Home
last modified time | relevance | path

Searched refs:action (Results 1 – 4 of 4) sorted by relevance

/test/uiautomator/uiautomator/src/main/java/androidx/test/uiautomator/
DPointerGesture.java110 for (PointerAction action : mActions) { in pointAt()
111 if (time < action.duration) { in pointAt()
112 return action.interpolate((float)time / action.duration); in pointAt()
114 time -= action.duration; in pointAt()
DGestureController.java200 int action = MotionEvent.ACTION_UP; in performGesture() local
203 action = MotionEvent.ACTION_POINTER_UP in performGesture()
206 event = getMotionEvent(startTime, SystemClock.uptimeMillis(), action, properties, in performGesture()
236 int action = MotionEvent.ACTION_DOWN; in performGesture() local
240 action = MotionEvent.ACTION_POINTER_DOWN in performGesture()
243 event = getMotionEvent(startTime, SystemClock.uptimeMillis(), action, properties, in performGesture()
278 private static MotionEvent getMotionEvent(long downTime, long eventTime, int action, in getMotionEvent() argument
284 downTime, eventTime, action, props.length, props, coords, in getMotionEvent()
DInteractionController.java604 private static MotionEvent getMotionEvent(long downTime, long eventTime, int action, in getMotionEvent() argument
617 return MotionEvent.obtain(downTime, eventTime, action, 1, in getMotionEvent()
DUiDevice.java227 public <U> U performActionAndWait(@NonNull Runnable action, in performActionAndWait() argument
231 Log.d(TAG, String.format("Performing action %s and waiting %dms for %s.", action, in performActionAndWait()
235 action, condition, timeout); in performActionAndWait()