Searched refs:time (Results 1 – 2 of 2) sorted by relevance
68 public PointerGesture pause(long time) { in pause() argument69 if (time < 0) { in pause()72 mActions.addLast(new PointerPauseAction(mActions.peekLast().end, time)); in pause()105 public Point pointAt(long time) { in pointAt() argument106 if (time < 0) { in pointAt()109 time -= mDelay; in pointAt()111 if (time < action.duration) { in pointAt()112 return action.interpolate((float)time / action.duration); in pointAt()114 time -= action.duration; in pointAt()130 public PointerAction(Point startPoint, Point endPoint, long time) { in PointerAction() argument[all …]
23 import kotlin.time.DurationUnit24 import kotlin.time.toDuration