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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef COMMON_H
17 #define COMMON_H
18 
19 #include <OpenSLES.h>
20 #include <OpenSLES_OpenHarmony.h>
21 #include <OpenSLES_Platform.h>
22 #include <audioplayer_adapter.h>
23 #include <iostream>
24 #include <cstdlib>
25 #include <stddef.h>
26 #include "media_log.h"
27 
28 struct CEngine;
29 
30 struct ClassTable;
31 
32 /** itf struct **/
33 
34 struct IObject {
35     const struct SLObjectItf_ *mItf;
36     CEngine *mEngine;
37     const ClassTable *mClass;
38     SLuint8 mState;
39 };
40 
41 struct IEngine {
42     const struct SLEngineItf_ *mItf;
43     IObject *mThis;
44 };
45 
46 struct IPlay {
47     const struct SLPlayItf_ *mItf;
48     SLuint32 mState;
49     SLuint8 mId;
50 };
51 
52 struct IOHBufferQueue {
53     const struct SLOHBufferQueueItf_ *mItf;
54     SLuint32 mState;
55     SLuint8 mId;
56 };
57 
58 struct IVolume {
59     const struct SLVolumeItf_ *mItf;
60     SLuint8 mId;
61 };
62 
63 /** class struct **/
64 
65 struct CEngine {
66     IObject mObject;
67     IEngine mEngine;
68 };
69 
70 struct CAudioPlayer {
71     IObject mObject;
72     IPlay mPlay;
73     IVolume mVolume;
74     IOHBufferQueue mBufferQueue;
75     SLuint32 mId;
76 };
77 
78 struct COutputMix {
79     IObject mObject;
80 };
81 
82 struct ClassTable {
83     SLuint32 mObjectId;
84     size_t mSize;
85 };
86 
87 extern ClassTable EngineTab;
88 
89 extern ClassTable AudioPlayerTab;
90 
91 extern ClassTable OutputMixTab;
92 
93 ClassTable *ObjectIdToClass(SLuint32 objectId);
94 
95 IObject *Construct(const ClassTable *classTable, SLEngineItf itf);
96 
97 void IOHBufferQueueInit(void *self, SLuint32 id);
98 
99 void IEngineInit(void *self);
100 
101 void IObjectInit(void *self);
102 
103 void IPlayInit(void *self, SLuint32 id);
104 
105 void IVolumeInit(void *self, SLuint32 id);
106 
107 SLresult EngineDestory(void* self);
108 
109 SLresult AudioPlayerDestroy(void* self);
110 
111 SLresult OutputMixDestroy(void* self);
112 #endif
113