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1 /*
2  * Copyright (C) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "input_channel.h"
17 #include "input_attribute.h"
18 #include "global.h"
19 
20 namespace OHOS {
21 namespace MiscServices {
22     /*! Constructor
23     */
InputChannel()24     InputChannel::InputChannel()
25     {
26     }
27 
28     /*! Destructor
29     */
~InputChannel()30     InputChannel::~InputChannel()
31     {
32     }
33 
34     /*! Write InputChannel to parcel
35       \param[out] parcel the data of InputChannel is written to this parcel returned to caller
36       \return ErrorCode::NO_ERROR
37       \return ErrorCode::ERROR_NULL_POINTER parcel is null
38     */
Marshalling(Parcel & parcel) const39     bool InputChannel::Marshalling(Parcel &parcel) const
40     {
41         parcel.ParseFrom(inputChannelParcel.GetData(), inputChannelParcel.GetDataSize());
42         return NO_ERROR;
43     }
44 
45     /*! Get InputChannel from parcel
46       \param parcel get the data of InputChannel from this parcel
47       \return ErrorCode::NO_ERROR
48       \return ErrorCode::ERROR_NULL_POINTER parcel is null
49     */
Unmarshalling(Parcel & parcel)50     InputChannel *InputChannel::Unmarshalling(Parcel &parcel)
51     {
52         auto inputChannel = new InputChannel();
53         inputChannel->inputChannelParcel.RewindRead(0);
54         inputChannel->inputChannelParcel.ParseFrom(parcel.GetData(), parcel.GetDataSize());
55         inputChannel->inputChannelParcel.RewindRead(0);
56 
57         inputChannel->name = inputChannel->inputChannelParcel.ReadString16();
58         inputChannel->inputChannelParcel.RewindRead(0);
59         return inputChannel;
60     }
61 }
62 }
63