1/** 2 * This file has no copyright assigned and is placed in the Public Domain. 3 * This file is part of the mingw-w64 runtime package. 4 * No warranty is given; refer to the file DISCLAIMER.PD within this package. 5 */ 6 7#ifdef __WIDL__ 8#pragma winrt ns_prefix 9#endif 10 11import "inspectable.idl"; 12// import "asyncinfo.idl"; 13// import "eventtoken.idl"; 14// import "windowscontracts.idl"; 15// import "windows.foundation.idl"; 16// import "windows.applicationmodel.idl"; 17// import "windows.gaming.input.idl"; 18// import "windows.storage.idl"; 19// import "windows.storage.search.idl"; 20// import "windows.storage.streams.idl"; 21// import "windows.system.diagnostics.idl"; 22// import "windows.system.remoteSystems.idl"; 23// import "windows.ui.popups.idl"; 24// import "windows.ui.viewmanagement.idl"; 25 26namespace Windows { 27 namespace System { 28 [ 29 /* contract(Windows.Foundation.UniversalApiContract, 5.0), */ 30 /* exclusiveto(Windows.System.DispatcherQueueController), */ 31 uuid(22F34E66-50DB-4E36-A98D-61C01B384D20) 32 ] 33 interface IDispatcherQueueController : IInspectable 34 { 35 /* FIXME: fill methods once widl can support it */ 36 } 37 } 38} 39 40