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1 // © 2018 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html#License
3 #ifndef __LOCALEBUILDER_H__
4 #define __LOCALEBUILDER_H__
5 
6 #include "unicode/utypes.h"
7 
8 #if U_SHOW_CPLUSPLUS_API
9 
10 #include "unicode/locid.h"
11 #include "unicode/localematcher.h"
12 #include "unicode/stringpiece.h"
13 #include "unicode/uobject.h"
14 
15 /**
16  * \file
17  * \brief C++ API: Builder API for Locale
18  */
19 
20 U_NAMESPACE_BEGIN
21 class CharString;
22 
23 /**
24  * <code>LocaleBuilder</code> is used to build instances of <code>Locale</code>
25  * from values configured by the setters.  Unlike the <code>Locale</code>
26  * constructors, the <code>LocaleBuilder</code> checks if a value configured by a
27  * setter satisfies the syntax requirements defined by the <code>Locale</code>
28  * class.  A <code>Locale</code> object created by a <code>LocaleBuilder</code> is
29  * well-formed and can be transformed to a well-formed IETF BCP 47 language tag
30  * without losing information.
31  *
32  * <p>The following example shows how to create a <code>Locale</code> object
33  * with the <code>LocaleBuilder</code>.
34  * <blockquote>
35  * <pre>
36  *     UErrorCode status = U_ZERO_ERROR;
37  *     Locale aLocale = LocaleBuilder()
38  *                          .setLanguage("sr")
39  *                          .setScript("Latn")
40  *                          .setRegion("RS")
41  *                          .build(status);
42  *     if (U_SUCCESS(status)) {
43  *       // ...
44  *     }
45  * </pre>
46  * </blockquote>
47  *
48  * <p>LocaleBuilders can be reused; <code>clear()</code> resets all
49  * fields to their default values.
50  *
51  * <p>LocaleBuilder tracks errors in an internal UErrorCode. For all setters,
52  * except setLanguageTag and setLocale, LocaleBuilder will return immediately
53  * if the internal UErrorCode is in error state.
54  * To reset internal state and error code, call clear method.
55  * The setLanguageTag and setLocale method will first clear the internal
56  * UErrorCode, then track the error of the validation of the input parameter
57  * into the internal UErrorCode.
58  *
59  * @stable ICU 64
60  */
61 class U_COMMON_API LocaleBuilder : public UObject {
62 public:
63     /**
64      * Constructs an empty LocaleBuilder. The default value of all
65      * fields, extensions, and private use information is the
66      * empty string.
67      *
68      * @stable ICU 64
69      */
70     LocaleBuilder();
71 
72     /**
73      * Destructor
74      * @stable ICU 64
75      */
76     virtual ~LocaleBuilder();
77 
78     /**
79      * Resets the <code>LocaleBuilder</code> to match the provided
80      * <code>locale</code>.  Existing state is discarded.
81      *
82      * <p>All fields of the locale must be well-formed.
83      * <p>This method clears the internal UErrorCode.
84      *
85      * @param locale the locale
86      * @return This builder.
87      *
88      * @stable ICU 64
89      */
90     LocaleBuilder& setLocale(const Locale& locale);
91 
92     /**
93      * Resets the LocaleBuilder to match the provided
94      * [Unicode Locale Identifier](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id) .
95      * Discards the existing state. the empty string cause the builder to be
96      * reset, like {@link #clear}.  Grandfathered tags are converted to their
97      * canonical form before being processed.  Otherwise, the <code>language
98      * tag</code> must be well-formed, or else the build() method will later
99      * report an U_ILLEGAL_ARGUMENT_ERROR.
100      *
101      * <p>This method clears the internal UErrorCode.
102      *
103      * @param tag the language tag, defined as
104      *   [unicode_locale_id](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id).
105      * @return This builder.
106      * @stable ICU 64
107      */
108     LocaleBuilder& setLanguageTag(StringPiece tag);
109 
110     /**
111      * Sets the language.  If <code>language</code> is the empty string, the
112      * language in this <code>LocaleBuilder</code> is removed. Otherwise, the
113      * <code>language</code> must be well-formed, or else the build() method will
114      * later report an U_ILLEGAL_ARGUMENT_ERROR.
115      *
116      * <p>The syntax of language value is defined as
117      * [unicode_language_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_language_subtag).
118      *
119      * @param language the language
120      * @return This builder.
121      * @stable ICU 64
122      */
123     LocaleBuilder& setLanguage(StringPiece language);
124 
125     /**
126      * Sets the script. If <code>script</code> is the empty string, the script in
127      * this <code>LocaleBuilder</code> is removed.
128      * Otherwise, the <code>script</code> must be well-formed, or else the build()
129      * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
130      *
131      * <p>The script value is a four-letter script code as
132      * [unicode_script_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_script_subtag)
133      * defined by ISO 15924
134      *
135      * @param script the script
136      * @return This builder.
137      * @stable ICU 64
138      */
139     LocaleBuilder& setScript(StringPiece script);
140 
141     /**
142      * Sets the region.  If region is the empty string, the region in this
143      * <code>LocaleBuilder</code> is removed. Otherwise, the <code>region</code>
144      * must be well-formed, or else the build() method will later report an
145      * U_ILLEGAL_ARGUMENT_ERROR.
146      *
147      * <p>The region value is defined by
148      *  [unicode_region_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_region_subtag)
149      * as a two-letter ISO 3166 code or a three-digit UN M.49 area code.
150      *
151      * <p>The region value in the <code>Locale</code> created by the
152      * <code>LocaleBuilder</code> is always normalized to upper case.
153      *
154      * @param region the region
155      * @return This builder.
156      * @stable ICU 64
157      */
158     LocaleBuilder& setRegion(StringPiece region);
159 
160     /**
161      * Sets the variant.  If variant is the empty string, the variant in this
162      * <code>LocaleBuilder</code> is removed.  Otherwise, the <code>variant</code>
163      * must be well-formed, or else the build() method will later report an
164      * U_ILLEGAL_ARGUMENT_ERROR.
165      *
166      * <p><b>Note:</b> This method checks if <code>variant</code>
167      * satisfies the
168      * [unicode_variant_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_variant_subtag)
169      * syntax requirements, and normalizes the value to lowercase letters. However,
170      * the <code>Locale</code> class does not impose any syntactic
171      * restriction on variant. To set an ill-formed variant, use a Locale constructor.
172      * If there are multiple unicode_variant_subtag, the caller must concatenate
173      * them with '-' as separator (ex: "foobar-fibar").
174      *
175      * @param variant the variant
176      * @return This builder.
177      * @stable ICU 64
178      */
179     LocaleBuilder& setVariant(StringPiece variant);
180 
181     /**
182      * Sets the extension for the given key. If the value is the empty string,
183      * the extension is removed.  Otherwise, the <code>key</code> and
184      * <code>value</code> must be well-formed, or else the build() method will
185      * later report an U_ILLEGAL_ARGUMENT_ERROR.
186      *
187      * <p><b>Note:</b> The key ('u') is used for the Unicode locale extension.
188      * Setting a value for this key replaces any existing Unicode locale key/type
189      * pairs with those defined in the extension.
190      *
191      * <p><b>Note:</b> The key ('x') is used for the private use code. To be
192      * well-formed, the value for this key needs only to have subtags of one to
193      * eight alphanumeric characters, not two to eight as in the general case.
194      *
195      * @param key the extension key
196      * @param value the extension value
197      * @return This builder.
198      * @stable ICU 64
199      */
200     LocaleBuilder& setExtension(char key, StringPiece value);
201 
202     /**
203      * Sets the Unicode locale keyword type for the given key. If the type
204      * StringPiece is constructed with a nullptr, the keyword is removed.
205      * If the type is the empty string, the keyword is set without type subtags.
206      * Otherwise, the key and type must be well-formed, or else the build()
207      * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
208      *
209      * <p>Keys and types are converted to lower case.
210      *
211      * <p><b>Note</b>:Setting the 'u' extension via {@link #setExtension}
212      * replaces all Unicode locale keywords with those defined in the
213      * extension.
214      *
215      * @param key the Unicode locale key
216      * @param type the Unicode locale type
217      * @return This builder.
218      * @stable ICU 64
219      */
220     LocaleBuilder& setUnicodeLocaleKeyword(
221         StringPiece key, StringPiece type);
222 
223     /**
224      * Adds a unicode locale attribute, if not already present, otherwise
225      * has no effect.  The attribute must not be empty string and must be
226      * well-formed or U_ILLEGAL_ARGUMENT_ERROR will be set to status
227      * during the build() call.
228      *
229      * @param attribute the attribute
230      * @return This builder.
231      * @stable ICU 64
232      */
233     LocaleBuilder& addUnicodeLocaleAttribute(StringPiece attribute);
234 
235     /**
236      * Removes a unicode locale attribute, if present, otherwise has no
237      * effect.  The attribute must not be empty string and must be well-formed
238      * or U_ILLEGAL_ARGUMENT_ERROR will be set to status during the build() call.
239      *
240      * <p>Attribute comparison for removal is case-insensitive.
241      *
242      * @param attribute the attribute
243      * @return This builder.
244      * @stable ICU 64
245      */
246     LocaleBuilder& removeUnicodeLocaleAttribute(StringPiece attribute);
247 
248     /**
249      * Resets the builder to its initial, empty state.
250      * <p>This method clears the internal UErrorCode.
251      *
252      * @return this builder
253      * @stable ICU 64
254      */
255     LocaleBuilder& clear();
256 
257     /**
258      * Resets the extensions to their initial, empty state.
259      * Language, script, region and variant are unchanged.
260      *
261      * @return this builder
262      * @stable ICU 64
263      */
264     LocaleBuilder& clearExtensions();
265 
266     /**
267      * Returns an instance of <code>Locale</code> created from the fields set
268      * on this builder.
269      * If any set methods or during the build() call require memory allocation
270      * but fail U_MEMORY_ALLOCATION_ERROR will be set to status.
271      * If any of the fields set by the setters are not well-formed, the status
272      * will be set to U_ILLEGAL_ARGUMENT_ERROR. The state of the builder will
273      * not change after the build() call and the caller is free to keep using
274      * the same builder to build more locales.
275      *
276      * @return a new Locale
277      * @stable ICU 64
278      */
279     Locale build(UErrorCode& status);
280 
281 #ifndef U_HIDE_DRAFT_API
282     /**
283      * Sets the UErrorCode if an error occurred while recording sets.
284      * Preserves older error codes in the outErrorCode.
285      * @param outErrorCode Set to an error code that occurred while setting subtags.
286      *                  Unchanged if there is no such error or if outErrorCode
287      *                  already contained an error.
288      * @return TRUE if U_FAILURE(outErrorCode)
289      * @draft ICU 65
290      */
291     UBool copyErrorTo(UErrorCode &outErrorCode) const;
292 #endif  /* U_HIDE_DRAFT_API */
293 
294 private:
295     friend class LocaleMatcher::Result;
296 
297     void copyExtensionsFrom(const Locale& src, UErrorCode& errorCode);
298 
299     UErrorCode status_;
300     char language_[9];
301     char script_[5];
302     char region_[4];
303     CharString *variant_;  // Pointer not object so we need not #include internal charstr.h.
304     icu::Locale *extensions_;  // Pointer not object. Storage for all other fields.
305 
306 };
307 
308 U_NAMESPACE_END
309 
310 #endif /* U_SHOW_CPLUSPLUS_API */
311 
312 #endif  // __LOCALEBUILDER_H__
313