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1 #region Copyright notice and license
2 
3 // Copyright 2019 The gRPC Authors
4 //
5 // Licensed under the Apache License, Version 2.0 (the "License");
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
8 //
9 //     http://www.apache.org/licenses/LICENSE-2.0
10 //
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an "AS IS" BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
16 
17 #endregion
18 
19 using UnityEngine;
20 using System.Threading.Tasks;
21 using System;
22 using Grpc.Core;
23 using Helloworld;
24 
25 class HelloWorldTest
26 {
27   // Can be run from commandline.
28   // Example command:
29   // "/Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -nographics -executeMethod HelloWorldTest.RunHelloWorld -logfile"
RunHelloWorld()30   public static void RunHelloWorld()
31   {
32     Application.SetStackTraceLogType(LogType.Log, StackTraceLogType.None);
33 
34     Debug.Log("==============================================================");
35     Debug.Log("Starting tests");
36     Debug.Log("==============================================================");
37 
38     Debug.Log("Application.platform: " + Application.platform);
39     Debug.Log("Environment.OSVersion: " + Environment.OSVersion);
40 
41     var reply = Greet("Unity");
42     Debug.Log("Greeting: " + reply.Message);
43 
44     Debug.Log("==============================================================");
45     Debug.Log("Tests finished successfully.");
46     Debug.Log("==============================================================");
47   }
48 
Greet(string greeting)49   public static HelloReply Greet(string greeting)
50   {
51     const int Port = 50051;
52 
53     Server server = new Server
54     {
55       Services = { Greeter.BindService(new GreeterImpl()) },
56       Ports = { new ServerPort("localhost", Port, ServerCredentials.Insecure) }
57     };
58     server.Start();
59 
60     Channel channel = new Channel("127.0.0.1:50051", ChannelCredentials.Insecure);
61 
62     var client = new Greeter.GreeterClient(channel);
63 
64     var reply = client.SayHello(new HelloRequest { Name = greeting });
65 
66     channel.ShutdownAsync().Wait();
67 
68     server.ShutdownAsync().Wait();
69 
70     return reply;
71   }
72 
73   class GreeterImpl : Greeter.GreeterBase
74   {
75     // Server side handler of the SayHello RPC
SayHello(HelloRequest request, ServerCallContext context)76     public override Task<HelloReply> SayHello(HelloRequest request, ServerCallContext context)
77     {
78       return Task.FromResult(new HelloReply { Message = "Hello " + request.Name });
79     }
80   }
81 }
82