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1 /* Copyright 2016-2017 Joaquin M Lopez Munoz.
2  * Distributed under the Boost Software License, Version 1.0.
3  * (See accompanying file LICENSE_1_0.txt or copy at
4  * http://www.boost.org/LICENSE_1_0.txt)
5  *
6  * See http://www.boost.org/libs/poly_collection for library home page.
7  */
8 
9 /* Boost.PolyCollection exceptions */
10 
11 #include <algorithm>
12 #include <array>
13 #include <boost/poly_collection/base_collection.hpp>
14 #include <random>
15 #include "rolegame.hpp"
16 
main()17 int main()
18 {
19   boost::base_collection<sprite> c,c2;
20 
21   // populate c
22 
23   std::mt19937                 gen{92748}; // some arbitrary random seed
24   std::discrete_distribution<> rnd{{1,1,1}};
25   for(int i=0;i<8;++i){        // assign each type with 1/3 probability
26     switch(rnd(gen)){
27       case 0: c.insert(warrior{i});break;
28       case 1: c.insert(juggernaut{i});break;
29       case 2: c.insert(goblin{i});break;
30     }
31   }
32 
33   auto render=[](const boost::base_collection<sprite>& c){
34     const char* comma="";
35     for(const sprite& s:c){
36       std::cout<<comma;
37       s.render(std::cout);
38       comma=",";
39     }
40     std::cout<<"\n";
41   };
42   render(c);
43 
44   try{
45 //[exceptions_1
46   c.insert(elf{0}); // no problem
47 //=  ...
48 //=
49   c2=c; // throws boost::poly_collection::not_copy_constructible
50 //]
51   }catch(boost::poly_collection::not_copy_constructible&){}
52 
53   try{
54 //[exceptions_2
55   c.clear<elf>(); // get rid of non-copyable elfs
56   c2=c;           // now it works
57   // check that the two are indeed equal
58   std::cout<<(c==c2)<<"\n";
59                   // throws boost::poly_collection::not_equality_comparable
60 //]
61   }catch(boost::poly_collection::not_equality_comparable&){}
62 }
63