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1 //  Copyright John Maddock 2015.
2 //  Use, modification and distribution are subject to the
3 //  Boost Software License, Version 1.0. (See accompanying file
4 //  LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
5 
6 #include <gsl/gsl_sf.h>
7 
main()8 int main()
9 {
10    double d = gsl_sf_bessel_Jn(2, 1.0);
11    return d != 0 ? 0 : 1;
12 }
13