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1# Video Recording<a name="EN-US_TOPIC_0000001055234528"></a>
2
3-   [When to Use](#en-us_topic_0000001051451869_section186634310418)
4-   [Available APIs](#en-us_topic_0000001051451869_section125479541744)
5-   [Limitations and Constraints](#en-us_topic_0000001051451869_section1165911177314)
6-   [How to Develop](#en-us_topic_0000001051451869_section1196016315516)
7
8## When to Use<a name="en-us_topic_0000001051451869_section186634310418"></a>
9
10Use the camera module APIs to capture video streams.
11
12## Available APIs<a name="en-us_topic_0000001051451869_section125479541744"></a>
13
14For details, see the available APIs described in development guidelines on photographing.
15
16## Limitations and Constraints<a name="en-us_topic_0000001051451869_section1165911177314"></a>
17
18None
19
20## How to Develop<a name="en-us_topic_0000001051451869_section1196016315516"></a>
21
221.  Perform step 1 through step 4 described in development guidelines on photographing.
232.  Obtain the  **FrameConfig**  instance for audio recording.
24
25    ```
26    /* Obtain the surface from the recorder. */
27    Surface *surface = recorder_->GetSurface(0);
28    surface->SetWidthAndHeight(1920, 1080);
29    surface->SetQueueSize(3);
30    surface->SetSize(1024 * 1024);
31    /* Add the surface to the FrameConfig instance. */
32    FrameConfig *fc = new FrameConfig(FRAME_CONFIG_RECORD);
33    fc->AddSurface(*surface);
34    ```
35
363.  Start and stop video recording.
37
38    ```
39    stateCallback->camera_->TriggerLoopingCapture(*fc); // Start recording.
40    stateCallback->camera_->StopLoopingCapture(); // Stop recording.
41    ```
42
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44