Searched refs:updateStateLayer (Results 1 – 1 of 1) sorted by relevance
212 else -> instance.updateStateLayer(interaction, this) in createPlatformRippleNode()287 internal fun updateStateLayer(interaction: Interaction, scope: CoroutineScope) { in rememberUpdatedRippleInstance() method374 else -> updateStateLayer(interaction, this) in onAttach()400 private fun updateStateLayer(interaction: Interaction, scope: CoroutineScope) { in DrawScope() method