• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2019 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  *
7  * THIS FILE IS AUTOGENERATED
8  * Make edits to tools/gpu/gl/interface/templates.go or they will
9  * be overwritten.
10  */
11 
12 #include "include/gpu/gl/GrGLAssembleHelpers.h"
13 #include "include/gpu/gl/GrGLAssembleInterface.h"
14 #include "src/gpu/gl/GrGLUtil.h"
15 
16 #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
17 #define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S)
18 #define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F)
19 
20 #define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S)
21 
22 #if SK_DISABLE_WEBGL_INTERFACE
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)23 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
24     return nullptr;
25 }
26 #else
GrGLMakeAssembledWebGLInterface(void * ctx,GrGLGetProc get)27 sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
28     GET_PROC_LOCAL(GetString);
29     if (nullptr == GetString) {
30         return nullptr;
31     }
32 
33     const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION));
34     GrGLVersion glVer = GrGLGetVersionFromString(verStr);
35 
36     if (glVer < GR_GL_VER(1,0)) {
37         return nullptr;
38     }
39 
40     GET_PROC_LOCAL(GetIntegerv);
41     GET_PROC_LOCAL(GetStringi);
42     GrEGLQueryStringFn* queryString;
43     GrEGLDisplay display;
44     GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get);
45     GrGLExtensions extensions;
46     if (!extensions.init(kWebGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString,
47                          display)) {
48         return nullptr;
49     }
50 
51     sk_sp<GrGLInterface> interface(new GrGLInterface);
52     GrGLInterface::Functions* functions = &interface->fFunctions;
53 
54     // Autogenerated content follows
55     GET_PROC(ActiveTexture);
56     GET_PROC(AttachShader);
57     GET_PROC(BindAttribLocation);
58     GET_PROC(BindBuffer);
59     GET_PROC(BindTexture);
60     GET_PROC(BlendColor);
61     GET_PROC(BlendEquation);
62     GET_PROC(BlendFunc);
63     GET_PROC(BufferData);
64     GET_PROC(BufferSubData);
65     GET_PROC(Clear);
66     GET_PROC(ClearColor);
67     GET_PROC(ClearStencil);
68     GET_PROC(ColorMask);
69     GET_PROC(CompileShader);
70     GET_PROC(CompressedTexImage2D);
71     GET_PROC(CompressedTexSubImage2D);
72     GET_PROC(CopyTexSubImage2D);
73     GET_PROC(CreateProgram);
74     GET_PROC(CreateShader);
75     GET_PROC(CullFace);
76     GET_PROC(DeleteBuffers);
77     GET_PROC(DeleteProgram);
78     GET_PROC(DeleteShader);
79     GET_PROC(DeleteTextures);
80     GET_PROC(DepthMask);
81     GET_PROC(Disable);
82     GET_PROC(DisableVertexAttribArray);
83     GET_PROC(DrawArrays);
84     GET_PROC(DrawElements);
85     GET_PROC(Enable);
86     GET_PROC(EnableVertexAttribArray);
87     GET_PROC(Finish);
88     GET_PROC(Flush);
89     GET_PROC(FrontFace);
90     GET_PROC(GenBuffers);
91     GET_PROC(GenTextures);
92     GET_PROC(GetBufferParameteriv);
93     GET_PROC(GetError);
94     GET_PROC(GetIntegerv);
95     GET_PROC(GetProgramInfoLog);
96     GET_PROC(GetProgramiv);
97     GET_PROC(GetShaderInfoLog);
98     GET_PROC(GetShaderiv);
99     GET_PROC(GetString);
100     GET_PROC(GetUniformLocation);
101     GET_PROC(IsTexture);
102     GET_PROC(LineWidth);
103     GET_PROC(LinkProgram);
104     GET_PROC(PixelStorei);
105     GET_PROC(ReadPixels);
106     GET_PROC(Scissor);
107     GET_PROC(ShaderSource);
108     GET_PROC(StencilFunc);
109     GET_PROC(StencilFuncSeparate);
110     GET_PROC(StencilMask);
111     GET_PROC(StencilMaskSeparate);
112     GET_PROC(StencilOp);
113     GET_PROC(StencilOpSeparate);
114     GET_PROC(TexImage2D);
115     GET_PROC(TexParameterf);
116     GET_PROC(TexParameterfv);
117     GET_PROC(TexParameteri);
118     GET_PROC(TexParameteriv);
119     GET_PROC(TexSubImage2D);
120     GET_PROC(Uniform1f);
121     GET_PROC(Uniform1fv);
122     GET_PROC(Uniform1i);
123     GET_PROC(Uniform1iv);
124     GET_PROC(Uniform2f);
125     GET_PROC(Uniform2fv);
126     GET_PROC(Uniform2i);
127     GET_PROC(Uniform2iv);
128     GET_PROC(Uniform3f);
129     GET_PROC(Uniform3fv);
130     GET_PROC(Uniform3i);
131     GET_PROC(Uniform3iv);
132     GET_PROC(Uniform4f);
133     GET_PROC(Uniform4fv);
134     GET_PROC(Uniform4i);
135     GET_PROC(Uniform4iv);
136     GET_PROC(UniformMatrix2fv);
137     GET_PROC(UniformMatrix3fv);
138     GET_PROC(UniformMatrix4fv);
139     GET_PROC(UseProgram);
140     GET_PROC(VertexAttrib1f);
141     GET_PROC(VertexAttrib2fv);
142     GET_PROC(VertexAttrib3fv);
143     GET_PROC(VertexAttrib4fv);
144     GET_PROC(VertexAttribPointer);
145     GET_PROC(Viewport);
146 
147     if (glVer >= GR_GL_VER(2,0)) {
148         GET_PROC(GetStringi);
149     }
150 
151     if (glVer >= GR_GL_VER(2,0)) {
152         GET_PROC(BindVertexArray);
153         GET_PROC(DeleteVertexArrays);
154         GET_PROC(GenVertexArrays);
155     } else if (extensions.has("GL_OES_vertex_array_object")) {
156         GET_PROC_SUFFIX(BindVertexArray, OES);
157         GET_PROC_SUFFIX(DeleteVertexArrays, OES);
158         GET_PROC_SUFFIX(GenVertexArrays, OES);
159     } else if (extensions.has("OES_vertex_array_object")) {
160         GET_PROC_SUFFIX(BindVertexArray, OES);
161         GET_PROC_SUFFIX(DeleteVertexArrays, OES);
162         GET_PROC_SUFFIX(GenVertexArrays, OES);
163     }
164 
165     if (glVer >= GR_GL_VER(2,0)) {
166         GET_PROC(DrawArraysInstanced);
167         GET_PROC(DrawElementsInstanced);
168     }
169 
170     if (glVer >= GR_GL_VER(2,0)) {
171         GET_PROC(DrawBuffers);
172         GET_PROC(ReadBuffer);
173     }
174 
175     if (glVer >= GR_GL_VER(2,0)) {
176         GET_PROC(DrawRangeElements);
177     }
178 
179     if (glVer >= GR_GL_VER(2,0)) {
180         GET_PROC(TexStorage2D);
181     }
182 
183     if (glVer >= GR_GL_VER(2,0)) {
184         GET_PROC(VertexAttribIPointer);
185     }
186 
187     GET_PROC(BindFramebuffer);
188     GET_PROC(BindRenderbuffer);
189     GET_PROC(CheckFramebufferStatus);
190     GET_PROC(DeleteFramebuffers);
191     GET_PROC(DeleteRenderbuffers);
192     GET_PROC(FramebufferRenderbuffer);
193     GET_PROC(FramebufferTexture2D);
194     GET_PROC(GenFramebuffers);
195     GET_PROC(GenRenderbuffers);
196     GET_PROC(GenerateMipmap);
197     GET_PROC(GetFramebufferAttachmentParameteriv);
198     GET_PROC(GetRenderbufferParameteriv);
199     GET_PROC(RenderbufferStorage);
200 
201     if (glVer >= GR_GL_VER(2,0)) {
202         GET_PROC(RenderbufferStorageMultisample);
203     }
204 
205     if (glVer >= GR_GL_VER(2,0)) {
206         GET_PROC(ClientWaitSync);
207         GET_PROC(DeleteSync);
208         GET_PROC(FenceSync);
209         GET_PROC(IsSync);
210         GET_PROC(WaitSync);
211     }
212 
213     if (glVer >= GR_GL_VER(2,0)) {
214         GET_PROC(BindSampler);
215         GET_PROC(DeleteSamplers);
216         GET_PROC(GenSamplers);
217         GET_PROC(SamplerParameteri);
218         GET_PROC(SamplerParameteriv);
219     }
220 
221     if (glVer >= GR_GL_VER(2,0)) {
222         GET_PROC(InvalidateFramebuffer);
223         GET_PROC(InvalidateSubFramebuffer);
224     }
225 
226     GET_PROC(GetShaderPrecisionFormat);
227 
228 
229     // End autogenerated content
230 
231     interface->fStandard = kWebGL_GrGLStandard;
232     interface->fExtensions.swap(&extensions);
233 
234     return interface;
235 }
236 #endif
237