1# Universal Methods 2 3> **NOTE** 4> 5> This component is supported since API version 4. Updates will be marked with a superscript to indicate their earliest API version. 6 7After a component is assigned the **id** attribute, you can use the ID to obtain the component objects and call functions. 8 9## animate 10 11animate( keyframes: Keyframes, options: Options): void 12 13- Parameters 14 15 | Name | Type | Mandatory | Description | 16| --------- | --------- | --------- | ------------------------------------------------------------ | 17 | keyframes | keyframes | Yes | Sets the animation style. | 18 | options | Options | Yes | Array of objects used to set animation attributes. For details, see Options. | 19 20 **Table 1** keyframes 21 22 | Attribute | Type | Description | 23| --------- | ------------- | ------------------------------------------------------------ | 24 | frames | Array\<Style> | Array of objects used to set animation attributes. For details about style attributes, see Style attributes. | 25 26 **Table 2** Style attributes 27 28 | Name | Type | Default Value | Description | 29| ------------------ | ---------------------------------------------- | --------------- | ------------------------------------------------------------ | 30 | width | number | - | Width set for the component during playback of the animation. | 31| height | number | - | Height set for the component during playback of the animation. | 32 | backgroundColor | \<color> | none | Background color set for the component during playback of the animation. | 33| opacity | number | 1 | Opacity set for the component. The value ranges from **0** to **1**. | 34 | backgroundPosition | string | - | The value format is **x y**, in percentage or pixels.<br>The first value indicates the horizontal position, and the second value indicates the vertical position.<br>If only one value is specified, the other value is **50%** by default. | 35 | transformOrigin | string | 'center center' | Origin position of the transformed element.<br>The first value indicates the x-axis position. The value can be **left**, **center**, **right**, a length, or a percentage.<br>The second value indicates the y-axis position. The value can be **top**, **center**, **bottom**, a length, or a percentage. | 36 | transform | [Transform](js-components-common-animation.md) | - | Transformation type set for a transformed element. | 37 | offset | number | - | The value of **offset** must be within (0.0,1.0] and sorted in ascending order if it is provided.<br>If there are only two frames, **offset** can be left empty.<br>If there are more than two frames, **offset** is mandatory. | 38 39 **Table 3** Options description 40 41 | Name | Type | Default Value | Description | 42 | ----------- | ---------------- | ------------- | ------------------------------------------------------------ | 43 | duration | number | 0 | Duration for playing the animation, in milliseconds. | 44| easing | string | linear | Time curve of the animation. For details about the supported types, see **Available values of the easing attribute**. | 45 | delay | number | 0 | Delay for the animation start. The default value indicates no delay. | 46| iterations | number \| string | 1 | Number of times the animation will be played. **number** indicates a fixed number of playback operations, and **Infinity** indicates an unlimited number of playback operations. | 47 | direction<sup>6+</sup> | string | normal | Mode of playing the animation. <br>- **normal**: Plays the animation in forward loop mode. <br>- **reverse**: Plays the animation in reverse loop mode. <br>- **alternate**: Plays the animation in alternating loop mode. When the animation is played for an odd number of times, the playback is in forward direction. When the animation is played for an even number of times, the playback is in backward direction. <br>- **alternate-reverse**: Plays the animation in reverse-alternating loop mode. When the animation is played for an odd number of times, the playback is in backward direction. When the animation is played for an even number of times, the playback is in forward direction. | 48| fill | string | none | Start and end styles of the animation. <br>- **none**: No style is applied to the target before or after the animation is executed. <br>- **forwards**: The target keeps the state at the end of the animation (defined in the last key frame) after the animation is executed. <br>- **backwards**<sup>6+</sup>: The animation uses the value defined in the first key frame during the **animation-delay**. When **animation-direction** is set to **normal** or **alternate**, the value in the **from** key frame is used. When **animation-direction** is set to **reverse** or **alternate-reverse**, the value in the **to** key frame is used. <br>- **both**<sup>6+</sup>: The animation follows the **forwards** and **backwards** rules. | 49 50 **Table 4** Available values of the easing attribute 51 52 | Type | Description | 53 | ----------------------------------------- | ------------------------------------------------------------ | 54 | linear | The animation speed keeps unchanged. | 55 | ease-in | The animation starts at a low speed. **cubic-bezier(0.42, 0.0, 1.0, 1.0)**. | 56 | ease-out | The animation ends at a low speed. **cubic-bezier(0.0, 0.0, 0.58, 1.0)**. | 57| ease-in-out | The animation starts and ends at a low speed. **cubic-bezier(0.42, 0.0, 0.58, 1.0)**. | 58 | friction | Damping curve, **cubic-bezier(0.2, 0.0, 0.2, 1.0)**. | 59| extreme-deceleration | Extreme deceleration curve, **cubic-bezier(0.0, 0.0, 0.0, 1.0)**. | 60 | sharp | Sharp curve, **cubic-bezier(0.33, 0.0, 0.67, 1.0)**. | 61| rhythm | Rhythm curve, **cubic-bezier(0.7, 0.0, 0.2, 1.0)**. | 62 | smooth | Smooth curve, **cubic-bezier(0.4, 0.0, 0.4, 1.0)**. | 63 | cubic-bezier(x1, y1, x2, y2) | You can customize an animation speed curve in the **cubic-bezier()** function. The x and y values of each input parameter must be between 0 and 1. | 64 | steps(number, step-position)<sup>6+</sup> | Step curve.<br>The **number** must be set and only an integer is supported.<br>**step-position** is optional. It can be set to **start** or **end**. The default value is **end**. | 65 66- Return value 67 68 The **animation** attributes are as follows. 69 70 | Attribute | Type | Description | 71| --------- | ------- | ------------------------------------------------------------ | 72 | finished | boolean | Read-only attribute, which indicates whether the animation playback is complete. | 73 | pending | boolean | Read-only attribute, which indicates whether the animation is waiting for the completion of other asynchronous operations (for example, start an animation with a delay). | 74 | playState | string | Read-write attribute, which indicates the playback status of the animation: <br>- **idle**: The animation is not running (playback ended or not started). <br>- **running**: The animation is running. <br>- **paused**: The animation is paused. <br>- **finished**: Animation playback ends. | 75 | startTime | number | Read-write attribute, which indicates the animation start time. This attribute is similar to **delay** in the **options** attribute. | 76 77 Methods for animation 78 79 | Method | Parameter | Description | 80| ------- | --------- | ------------------------------- | 81 | play | - | Plays the animation. | 82| finish | - | Ends the animation. | 83 | pause | - | Pauses the animation. | 84 | cancel | - | Cancels the animation. | 85 | reverse | - | Plays the animation in reverse. | 86 87 Events for animation 88 89 | Event | Description | 90| ------- | ----------------------------------- | 91 | start<sup>6+</sup> | The animation starts. | 92| cancel | The animation is forcibly canceled. | 93 | finish | The animation playback is complete. | 94| repeat | The animation repeats. | 95 96- Example 97 98```html 99<!-- xxx.hml --> 100<div class="container"> 101 <div id="idName" class="box"></div> 102 <div class="buttonBox"> 103 <button @click="start"> 104 start 105 </button> 106 <button @click="cancel"> 107 cancel 108 </button> 109 </div> 110``` 111 112 ``` 113 /* xxx.css */ 114 .container { 115 flex-direction: column; 116 justify-content: center; 117 align-items: center; 118 width: 100%; 119 } 120 .box{ 121 width: 200px; 122 height: 200px; 123 background-color: #ff0000; 124 margin-top: 30px; 125 } 126 .buttonBox{ 127 margin-top: 30px; 128 width: 250px; 129 justify-content: space-between; 130 } 131 button{ 132 background-color: #8e8b89; 133 color: white; 134 width: 100px; 135 height: 40px; 136 font-size: 24px; 137 } 138 ``` 139 140 ``` 141 // xxx.js 142 import prompt from '@system.prompt'; 143 export default{ 144 data:{ 145 animation:'', 146 }, 147 onInit(){ 148 }, 149 onShow(){ 150 var options = { 151 duration: 1500, 152 easing: 'friction', 153 delay: 500, 154 fill: 'forwards', 155 iterations: 2, 156 direction: 'normal', 157 }; 158 var frames = [ 159 {transform: {translate: '-120px -0px'}, opacity: 0.1, offset: 0.0}, 160 {transform: {translate: '120px 0px'}, opacity: 1.0, offset: 1.0} 161 ]; 162 this.animation = this.$element('idName').animate(frames, options); 163 // handle finish event 164 this.animation.onfinish = function(){ 165 prompt.showToast({ 166 message: "The animation is finished." 167 }); 168 }; 169 // handle cancel event 170 this.animation.oncancel = function(){ 171 prompt.showToast({ 172 message: "The animation is canceled." 173 }); 174 }; 175 // handle repeat event 176 this.animation.onrepeat = function(){ 177 prompt.showToast({ 178 message: "The animation is repeated." 179 }); 180 }; 181 }, 182 start(){ 183 this.animation.play(); 184 }, 185 cancel(){ 186 this.animation.cancel(); 187 } 188 } 189 ``` 190 191  192 193## getBoundingClientRect 194 195getBoundingClientRect(): \<Rect> 196 197Obtains the size of the element and its position relative to the window. 198 199- Return value 200 201 **Table 5** Rect<sup>6+</sup> 202 203 | Attribute | Type | Description | 204| --------- | ------ | ------------------------------------------------------------ | 205 | width | number | Width of an element. | 206 | height | number | Height of an element. | 207 | left | number | Offset between the left boundary of the element and the window. | 208 | top | number | Offset between the upper boundary of the element and the window. | 209 210- Example 211 212 ``` 213 // xxx.js 214 var rect = this.$element('id').getBoundingClientRect(); 215 console.info(`current element position is ${rect.left}, ${rect.top}`); 216 ``` 217 218## createIntersectionObserver 219 220createIntersectionObserver(param?: ObserverParam): Observer 221 222Gets notified of the visibility of an element on the current page. 223 224- Parameters 225 226 | Name | Type | Mandatory | Description | 227| ----- | ------------- | --------- | ------------------------------ | 228 | param | ObserverParam | - | Obtains the observer callback. | 229 230 **Table 6** ObserverParam<sup>6+</sup> 231 232 | Attribute | Type | Description | 233| --------- | ------------- | ------------------------------------------------------------ | 234 | ratios | Array\<number> | When the component is out of the range or is less than the range, the observer callback is triggered. | 235 236- Return value 237 238 **Table 7** Methods supported by the Observer object<sup>6+</sup> 239 240 | Name | Parameter | Description | 241| --------- | ------------------ | ------------------------------------------------------------ | 242 | observe | callback: function | Subscribes to events of the observed object. The callback method is called when the value is greater than or less than the threshold. | 243 | unobserve | - | Unsubscribes from events of the observed object. | 244 245- Example 246 247 ``` 248 // xxx.js 249 let observer = this.$element('broad').createIntersectionObserver({ 250 ratios: [0.2, 0.5], // number 251 }); 252 253 observer.observe((isVisible, ratio)=> { 254 console.info('this element is ' + isVisible + 'ratio is ' + ratio) 255 }) 256 257 observer.unobserve() 258 ```