock.uptimeMillis(), action, properties, in performGesture() 278 private static MotionEvent getMotionEvent(long downTime, long eventTime, int action, in getMotionEvent() argument 284 downTime, eventTime, action, props.length, props, coords, in getMotionEvent()
|
| D | InteractionController.java | 604 private static MotionEvent getMotionEvent(long downTime, long eventTime, int action, in getMotionEvent() argument 617 return MotionEvent.obtain(downTime, eventTime, action, 1, in getMotionEvent()
|
| D | UiDevice.java | 227 public <U> U performActionAndWait(@NonNull Runnable action, in performActionAndWait() argument 231 Log.d(TAG, String.format("Performing action %s and waiting %dms for %s.", action, in performActionAndWait() 235 action, condition, timeout); in performActionAndWait()
|