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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkTypes.h"
9 #include "tests/Test.h"
10 
11 #include "include/gpu/GrContext.h"
12 #include "include/private/GrRecordingContext.h"
13 #include "src/core/SkMakeUnique.h"
14 #include "src/gpu/GrColor.h"
15 #include "src/gpu/GrContextPriv.h"
16 #include "src/gpu/GrGeometryProcessor.h"
17 #include "src/gpu/GrGpuCommandBuffer.h"
18 #include "src/gpu/GrMemoryPool.h"
19 #include "src/gpu/GrOpFlushState.h"
20 #include "src/gpu/GrRecordingContextPriv.h"
21 #include "src/gpu/GrRenderTargetContext.h"
22 #include "src/gpu/GrRenderTargetContextPriv.h"
23 #include "src/gpu/GrResourceProvider.h"
24 #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
25 #include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
26 #include "src/gpu/glsl/GrGLSLVarying.h"
27 #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
28 
29 /**
30  * This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic
31  * scissor rectangles then reads back the result to verify a successful test.
32  */
33 
34 static constexpr int kScreenSize = 6;
35 static constexpr int kNumMeshes = 4;
36 static constexpr int kScreenSplitX = kScreenSize/2;
37 static constexpr int kScreenSplitY = kScreenSize/2;
38 
39 static const SkIRect kDynamicScissors[kNumMeshes] = {
40     SkIRect::MakeLTRB(0,              0,              kScreenSplitX,  kScreenSplitY),
41     SkIRect::MakeLTRB(0,              kScreenSplitY,  kScreenSplitX,  kScreenSize),
42     SkIRect::MakeLTRB(kScreenSplitX,  0,              kScreenSize,    kScreenSplitY),
43     SkIRect::MakeLTRB(kScreenSplitX,  kScreenSplitY,  kScreenSize,    kScreenSize),
44 };
45 
46 static const GrColor kMeshColors[kNumMeshes] {
47     GrColorPackRGBA(255, 0, 0, 255),
48     GrColorPackRGBA(0, 255, 0, 255),
49     GrColorPackRGBA(0, 0, 255, 255),
50     GrColorPackRGBA(0, 0, 0, 255)
51 };
52 
53 struct Vertex {
54     float     fX;
55     float     fY;
56     GrColor   fColor;
57 };
58 
59 class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor {
60 public:
GrPipelineDynamicStateTestProcessor()61     GrPipelineDynamicStateTestProcessor()
62             : INHERITED(kGrPipelineDynamicStateTestProcessor_ClassID) {
63         this->setVertexAttributes(kAttributes, SK_ARRAY_COUNT(kAttributes));
64     }
65 
name() const66     const char* name() const override { return "GrPipelineDynamicStateTest Processor"; }
67 
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder *) const68     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {}
69 
70     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
71 
inVertex() const72     const Attribute& inVertex() const { return kAttributes[0]; }
inColor() const73     const Attribute& inColor() const { return kAttributes[1]; }
74 
75 private:
76     static constexpr Attribute kAttributes[] = {
77         {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType},
78         {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType},
79     };
80 
81     friend class GLSLPipelineDynamicStateTestProcessor;
82     typedef GrGeometryProcessor INHERITED;
83 };
84 constexpr GrPrimitiveProcessor::Attribute GrPipelineDynamicStateTestProcessor::kAttributes[];
85 
86 class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor &,FPCoordTransformIter && transformIter)87     void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
88                  FPCoordTransformIter&& transformIter) final {}
89 
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)90     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
91         const GrPipelineDynamicStateTestProcessor& mp =
92             args.fGP.cast<GrPipelineDynamicStateTestProcessor>();
93 
94         GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
95         varyingHandler->emitAttributes(mp);
96         varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor);
97 
98         GrGLSLVertexBuilder* v = args.fVertBuilder;
99         v->codeAppendf("float2 vertex = %s;", mp.inVertex().name());
100         gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
101 
102         GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
103         f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
104     }
105 };
106 
107 GrGLSLPrimitiveProcessor*
createGLSLInstance(const GrShaderCaps &) const108 GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
109     return new GLSLPipelineDynamicStateTestProcessor;
110 }
111 
112 class GrPipelineDynamicStateTestOp : public GrDrawOp {
113 public:
114     DEFINE_OP_CLASS_ID
115 
Make(GrRecordingContext * context,GrScissorTest scissorTest,sk_sp<const GrBuffer> vbuff)116     static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
117                                           GrScissorTest scissorTest,
118                                           sk_sp<const GrBuffer> vbuff) {
119         GrOpMemoryPool* pool = context->priv().opMemoryPool();
120 
121         return pool->allocate<GrPipelineDynamicStateTestOp>(scissorTest, std::move(vbuff));
122     }
123 
124 private:
125     friend class GrOpMemoryPool;
126 
GrPipelineDynamicStateTestOp(GrScissorTest scissorTest,sk_sp<const GrBuffer> vbuff)127     GrPipelineDynamicStateTestOp(GrScissorTest scissorTest, sk_sp<const GrBuffer> vbuff)
128         : INHERITED(ClassID())
129         , fScissorTest(scissorTest)
130         , fVertexBuffer(std::move(vbuff)) {
131         this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize),
132                         HasAABloat::kNo, IsZeroArea::kNo);
133     }
134 
name() const135     const char* name() const override { return "GrPipelineDynamicStateTestOp"; }
fixedFunctionFlags() const136     FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *,bool hasMixedSampledCoverage,GrClampType)137     GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*,
138                                       bool hasMixedSampledCoverage, GrClampType) override {
139         return GrProcessorSet::EmptySetAnalysis();
140     }
onPrepare(GrOpFlushState *)141     void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * state,const SkRect & chainBounds)142     void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override {
143         GrPipeline pipeline(fScissorTest, SkBlendMode::kSrc, state->drawOpArgs().fOutputSwizzle);
144         SkSTArray<kNumMeshes, GrMesh> meshes;
145         for (int i = 0; i < kNumMeshes; ++i) {
146             GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip);
147             mesh.setNonIndexedNonInstanced(4);
148             mesh.setVertexData(fVertexBuffer, 4 * i);
149         }
150         GrPipeline::DynamicStateArrays dynamicState;
151         dynamicState.fScissorRects = kDynamicScissors;
152         state->rtCommandBuffer()->draw(GrPipelineDynamicStateTestProcessor(), pipeline, nullptr,
153                                        &dynamicState, meshes.begin(), 4,
154                                        SkRect::MakeIWH(kScreenSize, kScreenSize));
155     }
156 
157     GrScissorTest               fScissorTest;
158     const sk_sp<const GrBuffer> fVertexBuffer;
159 
160     typedef GrDrawOp INHERITED;
161 };
162 
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest,reporter,ctxInfo)163 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) {
164     GrContext* context = ctxInfo.grContext();
165     GrResourceProvider* rp = context->priv().resourceProvider();
166 
167     sk_sp<GrRenderTargetContext> rtc(context->priv().makeDeferredRenderTargetContext(
168             SkBackingFit::kExact, kScreenSize, kScreenSize, GrColorType::kRGBA_8888, nullptr));
169     if (!rtc) {
170         ERRORF(reporter, "could not create render target context.");
171         return;
172     }
173 
174     constexpr float d = (float) kScreenSize;
175     Vertex vdata[kNumMeshes * 4] = {
176         {0, 0, kMeshColors[0]},
177         {0, d, kMeshColors[0]},
178         {d, 0, kMeshColors[0]},
179         {d, d, kMeshColors[0]},
180 
181         {0, 0, kMeshColors[1]},
182         {0, d, kMeshColors[1]},
183         {d, 0, kMeshColors[1]},
184         {d, d, kMeshColors[1]},
185 
186         {0, 0, kMeshColors[2]},
187         {0, d, kMeshColors[2]},
188         {d, 0, kMeshColors[2]},
189         {d, d, kMeshColors[2]},
190 
191         {0, 0, kMeshColors[3]},
192         {0, d, kMeshColors[3]},
193         {d, 0, kMeshColors[3]},
194         {d, d, kMeshColors[3]}
195     };
196 
197     sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), GrGpuBufferType::kVertex,
198                                                  kDynamic_GrAccessPattern, vdata));
199     if (!vbuff) {
200         ERRORF(reporter, "vbuff is null.");
201         return;
202     }
203 
204     uint32_t resultPx[kScreenSize * kScreenSize];
205 
206     for (GrScissorTest scissorTest : {GrScissorTest::kEnabled, GrScissorTest::kDisabled}) {
207         rtc->clear(nullptr, SkPMColor4f::FromBytes_RGBA(0xbaaaaaad),
208                    GrRenderTargetContext::CanClearFullscreen::kYes);
209         rtc->priv().testingOnly_addDrawOp(
210             GrPipelineDynamicStateTestOp::Make(context, scissorTest, vbuff));
211         rtc->readPixels(SkImageInfo::Make(kScreenSize, kScreenSize,
212                                           kRGBA_8888_SkColorType, kPremul_SkAlphaType),
213                         resultPx, 4 * kScreenSize, {0, 0});
214         for (int y = 0; y < kScreenSize; ++y) {
215             for (int x = 0; x < kScreenSize; ++x) {
216                 int expectedColorIdx;
217                 if (GrScissorTest::kEnabled == scissorTest) {
218                     expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1);
219                 } else {
220                     expectedColorIdx = kNumMeshes - 1;
221                 }
222                 uint32_t expected = kMeshColors[expectedColorIdx];
223                 uint32_t actual = resultPx[y * kScreenSize + x];
224                 if (expected != actual) {
225                     ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x",
226                            GrScissorTest::kEnabled == scissorTest ? "enabled" : "disabled", x, y,
227                            actual, expected);
228                     return;
229                 }
230             }
231         }
232     }
233 }
234