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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurface_Base_DEFINED
9 #define SkSurface_Base_DEFINED
10 
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkSurface.h"
13 #include "src/core/SkImagePriv.h"
14 #include "src/core/SkSurfacePriv.h"
15 
16 class SkSurface_Base : public SkSurface {
17 public:
18     SkSurface_Base(int width, int height, const SkSurfaceProps*);
19     SkSurface_Base(const SkImageInfo&, const SkSurfaceProps*);
20     virtual ~SkSurface_Base();
21 
22     virtual GrBackendTexture onGetBackendTexture(BackendHandleAccess);
23     virtual GrBackendRenderTarget onGetBackendRenderTarget(BackendHandleAccess);
24     virtual bool onReplaceBackendTexture(const GrBackendTexture&,
25                                          GrSurfaceOrigin,
26                                          TextureReleaseProc,
27                                          ReleaseContext);
28     /**
29      *  Allocate a canvas that will draw into this surface. We will cache this
30      *  canvas, to return the same object to the caller multiple times. We
31      *  take ownership, and will call unref() on the canvas when we go out of
32      *  scope.
33      */
34     virtual SkCanvas* onNewCanvas() = 0;
35 
36     virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&) = 0;
37 
38     /**
39      *  Allocate an SkImage that represents the current contents of the surface.
40      *  This needs to be able to outlive the surface itself (if need be), and
41      *  must faithfully represent the current contents, even if the surface
42      *  is changed after this called (e.g. it is drawn to via its canvas).
43      *
44      *  If a subset is specified, the the impl must make a copy, rather than try to wait
45      *  on copy-on-write.
46      */
47     virtual sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subset = nullptr) { return nullptr; }
48 
49     virtual void onWritePixels(const SkPixmap&, int x, int y) = 0;
50 
51     /**
52      * Default implementation does a rescale/read and then calls the callback.
53      */
54     virtual void onAsyncRescaleAndReadPixels(const SkImageInfo& info, const SkIRect& srcRect,
55                                              RescaleGamma rescaleGamma,
56                                              SkFilterQuality rescaleQuality,
57                                              ReadPixelsCallback callback,
58                                              ReadPixelsContext context);
59     /**
60      * Default implementation does a rescale/read/yuv conversion and then calls the callback.
61      */
62     virtual void onAsyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace,
63                                                    sk_sp<SkColorSpace> dstColorSpace,
64                                                    const SkIRect& srcRect, int dstW, int dstH,
65                                                    RescaleGamma rescaleGamma,
66                                                    SkFilterQuality rescaleQuality,
67                                                    ReadPixelsCallbackYUV420 callback,
68                                                    ReadPixelsContext context);
69 
70     /**
71      *  Default implementation:
72      *
73      *  image = this->newImageSnapshot();
74      *  if (image) {
75      *      image->draw(canvas, ...);
76      *      image->unref();
77      *  }
78      */
79     virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*);
80 
81     /**
82      * Called as a performance hint when the Surface is allowed to make it's contents
83      * undefined.
84      */
onDiscard()85     virtual void onDiscard() {}
86 
87     /**
88      *  If the surface is about to change, we call this so that our subclass
89      *  can optionally fork their backend (copy-on-write) in case it was
90      *  being shared with the cachedImage.
91      */
92     virtual void onCopyOnWrite(ContentChangeMode) = 0;
93 
94     /**
95      *  Signal the surface to remind its backing store that it's mutable again.
96      *  Called only when we _didn't_ copy-on-write; we assume the copies start mutable.
97      */
onRestoreBackingMutability()98     virtual void onRestoreBackingMutability() {}
99 
100     /**
101      * Issue any pending surface IO to the current backend 3D API and resolve any surface MSAA.
102      * Inserts the requested number of semaphores for the gpu to signal when work is complete on the
103      * gpu and inits the array of GrBackendSemaphores with the signaled semaphores.
104      */
onFlush(BackendSurfaceAccess access,const GrFlushInfo &)105     virtual GrSemaphoresSubmitted onFlush(BackendSurfaceAccess access, const GrFlushInfo&) {
106         return GrSemaphoresSubmitted::kNo;
107     }
108 
109     /**
110      * Caused the current backend 3D API to wait on the passed in semaphores before executing new
111      * commands on the gpu. Any previously submitting commands will not be blocked by these
112      * semaphores.
113      */
onWait(int numSemaphores,const GrBackendSemaphore * waitSemaphores)114     virtual bool onWait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) {
115         return false;
116     }
117 
onCharacterize(SkSurfaceCharacterization *)118     virtual bool onCharacterize(SkSurfaceCharacterization*) const { return false; }
onIsCompatible(const SkSurfaceCharacterization &)119     virtual bool onIsCompatible(const SkSurfaceCharacterization&) const { return false; }
onDraw(const SkDeferredDisplayList *)120     virtual bool onDraw(const SkDeferredDisplayList*) { return false; }
121 
122     inline SkCanvas* getCachedCanvas();
123     inline sk_sp<SkImage> refCachedImage();
124 
hasCachedImage()125     bool hasCachedImage() const { return fCachedImage != nullptr; }
126 
127     // called by SkSurface to compute a new genID
128     uint32_t newGenerationID();
129 
130 private:
131     std::unique_ptr<SkCanvas>   fCachedCanvas;
132     sk_sp<SkImage>              fCachedImage;
133 
134     void aboutToDraw(ContentChangeMode mode);
135 
136     // Returns true if there is an outstanding image-snapshot, indicating that a call to aboutToDraw
137     // would trigger a copy-on-write.
138     bool outstandingImageSnapshot() const;
139 
140     friend class SkCanvas;
141     friend class SkSurface;
142 
143     typedef SkSurface INHERITED;
144 };
145 
getCachedCanvas()146 SkCanvas* SkSurface_Base::getCachedCanvas() {
147     if (nullptr == fCachedCanvas) {
148         fCachedCanvas = std::unique_ptr<SkCanvas>(this->onNewCanvas());
149         if (fCachedCanvas) {
150             fCachedCanvas->setSurfaceBase(this);
151         }
152     }
153     return fCachedCanvas.get();
154 }
155 
refCachedImage()156 sk_sp<SkImage> SkSurface_Base::refCachedImage() {
157     if (fCachedImage) {
158         return fCachedImage;
159     }
160 
161     fCachedImage = this->onNewImageSnapshot();
162 
163     SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
164     return fCachedImage;
165 }
166 
167 #endif
168