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27<div class="titlepage"><div>
28<div><h2 class="title">
29<a name="boost_random"></a>Chapter 33. Boost.Random</h2></div>
30<div><div class="author"><h3 class="author">
31<span class="firstname">Jens</span> <span class="surname">Maurer</span>
32</h3></div></div>
33<div><p class="copyright">Copyright © 2000-2005 Jens Maurer</p></div>
34<div><p class="copyright">Copyright © 2009, 2010 Steven Watanabe</p></div>
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37        Distributed under the Boost Software License, Version 1.0. (See accompanying
38        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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43<p><b>Table of Contents</b></p>
44<dl class="toc">
45<dt><span class="section"><a href="boost_random.html#boost_random.introduction">Introduction</a></span></dt>
46<dt><span class="section"><a href="boost_random/tutorial.html">Tutorial</a></span></dt>
47<dd><dl>
48<dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_integers_in_a_range">Generating
49      integers in a range</a></span></dt>
50<dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_integers_with_different_probabilities">Generating
51      integers with different probabilities</a></span></dt>
52<dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_a_random_password">Generating
53      a random password</a></span></dt>
54<dt><span class="section"><a href="boost_random/tutorial.html#boost_random.tutorial.generating_quasi_random_line_sphere_intersections">Generating
55      quasi-random line-sphere intersections</a></span></dt>
56</dl></dd>
57<dt><span class="section"><a href="boost_random/reference.html">Reference</a></span></dt>
58<dd><dl>
59<dt><span class="section"><a href="boost_random/reference.html#boost_random.reference.concepts">Concepts</a></span></dt>
60<dt><span class="section"><a href="boost_random/reference.html#boost_random.reference.generators">Generators</a></span></dt>
61<dt><span class="section"><a href="boost_random/reference.html#boost_random.reference.distributions">Distributions</a></span></dt>
62<dt><span class="section"><a href="boost_random/reference.html#boost_random.reference.utilities">Utilities</a></span></dt>
63<dt><span class="section"><a href="boost_random/reference.html#headers">Headers</a></span></dt>
64</dl></dd>
65<dt><span class="section"><a href="boost_random/performance.html">Performance</a></span></dt>
66<dt><span class="section"><a href="boost_random/history_and_acknowledgements.html">History and
67    Acknowledgements</a></span></dt>
68</dl>
69</div>
70<div class="section">
71<div class="titlepage"><div><div><h2 class="title" style="clear: both">
72<a name="boost_random.introduction"></a><a class="link" href="boost_random.html#boost_random.introduction" title="Introduction">Introduction</a>
73</h2></div></div></div>
74<p>
75      Random numbers are useful in a variety of applications. The Boost Random Number
76      Library (Boost.Random for short) provides a variety of <a class="link" href="boost_random/reference.html#boost_random.reference.generators" title="Generators">generators</a>
77      and <a class="link" href="boost_random/reference.html#boost_random.reference.distributions" title="Distributions">distributions</a>
78      to produce random numbers having useful properties, such as uniform distribution.
79    </p>
80<p>
81      You should read the <a class="link" href="boost_random/reference.html#boost_random.reference.concepts" title="Concepts">concepts
82      documentation</a> for an introduction and the definition of the basic concepts.
83      For a quick start, it may be sufficient to have a look at <a href="../../libs/random/example/random_demo.cpp" target="_top">random_demo.cpp</a>.
84    </p>
85<p>
86      For a very quick start, here's an example:
87    </p>
88<pre class="programlisting"><code class="computeroutput"><a class="link" href="boost/random/mt19937.html" title="Type definition mt19937">boost::random::mt19937</a></code> <span class="identifier">rng</span><span class="special">;</span>         <span class="comment">// produces randomness out of thin air</span>
89                                    <span class="comment">// see pseudo-random number generators</span>
90<code class="computeroutput"><a class="link" href="boost/random/uniform_int_distribution.html" title="Class template uniform_int_distribution">boost::random::uniform_int_distribution</a></code>&lt;&gt; <span class="identifier">six</span><span class="special">(</span><span class="number">1</span><span class="special">,</span><span class="number">6</span><span class="special">);</span>
91                                    <span class="comment">// distribution that maps to 1..6</span>
92                                    <span class="comment">// see random number distributions</span>
93<span class="keyword">int</span> <span class="identifier">x</span> <span class="special">=</span> <span class="identifier">six</span><span class="special">(</span><span class="identifier">rng</span><span class="special">);</span>                   <span class="comment">// simulate rolling a die</span>
94</pre>
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