1 /* 2 * Copyright (c) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ROTATION_ANIMATION_H 17 #define FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ROTATION_ANIMATION_H 18 19 #include <memory> 20 21 #include <graphic_common.h> 22 #include <shader.h> 23 #include <texture.h> 24 25 #include "array.h" 26 27 namespace OHOS { 28 struct RotationAnimationParam { 29 std::shared_ptr<struct Array> data; 30 int32_t width; // data width 31 int32_t height; // data height 32 int64_t startTime; // ms 33 int64_t duration; // ms 34 double degree; 35 }; 36 37 class RotationAnimation { 38 public: 39 GSError Init(struct RotationAnimationParam ¶m); 40 bool Draw(); 41 42 private: 43 std::unique_ptr<Texture> texture_ = nullptr; 44 std::unique_ptr<Shader> shader_ = nullptr; 45 struct RotationAnimationParam param_ = {}; 46 }; 47 } // namespace OHOS 48 49 #endif // FRAMEWORKS_ANIMATION_SERVER_SERVER_INCLUDE_ROTATION_ANIMATION_H 50