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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/
Dsubgroups.txt13 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupsize_vertex
14 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupsize_tess_eval
15 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupsize_tess_control
16 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupsize_geometry
17 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupinvocationid_vertex
18 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupinvocationid_tess_eval
19 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupinvocationid_tess_control
20 dEQP-VK.subgroups.builtin_var.framebuffer.subgroupinvocationid_geometry
36 dEQP-VK.subgroups.builtin_mask_var.framebuffer.subgroupeqmask_vertex
37 dEQP-VK.subgroups.builtin_mask_var.framebuffer.subgroupeqmask_tess_eval
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_framebuffer_no_attachments.txt51 Each framebuffer object may have depth, stencil and zero or more color
52 attachments that can be written to by the GL. The size of the framebuffer
54 of that framebuffer. In unextended OpenGL 4.2, it is not legal to render
55 into a framebuffer object that has no attachments. Such a framebuffer
65 need to write color or depth values to a conventional framebuffer.
66 However, a framebuffer with no attachments will be considered incomplete
69 unnecessary "dummy" texture and attach it to the framebuffer (possibly
75 framebuffer with no attachments. Applications can specify default width,
76 height, layer count, and sample count parameters for a framebuffer object.
77 When a framebuffer with no attachments is bound, it will be considered
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DARB_framebuffer_object.txt141 known collectively as "framebuffer-attachable images". This
142 extension provides a mechanism for attaching framebuffer-attachable
143 images to the GL framebuffer as one of the standard GL logical
145 framebuffer-attachable image to the accum logical buffer is left for
146 a future extension to define). When a framebuffer-attachable image
147 is attached to the framebuffer, it is used as the source and
150 By allowing the use of a framebuffer-attachable image as a rendering
153 of a texture to be used as framebuffer-attachable images. A
155 framebuffer-attachable image by specifying the mipmap level, cube
159 the framebuffer, followed immediately by a call to CopyTexSubImage.
[all …]
/third_party/openGLES/extensions/ARB/
DARB_framebuffer_no_attachments.txt61 Each framebuffer object may have depth, stencil and zero or more color
62 attachments that can be written to by the GL. The size of the framebuffer
64 of that framebuffer. In unextended OpenGL 4.2, it is not legal to render
65 into a framebuffer object that has no attachments. Such a framebuffer
75 need to write color or depth values to a conventional framebuffer.
76 However, a framebuffer with no attachments will be considered incomplete
79 unnecessary "dummy" texture and attach it to the framebuffer (possibly
85 framebuffer with no attachments. Applications can specify default width,
86 height, layer count, and sample count parameters for a framebuffer object.
87 When a framebuffer with no attachments is bound, it will be considered
[all …]
DARB_framebuffer_object.txt151 known collectively as "framebuffer-attachable images". This
152 extension provides a mechanism for attaching framebuffer-attachable
153 images to the GL framebuffer as one of the standard GL logical
155 framebuffer-attachable image to the accum logical buffer is left for
156 a future extension to define). When a framebuffer-attachable image
157 is attached to the framebuffer, it is used as the source and
160 By allowing the use of a framebuffer-attachable image as a rendering
163 of a texture to be used as framebuffer-attachable images. A
165 framebuffer-attachable image by specifying the mipmap level, cube
169 the framebuffer, followed immediately by a call to CopyTexSubImage.
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/APPLE/
DAPPLE_framebuffer_multisample.txt43 This extension extends the framebuffer object framework to
53 All of the framebuffer-attachable images attached to a framebuffer
54 object must have the same number of SAMPLES or else the framebuffer
55 object is not "framebuffer complete". If a framebuffer object with
56 multisample attachments is "framebuffer complete", then the
57 framebuffer object behaves as if SAMPLE_BUFFERS is one.
61 application-created framebuffer object and the destination is a
62 single-sample framebuffer object. Separate read and draw framebuffer
67 framebuffer.
126 framebuffer is the destination for rendering operations, and the
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/third_party/openGLES/extensions/APPLE/
DAPPLE_framebuffer_multisample.txt43 This extension extends the framebuffer object framework to
53 All of the framebuffer-attachable images attached to a framebuffer
54 object must have the same number of SAMPLES or else the framebuffer
55 object is not "framebuffer complete". If a framebuffer object with
56 multisample attachments is "framebuffer complete", then the
57 framebuffer object behaves as if SAMPLE_BUFFERS is one.
61 application-created framebuffer object and the destination is a
62 single-sample framebuffer object. Separate read and draw framebuffer
67 framebuffer.
126 framebuffer is the destination for rendering operations, and the
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/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_surfaceless_context.txt50 Applications that only want to render to framebuffer objects should
77 framebuffer are ultimately controlled by the window-system that
78 allocates framebuffer resources ...
81 by the state of the windowsystem-provided framebuffer"
87 system-provided framebuffer at any time, referred to as the default
88 framebuffer. Application-created framebuffers, referred to as
89 framebuffer objects, may be created as desired. These two types of
90 framebuffer are distinguished primarily by the interface for
92 The effects of GL commands on the default framebuffer are
94 framebuffer resources, determines which portions of the default
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/third_party/openGLES/extensions/OES/
DOES_surfaceless_context.txt60 Applications that only want to render to framebuffer objects should
87 framebuffer are ultimately controlled by the window-system that
88 allocates framebuffer resources ...
91 by the state of the windowsystem-provided framebuffer"
97 system-provided framebuffer at any time, referred to as the default
98 framebuffer. Application-created framebuffers, referred to as
99 framebuffer objects, may be created as desired. These two types of
100 framebuffer are distinguished primarily by the interface for
102 The effects of GL commands on the default framebuffer are
104 framebuffer resources, determines which portions of the default
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/third_party/uboot/u-boot-2020.01/doc/device-tree-bindings/video/
Dsimple-framebuffer.txt8 - compatible: "simple-framebuffer"
9 - reg: Should contain the location and size of the framebuffer memory.
10 - width: The width of the framebuffer in pixels.
11 - height: The height of the framebuffer in pixels.
12 - stride: The number of bytes in each line of the framebuffer.
13 - format: The format of the framebuffer surface. Valid values are:
18 framebuffer {
19 compatible = "simple-framebuffer";
/third_party/flutter/skia/third_party/externals/angle2/extensions/
DANGLE_framebuffer_blit.txt44 This extension modifies framebuffer objects by splitting the
45 framebuffer object binding point into separate DRAW and READ
46 bindings. This allows copying directly from one framebuffer to
86 to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer complete"
97 framebuffer is the destination for rendering operations, and the
98 read framebuffer is the source for readback operations. The same
99 framebuffer may be used for both drawing and reading. Section
100 4.4.1 describes the mechanism for controlling framebuffer usage."
104 "While an application-created framebuffer object is bound to
111 the object bound to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer
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DANGLE_framebuffer_multisample.txt46 This extension extends the framebuffer object framework to
56 All of the framebuffer-attachable images attached to a framebuffer
57 object must have the same number of SAMPLES or else the framebuffer
58 object is not "framebuffer complete". If a framebuffer object with
59 multisample attachments is "framebuffer complete", then the
60 framebuffer object behaves as if SAMPLE_BUFFERS is one.
65 framebuffer object and the destination is a single-sample
66 framebuffer object (either application-created or window-system
104 READ_FRAMEBUFFER_BINDING_ANGLE is "framebuffer complete" and the value
114 (section 4.4) is non-zero, the read framebuffer is framebuffer
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/third_party/skia/third_party/externals/opengl-registry/extensions/ANGLE/
DANGLE_framebuffer_blit.txt44 This extension modifies framebuffer objects by splitting the
45 framebuffer object binding point into separate DRAW and READ
46 bindings. This allows copying directly from one framebuffer to
86 to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer complete"
97 framebuffer is the destination for rendering operations, and the
98 read framebuffer is the source for readback operations. The same
99 framebuffer may be used for both drawing and reading. Section
100 4.4.1 describes the mechanism for controlling framebuffer usage."
104 "While an application-created framebuffer object is bound to
111 the object bound to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer
[all …]
/third_party/openGLES/extensions/ANGLE/
DANGLE_framebuffer_blit.txt44 This extension modifies framebuffer objects by splitting the
45 framebuffer object binding point into separate DRAW and READ
46 bindings. This allows copying directly from one framebuffer to
86 to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer complete"
97 framebuffer is the destination for rendering operations, and the
98 read framebuffer is the source for readback operations. The same
99 framebuffer may be used for both drawing and reading. Section
100 4.4.1 describes the mechanism for controlling framebuffer usage."
104 "While an application-created framebuffer object is bound to
111 the object bound to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer
[all …]
DANGLE_framebuffer_multisample.txt46 This extension extends the framebuffer object framework to
56 All of the framebuffer-attachable images attached to a framebuffer
57 object must have the same number of SAMPLES or else the framebuffer
58 object is not "framebuffer complete". If a framebuffer object with
59 multisample attachments is "framebuffer complete", then the
60 framebuffer object behaves as if SAMPLE_BUFFERS is one.
65 framebuffer object and the destination is a single-sample
66 framebuffer object (either application-created or window-system
104 READ_FRAMEBUFFER_BINDING_ANGLE is "framebuffer complete" and the value
114 (section 4.4) is non-zero, the read framebuffer is framebuffer
[all …]
/third_party/skia/third_party/externals/angle2/extensions/
DANGLE_framebuffer_blit.txt44 This extension modifies framebuffer objects by splitting the
45 framebuffer object binding point into separate DRAW and READ
46 bindings. This allows copying directly from one framebuffer to
86 to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer complete"
97 framebuffer is the destination for rendering operations, and the
98 read framebuffer is the source for readback operations. The same
99 framebuffer may be used for both drawing and reading. Section
100 4.4.1 describes the mechanism for controlling framebuffer usage."
104 "While an application-created framebuffer object is bound to
111 the object bound to READ_FRAMEBUFFER_BINDING_ANGLE is not "framebuffer
[all …]
DANGLE_framebuffer_multisample.txt46 This extension extends the framebuffer object framework to
56 All of the framebuffer-attachable images attached to a framebuffer
57 object must have the same number of SAMPLES or else the framebuffer
58 object is not "framebuffer complete". If a framebuffer object with
59 multisample attachments is "framebuffer complete", then the
60 framebuffer object behaves as if SAMPLE_BUFFERS is one.
65 framebuffer object and the destination is a single-sample
66 framebuffer object (either application-created or window-system
104 READ_FRAMEBUFFER_BINDING_ANGLE is "framebuffer complete" and the value
114 (section 4.4) is non-zero, the read framebuffer is framebuffer
[all …]
/third_party/openGLES/extensions/EXT/
DEXT_framebuffer_blit.txt54 framebuffer object binding point into separate DRAW and READ
55 bindings. This allows copying directly from one framebuffer to
92 "framebuffer complete" (section 4.4.4.2)."
101 READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
109 bound to READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer
117 DRAW_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
125 DRAW_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
133 to READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
144 framebuffer is the destination for rendering operations, and the
145 read framebuffer is the source for readback operations. The same
[all …]
DEXT_framebuffer_object.txt104 known collectively as "framebuffer-attachable images". This
105 extension provides a mechanism for attaching framebuffer-attachable
106 images to the GL framebuffer as one of the standard GL logical
108 framebuffer-attachable image to the accum logical buffer is left for
109 a future extension to define). When a framebuffer-attachable image
110 is attached to the framebuffer, it is used as the source and
113 By allowing the use of a framebuffer-attachable image as a rendering
116 of a texture to be used as framebuffer-attachable images. A
118 framebuffer-attachable image by specifying the mipmap level, cube
122 the framebuffer, followed immediately by a call to CopyTexSubImage.
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_framebuffer_blit.txt54 framebuffer object binding point into separate DRAW and READ
55 bindings. This allows copying directly from one framebuffer to
92 "framebuffer complete" (section 4.4.4.2)."
101 READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
109 bound to READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer
117 DRAW_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
125 DRAW_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
133 to READ_FRAMEBUFFER_BINDING_EXT is not "framebuffer complete"
144 framebuffer is the destination for rendering operations, and the
145 read framebuffer is the source for readback operations. The same
[all …]
DEXT_framebuffer_object.txt104 known collectively as "framebuffer-attachable images". This
105 extension provides a mechanism for attaching framebuffer-attachable
106 images to the GL framebuffer as one of the standard GL logical
108 framebuffer-attachable image to the accum logical buffer is left for
109 a future extension to define). When a framebuffer-attachable image
110 is attached to the framebuffer, it is used as the source and
113 By allowing the use of a framebuffer-attachable image as a rendering
116 of a texture to be used as framebuffer-attachable images. A
118 framebuffer-attachable image by specifying the mipmap level, cube
122 the framebuffer, followed immediately by a call to CopyTexSubImage.
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_framebuffer_blit.txt58 framebuffer object binding point into separate DRAW and READ
59 bindings. This allows copying directly from one framebuffer to
92 READ_FRAMEBUFFER_BINDING_NV is not framebuffer complete
103 "The GL has two active framebuffers; the draw framebuffer is the
104 destination for rendering operations, and the read framebuffer is
105 the source for readback operations. The same framebuffer may be used
107 for controlling framebuffer usage.
109 The default framebuffer is initially used as the draw and read
110 framebuffer and the initial state of all provided bitplanes is
116 "While an application-created framebuffer object is bound to
[all …]
DNV_framebuffer_multisample.txt51 This extension extends the framebuffer object framework to
61 All of the framebuffer-attachable images attached to a framebuffer
62 object must have the same number of SAMPLES or else the framebuffer
63 object is not "framebuffer complete". If a framebuffer object with
64 multisample attachments is "framebuffer complete", then the
65 framebuffer object behaves as if SAMPLE_BUFFERS is one.
69 extension) where the source is a multisample framebuffer object
70 and the destination is a single-sample framebuffer object.
71 Source and destination framebuffer may be either application-created
104 is "framebuffer complete" and the value of SAMPLE_BUFFERS is greater
[all …]
/third_party/openGLES/extensions/NV/
DNV_framebuffer_blit.txt58 framebuffer object binding point into separate DRAW and READ
59 bindings. This allows copying directly from one framebuffer to
92 READ_FRAMEBUFFER_BINDING_NV is not framebuffer complete
103 "The GL has two active framebuffers; the draw framebuffer is the
104 destination for rendering operations, and the read framebuffer is
105 the source for readback operations. The same framebuffer may be used
107 for controlling framebuffer usage.
109 The default framebuffer is initially used as the draw and read
110 framebuffer and the initial state of all provided bitplanes is
116 "While an application-created framebuffer object is bound to
[all …]
DNV_framebuffer_multisample.txt51 This extension extends the framebuffer object framework to
61 All of the framebuffer-attachable images attached to a framebuffer
62 object must have the same number of SAMPLES or else the framebuffer
63 object is not "framebuffer complete". If a framebuffer object with
64 multisample attachments is "framebuffer complete", then the
65 framebuffer object behaves as if SAMPLE_BUFFERS is one.
69 extension) where the source is a multisample framebuffer object
70 and the destination is a single-sample framebuffer object.
71 Source and destination framebuffer may be either application-created
104 is "framebuffer complete" and the value of SAMPLE_BUFFERS is greater
[all …]

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