1 /*
2 * Copyright (c) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "adapter/ohos/osal/resource_convertor.h"
17
18 namespace OHOS::Ace {
19
ConvertDeviceTypeToGlobal(DeviceType type)20 Global::Resource::DeviceType ConvertDeviceTypeToGlobal(DeviceType type)
21 {
22 switch (type) {
23 case DeviceType::PHONE:
24 return Global::Resource::DeviceType::DEVICE_PHONE;
25 case DeviceType::TV:
26 return Global::Resource::DeviceType::DEVICE_TV;
27 case DeviceType::WATCH:
28 return Global::Resource::DeviceType::DEVICE_WEARABLE;
29 case DeviceType::CAR:
30 return Global::Resource::DeviceType::DEVICE_CAR;
31 case DeviceType::TABLET:
32 return Global::Resource::DeviceType::DEVICE_TABLET;
33 default:
34 return Global::Resource::DeviceType::DEVICE_NOT_SET;
35 }
36 }
37
ConvertDirectionToGlobal(DeviceOrientation orientation)38 Global::Resource::Direction ConvertDirectionToGlobal(DeviceOrientation orientation)
39 {
40 switch (orientation) {
41 case DeviceOrientation::PORTRAIT:
42 return Global::Resource::Direction::DIRECTION_VERTICAL;
43 case DeviceOrientation::LANDSCAPE:
44 return Global::Resource::Direction::DIRECTION_HORIZONTAL;
45 default:
46 return Global::Resource::Direction::DIRECTION_NOT_SET;
47 }
48 }
49
ConvertDensityToGlobal(double density)50 Global::Resource::ScreenDensity ConvertDensityToGlobal(double density)
51 {
52 static const std::vector<std::pair<double, Global::Resource::ScreenDensity>> resolutions = {
53 { 0.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET },
54 { 120.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI },
55 { 160.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI },
56 { 240.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI },
57 { 320.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI },
58 { 480.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI },
59 { 640.0, Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI },
60 };
61 double deviceDpi = density * DPI_BASE;
62 auto resolution = Global::Resource::ScreenDensity::SCREEN_DENSITY_NOT_SET;
63 for (const auto& [dpi, value] : resolutions) {
64 resolution = value;
65 if (LessOrEqual(deviceDpi, dpi)) {
66 break;
67 }
68 }
69 return resolution;
70 }
71
ConvertConfigToGlobal(const ResourceConfiguration & config)72 std::shared_ptr<Global::Resource::ResConfig> ConvertConfigToGlobal(const ResourceConfiguration& config)
73 {
74 std::shared_ptr<Global::Resource::ResConfig> newResCfg(Global::Resource::CreateResConfig());
75 newResCfg->SetLocaleInfo(AceApplicationInfo::GetInstance().GetLanguage().c_str(),
76 AceApplicationInfo::GetInstance().GetScript().c_str(),
77 AceApplicationInfo::GetInstance().GetCountryOrRegion().c_str());
78 newResCfg->SetDeviceType(ConvertDeviceTypeToGlobal(config.GetDeviceType()));
79 newResCfg->SetDirection(ConvertDirectionToGlobal(config.GetOrientation()));
80 newResCfg->SetScreenDensity(ConvertDensityToGlobal(config.GetDensity()));
81 return newResCfg;
82 }
83
ConvertDeviceTypeToAce(Global::Resource::DeviceType type)84 DeviceType ConvertDeviceTypeToAce(Global::Resource::DeviceType type)
85 {
86 switch (type) {
87 case Global::Resource::DeviceType::DEVICE_PHONE:
88 return DeviceType::PHONE;
89 case Global::Resource::DeviceType::DEVICE_TV:
90 return DeviceType::TV;
91 case Global::Resource::DeviceType::DEVICE_WEARABLE:
92 return DeviceType::WATCH;
93 case Global::Resource::DeviceType::DEVICE_CAR:
94 return DeviceType::CAR;
95 case Global::Resource::DeviceType::DEVICE_TABLET:
96 return DeviceType::TABLET;
97 default:
98 return DeviceType::UNKNOWN;
99 }
100 }
101
ConvertDirectionToAce(Global::Resource::Direction orientation)102 DeviceOrientation ConvertDirectionToAce(Global::Resource::Direction orientation)
103 {
104 switch (orientation) {
105 case Global::Resource::Direction::DIRECTION_VERTICAL:
106 return DeviceOrientation::PORTRAIT;
107 case Global::Resource::Direction::DIRECTION_HORIZONTAL:
108 return DeviceOrientation::LANDSCAPE;
109 default:
110 return DeviceOrientation::ORIENTATION_UNDEFINED;
111 }
112 }
113
ConvertDensityToAce(Global::Resource::ScreenDensity density)114 double ConvertDensityToAce(Global::Resource::ScreenDensity density)
115 {
116 switch (density) {
117 case Global::Resource::ScreenDensity::SCREEN_DENSITY_SDPI:
118 return 120.0 / DPI_BASE;
119 case Global::Resource::ScreenDensity::SCREEN_DENSITY_MDPI:
120 return 160.0 / DPI_BASE;
121 case Global::Resource::ScreenDensity::SCREEN_DENSITY_LDPI:
122 return 240.0 / DPI_BASE;
123 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XLDPI:
124 return 320.0 / DPI_BASE;
125 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXLDPI:
126 return 480.0 / DPI_BASE;
127 case Global::Resource::ScreenDensity::SCREEN_DENSITY_XXXLDPI:
128 return 640.0 / DPI_BASE;
129 default:
130 return 0.0;
131 }
132 }
133
134 } // namespace OHOS::Ace