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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "le_loop.h"
17 
18 #include <errno.h>
19 #include <sys/socket.h>
20 
21 #include "le_socket.h"
22 #include "le_task.h"
23 
HandleSendMsg_(const LoopHandle loopHandle,const TaskHandle taskHandle,const LE_SendMessageComplete complete)24 static LE_STATUS HandleSendMsg_(const LoopHandle loopHandle,
25     const TaskHandle taskHandle, const LE_SendMessageComplete complete)
26 {
27     EventLoop *loop = (EventLoop *)loopHandle;
28     StreamTask *stream = (StreamTask *)taskHandle;
29     LE_Buffer *buffer = GetFirstBuffer(stream);
30     while (buffer) {
31         int ret = write(GetSocketFd(taskHandle), buffer->data, buffer->dataSize);
32         LE_LOGV("HandleSendMsg_ fd:%d send data size %d %d", GetSocketFd(taskHandle), buffer->dataSize, ret);
33         if (complete != NULL) {
34             complete(taskHandle, buffer);
35         }
36         FreeBuffer(loopHandle, stream, buffer);
37         buffer = GetFirstBuffer(stream);
38     }
39     if (IsBufferEmpty(stream)) {
40         LE_LOGV("HandleSendMsg_ fd:%d empty wait read", GetSocketFd(taskHandle));
41         loop->modEvent(loop, (const BaseTask *)taskHandle, Event_Read);
42         return LE_SUCCESS;
43     }
44     return LE_SUCCESS;
45 }
46 
HandleRecvMsg_(const LoopHandle loopHandle,const TaskHandle taskHandle,const LE_RecvMessage recvMessage)47 static LE_STATUS HandleRecvMsg_(const LoopHandle loopHandle,
48     const TaskHandle taskHandle, const LE_RecvMessage recvMessage)
49 {
50     LE_STATUS status = LE_SUCCESS;
51     LE_Buffer *buffer = CreateBuffer(LOOP_DEFAULT_BUFFER);
52     int readLen = 0;
53     while (1) {
54         readLen = recv(GetSocketFd(taskHandle), buffer->data, LOOP_DEFAULT_BUFFER, 0);
55         LE_LOGV("HandleRecvMsg fd:%d read msg len %d", GetSocketFd(taskHandle), readLen);
56         if (readLen < 0) {
57             if (errno == EINTR || errno == EWOULDBLOCK || errno == EAGAIN) {
58                 continue;
59             }
60             status = LE_DIS_CONNECTED;
61             break;
62         } else if (readLen == 0) {
63             // 若另一端已关闭连接则返回0,这种关闭是对方主动且正常的关闭
64             status = LE_DIS_CONNECTED;
65             break;
66         } else {
67             break;
68         }
69     }
70     if (status != LE_SUCCESS) {
71         FreeBuffer(loopHandle, (StreamTask *)taskHandle, buffer);
72         return status;
73     }
74     if (recvMessage) {
75         recvMessage(taskHandle, buffer->data, readLen);
76     }
77     FreeBuffer(loopHandle, (StreamTask *)taskHandle, buffer);
78     return status;
79 }
80 
HandleStreamEvent_(const LoopHandle loopHandle,const TaskHandle handle,uint32_t oper)81 static LE_STATUS HandleStreamEvent_(const LoopHandle loopHandle, const TaskHandle handle, uint32_t oper)
82 {
83     EventLoop *loop = (EventLoop *)loopHandle;
84     StreamConnectTask *stream = (StreamConnectTask *)handle;
85     LE_LOGV("HandleStreamEvent_ fd:%d oper 0x%x", GetSocketFd(handle), oper);
86 
87     LE_STATUS statue = LE_SUCCESS;
88     if (LE_TEST_FLAGS(oper, Event_Write)) {
89         statue = HandleSendMsg_(loopHandle, handle, stream->sendMessageComplete);
90     }
91     if (LE_TEST_FLAGS(oper, Event_Read)) {
92         statue = HandleRecvMsg_(loopHandle, handle, stream->recvMessage);
93     }
94     if (statue == LE_DIS_CONNECTED) {
95         loop->delEvent(loop, GetSocketFd(handle), Event_Read | Event_Write);
96         if (stream->disConntectComplete) {
97             stream->disConntectComplete(handle);
98         }
99         LE_CloseStreamTask(loopHandle, handle);
100     }
101     return statue;
102 }
103 
HandleClientEvent_(const LoopHandle loopHandle,const TaskHandle handle,uint32_t oper)104 static LE_STATUS HandleClientEvent_(const LoopHandle loopHandle, const TaskHandle handle, uint32_t oper)
105 {
106     StreamClientTask *client = (StreamClientTask *)handle;
107     LE_LOGV("HandleClientEvent_ fd:%d oper 0x%x", GetSocketFd(handle), oper);
108 
109     LE_STATUS statue = LE_SUCCESS;
110     if (LE_TEST_FLAGS(oper, Event_Write)) {
111         if (client->connected == 0 && client->connectComplete) {
112             client->connectComplete(handle);
113         }
114         client->connected = 1;
115         statue = HandleSendMsg_(loopHandle, handle, client->sendMessageComplete);
116     }
117     if (LE_TEST_FLAGS(oper, Event_Read)) {
118         statue = HandleRecvMsg_(loopHandle, handle, client->recvMessage);
119     }
120     if (statue == LE_DIS_CONNECTED) {
121         if (client->disConntectComplete) {
122             client->disConntectComplete(handle);
123         }
124         client->connected = 0;
125         LE_CloseStreamTask(loopHandle, handle);
126     }
127     return statue;
128 }
129 
HandleStreamTaskClose_(const LoopHandle loopHandle,const TaskHandle taskHandle)130 static void HandleStreamTaskClose_(const LoopHandle loopHandle, const TaskHandle taskHandle)
131 {
132     BaseTask *task = (BaseTask *)taskHandle;
133     CloseTask(loopHandle, task);
134     if (task->taskId.fd > 0) {
135         close(task->taskId.fd);
136     }
137 }
138 
HandleServerEvent_(const LoopHandle loopHandle,const TaskHandle serverTask,uint32_t oper)139 static LE_STATUS HandleServerEvent_(const LoopHandle loopHandle, const TaskHandle serverTask, uint32_t oper)
140 {
141     LE_LOGV("HandleServerEvent_ fd %d oper 0x%x", GetSocketFd(serverTask), oper);
142     if (!LE_TEST_FLAGS(oper, Event_Read)) {
143         return LE_FAILURE;
144     }
145     StreamServerTask *server = (StreamServerTask *)serverTask;
146     if (server->incommingConntect == NULL) {
147         return LE_SUCCESS;
148     }
149 
150     int ret = server->incommingConntect(loopHandle, serverTask);
151     if (ret != LE_SUCCESS) {
152         LE_LOGE("HandleServerEvent_ fd %d do not accept socket", GetSocketFd(serverTask));
153     }
154     EventLoop *loop = (EventLoop *)loopHandle;
155     loop->modEvent(loop, (const BaseTask *)serverTask, Event_Read);
156     return LE_SUCCESS;
157 }
158 
LE_CreateStreamServer(const LoopHandle loopHandle,TaskHandle * taskHandle,const LE_StreamServerInfo * info)159 LE_STATUS LE_CreateStreamServer(const LoopHandle loopHandle,
160     TaskHandle *taskHandle, const LE_StreamServerInfo *info)
161 {
162     LE_CHECK(loopHandle != NULL && taskHandle != NULL && info != NULL, return LE_INVALID_PARAM, "Invalid parameters");
163     LE_CHECK(info->server != NULL, return LE_INVALID_PARAM, "Invalid parameters server");
164     LE_CHECK(info->incommingConntect != NULL, return LE_INVALID_PARAM,
165         "Invalid parameters incommingConntect %s", info->server);
166 
167     int fd = CreateSocket(info->baseInfo.flags, info->server);
168     LE_CHECK(fd > 0, return LE_FAILURE, "Failed to create socket %s", info->server);
169 
170     EventLoop *loop = (EventLoop *)loopHandle;
171     StreamServerTask *task = (StreamServerTask *)CreateTask(loopHandle, fd, &info->baseInfo,
172         sizeof(StreamServerTask) + strlen(info->server) + 1);
173     LE_CHECK(task != NULL, close(fd);
174         return LE_NO_MEMORY, "Failed to create task");
175     task->base.handleEvent = HandleServerEvent_;
176     task->base.innerClose = HandleStreamTaskClose_;
177     task->incommingConntect = info->incommingConntect;
178     loop->addEvent(loop, (const BaseTask *)task, Event_Read);
179     int ret = memcpy_s(task->server, strlen(info->server) + 1, info->server, strlen(info->server) + 1);
180     LE_CHECK(ret == 0, return LE_FAILURE, "Failed to copy server name %s", info->server);
181     *taskHandle = (TaskHandle)task;
182     return LE_SUCCESS;
183 }
184 
LE_CreateStreamClient(const LoopHandle loopHandle,TaskHandle * taskHandle,const LE_StreamInfo * info)185 LE_STATUS LE_CreateStreamClient(const LoopHandle loopHandle,
186     TaskHandle *taskHandle, const LE_StreamInfo *info)
187 {
188     LE_CHECK(loopHandle != NULL && taskHandle != NULL && info != NULL, return LE_INVALID_PARAM, "Invalid parameters");
189     LE_CHECK(info->recvMessage != NULL, return LE_FAILURE, "Invalid parameters recvMessage %s", info->server);
190 
191     int fd = CreateSocket(info->baseInfo.flags, info->server);
192     LE_CHECK(fd > 0, return LE_FAILURE, "Failed to create socket %s", info->server);
193 
194     StreamClientTask *task = (StreamClientTask *)CreateTask(loopHandle, fd, &info->baseInfo, sizeof(StreamClientTask));
195     LE_CHECK(task != NULL, close(fd);
196         return LE_NO_MEMORY, "Failed to create task");
197     task->stream.base.handleEvent = HandleClientEvent_;
198     task->stream.base.innerClose = HandleStreamTaskClose_;
199     ListInit(&task->stream.buffHead);
200     LoopMutexInit(&task->stream.mutex);
201 
202     task->connectComplete = info->connectComplete;
203     task->sendMessageComplete = info->sendMessageComplete;
204     task->recvMessage = info->recvMessage;
205     task->disConntectComplete = info->disConntectComplete;
206     EventLoop *loop = (EventLoop *)loopHandle;
207     loop->addEvent(loop, (const BaseTask *)task, Event_Read);
208     *taskHandle = (TaskHandle)task;
209     return LE_SUCCESS;
210 }
211 
LE_AcceptStreamClient(const LoopHandle loopHandle,const TaskHandle server,TaskHandle * taskHandle,const LE_StreamInfo * info)212 LE_STATUS LE_AcceptStreamClient(const LoopHandle loopHandle, const TaskHandle server,
213     TaskHandle *taskHandle, const LE_StreamInfo *info)
214 {
215     LE_CHECK(loopHandle != NULL && info != NULL, return LE_INVALID_PARAM, "Invalid parameters");
216     LE_CHECK(server != NULL && taskHandle != NULL, return LE_INVALID_PARAM, "Invalid parameters");
217     LE_CHECK(info->recvMessage != NULL, return LE_INVALID_PARAM, "Invalid parameters recvMessage");
218     int fd = -1;
219     if ((info->baseInfo.flags & TASK_TEST) != TASK_TEST) {
220         fd = AcceptSocket(GetSocketFd(server), info->baseInfo.flags);
221         LE_CHECK(fd > 0, return LE_FAILURE, "Failed to accept socket %d", GetSocketFd(server));
222     }
223     StreamConnectTask *task = (StreamConnectTask *)CreateTask(
224         loopHandle, fd, &info->baseInfo, sizeof(StreamConnectTask));
225     LE_CHECK(task != NULL, close(fd);
226         return LE_NO_MEMORY, "Failed to create task");
227     task->stream.base.handleEvent = HandleStreamEvent_;
228     task->stream.base.innerClose = HandleStreamTaskClose_;
229     task->disConntectComplete = info->disConntectComplete;
230     task->sendMessageComplete = info->sendMessageComplete;
231     task->recvMessage = info->recvMessage;
232     task->serverTask = (StreamServerTask *)server;
233     ListInit(&task->stream.buffHead);
234     LoopMutexInit(&task->stream.mutex);
235     if ((info->baseInfo.flags & TASK_TEST) != TASK_TEST) {
236         EventLoop *loop = (EventLoop *)loopHandle;
237         loop->addEvent(loop, (const BaseTask *)task, Event_Read);
238     }
239     *taskHandle = (TaskHandle)task;
240     return 0;
241 }
242 
LE_CloseStreamTask(const LoopHandle loopHandle,const TaskHandle taskHandle)243 void LE_CloseStreamTask(const LoopHandle loopHandle, const TaskHandle taskHandle)
244 {
245     LE_CHECK(loopHandle != NULL && taskHandle != NULL, return, "Invalid parameters");
246     LE_CloseTask(loopHandle, taskHandle);
247 }
248 
LE_GetSocketFd(const TaskHandle taskHandle)249 int LE_GetSocketFd(const TaskHandle taskHandle)
250 {
251     LE_CHECK(taskHandle != NULL, return -1, "Invalid parameters");
252     return GetSocketFd(taskHandle);
253 }