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1/**
2 * This file has no copyright assigned and is placed in the Public Domain.
3 * This file is part of the mingw-w64 runtime package.
4 * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5 */
6
7#ifdef __WIDL__
8#pragma winrt ns_prefix
9#endif
10
11import "inspectable.idl";
12// import "asyncinfo.idl";
13// import "eventtoken.idl";
14// import "windowscontracts.idl";
15// import "windows.foundation.idl";
16// import "windows.applicationmodel.idl";
17// import "windows.gaming.input.idl";
18// import "windows.storage.idl";
19// import "windows.storage.search.idl";
20// import "windows.storage.streams.idl";
21// import "windows.system.diagnostics.idl";
22// import "windows.system.remoteSystems.idl";
23// import "windows.ui.popups.idl";
24// import "windows.ui.viewmanagement.idl";
25
26namespace Windows {
27    namespace System {
28        [
29         /* contract(Windows.Foundation.UniversalApiContract, 5.0), */
30         /* exclusiveto(Windows.System.DispatcherQueueController), */
31            uuid(22F34E66-50DB-4E36-A98D-61C01B384D20)
32        ]
33        interface IDispatcherQueueController : IInspectable
34        {
35            /* FIXME: fill methods once widl can support it */
36        }
37    }
38}
39
40