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1# Event
2
3## Basic Concepts
4
5An event is a mechanism for communication between tasks. It can be used to synchronize tasks. The events have the following features:
6
7-   Events can be synchronized in one-to-many or many-to-many mode. In one-to-many mode, a task can wait for multiple events. In many-to-many mode, multiple tasks can wait for multiple events. However, a write event wakes up only one task from the block.
8-   Event read timeout mechanism is used.
9-   Events are used only for task synchronization, but not for data transmission.
10
11APIs are provided to initialize, read/write, clear, and destroy events.
12
13## Working Principles
14
15### Event Control Block
16
17```
18/**
19* Event control block data structure
20  */
21typedef struct tagEvent {
22    UINT32 uwEventID;        /* Event set, which is a collection of events processed (written and cleared). */
23    LOS_DL_LIST stEventList; /* List of tasks waiting for specific events*/
24} EVENT_CB_S, *PEVENT_CB_S;
25```
26
27### Working Principles<a name="section187761153144617"></a>
28
29**Initializing an event**: An event control block is created to maintain a collection of processed events and a linked list of tasks waiting for specific events.
30
31**Writing an event**: When a specified event is written to the event control block, the event control block updates the event set, traverses the task linked list, and determines whether to wake up related task based on the task conditions.
32
33**Reading an event**: If the read event already exists, it is returned synchronously. In other cases, the return time is determined based on the timeout period and event triggering status. If the wait event condition is met before the timeout period expires, the blocked task will be directly woken up. Otherwise, the blocked task will be woken up only after the timeout period has expired.
34
35The input parameters  **eventMask**  and  **mode**  determine whether the condition for reading an event is met.  **eventMask**  indicates the mask of the event.  **mode**  indicates the handling mode, which can be any of the following:
36
37-   **LOS\_WAITMODE\_AND**: Event reading is successful only when all the events corresponding to  **eventMask**  occur. Otherwise, the task will be blocked, or an error code will be returned.
38-   **LOS\_WAITMODE\_OR**: Event reading is successful when any of the events corresponding to  **eventMask**  occur. Otherwise, the task will be blocked, or an error code will be returned.
39-   **LOS\_WAITMODE\_CLR**: This mode must be used with  **LOS\_WAITMODE\_AND**  or  **LOS\_WAITMODE\_OR**  \(LOS\_WAITMODE\_AND | LOS\_WAITMODE\_CLR or LOS\_WAITMODE\_OR | LOS\_WAITMODE\_CLR\). In this mode, if  **LOS\_WAITMODE\_AND**  or  **LOS\_WAITMODE\_OR**  is successful, the corresponding event type bit in the event control block will be automatically cleared.
40
41**Clearing event**: Clear the event set of the event control block based on the specified mask. If the mask is  **0**, the event set will be cleared. If the mask is  **0xffff**, no event will be cleared, and the event set remains unchanged.
42
43**Destroying an event**: Destroy the specified event control block.
44
45**Figure  1**  Event working mechanism for mini systems<a name="fig17799175324612"></a>
46![](figures/event-working-mechanism-for-mini-systems.png "event-working-mechanism-for-mini-systems")
47
48## Available APIs
49
50<a name="table14277123518139"></a>
51<table><thead align="left"><tr id="row152771935131315"><th class="cellrowborder" valign="top" width="17.77177717771777%" id="mcps1.1.4.1.1"><p id="p1127733591316"><a name="p1127733591316"></a><a name="p1127733591316"></a>Function</p>
52</th>
53<th class="cellrowborder" valign="top" width="22.932293229322934%" id="mcps1.1.4.1.2"><p id="p22771357138"><a name="p22771357138"></a><a name="p22771357138"></a>API</p>
54</th>
55<th class="cellrowborder" valign="top" width="59.2959295929593%" id="mcps1.1.4.1.3"><p id="p327714358130"><a name="p327714358130"></a><a name="p327714358130"></a>Description</p>
56</th>
57</tr>
58</thead>
59<tbody><tr id="row1627793517136"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p10525141151410"><a name="p10525141151410"></a><a name="p10525141151410"></a>Checking events</p>
60</td>
61<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p1027783551315"><a name="p1027783551315"></a><a name="p1027783551315"></a>LOS_EventPoll</p>
62</td>
63<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p1717215119159"><a name="p1717215119159"></a><a name="p1717215119159"></a>Checks whether the expected event occurs based on <strong id="b209271084844433"><a name="b209271084844433"></a><a name="b209271084844433"></a>eventID</strong>, <strong id="b121646215244433"><a name="b121646215244433"></a><a name="b121646215244433"></a>eventMask</strong>, and <strong id="b192170443144433"><a name="b192170443144433"></a><a name="b192170443144433"></a>mode</strong>.</p>
64<div class="notice" id="note29631113132915"><a name="note29631113132915"></a><a name="note29631113132915"></a><span class="noticetitle"> NOTICE: </span><div class="noticebody"><p id="p886616817302"><a name="p886616817302"></a><a name="p886616817302"></a>If <strong id="b50092866644433"><a name="b50092866644433"></a><a name="b50092866644433"></a>mode</strong> contains <strong id="b195286359344433"><a name="b195286359344433"></a><a name="b195286359344433"></a>LOS_WAITMODE_CLR</strong> and the expected event occurs, the event that meets the requirements in <strong id="b33985475544433"><a name="b33985475544433"></a><a name="b33985475544433"></a>eventID</strong> will be cleared. In this case, <strong id="b637217044433"><a name="b637217044433"></a><a name="b637217044433"></a>eventID</strong> is an input parameter and an output parameter. In other cases, <strong id="b4992196844433"><a name="b4992196844433"></a><a name="b4992196844433"></a>eventID</strong> is used only as an input parameter.</p>
65</div></div>
66</td>
67</tr>
68<tr id="row20278035131316"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p135816209511"><a name="p135816209511"></a><a name="p135816209511"></a>Initializing events</p>
69</td>
70<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p5361103903417"><a name="p5361103903417"></a><a name="p5361103903417"></a>LOS_EventInit</p>
71</td>
72<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p1936143993419"><a name="p1936143993419"></a><a name="p1936143993419"></a>Initializes an event control block.</p>
73</td>
74</tr>
75<tr id="row1736713145208"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p65802020512"><a name="p65802020512"></a><a name="p65802020512"></a>Reading events</p>
76</td>
77<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p1436015394341"><a name="p1436015394341"></a><a name="p1436015394341"></a>LOS_EventRead</p>
78</td>
79<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p1935911398345"><a name="p1935911398345"></a><a name="p1935911398345"></a>Reads an event (wait event). The task is blocked to wait based on the timeout period (in ticks).</p>
80<p id="p624360131813"><a name="p624360131813"></a><a name="p624360131813"></a>If no event is read, <strong id="b129351022744433"><a name="b129351022744433"></a><a name="b129351022744433"></a>0</strong> is returned.</p>
81<p id="p825491321911"><a name="p825491321911"></a><a name="p825491321911"></a>If an event is successfully read, a positive value (event set) is returned.</p>
82<p id="p262373895217"><a name="p262373895217"></a><a name="p262373895217"></a>In other cases, a specific error code is returned.</p>
83</td>
84</tr>
85<tr id="row19475718122016"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p18580201754"><a name="p18580201754"></a><a name="p18580201754"></a>Writing events</p>
86</td>
87<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p1135843933412"><a name="p1135843933412"></a><a name="p1135843933412"></a>LOS_EventWrite</p>
88</td>
89<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p526932914325"><a name="p526932914325"></a><a name="p526932914325"></a>Writes a specific event to the event control block.</p>
90</td>
91</tr>
92<tr id="row913918371962"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p13581201655"><a name="p13581201655"></a><a name="p13581201655"></a>Clearing events</p>
93</td>
94<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p12140137165"><a name="p12140137165"></a><a name="p12140137165"></a>LOS_EventClear</p>
95</td>
96<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p19140637968"><a name="p19140637968"></a><a name="p19140637968"></a>Clears an event in the event control block based on the event mask.</p>
97</td>
98</tr>
99<tr id="row1173017715"><td class="cellrowborder" valign="top" width="17.77177717771777%" headers="mcps1.1.4.1.1 "><p id="p1458102010519"><a name="p1458102010519"></a><a name="p1458102010519"></a>Destroying events</p>
100</td>
101<td class="cellrowborder" valign="top" width="22.932293229322934%" headers="mcps1.1.4.1.2 "><p id="p31740171"><a name="p31740171"></a><a name="p31740171"></a>LOS_EventDestroy</p>
102</td>
103<td class="cellrowborder" valign="top" width="59.2959295929593%" headers="mcps1.1.4.1.3 "><p id="p17171501971"><a name="p17171501971"></a><a name="p17171501971"></a>Destroys an event control block.</p>
104</td>
105</tr>
106</tbody>
107</table>
108
109## How to Develop
110
111The typical event development process is as follows:
112
1131.  Initialize an event control block.
1142.  Block a read event control block.
1153.  Write related events.
1164.  Wake up a blocked task, read the event, and check whether the event meets conditions.
1175.  Handle the event control block.
1186.  Destroy an event control block.
119
120>![](../public_sys-resources/icon-note.gif) **NOTE:**
121>-   When an event is read or written, the 25th bit of the event is reserved and cannot be set.
122>-   Repeated writes of the same event are treated as one write.
123
124## Development Example
125
126### Example Description
127
128In this example, run the  **Example\_TaskEntry**  task to create the  **Example\_Event**  task. Run the  **Example\_Event**  task to read an event to trigger task switching. Run the  **Example\_TaskEntry**  task to write an event. You can understand the task switching during event operations based on the sequence in which logs are recorded.
129
1301.  Create the  **Example\_Event**  task in the  **Example\_TaskEntry**  task with a higher priority than the  **Example\_TaskEntry**  task.
1312.  Run the  **Example\_Event**  task to read event  **0x00000001**. Task switching is triggered to execute the  **Example\_TaskEntry**  task.
1323.  Run the  **Example\_TaskEntry**  task to write event  **0x00000001**. Task switching is triggered to execute the  **Example\_Event**  task.
1334.  The  **Example\_Event**  task is executed.
1345.  The  **Example\_TaskEntry**  task is executed.
135
136### Sample Code<a name="section149077554912"></a>
137
138The sample code is as follows:
139
140```
141#include "los_event.h"
142#include "los_task.h"
143#include "securec.h"
144
145/* Task ID*/
146UINT32 g_testTaskId;
147
148/* Event control structure*/
149EVENT_CB_S g_exampleEvent;
150
151/* Type of the wait event*/
152#define EVENT_WAIT 0x00000001
153
154/* Example task entry function*/
155VOID Example_Event(VOID)
156{
157    UINT32 ret;
158    UINT32 event;
159
160    /* Set a timeout period for event reading to 100 ticks. If the specified event is not read within 100 ticks, the read operation times out and the task is woken up. */
161    printf("Example_Event wait event 0x%x \n", EVENT_WAIT);
162
163    event = LOS_EventRead(&g_exampleEvent, EVENT_WAIT, LOS_WAITMODE_AND, 100);
164    if (event == EVENT_WAIT) {
165        printf("Example_Event,read event :0x%x\n", event);
166    } else {
167        printf("Example_Event,read event timeout\n");
168    }
169}
170
171UINT32 Example_TaskEntry(VOID)
172{
173    UINT32 ret;
174    TSK_INIT_PARAM_S task1;
175
176    /* Initialize the event. */
177    ret = LOS_EventInit(&g_exampleEvent);
178    if (ret != LOS_OK) {
179        printf("init event failed .\n");
180        return -1;
181    }
182
183    /* Create a task. */
184    (VOID)memset_s(&task1, sizeof(TSK_INIT_PARAM_S), 0, sizeof(TSK_INIT_PARAM_S));
185    task1.pfnTaskEntry = (TSK_ENTRY_FUNC)Example_Event;
186    task1.pcName       = "EventTsk1";
187    task1.uwStackSize  = OS_TSK_DEFAULT_STACK_SIZE;
188    task1.usTaskPrio   = 5;
189    ret = LOS_TaskCreate(&g_testTaskId, &task1);
190    if (ret != LOS_OK) {
191        printf("task create failed.\n");
192        return LOS_NOK;
193    }
194
195    /* Write the task wait event (g_testTaskId). */
196    printf("Example_TaskEntry write event.\n");
197
198    ret = LOS_EventWrite(&g_exampleEvent, EVENT_WAIT);
199    if (ret != LOS_OK) {
200        printf("event write failed.\n");
201        return LOS_NOK;
202    }
203
204    /* Clear the flag. */
205    printf("EventMask:%d\n", g_exampleEvent.uwEventID);
206    LOS_EventClear(&g_exampleEvent, ~g_exampleEvent.uwEventID);
207    printf("EventMask:%d\n", g_exampleEvent.uwEventID);
208
209    /* Delete the task. */
210    ret = LOS_TaskDelete(g_testTaskId);
211    if (ret != LOS_OK) {
212        printf("task delete failed.\n");
213        return LOS_NOK;
214    }
215
216    return LOS_OK;
217}
218```
219
220### Verification
221
222The development is successful if the return result is as follows:
223
224```
225Example_Event wait event 0x1
226Example_TaskEntry write event.
227Example_Event,read event :0x1
228EventMask:1
229EventMask:0
230```
231
232