1 /* 2 * Copyright (c) 2021-2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FRAMEWORKS_DM_TEST_UT_SCREEN_MANAGER_UTILS_H 17 #define FRAMEWORKS_DM_TEST_UT_SCREEN_MANAGER_UTILS_H 18 19 #include <securec.h> 20 21 #include "display.h" 22 #include "display_manager.h" 23 #include "dm_common.h" 24 #include "screen.h" 25 #include "screen_manager.h" 26 #include "window_manager_hilog.h" 27 #include "unique_fd.h" 28 #include "core/ui/rs_surface_node.h" 29 #include "core/ui/rs_display_node.h" 30 31 namespace OHOS { 32 namespace Rosen { 33 class ScreenManagerUtils { 34 public: 35 bool CreateSurface(); 36 37 const std::string defaultName_ = "virtualScreen01"; 38 sptr<Surface> csurface_ = nullptr; // cosumer surface 39 sptr<Surface> psurface_ = nullptr; // producer surface 40 const float defaultDensity_ = 2.0; 41 const int32_t defaultFlags_ = 0; 42 }; 43 } // namespace Rosen 44 } // namespace OHOS 45 46 #endif // FRAMEWORKS_DM_TEST_UT_SCREEN_MANAGER_UTILS_H