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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_APPEXECFWK_OHOS_LIFECYCLE_OBSERVER_INTERFACE_H
17 #define FOUNDATION_APPEXECFWK_OHOS_LIFECYCLE_OBSERVER_INTERFACE_H
18 
19 #include "ability_lifecycle_observer_interface.h"
20 
21 namespace OHOS {
22 namespace AppExecFwk {
23 using Want = OHOS::AAFwk::Want;
24 class LifecycleObserver : public ILifecycleObserver {
25 public:
26     LifecycleObserver() = default;
27     virtual ~LifecycleObserver() = default;
28 
29     /**
30      * @brief Called back in response to an ON_ACTIVE event.
31      * When an ON_ACTIVE event is received, the ability or ability slice is in the foreground and is interactive.
32      */
33     virtual void OnActive();
34 
35     /**
36      * @brief Called back in response to an ON_BACKGROUND event.
37      * When an ON_BACKGROUND event is received, the ability or ability slice is invisible. You are advised to
38      * suspend the threads related to this ability or ability slice and clear resources for more system memory.
39      *
40      */
41     virtual void OnBackground();
42 
43     /**
44      * @brief Called back in response to an ON_FOREGROUND event, where information for the
45      * ability or ability slice to go back to the ACTIVE state is carried in the want parameter.
46      * When an ON_FOREGROUND event is received, the ability or ability slice returns to the foreground. You can use
47      * this method to implement re-initialization or adjust the UI display by using the want parameter.
48      *
49      * @param want Indicates the information for the ability or ability slice to go back to the ACTIVE state.
50      */
51     virtual void OnForeground(const Want &want);
52 
53     /**
54      * @brief Called back in response to an ON_INACTIVE event.
55      * When an ON_INACTIVE event is received, the ability or ability slice is in the INACTIVE state. INACTIVE is an
56      * intermediate state before the state changes to ACTIVE or BACKGROUND. In this state, the UI may be visible but is
57      * not interactive. You are advised not to use this method to invoke complex service logic.
58      *
59      */
60     virtual void OnInactive();
61 
62     /**
63      * @brief Called back in response to an ON_START event, where the startup information
64      * is carried in the want parameter.
65      * This method initializes an Ability or AbilitySlice and is called back only once during the entire lifecycle.
66      * You are advised to implement some initialization logic using this method, for example, you can initialize a
67      * timer or define some global objects.
68      *
69      * @param want Indicates the startup information.
70      */
71     virtual void OnStart(const Want &want);
72 
73     /**
74      * @brief Called back in response to an ON_STOP event.
75      * This method is called back when the lifecycle of the ability or ability slice is destroyed. You can reclaim
76      * resources using this method.
77      *
78      */
79     virtual void OnStop();
80 
81     /**
82      * @brief Called back in response to a lifecycle change. This method is triggered by a registered LifecycleObserver
83      * each time the lifecycle state changes.
84      *
85      * @param event Indicates the lifecycle event.
86      * @param want Indicates the state change information.
87      */
88     virtual void OnStateChanged(Lifecycle::Event event, const Want &want);
89 
90     /**
91      * @brief Called back in response to a lifecycle change. This method is triggered by a registered LifecycleObserver
92      * each time the lifecycle state changes.
93      *
94      * @param event Indicates the lifecycle event.
95      */
96     virtual void OnStateChanged(LifeCycle::Event event);
97 };
98 }  // namespace AppExecFwk
99 }  // namespace OHOS
100 #endif  // FOUNDATION_APPEXECFWK_OHOS_LIFECYCLE_OBSERVER_INTERFACE_H